&MISSION STATEMENT;
♥ Why are you here? You're probably here because you heard about us from someone else. Or mayhaps you saw an ad in someone's journal. There's a number of ways you could have found your way here.
♥ Why are we here? Well, there's just as many reasons as to why we're here. But, mainly, we're here to just have some fun (as well as some plot).
- Plot
trans_lantic is a heavy plot-driven game. However, not all aspects of the story are pre-planned. We're just making it up as we go with very few things already set in place. We're completely open for any ideas other players have, and they can be sent to us either by livejournal comments to our STORY post, or you can talk to us via AIM (mod information is listed in the userinfo).
Your characters aren't required to be involved in the plot, but you'll be seeing a lot of it once we have enough players to be a part of it.
- Fun Even if we are here mostly for plot, we're also here to have fun! Sure, bring some crack. We'll be having some "event" days (see: failed experiements) But it's not the sole-purpose of this game. There are plenty of other game communities devoted entirely to crack.
♥ Event Days
Like some other games, we'll be having "event days". Days where things effect certain parts of certain worlds, or just certain characters, due to failed experiements of the scientists trying to fix the Universal Computer. How could this happen? They'll have a backup computer on to monitor the majority of the teleporters while they keep the Universal Computer system off. When they think they've got it fixed, they'll turn it back on. On "Event Days", the Computer isn't fixed, but as soon as it's turned back on, it sends out an electrical pulse/wave to all of the teleporters, affecting those who are walking through it. Or perhaps, it might be the local area around the facility. Or maybe anyone touching an electrical appliance. There's no telling with this technology.
School/Drama RPG There are plenty of school/drama rpg based games out there. Just check out
fantasy_high or
cityofcross. Not very plot-driven, depending on the character. We're more of an open ended multi-verse, completely canon. Your NORMAL Multi-Verse RPG Literally, they are EVERYWHERE. And, for the record, this game was being put together before February of 2006. Way before the other games started cropping up.
Okay, contradictions, ahoy. I knew I just got through saying this was a multi-verse game, but there are some little things that make us a little different. While other multi-verse games have a deity that merged the world, the world of
trans_lantic was changed by the hands of humans, by the technology of humans, and through the knowledge of humans. Another thing that's different from other multi-verse games is rather than waiting for characters to develop evil intentions, we've already done that for you. A pre-established company, DiaCorps, is set in place for you. They won't be running the show (though they WILL be forcing some serious plot later on) nor will they be in charge of everything going on. Characters will be more than welcome to join the ranks of DiaCorps and work for them, they can choose to be against the company, or they can decide to ignore them completely.
Trapped on an Island/Planet/School/etc RPG Your characters aren't stuck in some remote location with no hope of escape. They can easily go back to their home world if they can find their way. They may just have to go through one or two other worlds first. If they decide they don't want to go home, hey, that's fine too. They can easily get along wherever they are.
. + What ARE You? + .
Trans atLantic is a mutli-fandom role-play with certain pieces of plot set into place where gamers of any fandom preference can come throw their muses around.
trans_lantic WILL be plot-driven. Characters We don't expect this game to last forever, but we don't want it dying out before anything happens. Plot will take time and effort to develop, depending on the players and characters involved, as well as the ideas and input given by the players.
. + COMMUNITY + .
Since we are all playing together, having fun and putting ideas together, we want to be able to see this place grow not only as a game, but also as a community. In light of this, we will be having several different chats open for players to get together and talk about anything, roleplay in a neutral environment, that kind of thing.
transooc -- An OOC chat for general out of character discussions between the players. You can...well.. talk about anything you want in here! With the exception of adult topics, of course.
transcommons -- An area in any world you and whoever else decides. This can be in one specific location between two players, or a wide area between a lot of players. It just depends. But, the area is generally around the main portal of any world or city. The portals themselves are like small cities; there's usually plenty of stores and restaurants nearby for those going between worlds who are hungry or want to get used to the culture.
diacorps -- Are you working with DiaCorps? Then you may want to gather your conspirators and head in here every now and then to get the heads up on what the CEOs are planning. Mind you, this particular chat won't have much activity since they seem to keep quiet. But, as more characters join them, the more active they'll get.
. + Want to give us INPUT? + .
You have some ideas for things that could happen? Or maybe you have some thoughts on the game itself? Perhaps you've got some things to throw out for "event days". Or maybe you just think some things should be changed. By all means, TELL US. We're not all-powerful here, guys. We're human and we're playing through this game, just like you. Feel free to leave a comment or contact us via AIM, or, hell, email us. We'll reply when we get a chance and discuss things with you. We're always open for ideas.