Unfold3D was one of the first automatic unwrapper on the market
Unfold3D was one of the first automatic unwrapper on the market, and is still the best product in its field.
In the workflow of 3D modeling, an important part is dedicated to texturing the 3D objects, that is: to map a 2D image (the image of a skin, of a tissute, of a rock...) on the surface of a 3D model (a man or animal, a piece of clothing, a landscape element...).
The texture, the image which is to be painted on the object, is generally a 2D image obtained from a photo or an external 2D processing software.
But before you can map this texture on a 3D model, you need to know what part of the image should be mapped on each polygon of the model. There are several names, all referencing this correspondance between the faces of the object in the 3D world and the texture's 2D plane: texture coordinates, UV coordinates or UV mapping.
This is the best UV tool available. Hope there will be a linux version soon.