Tolin Simpson

Tolin Simpson

Senior Unity Tools Engineer
United States | English (Native)

Project Statistics

11 Published Software Tools
10 Websites Created
8 Video Games Developed
300+ 3D/2D Assets Created
100+ Video Hours Edited
30+ Open-Source Repositories

Professional Experience

Finance Officer - Christ the King Fellowship
2025 - Present
  • Helped establish a 508c1a non-profit organization structure and compliance
  • Traveled internationally providing permaculture consultation services
  • Successfully fundraised attracting high-net-worth donors
  • Built and managed website and banking infrastructure for operations
Senior Unity Developer - Kingdom Labs LLC
2024 - 2025
  • Developed real-time audio/visual streaming in Unity to projectors via websocket
  • Created command line tools and API for enhanced development workflow
  • Integrated bleeding-edge multi-media generative AI workflows into Unity applications
  • Created build automation tools for Windows, Mac, Linux
Engineering Lead - Pure Fun LLC
2023 - 2024
  • Developed Android app in Unity with advanced 3D character system
  • Created sophisticated UI for Tabletop RPG companion app
  • Mentored 3D artists and provided technical guidance for art pipeline
  • Consulted for the games industry on Unity development best practices
Marketing Director - Perma-Promoters
2020 - 2021
  • Led digital marketing initiatives for sustainable agriculture clients
  • Developed SEO strategies and brand identity design
  • Created animation and video production content
  • Managed client relationships and project delivery
Founder & Senior Engineer - Kitbashery
2020 - 2024
  • Developed open-source 3D tools and Unity assets with real-time asset composition
  • Created advanced PBR texturing workflows and 3D printable art
  • Built comprehensive gameplay components library and utility-based AI systems
  • Published Unity plugins and managed technical product development
Unity Tools Engineer - Paradox Solutions
2017 - 2019
  • Operated successful Unity Asset Store business
  • Developed fire simulation system and utility-based AI
  • Built visual scripting platform for Ethereum
  • Created Android cryptocurrency exploration app
Gameplay Programmer - Leatherbound Games
2016 - 2017
  • Developed ambitious multiplayer FPS (unreleased)
  • Implemented dynamic terrain systems and instanced base building
  • Created real-time physics simulation systems
  • Created media capsule for Steam Greenlight campaign
Video Game Tester - The Fun Pimps LLC, Bungie, Gearbox Software
2010, 2015, 2017
  • Halo Reach beta participant
  • Modding feedback alpha tester for 7 Days to Die
  • Closed Technical tester for unreleased Gearbox game
  • Offered detailed bug reports and gameplay feedback

Education

High School Diploma - Sequim High School
Class of 2017
  • Technology-focused curriculum: Computer Programming 1-2, AP Computer Programming
  • Multimedia 1-2, Advanced Multimedia, Video Game Design
  • Honor Roll Student, FBLA Leadership (Acting President),
    Puget Sound Regional Champion in Computer Simulation & Game Programming
Edible Property Design Certification - ecosystemU
2021
AI Development Workshop - DigiPen Institute of Technology
2015
Microsoft Office Specialist Certification
2014

Skills

Unity Development C#/.NET JavaScript HTML WebGL AI Systems 3D Art (Blender) Physics Simulation Game Development Procedural Generation Content Creation Tools Technical Leadership Permaculture Design Video Editing Unity for Film Resin 3D Printing Photoshop Shader Graph Business Consulting Content Publishing Desktop Platforms

Art Portfolio: https://tolinsimpson.github.io/art-portfolio.html Resume URL: https://tolinsimpson.github.io Copyright © 2025 Tolin Simpson