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  <title>siren&apos;s pull mods</title>
  <link>https://thepull-mods.livejournal.com/</link>
  <description>siren&apos;s pull mods - LiveJournal.com</description>
  <lastBuildDate>Sun, 29 Nov 2009 11:45:09 GMT</lastBuildDate>
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  <lj:journal>thepull_mods</lj:journal>
  <lj:journalid>24029931</lj:journalid>
  <lj:journaltype>personal</lj:journaltype>
  <image>
    <url>https://l-userpic.livejournal.com/95995508/24029931</url>
    <title>siren&apos;s pull mods</title>
    <link>https://thepull-mods.livejournal.com/</link>
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  <item>
  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/3945.html</guid>
  <pubDate>Sun, 29 Nov 2009 11:45:09 GMT</pubDate>
  <title>siren&apos;s pull; character affiliation list/request</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/3945.html</link>
  <description>&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;
&lt;tbody&gt;&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; bgcolor=&quot;#a4a4a6&quot; align=&quot;center&quot;&gt;
&lt;tbody&gt;&lt;tr&gt;
&lt;td&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;AFFILIATION LIST/REQUEST&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/font&gt;&lt;/center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;This is a list of which characters are affiliated with &lt;b&gt;SERO&lt;/b&gt; and which characters are affiliated with &lt;b&gt;Afterglow, Inc&lt;/b&gt; as well as a &lt;b&gt;form to request access to faction-specific communities&lt;/b&gt;. This is so everyone in the game can keep track of who goes where.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;Here are text boxes for requests to affiliate yourself with either &lt;b&gt;SERO&lt;/b&gt; or &lt;b&gt;Afterglow, Inc&lt;/b&gt;, or to log your status as &lt;b&gt;true neutral&lt;/b&gt; or a &lt;b&gt;double agent&lt;/b&gt;. This will affect which communities and privileged information your character has access to.&lt;br /&gt;&lt;br /&gt;Every character will start the game as &lt;b&gt;neutral&lt;/b&gt; and will remain neutral with all of the benefits and drawbacks of being neutral until this form is filled out. If your affiliation changes in any way, feel free to just re-post an application.&lt;br /&gt;&lt;br /&gt;Your comment will appear as a text box, so please don&apos;t worry about that!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Request to Affiliate with SERO or AGI&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;textarea rows=&quot;5&quot; cols=&quot;30&quot;&gt;
&amp;lt;textarea&amp;gt;
&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;blockquote&amp;gt;&amp;lt;font face=&quot;arial&quot;&amp;gt;&amp;lt;font color=&quot;#1e1e1e&quot;&amp;gt;
(faction you are requesting to join)&amp;lt; /br&amp;gt;
&amp;lt;b&amp;gt;Character Name:&amp;lt;/b&amp;gt; (Character Name) 
&amp;lt;b&amp;gt;Character Journal:&amp;lt;/b&amp;gt;&amp;lt;lj user=(character journal name)&amp;gt;
&amp;lt;b&amp;gt;Justification:&amp;lt;/b&amp;gt; please include a quick rundown of why you think your character is qualified to join one of these factions. this can range from a quick summary to offering links.
&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;font face=&quot;arial&quot;&amp;gt;&amp;lt;font color=&quot;#1e1e1e&quot;&amp;gt;
&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Request to be True Neutral&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;textarea rows=&quot;5&quot; cols=&quot;30&quot;&gt;&amp;lt;br /&amp;gt;&amp;lt;textarea&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;&amp;lt;b&amp;gt;True Neutral&amp;lt;/b&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;b&amp;gt;Character Name:&amp;lt;/b&amp;gt; your character&apos;s name&amp;lt;br /&amp;gt;&amp;lt;b&amp;gt;Character Journal:&amp;lt;/b&amp;gt; &amp;lt;lj user=&amp;quot;(character journal name)&amp;quot;&amp;gt;&amp;lt;/lj&amp;gt; &amp;lt;br /&amp;gt;&amp;lt;b&amp;gt;Justification:&amp;lt;/b&amp;gt; give us an idea of why your character would remain neutral for the long term&amp;lt;br /&amp;gt;&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Request to be a Double Agent&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;textarea rows=&quot;5&quot; cols=&quot;30&quot;&gt;&amp;lt;br /&amp;gt;&amp;lt;textarea&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;&amp;lt;b&amp;gt;Double Agent&amp;lt;/b&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;b&amp;gt;Character Name:&amp;lt;/b&amp;gt; your character&apos;s name&amp;lt;br /&amp;gt;&amp;lt;b&amp;gt;Character Journal:&amp;lt;/b&amp;gt; &amp;lt;lj user=&amp;quot;(character journal name)&amp;quot;&amp;gt;&amp;lt;/lj&amp;gt; &amp;lt;br /&amp;gt;&amp;lt;b&amp;gt;The faction you are currently affiliated with:&amp;lt;/b&amp;gt; tell us which side you&apos;re already affiliated with&amp;lt;br /&amp;gt;&amp;lt;b&amp;gt;Justification:&amp;lt;/b&amp;gt; please give us a good reason why your character could be considered a double-agent. include at least one character from the opposing side that your character has gained the trust of. this doesn&apos;t mean you have to be offering information back and forth, just that your character has inside knowledge of both sides, however he or she chooses to use it.&amp;lt;br /&amp;gt;&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;After your request has been approved, your character journal will be given access to the appropriate friends locked communities.&lt;br /&gt;&lt;br /&gt;Please remember that all information gleaned on one or the other of these communities is known only to these characters unless it is shared in game canon. If you have one character on each side, please don&apos;t use them to cheat and send information to each other, as that will be considered godmodding and playercest.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;The Lists&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Afterglow, Inc&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Demyx &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;ninthserenade&quot; lj:user=&quot;ninthserenade&quot; &gt;&lt;a href=&quot;https://ninthserenade.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://ninthserenade.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;ninthserenade&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Working with the Xino E. Mao Corporation which is affiliated with AGI.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Dr. Kenzo Tenma&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;surgicalshot&quot; lj:user=&quot;surgicalshot&quot; &gt;&lt;a href=&quot;https://surgicalshot.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://surgicalshot.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;surgicalshot&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Tenma works at SPGH as a doctor, and has been involved in the treatment for several of the slaves of AGI. Because of this, and his considerable skill, he&apos;s been approached by AGI to work as a doctor for them, while still maintaining his spot in SP General. He&apos;s agreed to work for AGI as a doctor who treats the slaves, as well as anyone else who may need it within the AGI company.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Kuchiki Byakuya&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;soul_scatter&quot; lj:user=&quot;soul_scatter&quot; &gt;&lt;a href=&quot;https://soul-scatter.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://soul-scatter.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;soul_scatter&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; He&apos;s a professor at Hawthorne and has a faculty email through AGI. That&apos;s about it. He&apos;s doing it &lt;i&gt;mainly&lt;/i&gt; to monitor the network and pass on information if it comes his way. He won&apos;t be a true double agent, mainly looking out for his own interests.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Matches Malone&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;kingofrooks&quot; lj:user=&quot;kingofrooks&quot; &gt;&lt;a href=&quot;https://kingofrooks.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://kingofrooks.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;kingofrooks&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; He works with Eric Northman in Fangtasia. Eric has no true loyalty, and he likes Matches. In return of Matches giving him information on the streets and such about people, Eric feeds him AGI information. Again, affiliation by proxy.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Roman Sionis (under the alias Hal Peterson)&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;ebony_mask&quot; lj:user=&quot;ebony_mask&quot; &gt;&lt;a href=&quot;https://ebony-mask.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://ebony-mask.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;ebony_mask&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Paying off his AGI debt incurred from being the Collar Killer as a slave breaker. His true identity is known to AGI but not public anywhere else.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Tonegawa Yukio &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;12second_orz&quot; lj:user=&quot;12second_orz&quot; &gt;&lt;a href=&quot;https://12second-orz.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://12second-orz.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;12second_orz&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Tonegawa&apos;s spent most of his working life in a prime position in the yakuza, with an impression resume dealing in money lending, stockbroking and underground gambling- not to mention a little work on Teiai&apos;s human slave facility. AGI&apos;s general structure and set-up wouldn&apos;t be new to him, and he&apos;s more than capable of schmoozing his way into some of the more cushy positions and then backing it up with his capabilities.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Ukyou&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;49th_idigo_czar&quot; lj:user=&quot;49th_idigo_czar&quot; &gt;&lt;a href=&quot;https://49th-idigo-czar.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://49th-idigo-czar.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;49th_idigo_czar&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Ukyou is a clone of the Emperor of his world with an interest in human experiments for a start. He himself ordered for the Nobuseri to have their souls removed and turned into mechanical Samurai. He&apos;s crafty, sly and malicious and used to living in the cut throat environment of a City ran by corrupt rulers.. himself being one of them. Ukyou has the gift of the gab too, so he&apos;s able to talk himself out of sticky situations, perfect for a sneaky AGI agent, he&apos;d not even blink an eye at the slave trade he&apos;d actually encourage it. &lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Vincent Nightray &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-deleted  i-ljuser-type-P     &quot;  data-ljuser=&quot;viciousbinds&quot; lj:user=&quot;viciousbinds&quot; &gt;&lt;a href=&quot;https://viciousbinds.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://viciousbinds.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;viciousbinds&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; In this case, Vincent was basically bought out by AGI after being convicted of the Head Hunter Murders in July. He owes a great debt to AGI, and it&apos;s not being paid back by just monetary means. He&apos;s aware if he gets the right lead he can dramatically decrease his debt, even perhaps negotiate for a full payback. Right now he&apos;s targeting NPP members as he works as Lions Gate but will use anyone he can. &lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Xemnas&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;not_obsess3d&quot; lj:user=&quot;not_obsess3d&quot; &gt;&lt;a href=&quot;https://not-obsess3d.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://not-obsess3d.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;not_obsess3d&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; X.E.M.C.  affiliated with AGI&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Xigbar&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;madannoshashu&quot; lj:user=&quot;madannoshashu&quot; &gt;&lt;a href=&quot;https://madannoshashu.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://madannoshashu.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;madannoshashu&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; X.E.M.C. affiliated with AGI&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;SERO&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Ansem, Seeker of Darkness &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;turntodarkness&quot; lj:user=&quot;turntodarkness&quot; &gt;&lt;a href=&quot;https://turntodarkness.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://turntodarkness.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;turntodarkness&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Once, he was Master Xehanort--a man who sought all the knowledge he could. Now, with a younger form, although much is not remembered of his old life, he is a former apprentice under a wise king. He performed countless experiments on the hearts of willing and unwilling subjects, and even gave his heart up to darkness in an attempt to gain a stronger form so he could learn all that there is to no. He has few morals when it comes to science, and perhaps even thrives on the pain of his subjects.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Bruce Wayne  &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;kingofrooks&quot; lj:user=&quot;kingofrooks&quot; &gt;&lt;a href=&quot;https://kingofrooks.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://kingofrooks.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;kingofrooks&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; He&apos;s one of the big names and a major shareholder of Violet Systems, which is a closely SERO-affiliated company. Bruce Wayne would be, if nothing else, affiliated by his association with Violet Inc.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Daedalus Yumeno &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;gaveherwings&quot; lj:user=&quot;gaveherwings&quot; &gt;&lt;a href=&quot;https://gaveherwings.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://gaveherwings.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;gaveherwings&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Daedalus favors a scientific approach to stabilizing the core over AGI&apos;s alternatives. With a background in BioMedical/Genetic Engineering Research, he could be approached for various projects, and affiliated to have access to better laboratory equipment for personal research. &lt;br /&gt;First contracted by SERO recruitment at Raul Creed&apos;s recommendation, to test the effects of UV-light rays on creatures of darkness and develop Anti-Darkness projectiles (&lt;a href=&quot;http://i18.photobucket.com/albums/b146/magicnme/maps/bullets.png&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;FP shells&lt;/a&gt;) for weapons division. &lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Daphne Millbrook&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;cagedbirdruns&quot; lj:user=&quot;cagedbirdruns&quot; &gt;&lt;a href=&quot;https://cagedbirdruns.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://cagedbirdruns.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;cagedbirdruns&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Daphne has played messenger girl for a similar company, Pinehearst, back home. While she wasn&apos;t happy with what they were asking her to do back home, she didn&apos;t totally know what she was getting into. Here, she &lt;i&gt;totally&lt;/i&gt; knows and they are trying to figure out the core. If she&apos;s on their side, she can likely get in on that. She gets paid, and they get a runner. Very simple for her.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Kazuma Ikezawa&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;kazumaking&quot; lj:user=&quot;kazumaking&quot; &gt;&lt;a href=&quot;https://kazumaking.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://kazumaking.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;kazumaking&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Kazuma was sent an invitation by Sero for the Synergy Retreat. He hasn&apos;t quite gotten the whole spiel about &apos;such and such organization might be bad&apos; and basically figures if he got an invitation it&apos;s probably a good thing and worth checking out.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Kevin Ford&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;southernreaper&quot; lj:user=&quot;southernreaper&quot; &gt;&lt;a href=&quot;https://southernreaper.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://southernreaper.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;southernreaper&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Kevin was gotten out of jail (per Mod approval) by SERO and has become a &apos;waste disposal technician&apos; for them. Right now, he&apos;s very, very small, and won&apos;t be doing any human remains.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Lee Chaolan &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;excellentviolet&quot; lj:user=&quot;excellentviolet&quot; &gt;&lt;a href=&quot;https://excellentviolet.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://excellentviolet.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;excellentviolet&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Aside from being invited to the Annual Synergy Retreat, Lee Chaolan is the president of Violet Systems, a world-leader in humanoid robotics and artificial intelligences. Its trademark product line is the Combot line of fighting droids which have gone from simple, clumsy fighting robots to sophisticated, more humanoid structures of steel and wire programmed with a more formidable fighting AI developed by Chaolan himself. He aims to make a name for himself on the island as well, while working under SERO. He also wishes to get better access to the core in order to investigate its technology.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Magneto/ &quot;Jacó Ribiero&quot; &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt;&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;makes_asteroids&quot; lj:user=&quot;makes_asteroids&quot; &gt;&lt;a href=&quot;https://makes-asteroids.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://makes-asteroids.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;makes_asteroids&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; An emergency doctor and both an extremely skilled geneticist - enough to genetically engineer people from scratch and a physicist - &quot;my discoveries could revolutionize partial physics if I cared to claim them&quot;.  And the Mutant can generate POCKET WORMHOLES.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Riku &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;walkthedawn&quot; lj:user=&quot;walkthedawn&quot; &gt;&lt;a href=&quot;https://walkthedawn.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://walkthedawn.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;walkthedawn&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; After Kairi&apos;s gone missing, he and Joe (&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;madeinoblivion&quot; lj:user=&quot;madeinoblivion&quot; &gt;&lt;a href=&quot;https://madeinoblivion.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://madeinoblivion.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;madeinoblivion&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; ) have decided to double-team and join each of the affiliations in order to search for Kairi and gain more information. Riku&apos;s chosen SERO because he&apos;s older and has seen more of them at Lion&apos;s Gate. Xehanort&apos;s Heartless was also a former scientist and would be taking access to this information.&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Szayel Aporro Granz &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;omnomspecimens&quot; lj:user=&quot;omnomspecimens&quot; &gt;&lt;a href=&quot;https://omnomspecimens.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://omnomspecimens.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;omnomspecimens&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; /&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-deleted  i-ljuser-type-P     &quot;  data-ljuser=&quot;omnomfornicaras&quot; lj:user=&quot;omnomfornicaras&quot; &gt;&lt;a href=&quot;https://omnomfornicaras.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://omnomfornicaras.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;omnomfornicaras&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; &lt;s&gt;Aizen told him to.&lt;/s&gt; Not only under orders to do so, but Szayel would have instantly jumped at the chance for easily accessible lab equipment. The fact that &amp;quot;he was already here&amp;quot; is just working in his favor. The loyalty he shows them is totally fake, though.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;True Neutral&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Fai D. Flourite&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-deleted  i-ljuser-type-P     &quot;  data-ljuser=&quot;cursdbludysmile&quot; lj:user=&quot;cursdbludysmile&quot; &gt;&lt;a href=&quot;https://cursdbludysmile.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://cursdbludysmile.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;cursdbludysmile&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt;Fai&apos;s inherently selfish - neither side will bring him closer to obtaining his ultimate wish of bringing his twin back to life, therefore he won&apos;t want to get involved with this world or it&apos;s problems. Take into consideration that he believes he&apos;s a cursed twin of misfortune, and the acceptance that anyone that gets too close to him will ultimately be destroyed, and that give him even more reason to not take one side or the other.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Uryuu Ishida&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;sequincy&quot; lj:user=&quot;sequincy&quot; &gt;&lt;a href=&quot;https://sequincy.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://sequincy.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;sequincy&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Uryuu despises the unethical practices of both SERO and AGI, and his pride and strong sense of morality would not allow him to affiliate with either, even for a mundane job. &lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Double Agent&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;[to be filled out pending requests]&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Axel&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;got_it_memorizd&quot; lj:user=&quot;got_it_memorizd&quot; &gt;&lt;a href=&quot;https://got-it-memorizd.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://got-it-memorizd.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;got_it_memorizd&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&amp;lt;/lj&amp;gt; &lt;br /&gt;&lt;b&gt;The faction you are currently affiliated with:&lt;/b&gt; AGI (X.E.M.C.)&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Axel works for Xino Mao, but he&apos;s already forged an informant relationship with Riku, who&apos;s playing for SERO&apos;s side.  He doesn&apos;t &lt;i&gt;know&lt;/i&gt; that yet, but since he&apos;s working as a runner for Riku as his &apos;day job&apos; I&apos;m sure it will come up sometime soon.  He had plans to attempt to infiltrate SERO anyway; this just means he and Riku can play mole without ever physically having to set foot over enemy lines.  Score!&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;Character Name:&amp;lt;/b&amp;gt; Bruce Wayne | Batman | Matches Malone&lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;kingofrooks&quot; lj:user=&quot;kingofrooks&quot; &gt;&lt;a href=&quot;https://kingofrooks.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://kingofrooks.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;kingofrooks&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&amp;lt;/lj&amp;gt; &lt;br /&gt;&lt;b&gt;The faction you are currently affiliated with:&lt;/b&gt; Both. This is legitimate. Bruce is SERO, Matches is AGI. Batman is a vigilante and never seen in mornings and does not count.&lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; See above forms for Bruce Wayne and Matches Malone. He&apos;s got an in into both companies by way of people with strong clout with said company. He&apos;s also trusted by them in his different personas. So basically, he has information on both sides.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;b&gt;Character Name:&lt;/b&gt; Riku &lt;br /&gt;&lt;b&gt;Character Journal:&lt;/b&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;walkthedawn&quot; lj:user=&quot;walkthedawn&quot; &gt;&lt;a href=&quot;https://walkthedawn.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://walkthedawn.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;walkthedawn&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;b&gt;The faction you are currently affiliated with:&lt;/b&gt; SERO &lt;br /&gt;&lt;b&gt;Justification:&lt;/b&gt; Joe/Riku Replica (&lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;madeinoblivion&quot; lj:user=&quot;madeinoblivion&quot; &gt;&lt;a href=&quot;https://madeinoblivion.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://madeinoblivion.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;madeinoblivion&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; ) and him have decided to get as much information on the opposing sides as possible to keep their friends out of their hands and to track down more information. Riku&apos;s got SERO, Replica has AGI. In truth, they&apos;re probably actually &lt;i&gt;neutral&lt;/i&gt; or have &lt;i&gt;no affiliation&lt;/i&gt;, but that&apos;s just how they&apos;re going to keep up the charade for now.&lt;br /&gt;**Note: If they potentially swap sides for the day/week, they will be swapping ID cards and NVs.&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;~*~&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;faq&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;reserves&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;applications&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment listing&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicles&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc info and contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting info&lt;/font&gt;&lt;/a&gt;]&lt;/small&gt;&lt;/font&gt;&lt;/font&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&amp;lt;/blockquote&amp;gt;&lt;/td&gt;&lt;div&gt;&amp;nbsp;&lt;/div&gt;&lt;/tr&gt;&lt;div&gt;&amp;nbsp;&lt;/div&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;a name=&apos;cutid1-end&apos;&gt;&lt;/a&gt;</description>
  <comments>https://thepull-mods.livejournal.com/3945.html?view=comments#comments</comments>
  <category>affiliations</category>
  <lj:security>public</lj:security>
  <lj:reply-count>4</lj:reply-count>
  </item>
  <item>
  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/3536.html</guid>
  <pubDate>Thu, 19 Nov 2009 15:27:23 GMT</pubDate>
  <title>siren&apos;s pull; taken characters</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/3536.html</link>
  <description>&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;
&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; align=&quot;center&quot; cellpadding=&quot;25&quot; cellspacing=&quot;0&quot; bgcolor=&quot;#A4A4A6&quot;&gt;
&lt;tr&gt;
&lt;td&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1E1E1E&quot;&gt;&lt;center&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;TAKEN CHARACTERS&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;big&gt;&lt;u&gt;&lt;b&gt;The List&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;A list of taken characters for Siren&apos;s Pull. The list is in alphabetical order by series and character surname. Because of size limit the list has been broken up into three pages. &lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/8738.html&quot; target=&quot;_blank&quot;&gt;A - G&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/9162.html&quot; target=&quot;_blank&quot;&gt;H - O&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/9375.html&quot; target=&quot;_blank&quot;&gt;P - Z&lt;/a&gt;&lt;br /&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;center&gt;If you&apos;ve been accepted to the game, please fill out the information in the text box below. Your comment will show up as a text box to make it easier for mods to update the list, so don&apos;t worry about that!&lt;br /&gt;&lt;br /&gt;&lt;textarea cols=&quot;30&quot; rows=&quot;5&quot;&gt;
&amp;lt;textarea&amp;gt;
&amp;lt;blockquote&amp;gt;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;(fandom name)&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;
&amp;lt;b&amp;gt;Character&apos;s Name:&amp;lt;/b&amp;gt;
&amp;lt;b&amp;gt;Character Journal:&amp;lt;/b&amp;gt; &amp;lt;lj user=&quot;(your character&apos;s journal name)&quot;&amp;gt;
[&amp;lt;a href=&quot;link to your info post&quot;&amp;gt;&amp;lt;font color=&quot;#960000&quot;&amp;gt;character information&amp;lt;/font&amp;gt;&amp;lt;/a&amp;gt; | &amp;lt;a href=&quot;link to your hmd post&quot;&amp;gt;&amp;lt;font color=&quot;#960000&quot;&amp;gt;hmd post&amp;lt;/font&amp;gt;&amp;lt;/a&amp;gt; | &amp;lt;a href=&quot;link to your ic contact post&quot;&amp;gt;&amp;lt;font color=&quot;#960000&quot;&amp;gt;ic contact&amp;lt;/font&amp;gt;&amp;lt;/a&amp;gt;]&amp;lt;/blockquote&amp;gt;
&lt;/textarea&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;~*~&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;faq&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;reserves&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;applications&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment listing&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicles&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc info and contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting info&lt;/font&gt;&lt;/a&gt;]&lt;/small&gt;&lt;/center&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;/center&gt;&lt;/table&gt;</description>
  <comments>https://thepull-mods.livejournal.com/3536.html?view=comments#comments</comments>
  <category>taken characters</category>
  <lj:security>public</lj:security>
  <lj:reply-count>19</lj:reply-count>
  </item>
  <item>
  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/2864.html</guid>
  <pubDate>Thu, 19 Nov 2009 14:57:37 GMT</pubDate>
  <title>siren&apos;s pull; world nerd paradise</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/2864.html</link>
  <description>&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;
&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; align=&quot;center&quot; cellpadding=&quot;25&quot; cellspacing=&quot;0&quot; bgcolor=&quot;#A4A4A6&quot;&gt;
&lt;tr&gt;
&lt;td&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1E1E1E&quot;&gt;&lt;center&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;SIREN&apos;S PORT: IN-DEPTH INFORMATION&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;This post contains some of the more nitpicky in-depth details about Siren&apos;s Port as a world. Though you can easily play in the game without reading all this information in detail, it might give you a nice idea of the bigger world you&apos;re living in and how it works. If you have any questions whatsoever about details of anything outlined here, or ideas for other things that you&apos;d like more detail on, just leave a comment and we&apos;ll add the information to the post.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;big&gt;&lt;u&gt;&lt;b&gt;Quick Links&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#startapts&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Starter Apartments&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#farmlands&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Farmlands&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#garbage&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Garbage and Landfill&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#power&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Power Stations&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#waterworks&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Siren Waterworks&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#jobs&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Jobs: In Depth&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#bounty&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Bounty Hunters and Hunting&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#transit&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Subways and Buses&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#underground&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;The Underground/Underground Mall&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#language&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Using Languages&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#isms&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Discrimination in Siren&apos;s Port (Racism/Sexism/Classism)&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#govt&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;The Government&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#underage&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Underage Laws&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#education&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Schools and Colleges&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#dmv&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Department of Motor Vehicles&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#religion&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Religion in Siren&apos;s Port&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#impexp&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Imports and Exports&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#wired&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;The WIReD&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#sports&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Sports Teams&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#911&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Emergency Services/911&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#hospital&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Medical Facilities&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;In-Depth World Information&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;startapts&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Starter Apartments&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;As stated in the basic world info, when you first arrive you find yourself at an old, run down baseball diamond, an old style one with tagging and a generally run down look to it. You either find your way, or a Greeter will help find your way to the apartments designated for newcomers to Siren&apos;s Port.  &lt;br /&gt;&lt;br /&gt;The Tower Apartments is a large apartment complex. It has two &apos;tower&apos; like structures with one shorter section connecting the two. The towers have 13 stories of apartment space, mostly comprised of one bedroom apartments. The center section has 7 stories of two bedroom apartment spaces. Most newcomers will be assigned a one bedroom apartment to start with, though they can request, at any time during the first month, to be moved to a two bedroom apartment if they wish to move in with someone.&lt;br /&gt;&lt;br /&gt;Floor plans: &lt;a href=&quot;http://i818.photobucket.com/albums/zz110/sirenspull/1bedapt.jpg&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;One Bedroom&lt;/font&gt;&lt;/a&gt;, &lt;a href=&quot;http://i818.photobucket.com/albums/zz110/sirenspull/twobed.jpg&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Two Bedroom&lt;/font&gt;&lt;/a&gt;  &lt;br /&gt;&lt;br /&gt;When your character arrives, he or she will talk to the landlord or the Greeter who led the character to the apartments, and will be given a room key and a word of advice - be out in a month. The landlord, in particular, really means it when he says it. You are granted this apartment for ONE month rent free, though you&apos;re welcome to move out sooner. A gift from AGI and SERO, because you are so new. After that month, the landlord gets grumpy and demands rent. After all, they have to make room for new arrivals.  &lt;br /&gt;&lt;br /&gt;The apartments tend to be a little run down, but they are livable, and, more importantly, safe at night. The floors tend to creak, and the water groans as it runs up pipes, the heater is always set low and it&apos;s never cool enough in the summer, but despite being a little run down, the apartments are definitely livable. The apartments are partially furnished - generally, there is one bed to a room, and most places have the standard couch and chair, maybe a table or lamp. What ever was left around or trucked in from surplus. If you need more for your place, ask the landlord to open up the storage, and he might let you take a chair or desk in from there and haul it up steps.  &lt;br /&gt;&lt;br /&gt;Oh, that&apos;s right. There is no working elevator in this complex. There is one elevator in each tower, but both have been shut down for ages, plastered with beat up &apos;out of order&apos; signs. Residents have to hoof it up however many flights of steps to make it to their room. Just remember...it&apos;s free. After you find a source of income and the time to get a new place, you can set out to find better accommodations anyhow!&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;farmlands&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Farmlands&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;The farmlands are in the Sector 7 section, complete with both aboveground and underground farming. Through the years, advances in farming have really helped the farming process in Siren&apos;s Port. With cloning sheep, cows, chicken and other animal food staples, the price of meat has never been truly high. Imported meats devoid of the scientific tampering that happens in the City, on the other hand, sky rocket on the black market. &lt;br /&gt;&lt;br /&gt;Every night, before the evening siren, all cattle is herded to underground facilities where they are guarded and kept safe for the night, then released during the day to graze and roam the fenced off areas.  &lt;br /&gt;&lt;br /&gt;There are fields of grains, potatoes, and other agricultural staples all over the farmlands, as well as underground hydroponic rooms that grow other vegetables, fruits, and in some cases flowers, herbs, and other simple plants. All of the food grown on these farms is packed up and shipped to warehouses for processing, then sent off to market for consumers to buy. Some farms will take a bunch of the freshest foods to farmer&apos;s markets that are spread throughout the city, to try and make a bit of extra money.  &lt;br /&gt;&lt;br /&gt;Jobs can be found out in the fields, underground hydro rooms for harvesting and supervising plant growth, or out on the range to round up cattle or tend crops. Guards are always welcome on the farms to help keep the Darkness from attacking the cattle or destroying too many crops. Pay is negotiable but is generally average for these hardworking men and women. Most farms are Government owned and produce food for the markets of the island through government funding. Others are linked to AGI or SERO, so loyalists from either side, or neutral characters can still find work on one farm or another. It is commonly known that food is something everyone needs and something the two groups do not tamper with often.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;garbage&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Garbage and Landfill&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;All your trash, recyclables, and unloved junk get taken to the landfill, which is found halfway between the farmlands and the City proper. Garbage is picked up throughout the week with rotating schedules depending on where in the City you live, taken to the dump, and sorted. Natural material is moved to compost that will be used later for the farm lands, recyclable goods go to be processed and reused, and what&apos;s left is compacted and shipped off to a boat bimonthly, taken off the island as far out as they can go and dumped. &lt;br /&gt;&lt;br /&gt;Jobs found at the landfill aren&apos;t the best, and smell very bad, but pay pretty well. After all, it&apos;s a shitty job but someone has to do it. Government supported, workers at the Siren&apos;s Port Landfill will be considered fairly neutral when it comes to affiliation, but to get a job here takes a LOT. It&apos;s a highly coveted job for the locals that have been here much longer and have ways of making some spare money off the garbage of the City, so there aren&apos;t many unfilled positions. On rare occasion a spot might be open, but it&apos;s mostly to shuffle and sort through heaps of crap. After all, they need someone to sort through to make sure no one&apos;s body was dumped out there.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;power&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Power Stations&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Located at various places in a grid across the Island are large hubs that store and distribute the power generated in the City. Underground power lines also support buildings and other structures with needed power. The main source of this power is a little uncertain, but it&apos;s theorized that it may be supplied by the Core. There is also a power plant out in the farthest sector to the north.  &lt;br /&gt;&lt;br /&gt;The power distribution system is run by the government and pipes power from the stations to homes, apartments, and businesses in the City. Those who live in the starter apartments won&apos;t need to worry about power bills, since SERO and AGI cooperate to pay all of the utility bills for those apartments. However, once you get out into the City on your own, you will get a power bill once a month. Just like in real life, the more power you use, the higher your bill is.  &lt;br /&gt;&lt;br /&gt;If your character has some means of supplying their own power, that&apos;s perfectly fine - if you can do it, go for it, it just means your bill will be smaller. If you can&apos;t pay your bill after a month, the power company can and will shut the power off, so having a job is really useful for paying those bills.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;waterworks&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Siren Waterworks&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Like power, the Island has to get fresh water from somewhere. Siren Waterworks is stationed near the power stations, hidden away underground, processing seawater and transforming it into fresh water, running the fresh water through storage vats and pumps to provide water to homes, apartments, offices, and so on. Siren Waterworks is one of the  fully automated systems on the island and has very few employees. It was originally set up by and runs on government funding.  &lt;br /&gt;&lt;br /&gt;On issue with the Siren Waterworks system that has yet to be corrected is the Darkness. The water lines and pipes of the city all tend to corrode and break down when the evening siren goes off, piping unusable rusty water across the City at night. Because of this, any water that comes through the taps at night is very unsafe to drink. &lt;br /&gt;&lt;br /&gt;Citizens of Siren&apos;s Port do not have to pay for water, as the government tries to keep the system running through tax dollars, but some areas (like the slums) are without water altogether, with the poorer areas lacking a good water system. The richer areas, however, have a secondary filtration system that ships better, more pure water to their homes.  &lt;br /&gt;&lt;br /&gt;Again, to make it clear, after the sirens go off and Darkness comes, 85% of homes will have issues with clean water. Because of this, lots of locals save jugs from milk or water bottles, fill them once a day from the sink, and store them for overnight use. It might be good for your characters to follow this trend.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;jobs&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Jobs: In Depth&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Just like in real life, getting a job of some sort would be most useful for any newcomer, if they&apos;d like to make it in the City. This isn&apos;t to say you can&apos;t take other routes to getting what you need. Stealing, breaking and entering, being a generally mean person, kicking old ladies for their rent checks, it&apos;s all good in this game. Well...that is to say it&apos;s good if your character would do that sort of thing. But a real job might be better if you want to stay out of trouble.&lt;br /&gt;&lt;br /&gt;Lots of places are looking to hire in Siren&apos;s Port, but not all of them are good places to work. Do your research! Look at locations or general information on these places, because lots of them state whether you can find a job there or not. Some jobs will pay better then others, and others might treat you like shit - it all depends on what you end up choosing. There are any number of job openings needed throughout the city. Burger flippers, chefs, secretaries and answering service employees, garbage men, truck drivers, mail workers and package delivery, supermarket staff, and shop cashiers. There&apos;s also the nightlife to think about - bouncers and security, love hotel cleaning staff (ew), DJs at a local club, play for a band somewhere or start your own. Are you into sports? Look into joining one of the many sports teams on the island. Researcher? Test subject? Slave...okay, well that&apos;s not really a good job, but it could happen, so be careful. Librarian, library assistant, lawyer&apos;s assistant, book store nerd, computer repair specialist, tech support, barista, weapons repair - you name it, there has to be a job out there. On the other side of the law, there are also jobs like bounty hunter, drug smuggler, drug dealer, or slave handler and seller or trader.  &lt;br /&gt;&lt;br /&gt;Here&apos;s the trick: Choose the job best suited for your enjoyment and your character&apos;s unique talents! How would the character look for a job? Would they find a good one or a bad one? Do you WANT them to have a good or bad one? Do you want them to have issues with customers, bad tippers, or that really nag ass boss that no one likes? Or would their skills merit them an easy job that pays well? All of the above are fine, and all we ask is that, for the sake of reference, you leave a small note &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html#cutid2&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;, and let us and your fellow players know where your character is working. These lists can be changed as often as they need to be. In the end, it&apos;s just nice to see what others are doing, or have done.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;bounty&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Bounty Hunters and Hunting&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Among the dangers of the island are the countless bounty hunters. When a hit list is released with the weekly newsfeed, bounty hunters may take part in looking over the list and choosing their next hit, or job. Once the bounty hunter has successfully killed or captured the bounty, they will be paid. Some restrictions might be listed, such as that the bounty must be returned alive, or dead with little damage, but some are fine dead or alive. As long as the conditions are met, when the bounty is brought in, the hunter will be paid in full by that person.&lt;br /&gt;&lt;br /&gt;The bounty hunters are under the direct coordination of St. Matthew, who runs a center for bounty hunters, where they may return bounties or pick up new jobs. Every bounty hunter in the City, no matter how powerful or legendary, owes some small shred of respect to St. Matthew, since she didn&apos;t come by her job easily.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;More information on working as a bounty hunter or requesting a bounty to be put on a player character or NPC, as well as the current bounty list, can be found &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;HERE&lt;/font&gt;&lt;/a&gt;.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;There are a few legendary bounty hunters that are whispered about among the residents of the City, or passed down as a scary story to keep unruly children in check. These hunters have been doing this job for so long that even the most inexperienced hunter will have heard of them from someone or somewhere. It will be rare to see any of them, unless a very large or very difficult bounty has shown up on the weekly list. Information on some of those legendary hunters can be found below, and can be mentioned or discussed in in-character posts if any player desires.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;NON (Nameless of Nowhere):&lt;/b&gt; A large, thick, green-skinned Congo Troll, who has long electric blue hair, wears a white mask that fits over his tusks, and is rumored to have been alive since long before men showed up. He dresses in loose-fitting clothing, rumored to be stained in the blood of those he has killed, and trench coats with light leather armor - never anything restricting. He nearly single-handedly hunted out the fabled &apos;Bird&apos; or &apos;Angel&apos; race long ago, due to a grudge, and holds interest in taking down anything with wings. Non is widely known for his skill in never losing the hunt. If Non chooses the bounty on your head, you will be caught. He is simply known as Non and his true name is unknown, simply meaning he is Nameless of Nowhere. He was so well known by his people and the people of the City that he simply didn&apos;t require a name anymore.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Tigrin:&lt;/b&gt; Tigrin is a mocha-skinned young man with a mostly human appearance - the one exception is his unnaturally pale green eyes and silver-blue hair. Being very attractive, Tigrin tends to take in his bounties by charm and charisma. He&apos;ll show up in a bar or club wearing a fashionable half-mask, charm the pants off of his target, and then take them in through the clever use of drugs and anesthetics before the target even realizes what&apos;s hit them. Rumor has it that Tigrin has taken up work for SERO recently, rather than being strictly neutral, and also that he will occasionally take in people who didn&apos;t even have a bounty on their heads, providing the price they&apos;d bring from SERO is high enough...&lt;br /&gt;&lt;br /&gt;(If you wish to plot with either of the legendary hunters mentioned here, please feel free to contact a mod at any time.)&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;transit&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Subways and Buses&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Siren&apos;s Port has a very good bus system that tends to run from just after the morning siren until one hour before the nighttime siren. The buses cross most major streets and will go down quite a few residential roads as well. There are over 300 bus routes in the City proper, numbered accordingly. Better quality buses can be found in the main areas of the City, whereas the poorer areas have the older, more beat up and graffiti-laden buses.  &lt;br /&gt;&lt;br /&gt;The central subway system in Siren&apos;s Port runs on two separate programs. The Day Track which is supported by SERO, and the Night Track which is supported by AGI. It all runs on the same 31 stop train track, with the major differences being added security and more heavily armored subway trains during Darkness. During business hours, the security and law enforcement will have a heavier presence, ensuring those going to work will get there safely and return home safely. The rest of the day time hours have sporadic supervision. Since night time brings more danger and requires more heavily armored cars and heightened security, tickets for the Night Track are more expensive than the Day Track.  &lt;br /&gt;&lt;br /&gt;The Subway starts from the border of the farmlands and the 5th sector. It winds through the major sectors of the City, and works its way up to the residential areas, coming to the 31st stop at the end of the tracks, just past the power plant. The Subway and bus shop is there to keep it all in working order, or to change cars for mechanical work, cleaning, or switching the cars out for Night or Day Track.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;More information on transit fares, bus pass options, and generalized information can be found &lt;a href=&quot;http://thepull-mods.livejournal.com/960.html#transit&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;HERE&lt;/font&gt;&lt;/a&gt;.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;More information on the subway line and stops, including a map, can be found &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html#map3&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;HERE&lt;/font&gt;&lt;/a&gt;.&lt;/b&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;underground&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;The Underground/Underground Mall&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;There are several air pockets or caves underground, though most of them are either hard to access or can only be reached from the unpopulated areas of the Island. The subway runs underground, as well as sewer systems, power hubs and power lines, and water lines. Like any city, the underground is a huge labyrinth of tunnels and blocked off routes. The Darkness at night love the underground just as much as they love anywhere else and it&apos;s no safer than being aboveground, so it&apos;s a good idea to be careful underground.  &lt;br /&gt;&lt;br /&gt;There are a few very highly secured areas underground. The Underground Mall is the most secure large structure at night that is open and operating. All tunnels, power, water, and sewer lines to the underground mall are extremely secure and not easily broken through, to ensure optimum security in the mall at night.&lt;br /&gt;&lt;br /&gt;There is a small lake underground, just on the outside of the mall. It is heavily secured, and safe to swim in and explore day or night with several caves and spaces to check out.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;More information on the Underground mall, locations inside, and a map can be found &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html#map4&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;HERE&lt;/font&gt;&lt;/a&gt;.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The subway system is fairly well secure, but not fully impenetrable. It has guards and security taking care of intruding Darkness, as well as heavily armored cars, thus the cost of a night pass being double that of a day pass.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;language&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Using Languages&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Being located in the vicinity of Canada and the USA, the common language in Siren&apos;s Port is English. Every character who is imported to the City from another dimension, ie. player characters, is given the ability to communicate in English as if they&apos;d been speaking it their whole life. This fluency is stacked on top of any languages your character might already know, rather than replacing their own mother tongue. However, though they may retain their own familiar language, it will seem more natural to them to use English once they arrive in the City.&lt;br /&gt;&lt;br /&gt;Basically, this is to make the game less complex from a language standpoint, giving everyone a common language in which to communicate. Other forms of language can be used if so desired, but please follow the language structure of the game so everyone can enjoy it. Not everyone can speak Japanese or German and so on, even if your character does. If your character wants to communicate in a language other than English, please try to keep it as infrequently as possible, and make an out of character note that the entry or comment is in another language. Conversely, if you&apos;d really like to test out your language skills and want to attempt an entry or comment written or spoken in another language, please be sure to let us know which language it is, and provide an out of character translation at the end of your entry or comment.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;isms&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Discrimination in Siren&apos;s Port (Racism/Sexism/Classism)&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;As with any world, there are issues with racists and sexists in the City. The majority of discriminatory comments you will find flung around by the resident racists of the City would be the terms &apos;Norms&apos; or &apos;Outsiders,&apos; which refer to the people on the outside of the Island that have no superhuman powers. A lot of residents of the island blame them for the existence of the City itself - which is partly true, since the island was made to protect the normal non-powered beings from being scared or harmed.&lt;br /&gt;&lt;br /&gt;There are also your normal racists around who dislike people of a different normal race (people from other countries), but the City has the added ones who throw racist comments at people with creature and alien appearances. However, since nearly everybody who lives in the City has something seriously &apos;different&apos; and, in most cases, completely unique about them, whether in appearance or ability, actual racism tends to be less of a focus, and more frequently spoken out against.&lt;br /&gt;&lt;br /&gt;Sexism is also present in the City, though it isn&apos;t quite as widespread as it is outside the City. Some people still believe that man is the better of the two genders; others are just as outspoken about woman being better. However, the City has the added complication of also having people who say that dual genders are the best, and others that say those with no gender are the best. Needless to say, there is always someone somewhere to prove that wrong.&lt;br /&gt;&lt;br /&gt;Government laws are very lax and open on some things, one of them is gender. Though marriage is generally viewed in the City as a mostly-dead institution and a throwback to an older age, the laws surrounding marriage that exist in the City make no discrimination about the genders involved in the marriage. Homosexual, heterosexual, or any other type of relationship is recognized as a legal marriage with all the benefits and drawbacks of any other marriage. This includes people who wish to marry multiple spouses, though this kind of arrangement is very heavily frowned upon by society and the government, and there&apos;s been talk of rescinding the privilege.&lt;br /&gt;&lt;br /&gt;The one issue that dwarfs both racism and sexism in the City is the issue of classism. The most obvious divide between citizens of Siren&apos;s Port is the quality of living and the amount of money they make. More often than racist or sexist remarks, you will hear diatribes and discrimination against people of a higher or lower social class. The rich socialites look down on the poorer folk as filthy plebes, the poorer folk look at the rich socialites and celebrities as stuck up and shallow. It goes each way and applies to every level of society, and is generally much less looked down on than racism or sexism.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;govt&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;The Government&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Wait, what? Is there really a government here? YES! There is, though the system is a MESS and it&apos;s never been run very well. Governor Richard Redgrave is the local lead of the City and surrounding territory, voted in 12 years ago and retaining his position through the sheer lack of anyone bothering to vote or run against him, since 99% of the power in the City belongs to SERO and AGI. The government, all told, seems a bit smaller then the two major factions, both in manpower and ability to change things, and really the Government has very little say in anything - mostly because it&apos;s paid off by both SERO and AGI.  &lt;br /&gt;&lt;br /&gt;The Government&apos;s main function is to take tax money and use it to fix public things that everyone uses, regardless of affiliation. It makes sure roads are paved properly, street lights fixed, or an assassin shut down for bad attempts. They print the cash that ends up in the citizens&apos; hands - but just because they make it doesn&apos;t mean it&apos;s always shared. Some money is hoarded away to pay off blackmailers, or get the latest extra comfy office chair in from the Outside, in a form of embezzlement.&lt;br /&gt;&lt;br /&gt;Another service provided by Siren&apos;s Port&apos;s government is the offer to newcomers (player characters) of an integration grant. This is a package available only to newcomers, helping them integrate into society by giving them the funds necessary to cover books and tuition only at one of the City&apos;s schools. Money for everyday survival would still need to be made via a part-time job, but the Government will provide funds to cover books and tuition.&lt;br /&gt;&lt;br /&gt;The Government is also the entity that runs the welfare system, but that&apos;s not something you really need to worry about, since you have to have been a resident and official citizen of Siren&apos;s Port for no less than two years before you can even think of drawing from welfare. Thankfully, there are a few shelters and food banks that are either run independently or through government funding for newcomers to use.&lt;br /&gt;&lt;br /&gt;Aside from these few programs and general City maintenance - the Government really does very little, and holds very little power when it comes to changing anything.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;underage&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Underage Laws&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Siren&apos;s Port is full of scandal and bad morals! It&apos;s also very lax on it&apos;s underage laws. There ARE laws mind you! You have to be 17 or older to get cigarettes and alcohol...but that guy at the counter? Yeah, he never asks for your ID. Half the people out there don&apos;t even have ID. And what does he care if you smoke? More money for his business!&lt;br /&gt;&lt;br /&gt;You want to walk into a bar? Just pretend you&apos;re old enough and it&apos;s likely no one will care. But remember, if they decide they don&apos;t want you there, no matter how many others your young age are in there, they will use it as an excuse to bounce you.&lt;br /&gt;&lt;br /&gt;In general, for the game, the underage thing shouldn&apos;t be too big an issue. Just assume the normal laws are in effect, but lack of adult supervision allows them to be more than a little lax. No one&apos;s going to jump you for playing your 16 year old at a club with a drink...at least not OOCly. IC is another subject now isn&apos;t it?&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;education&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Schools and Colleges&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Schools in Siren&apos;s Port are arranged pretty much as they are in Canada and the USA. Elementary, junior high and high schools are arranged into a total of 12 grades of education. Classes are always during the day, and the gates of the schools are locked down after classes are out. Schools range from seedy little no fund schools to upper class private schools. Those who show up through the Pull and find themselves underage on Sirens port are NOT forced to take part in school, though NPC characters are likely to look at that school-age child askance, and might call the truancy officers. ALL schools are optional and up to the character (and player), but feel free to work in being pestered by truancy officers if you&apos;re playing a school-age character.  &lt;br /&gt;&lt;br /&gt;There are three colleges in the City, each with the normal classes available at any college, and each with its own specialty courses. Each college tends to run like a normal college would on the outside. Those who are taken from other worlds and brought here through the Pull will be given an &apos;Integration Grant&apos; that will cover exactly the costs of courses and books only. The government, as lax and laughed at as it is, has attempted to help integrate those who are not well-adjusted to the world of Siren&apos;s Port, and what better to help them integrate with society than providing higher education?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Hawthorne University (HU)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Students loyal to Afterglow, Inc. often find themselves going to HU to get top of the line degrees in business, law, the arts, and other studies of choice. A wide range of courses can be chosen from here. The student body is made up of many people, but those who are loyal to AGI or those whose parents are loyal tend to get a tuition break. Students are encouraged to dress in a style more formal than street wear, and are frowned upon if they choose not to.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;University of Hillsdale (UoH)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Students loyal to SERO often find themselves receiving an excellent education at UoH, taking studies in medical fields, computer sciences, and languages. Other courses can be found here as well. The student body is made up of mostly SERO loyalists, and every SERO loyalist gets a tuition break for it. Students are encouraged to come dressed appropriately and not too casually.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Siren&apos;s Port University (SPU)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The oldest and poorest of the three colleges. Those who either can&apos;t afford the higher education or are not aligned with either faction find their way here. It&apos;s cheaper, but the learning environment is also a little bit lower-class. It still cranks out a good education, teaching a wide range of courses from medical and business, computer sciences, and art. In fact, the creators of the WIReD originally came from SPU. Tuition is a little cheaper than the other schools. SPU has a much more lax form of education, letting students come dressed as they please.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;dmv&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Department of Motor Vehicles&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Also known simply as DMV. The DMV is located in Sector 4 (Middle Class), and will take care of all vehicle transportation needs, both private and public. In Siren&apos;s Port, one does NOT need a license to drive or operate a vehicle, but it is wise to have one. Registering your car, bike, or other vehicle of transportation IS required, though. Please do so at the DMV to ensure proper driver&apos;s rights. If your vehicle is stolen or in an accident, the DMV can assist you; but if they have no record of your vehicle, they won&apos;t touch it.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;You can register your character&apos;s vehicle by posting a comment &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html#dmv&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;HERE&lt;/font&gt;&lt;/a&gt;.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;City law enforcement will also ticket citizens for several typical drivers&apos; offenses such as driving without registration, driving while intoxicated, or speeding. If you receive a ticket, you must go to the DMV and handle all expenses there, or else your vehicle can and will be impounded. Records will be kept on the DMV page OOCly for references, so just drop a note there if your character has a vehicle impounded.  &lt;br /&gt;&lt;br /&gt;The DMV is also known for taking care of Bus and Subway fines one might receive for misbehaving while riding the local transit system, or riding without a proper pass. If you receive a ticket, the DMV will deal with it. If you don&apos;t deal with it, and you receive another fine, you may end up spending a day or two in jail to teach you a lesson. If you&apos;re a frequent user of the transit system, the best way to avoid a fine (and nearly halve the amount spent on bus tickets!) is to get a monthly pass for the small fee of $175.&lt;br /&gt;&lt;br /&gt;All traffic and transit tickets or fines are open ended plot devices for players to use at their own discretion. They are not mandatory and aren&apos;t meant to be something mods keep track of or anything. It&apos;s up to you if you want your character to have these kinds of issues, to get a ticket, get two, get arrested, go pay for tickets, gripe about it in journal entries, or any other use.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;religion&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Religion in Siren&apos;s Port&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;The City includes all sorts of people with all kinds of religions. Temples and churches for nearly any religion observed commonly in modern-day earth can be found in the City, from Buddhism to Catholicism to Wicca to Hare Krishna. Churches in the City, just like in normal cities, range from small warehouse style places of worship to lush and complex churches. The more fancy churches tend to be found in the upper class areas of the City.&lt;br /&gt;&lt;br /&gt;Two notable organized religions unique to the City are the Cathedral of Jonova, and the Unitology Fellowship. These two faiths are unique to the City, and very different from each other.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Cathedral of Jonova&lt;/b&gt; was founded by Priest Englewood, a man who found faith and tried to bring it to the masses. Followers of Priest Englewood are easy to notice, since they usually dress in red, orange, and black hooded robes. They tend to be calm, soft-spoken people who preach the word of Jonova. Most of his followers were &apos;saved&apos; by the priest, either through being healed, helped in a time of need, or by simply by witnessing his glory. Jonova is viewed as the god of all gods, having created a place for salvation to any who wished to reach out and take it. The church takes donations often to support their expansion, teachers, and places of worship. Priest Engelwood can be found among the people more than at the head of them, preaching, praising, or helping those wounded or in need. He shuns the Darkness and preaches about the end of this world.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Unitology Fellowship&lt;/b&gt;, on the other hand, does not teach that there is a god, nor do they believe there is an end to all the Darkness. Instead, they gather together and form groups to fight the Darkness, to beat it back, and to unite together as one. Those who are Unitologist tend to dress simply in casual wear, but all carry the mark of the Union tattooed on their necks. To become a Unitologist, you must part with your worldly possessions (given to the Union to dispose of), unless it will be of use in the fight against the Darkness. Once you have been cleansed of material attachments, you can start a new and fresh life in the Union, going to meetings, helping the locals, and taking down those who stand in the way of the Union. This group is considered a religion because of the extremes it goes to and the strong belief system that followers hold dear, though some people outside the Union might consider it a terrorist group or cult. They believe that no action they take is purely done for the sake of violence, but is only done to better the world. The founder and leader of the Unitology Fellowship is a complete unknown.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;impexp&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Imports and Exports&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;It might not seem like the Island has many imports or exports, but it actually does, though they&apos;re kept very much on the down low. Most technology that was discovered in the &apos;normal&apos; world was originally exported from the City in secret to the highest bidders on the outside. Needless to say, most things that are exported are done so through governmental routes, ties through AGI or SERO, or most notably over the black market. No one is exactly sure how they go about exporting items and information but it leaks out nonetheless. Most people speculate that there&apos;s some kind of connection through &apos;norms&apos; on the other side to help filter the goods from one side to the other.  &lt;br /&gt;&lt;br /&gt;On the subject of importing, some of the most top-of-the-line items from the outside world have somehow been imported into the City. New films freshly released to the public come in three or four days to the City&apos;s theatres, new TV shows are stolen and routed in to be aired on the City&apos;s television network, likely through AGI ties to the outside world. Also imported are huge amounts of cigarettes, drugs, alcohol, and fresh supplies of lab equipment that wasn&apos;t manufactured in the City itself. Again, no one is 100% sure how these things make it in or out, but they do.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;wired&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;The WIReD&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;The WIReD originated as a virtual reality game of the MMORPG style, created by three technopaths in the 1970s. It started out as a somewhat crude device that took images and transmitted them directly to the user&apos;s body through a set of virtual reality goggles, with computerized gloves used to control movement. After some time it slowly evolved to more advanced &apos;games&apos; where the person in the VR unit could fight and grow through levels in the game, and slowly incorporating minor stimulations to a person&apos;s physical body.&lt;br /&gt;&lt;br /&gt;As the technology grew and the needs of gamers and internet geeks grew, the powers that be expanded the WIReD and opened it up to more than just gameplay. Virtual worlds and holo chat rooms were formed. Avatars were developed, allowing you to be anything you wanted to be inside the WIReD. Chat rooms, email, texting, and VR conferences can all take place in the WIReD as if they were every day events. Friends and family from other sides of the map can meet in just a moment&apos;s activation.  &lt;br /&gt;&lt;br /&gt;More recently, technology for accessing the WIReD has advanced significantly. Though the older style glasses and gloves combinations are still widely available, there is also the option of getting an implant installed in the back of the neck or down the spine that allows hardcore WIReD gamers to access the WIReD more easily and immerse themselves more deeply. These surgical implants are highly costly and not removable, a type of life-long investment, and they generally cause intense pain for weeks after installation. Generally, these more extreme methods are reserved for those who spend 90% of their time in the WIReD. The average user can get glasses, user suits or boots, and other more simple tools to enter and move about, to interact. Smaller, cheaper experiences on the WIReD can be found in specialty shops.  &lt;br /&gt;&lt;br /&gt;At the moment, the full extent of the WIReD is inaccessible to newcomers. It will become available later, so look for more information.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;sports&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Sports Teams&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;The City has twelve different sports teams - three baseball, three basketball, three football, and three hockey. Because of lack of larger leagues with many different teams for each sport, there is no regularly set schedule for games or tournaments. They decide when they want to play a game, they give the news a few days&apos; notice to sell tickets, and then they play it.  &lt;br /&gt;&lt;br /&gt;This year, the age-old rivalry between AGI &amp; SERO&apos;s teams have recently been joined by the Neutral Portside &quot;Home&quot; team, which is sponsored by a recent outsider arrival from America, billionaire and sports fanatic William Herms.&lt;br /&gt;&lt;br /&gt;All professional teams play at the Grant Stadium and Sports Center. This revolutionary sporting center has a &apos;transforming&apos; floor that enables it to rearrange itself mechanically for each event, enabling the stadium to set itself up with the court and other accessories needed to play nearly any sport. It is able to hold a very large amount of people at one time. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;More information on Grant Stadium can be found &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html#location9&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;HERE&lt;/font&gt;&lt;/a&gt;.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;These games are played much like the normal game, though there have been some changes to the rules used in the City. This is to make it more challenging and more fun for spectators to watch, since most players have superhuman abilities that aid in play. Back in 1998 a new law passed that most games, unless otherwise noted in contract before the game date, were to be played with powers in effect. There are some laws in recruiting seasons to keep things from getting too out of control, but in general, recruiting seasons tend to be wild, trying to grab the fastest or strongest powered player at the time. Because of this, some players are paid more then other. Male, female, and all other genders, as well as all races, are permitted to play in all games. &lt;br /&gt;&lt;br /&gt;Details on each sport, special rules, teams and playing styles, and mascots can be found below.&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Baseball&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Though not as popular as it was once long ago, this sport is still played, generally with an open dome on the sports center and mostly in the mornings, just in case the game goes into overtime.&lt;br /&gt;&lt;br /&gt;Both teams are always looking for new recruits that will bring excitement back into the game and draw a crowd once again. A well paid job as a player can be yours if you are exceptional at the sport or have a flashy, useful ability.  &lt;br /&gt;&lt;br /&gt;Nothing about this sport has changed other then the playing field; the diamond itself is much larger, forcing players to run farther to reach a base. Tricks cannot be used when pitching the ball nor hitting it, however throwing it after it&apos;s been hit, or trying to speed it to another player is acceptable.  &lt;br /&gt;&lt;br /&gt;&lt;i&gt;The GrimSocks&lt;/i&gt; - A hard-playing group that are backed by AGI. They play a little dirtier than the other team does. Currently top of the game with a nine match winning streak as of the first of January.&lt;br /&gt;&lt;br /&gt;Mascot: No live or costumed mascot, but the logo is of a set of gray socks with teeth, snarling.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;The Knight Flyers&lt;/i&gt; - Currently backed by SERO, the Knights tend to have more justice minded players on it, willing to win the game for charity. Sadly as of the end of this year they have had a 9 game losing streak. The coach of the Knights has a long-running grudge with the coach of the rival team.&lt;br /&gt;&lt;br /&gt;Mascot: A black knight in armor with a set of large wings. Generally they get a guy with real wings to be the mascot, though sometimes they are fake.  &lt;br /&gt;&lt;br /&gt;&lt;i&gt;The Portside Aces&lt;/i&gt; - The new neutral Portside team, sponsored jointly between Herms &amp; Sparks Casino. The team logo is an ace of spades, and does many promos in conjunction with the casino. Their roster is still being built, and they will be premiering next spring.&lt;br /&gt;&lt;br /&gt;Mascot: The Aces have no official mascot, but what they &lt;i&gt;do&lt;/i&gt; have is an iconic full kickline of Vegas-style showgirls who pose and dance on top of the Portside dugout every game.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Basketball&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;With a larger running court, a bigger distance between the three points or free throw line and the basket, and a few extra feet of height on the basket, players have to work harder to get to their end of the court and make a shot. On top of that, the basket is on a randomized pivoting swivel stand, making it swivel slowly back and forth - not fast enough to be impossible, but increasing the difficulty of making any one shot.&lt;br /&gt;&lt;br /&gt;Players are always in need, as the game seems to have a high turnover rate. Recruiters look for the perfect powers that can be used for better play, especially in the areas of aim, speed, height, and power. Pay for a basketball player is good but not as high as the football teams.  &lt;br /&gt;&lt;br /&gt;&lt;i&gt;The Hardcourt Ripjaws&lt;/i&gt; - AGI-supported and crowd approved, this team is a fan favorite right now. The team is known for it&apos;s large players and over powered defences. Though a bit slower then he other team, the Ripjaws play with force, and because of this, basketball games tend to be dangerous and eventful lately.&lt;br /&gt;&lt;br /&gt;Mascot: A man dressed up as a zombie, with bloody grey-green skin and its jaw ripped entirely off its face. This zombie (not a real zombie), stumbles around the court in the team&apos;s uniform.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;The North Side Freelancers&lt;/i&gt; - SERO-supported, the Freelancers seem to be more tactically oriented, and get faster players on their rosters. Even with the faster players, the brute force needed to get the ball through the strong defenses of the other team seem to lacking lately. So far they have a 12-game losing streak, and are overhauling their roster come the start of the year.&lt;br /&gt;&lt;br /&gt;Mascot: Farmer John is the name of their mascot. He&apos;s dressed in sports coverall (that is, it looks like the uniform, but is shaped like coveralls) with a pitch fork in hand. Most people seem to think he&apos;s pretty scary-looking.  &lt;br /&gt;&lt;br /&gt;&lt;i&gt;The Portside Howlers&lt;/i&gt; - Neutrally sponsored, this new team is still making a name and reputation for itself. It is rumored that the roster is composed entirely of werewolves, and their playing style seems to change in cycle with the moon. Towards a new moon, they will play a hard tactical defensive line, and go all out offensive during a full moon. Their rowdy fans, naturally, fill the stadium with howls.&lt;br /&gt;&lt;br /&gt;Mascot: Forget the fur-suit costumes. Their mascot is a highly sentient, enormous Alpha Timberwolf.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Football&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The sport is played the same with the same rules, but the field done a bit differently. It is still done in 10 yard increments, but center field is at the 100 yard mark, not 50. With a thinner field as well, players have a much longer way to run from goal to goal and less space to do it in. Powers can be used for every aspect of the game, leaving this as one of the more deadly sports in the city.  &lt;br /&gt;&lt;br /&gt;Football players are not as highly paid as other sports, but it&apos;s much easier to get onto a team if you have a desire and a good ability. Training will be done to teach you the rules and play of the game, as long as you have a winning spirit and a power they can utilize to win the next round. Powers like speed enhancements, strength, and size are all coveted, as well as elemental powers.  &lt;br /&gt;&lt;br /&gt;&lt;i&gt;AfterGlow Panthers&lt;/i&gt; - One of the first sports teams in the city so long ago, now owned by AGI and promoted heavily. Last year, they suffered a crushing defeat at the hands of SERO&apos;s cyborg squad. Known for their flashy and explosive game play, the Panthers are a crowd favorite.&lt;br /&gt;&lt;br /&gt;Mascot: A panther suit. The panther has a helmet they put on it once in a while, but generally it&apos;s a black cat that runs around the field, roaring.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;SERO Savage Seahawks&lt;/i&gt; - SERO&apos;s pet team, the Seahawks, play a hard game using lots of tactical work, including technical equations about perfect placement, to crash through the other teams defenses. Lacking in defensive lines right now, they have their big players on the scoring lines. They were undefeated last year, but since new regulations have come into play, banning titanium laced boning and built in cybernetic hivemind devices, they&apos;ve had to rebuild their roster from scratch.&lt;br /&gt;&lt;br /&gt;Mascot: Sero the Seahawk! A large bird man suit of a sea hawk in football pants.  &lt;br /&gt;&lt;br /&gt;&lt;i&gt;The Portside Lumberjacks&lt;/i&gt; - The first &quot;home&quot; team to make its debut, the Lumberjacks are all brute force and old fashioned tackling paired with one &lt;i&gt;incredible&lt;/i&gt; Placekicker who hasn&apos;t yet missed a field goal opportunity without scoring. The Lumberjacks uniforms are a &lt;i&gt;lurid&lt;/i&gt; plaid print, criticized by many, and wearing button-down plaid flannel seems to be a growing fan trend.&lt;br /&gt;&lt;br /&gt;Mascot: Leroy the Lumberjack. Dressed in sturdy jeans and suspenders, with an enormous mustache, Leroy carries an axe, but is known for flipping a stack of free pancakes into the first tier of the Portside stands before every quarter. These are provided by a one of the team&apos;s sponsors, a neutrally-owned diner near the stadium, which slides at least fifty pancakes hot off the griddle for every game.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Hockey&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Equally violent and equally popular to football, hockey is set on the ice and played with similar rules to the normal world, but with a few variations. The brutality of hockey as normally played is nothing compared to how it tends to go in the City. Teams are formed, like most sports teams, with powered players who are permitted to use their powers on the ice. Additionally, the game has been slightly modified so that the rink used is about 2/3 of the size of a normal ice rink, causing a lot more collisions and crowding among the teams, especially when powers are being used.&lt;br /&gt;&lt;br /&gt;The hockey teams were set up along with football as the first sports teams in the City. Hockey players are paid slightly more than football players, mainly because of the addition of dangerous blades to the feet, and the skill it takes to skate while playing. Like football, it is a mostly anything-goes sport in the City.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;The Industrial Destroyers&lt;/i&gt; - Supported by AGI, the Destroyers originated from a small group of hard labor workers in the industrial sector, starting to play for the fun of it in winter on frozen warehouse floors. They will recruit from anywhere but generally their players are big, strong, and hard workers. As they go into the new year, the Destroyers have a 5-game winning streak going.&lt;br /&gt;&lt;br /&gt;Mascot: A metal and iron works shark with hinged jaw that hovers around the side of the rink.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;The Sector Six Saints&lt;/i&gt; - Supported by SERO, the Saints are the elite and rich class preppy sports enthusiasts, with the team being comprised of mostly rich players with an occasional goon to support them. They pay big bucks to try to make sure that they win and believe that dirty tricks are all part of the fun of the sport. They pick only the best for their teams and prefer that their members are at least a bit refined.&lt;br /&gt;&lt;br /&gt;Mascot: An angel in white robes, generally someone who can hover, levitate, or actually fly. The mascot has a halo and hands clasped together, looking high class, expensive, and most importantly...always looking down on the other team.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;The Portside Puckaneers&lt;/i&gt; - This team will make it&apos;s formal debut in November, but the Team Captain is a powered speedster on the ice who runs a very tight ship. They have been drilling in intensive all-night practice sessions to prepare to take on the more seasoned corporate teams. &lt;br /&gt;&lt;br /&gt;Mascot: A very silly pirate, complete with peg leg, eye patch, and a stuffed shoulder parrot. One of the sports announcers, obviously favoring the new team, has taken to &apos;speaking&apos; for the Parrot between plays, crowing mocking catcalls at the opposing side.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;911&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Emergency Services/911&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Like most cities, Siren&apos;s Port has its share of crappily-funded law enforcement and emergency services. To contact any of the departments you simply dial (how surprising) 911. As generic as the number is, you will only contact the City&apos;s dispatch office and will not gain access to 911 services from the outside world. When you reach the dispatch office, they will ask you what the emergency is and determine which emergency service needs to be sent out to help. The fire department and their offshoot of ambulances can only be contacted through 911. Law Enforcement departments have their own non-emergency phone lines that can be looked up through your NV or a phone book, but they can be reached through 911 dispatchers in case of emergency.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Police Department (SPPD)&lt;/b&gt; - The police force is one of the least-funded and sorry-looking departments in the City. It&apos;s also full corrupt police officers, easily paid off - if they get the right officer, a shop or a gang can pay for silence with ease. After all, cops here are paid very little considering what their job is, so anything extra is helpful. &lt;br /&gt;&lt;br /&gt;There are a few bleeding hearts in the department, and once in a while a true fighter for justice can be found on the force, but at the moment, and for the past 40 or more years now, the police department has been corrupt and dysfunctional. &lt;br /&gt;&lt;br /&gt;There are five departments on the island, each small and rundown. One in each of the first four sectors, each at a good distance away from each other, and one on the border of the 6th sector, which is also the main headquarters and tends to be the most heavily funded and well-kept, since it&apos;s close to the richest part of the City. Nonetheless, it too can be corrupt, especially where the less-than-legal dealings of rich businessmen are concerned.  &lt;br /&gt;&lt;br /&gt;Be aware, however, that if you are not willing to pay up, can’t pay enough, or do get one of the less corrupt you are likely to be taken in and the system from there can be hard to get out of. They are poorly funded, and horribly corrupt, but they do have a quota to meet, after all.  It is pretty universally acknowledged they are harder on non-affiliated crimes in the city, though this has never been officially proven and the party line is that it is denied. &lt;br /&gt;&lt;br /&gt;Note: It is rumored that criminals with certain skills have been given jobs on the force in lieu of community service or serving time. And though it has been brought up many times, no cases of this have been proven. &lt;br /&gt;&lt;br /&gt;*Jobs can be found through the department. No academy time is needed, provided that you can pass an endurance test as well as a company test on the rather lacking laws of the City. The more useful your powers or the more natural talent you have, the easier it is to get a job. Those who come into the world with experience on the force are almost always granted an easy time in landing a job with the SPPD, not that it pays well.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fire Department (SPFD)&lt;/b&gt; - Surprisingly enough there was good funding put into the fire department. After an out-of-control pyromancer took a rampage through the city back in 1973, more care was put into the need for fire control. Now there is at least one fire house in every sector (minus the slums, which has no services at all) of the City, and no more than three at the same time, making around 20 departments in the City, each with one to two trucks each, as well as support vehicles and ambulances.&lt;br /&gt;&lt;br /&gt;Firefighters generally have to go through a short training course, as well as a few aptitude tests, and if they are good enough they will be placed in the low ranks of the departments. Unlike the outside world, firefighting is a DAY job only. They do not fund the department to handle nighttime services. There is ONE small department left open during the Darkness, and that department is in a small station in the underground. Firefighters can stay at the station for the night or go home, because no calls will go out at the nighttime.&lt;br /&gt;&lt;br /&gt;*Jobs for firefighters are always in demand and pay pretty well. As long as you can handle the one month training camp and pass the tests, you are in. Please be able to handle the physical aspects of the department as well.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Ambulances and Emergency Care&lt;/b&gt; - Since the emergency care service is affiliated with the fire department, each station has one, sometimes two ambulances under its roof, normally going out on calls when the trucks do. Sometimes they will be called out on emergency on their own. They relay wounded patients to the local hospitals only. Ambulance drivers and medics do not have to take the same fire fighter camp and tests to be approved - anyone with clear skills in medicine and a working knowledge of the equipment who cam pass the medical exams may be hired as driver and assistant. Special consideration is given to anyone with an ability related to healing.&lt;br /&gt;&lt;br /&gt;*Jobs can be found here through the fire department, though you will have to pass an exam through the local medical facilities as well as the demands the fire chief may make of you. Those with life-saving and healing abilities are highly sought after, but you must be able to drive a vehicle fast.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;hospital&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Medical Facilities&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Every city needs its medical staff. Thankfully Siren&apos;s Port is full of technologically advanced beings and equipment, and City doctors rank as some of the best in the world - some doctors have a healing touch, or regeneration abilities, and other such powers to help. Some are simple humans with the talent and knowledge to help others. Nurses, doctors and orderlies are all talented or at least helpful. Not all friendly of course, but they get the job done.  &lt;br /&gt;&lt;br /&gt;There are three very large and well-funded hospitals in the City, along with several smaller ones scattered here and there. Walk-in clinics are also open around the City in smaller government-funded buildings, to take care of the folks who can&apos;t find a regular family doctor. While two of these hospitals are for typical use, one of them also contains the City&apos;s biggest laboratories and is run by SERO.  &lt;br /&gt;&lt;br /&gt;All Siren&apos;s Port residents are automatically eligible for medical coverage. People with very low incomes, such as most people working minimum wage will not have to pay a monthly premium to the government, whereas people with higher paying jobs may need to pay a minimal monthly fee. Because of this, regardless of income, everyone is free to walk into a clinic for care, or find themselves at a real hospital to be seen. Not all procedures are free though, so your bills might not be that cheap.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Siren&apos;s Port General Hospital&lt;/b&gt; - Anyone and everyone can walk into this hospital for treatment. Since SPGH is located in sector 3, if you&apos;re injured while in the first three major sectors, you might end up here, and all underground accidents will be routed to SPGH. It&apos;s also common practice for more &apos;important&apos; or high-income people to be sent to SPGH. This hospital is also known to have the best rehab program in the City, and is open at all times, including during the Darkness.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Skye Medical Center&lt;/b&gt; - Found in sector 4, Skye Medical Center is the second-largest hospital in the City, and the one most open to taking anyone, everyone and anything for treatment, and people of any class from slum kids to nobility can walk in here and be seen. Because of this, though, it does seem to take longer to be seen and treated, but the founder of the hospital so long ago has always had a complete open door policy. This center also has the top of the line pediatrics center in it, as well as a high class maternity ward. Most middle and lower class people will be taken here by ambulance instead of other places. Skye Medical Center is also open at all times, including during the Darkness.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SERO Hospital and Labs&lt;/b&gt; - Obviously, this is a hospital and lab facility funded by and run by SERO. The building seems relatively low-profile on the outside, but underground, one can find a sprawling world of secret labs and chambers for testing. Aboveground, there are normal hospital facilities, available at no charge and all carried out professionally and with skill. It&apos;s a training facility, so patients generally come here at their own risk and must sign a waiver form. If you have a unique health problem or injury and come here to let them work on you, there is a slight chance that you will be paid for your time in their medical procedures. However, not every person will have a good time here, since it&apos;s said that subjects are brought here to be tested, their powers, mutations, or abilities analyzed. Occasionally, a walk-in patient may simply disappear without a trace. SERO Labs is also open at all times, including during the Darkness.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Walk-In Clinics&lt;/b&gt; - There are several of these spread out through the City, small buildings open for about 10 hours during the daytime. These are run by one or two doctors in a single practice, each with a few nurses or assistants to help. They are general clinics and only deal with small things like shots, flu, colds, broken bones, diagnosing other sicknesses, or referrals. They do not do surgeries or any large medical procedures. No appointment is required and no payment is necessary to visit these Walk-In Clinics, but because of this, the wait time may be more significant than at the hospitals.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Dental Offices&lt;/b&gt; - There are several small dental practices here and there in the City, but no one large organization for it. They are not covered by the government&apos;s medical system, and so a visit to the dentist can sometimes be more expensive than a visit to a traditional doctor, depending on what you need done - a cleaning might be $40, but more than that and the price goes up steeply. Private offices all have different features that vary from office to office. An alternative can be found at the SERO Hospital, where they offer a significantly cheaper dental program, so long as patients are willing to submit to some minor testing on the teeth.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Vision&lt;/b&gt; - Need glasses? Eye issues? Like dental offices there are some vision care facilities here and there in the City. Since vision care is not funded by the medical program, these clinics are run by all types of people with knowledge of optometry. Visits to the optometrist may be slightly more costly than other services, but is still generally cheaper than dental work.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Veterinary&lt;/b&gt; - Even pets need help sometimes and there are several vets around the City for this reason exactly. Just like the other non-government-sponsored clinics, they are small private practices scattered here and there open during the daytime for the help of birds, cats, rats, dogs, and other domestic creatures. Some of these even specialize in the more exotic lizards, dragons, small fluffy goblin balls, and other weird oddities that can be found in the City. As an interesting alternative, there is a small section of the Skye Medical center that offers veterinary services, mostly staffed by volunteers from the regular hospital staff who have additional veterinary training or healing abilities that would work on animals.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;~*~&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;faq&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;reserves&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;applications&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment listing&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicles&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc info and contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting info&lt;/font&gt;&lt;/a&gt;]&lt;/small&gt;&lt;/center&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/table&gt;</description>
  <comments>https://thepull-mods.livejournal.com/2864.html?view=comments#comments</comments>
  <category>world info: in-depth</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
  </item>
  <item>
  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/2672.html</guid>
  <pubDate>Thu, 19 Nov 2009 14:56:40 GMT</pubDate>
  <title>siren&apos;s pull; wanted characters</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/2672.html</link>
  <description>&lt;br /&gt;&lt;br /&gt;&lt;table cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; width=&quot;100%&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;
&lt;tbody&gt;&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;table cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; width=&quot;90%&quot; bgcolor=&quot;#a4a4a6&quot; align=&quot;center&quot;&gt;
&lt;tbody&gt;&lt;tr&gt;
&lt;td&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;WANTED CHARACTERS&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/font&gt;&lt;/center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;Information on wanted characters can be found here.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;This is a list of characters that players of the game would love to see join us. &lt;b&gt;Please remember that this list is always a little bit behind.&lt;/b&gt; It is made up of a years worth of wanted characters. Sometimes the characters wanted on this list are &lt;b&gt;already taken&lt;/b&gt;. Sometimes the cast mates who requested those characters have already left the game. Please remember to &lt;b&gt;check the Taken and Reserve pages&lt;/b&gt; to make sure the wanted character hasn&apos;t already been taken. Thank you. &lt;br /&gt;&lt;br /&gt;Please copy and paste the following into a comment in order to add a requested character to this list. Your comment will show up as a text box to make it easier on the mods to refresh the wanted characters list, so don&apos;t worry about that!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;textarea rows=&quot;5&quot; cols=&quot;30&quot;&gt;&amp;lt;textarea&amp;gt;&amp;lt;big&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;(Fandom Name)&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;
&amp;lt;b&amp;gt;character name:&amp;lt;/b&amp;gt; western order please!
[optional]&amp;lt;b&amp;gt;why are you requesting this character?&amp;lt;/b&amp;gt;
&lt;/textarea&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Wanted Characters&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Ace Attorney&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt;Shi-Long Lang and Wendy Oldbag&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt;:To ruin Edgeworth&apos;s life. &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Amory Wars, The&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Ambellina&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Coheen &quot;Beast&quot; Kilgannon &lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Cambria &quot;Knowledge&quot; Kilgannon &lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Jessie &quot;Inferno&quot; &lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Newo Ikkin&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Doctor Leonard Hohenberger&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Ryan Wilhelm&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Al the Killer&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; Because they would all be great to have here. Claudio could use people who know him. The doctor or Ryan would be amazing in this setting and Al? He&apos;d... love it here. Seriously. I&apos;d take any one of them. Bring it \o/ &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Baccano!&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; ANYONE, omigosh, but particularly Elmer C. Albatross or Maiza Avarro&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; &lt;br /&gt; Czes needs fellow immortals to hang out with.&lt;big&gt;&lt;b&gt;&lt;u&gt;&lt;br /&gt;&lt;br /&gt;Bartender&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Ryu Sasakura&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; Someone who can mix the &amp;quot;glass of the gods&amp;quot; is surely someone AGI will covet, no? &amp;gt;_&amp;gt;; And obscure fandoms ftw.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Count Cain&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Cain Hargreaves&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;DC Comics&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Hush/Thomas Elliot&lt;br /&gt;&lt;b&gt;why do you want this character?&lt;/b&gt; Because we&apos;ve got a few characters in the cast that would be pretty shaken up in different ways over his arrival (Joker, Scarecrow, and Bruce for sure). &lt;br /&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Catwoman, Tim Drake&lt;br /&gt;&lt;b&gt;why do you want this character?&lt;/b&gt; I just really want more DC cast.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Darker than Black&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Hei&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt;&lt;br /&gt;Because CHINESE ELECTRIC BATMAN! He&apos;d fit right in and it would be interesting to see how he&apos;d do in Siren&apos;s Pull, without missions, enemies, or purpose.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Durarara!!&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt;&amp;nbsp; Celty Sturluson, Shinra Kishitani&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt;&amp;nbsp; Celty would be badass fighting off creatures from the Darkness (plus Shizuo wants his friend there) and Shinra would not only get a lot of work as a not-so-legit doctor, but there&apos;s a bunch of people with strange abilities to pique his scientific interests. &lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Namie Yagiri&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Final Fantasy VII&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt;&amp;nbsp; Hojo, Vincent&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; It&apos;s already a controlled dystopia in the game, so they&apos;d fit right in beautifully.&lt;br /&gt;&lt;br /&gt;And come on...Hojo would be amazing. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Gankutsuou: The Count of Monte Cristo&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Albert,  The Count&lt;br /&gt;[optional]&lt;b&gt;Because we have an amazing Franz and I&apos;d love to see the count in the game.&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Ghost Trick&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Lynne, Cabanela, Jowd, Kamila, and twenty-six bajillion bonus points if you can figure out how to app Missile. &lt;br /&gt;[optional]&lt;b&gt;why are you requesting this character?&lt;/b&gt; Because Ghost Trick is awesome and so are all of them. Not to mention we could always use more cops! &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Hanna is Not a Boy&apos;s Name&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Hanna Falk Cross, {...}, Conrad Achenleck, Luce Worth, Toni Ipres, &lt;br /&gt;[optional]&lt;b&gt;why are you requesting this character?&lt;/b&gt; &lt;br /&gt; Because Veser needs his buds, man~.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Hellsing&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; anyone and everyone? &amp;gt;_&amp;gt;; Especially the Major, the Doktor, Alexander Anderson, and Enrico Maxwell. &lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; The Major will find a lot of opportunities for bloodshed, and the Doktor will have a lot of resources if he joins either side. Anderson and Maxwell are both interesting.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Heroes&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Sylar/Gabriel Gray&lt;br /&gt;Nathan Petrelli&lt;br /&gt;Noah Bennet&lt;br /&gt;Sandra Bennet&lt;br /&gt;Lyle Bennet&lt;br /&gt;Zach&lt;br /&gt;West&lt;br /&gt;ANYBODY REALLY.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Kingdom Hearts&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Marluxia, Larxene, ANYONE FROM THE ORGANIZATION REALLY...&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; Inter-Org political struggles played out at Siren&apos;s Pull could be so hot and interesting and provide plot for other players too.  &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Left 4 Dead (2)&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt;&amp;nbsp; Coach, &lt;b&gt;Francis&lt;/b&gt;, Louis, Bill-- anyone would be amazing!&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Legend of Zelda: Twilight Princess&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Link, Princess Zelda, Ganondorf, Zant&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;b&gt;why are you requesting this  character? &lt;/b&gt;Castmates are love, not to mention the older cast of Twilight Princ&lt;b&gt;e&lt;/b&gt;ss would be fitting in a place like Siren&apos;s Pull.&lt;/font&gt;&lt;/font&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Marvel&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Jonothan Starsmore (Chamber)&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; Of all the GenXers, he&apos;s probably the one that can keep Jubes out of &lt;i&gt;too&lt;/i&gt; much trouble. Plus, she needs some X-Meny types around.&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Logan aka Wolverine&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Scott Summers aka Cyclops&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Emma Frost&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Remy LeBeau aka Gambit&lt;br /&gt;[optional]&lt;b&gt;why are you requesting this character?&lt;/b&gt; Prefer pre-MDay, but really, I need some XMen seniors around OKAY?&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Mercy Thompson Books&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Adam Hauptmann&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt;Warren&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt;Samuel Cornick&lt;br /&gt;[optional]&lt;b&gt;why are you requesting this character?&lt;/b&gt; Mercy wants her Werewolves around. And Adam? Fianc&amp;eacute;. &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Metal Gear&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; EVA&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Huey Emmerich&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt;Because my Otacon&apos;s brain isn&apos;t broken enough. App a Huey and you will be entitled to my firstborn child/kidney/half a liver/anything else&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Screaming Beauty, Raging Beauty, Crying Beauty&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; My Laughing Beauty would love to see more of her unitmates to show up so she can show them the Port -- which is almost &lt;i&gt;normal&lt;/i&gt; compared to their world.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;MPD Psycho&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Yosuke Kobayashi / Kazuhiko Amamiya&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Naruto&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Asuma Sarutobi, Inoichi Yamanaka&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; &amp;gt;: we need moar naruto. WE MUST BEAT ONE PIECE IN CAST MEMBERS.&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Shin&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; Sai wants his big brother!&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;One Piece&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt; &lt;b&gt;character name:&lt;/b&gt; Sanji&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Usopp&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Robin Neco&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Tony Tony Chopper&lt;br /&gt; &lt;b&gt;character name:&lt;/b&gt; Franky&lt;br /&gt;&lt;b&gt;why do you want this character?&lt;/b&gt; Or anyone from the series. The Straw Hats have been through a lot but they are always glad to see their crew show up again. &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Samurai 7&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; anyone, but notably Heihachi, Gorobei, and Ukyo.&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; They have the skill sets to survive in this place. And I&apos;d love to see more RPers from this fandom.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt; Shadow Hearts&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Alice Elliot &lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Anyone from the vampire siblings would be nice but a Joachim Valentine in particular would be epic!&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; &lt;small&gt;Because...I like to brainbreak Yuri? But seriously a Alice would be lovely cuz I&apos;m a dork for these two. And because every game needs their very own gay vampire champion of truth and justice, Grand Papillon! &lt;/small&gt; *cough* It&apos;s only plot-wise reasons, I swear! XD&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Silent Hill&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; EVERYONE EVER. ESPECIALLY MAIN CHARACTERS.&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt;Dude. DUUUDE. This game has Silent Hill elements, where are the characters? &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Summer Wars&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; ANYONE. Except maybe the little cousins since they&apos;re probably too young for SP. But any of the teens or adults.&lt;br /&gt;[optional]&lt;b&gt;why are you requesting this character?&lt;/b&gt; Kazuma would &lt;i&gt;freak out&lt;/i&gt; if he ever found out his family was there. It would be awesome. And. I want cast mates.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Teen Titans TV&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Everyone ever.&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; This RP needs more DC.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Teenage Mutant Ninja Turtles&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;b&gt;cha&lt;br /&gt;racter name:&lt;/b&gt; ANY!&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; Because seeing any of the TMNT characters, from any continuity, showing up in an unfamiliar setting is fun. &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Tengen Toppa Gurren Lagann&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Leeron&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Rossiu Adai&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Nia Teppelin&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; Despite being known for its tendency to be one of those loud, over-the-top anime, I believe that TTGL does have the potential to be written in a dark setting - hell, just look at some of those Parallel Works videos. &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Transmetropolitan&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Spider Jerusalem&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; He&apos;s pretty much perfectly suited to this environment, and a gonzo journalist would get a whole metric ton of plot in this game. Seriously.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;True Blood&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt;&amp;nbsp; Tara Thornton,  Maryann Forrester&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; I&apos;d love to interact with any True Blood characters in general, but I really feel like any of these would have a blast in Siren&apos;s Port.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Tsubasa Reservoir Chronicle&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; original!Syaoran&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; White Mokona (Soel)&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; This city needs more cute critter companions around. o/&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;xxxHolic&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Kimihiro Watanuki, Shizuka Doumeki, Yuuko Ichihara, Black Mokona&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; They would all be really interesting in this setting. There are a lot of ghost stories and things they could get involved with. There could be a shop set up somewhere too. &lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Yami no Matsuei&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Kazukata Muraki&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Yu-Gi-Oh!&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Seto Kaiba&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; He&apos;s a determined genius and a businessman. Imagine all the plot things he&apos;d try to do to get out of this world.&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Yuu Yuu Hakusho&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;b&gt;character name:&lt;/b&gt; Kazuma Kuwabara, Shuichi Minamino (or Kurama or Youko), Hiei, Genkai--&amp;gt; ANYONE ELSE&lt;br /&gt;&lt;b&gt;why are you requesting this character?&lt;/b&gt; Yuu Yuu Hakusho needs more love and Yuusuke would like people he knows to be around just to know that they&apos;re not dead.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;~*~&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;faq&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;reserves&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;applications&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment listing&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicles&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc info and contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting info&lt;/font&gt;&lt;/a&gt;]&lt;/small&gt;&lt;/font&gt;&lt;/font&gt;&lt;/center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/td&gt;
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  <comments>https://thepull-mods.livejournal.com/2672.html?view=comments#comments</comments>
  <category>wanted characters</category>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/2192.html</guid>
  <pubDate>Thu, 19 Nov 2009 14:55:01 GMT</pubDate>
  <title>siren&apos;s pull; game premise</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/2192.html</link>
  <description>&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;
&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; align=&quot;center&quot; cellpadding=&quot;25&quot; cellspacing=&quot;0&quot; bgcolor=&quot;#A4A4A6&quot;&gt;
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&lt;td&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1E1E1E&quot;&gt;&lt;center&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;GAME PREMISE&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;This is the game premise for Siren&apos;s Pull.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Today used to be just like any other day.&lt;br /&gt;&lt;br /&gt;Really it was, at least until you felt a sensation like something in the atmosphere pushed down, enveloped you whole, and sent you flying into the stratosphere, through the void, pressing and crushing and dropping you on the ground in a whole new world.&lt;br /&gt;&lt;br /&gt;So today used to be just like any other day.&lt;br /&gt;&lt;br /&gt;Except now you&apos;re standing in an abandoned baseball diamond with your head spinning, your muscles aching, and your ears ringing. The signs on the walls around you say &apos;you&apos;re screwed, newmeat&apos; and &apos;welcome to Siren&apos;s Port - good luck with the darkness, newbs.&apos;&lt;br /&gt;&lt;br /&gt;This is definitely not home.&lt;br /&gt;&lt;br /&gt;A little more information and a rest later, and you discover you&apos;ve been pulled by some cosmic malfunction into the world of Siren&apos;s Port - a city locked away from the world where anyone who&apos;s not quite human, who doesn&apos;t belong, is shunted off and held captive by a strange force called the Pull so they don&apos;t interfere with society. A city rife with slavery, human experimentation, and every vice available to man. The only way home? Join up with one of the shady and not necessarily morally correct factions that run the City.&lt;br /&gt;&lt;br /&gt;Or maybe you could accept your lot and settle down like most of the citizens do.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The choice is up to you.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;~*~&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Siren&apos;s Pull is a &lt;b&gt;panfandom&lt;/b&gt; roleplaying game set in the &lt;b&gt;dystopian city of Siren&apos;s Port&lt;/b&gt; combining elements of &lt;b&gt;tactical roleplay&lt;/b&gt;, &lt;b&gt;survival horror&lt;/b&gt;, and &lt;b&gt;light hearted events and general character interaction&lt;/b&gt;. You take on the role of a newcomer to the City, pulled from another dimension, another world, another reality, subject to the Pull of the City and held captive by the Core (also known as the Siren) until someone can figure out a way to get everyone out.&lt;br /&gt;&lt;br /&gt;This means you, but it also means the citizens of the City, because they&apos;d all really like to get out too. The City is subject to &lt;b&gt;a nightly Darkness&lt;/b&gt; announced by sirens that corrodes the buildings and spawns &lt;b&gt;monsters derived from the souls of the dead&lt;/b&gt; that will stalk and attack the citizens. Despite the great amount of power contained in the City via it&apos;s citizens, &lt;b&gt;the Core&lt;/b&gt; of the City, an extremely powerful and slowly degrading and malfunctioning machine that runs off of science, technology, magic, and other forces as yet unknown keeps everyone in the City &lt;b&gt;captive via a mysterious force called the Pull&lt;/b&gt; that makes people sick and can kill them if they try to leave.&lt;br /&gt;&lt;br /&gt;Any civilization so tiny with so many powerful people in it is bound to have its problems, and the City has those in spades. The City is rife with corruption and moral decay, especially in the poorer parts - slavery, human experimentation, propaganda, and gang warfare is seen everywhere you go. There are two megalomaniacal factions, &lt;b&gt;SERO&lt;/b&gt; and &lt;b&gt;Afterglow, Inc.&lt;/b&gt;, each with its own drawbacks and benefits that characters and citizens may be loyal to, both of which are working toward the same end - get everyone, including the newcomers, out of the City.&lt;br /&gt;&lt;br /&gt;Everyone wants freedom, it just depends on what you&apos;re willing to do to get it.&lt;br /&gt;&lt;br /&gt;The City has been this way for a hundred years or more, but with the Core degrading and pulling in people from other worlds, as well as advances in research and technology, &lt;b&gt;things are coming to a head&lt;/b&gt;. The two factions powerful enough to make any headway towards setting the City free on the world are searching for &lt;b&gt;information, artifacts, and parts&lt;/b&gt; necessary to complete the task - and each has their own idea of how to fix it. &lt;b&gt;SERO wants to fix the Core&lt;/b&gt;, believing that the Pull was a freak malfunction, and &lt;b&gt;Afterglow, Inc. thinks that fixing the Core will lead to another disaster&lt;/b&gt; that will destroy the City and are looking into alternate research on the matter.&lt;br /&gt;&lt;br /&gt;They both need the same parts, research, and artifacts...but which side will you help?&lt;br /&gt;&lt;br /&gt;&lt;center&gt;~*~&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Though Siren&apos;s Pull is heavily plot-oriented and has a survival horror setting, we are striving to make it a game in which players can feel comfortable and justified in participating at any level and pursuing any type of plot they&apos;d like. We welcome players who want to get heavily involved in the sides-based warfare type playing, we welcome players who want to dabble with the survival horror aspect, and we welcome players who want to join just to make friends or look for a ship. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;We will not discriminate against you if you choose not to participate in the major world plot, and just want to use Siren&apos;s Port as a setting to play your own thing.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;If survival horror isn&apos;t your bag, just avoid going out at night, and you&apos;ll find the City a relatively easy place to get by in, once you have a job and home. If tactical play isn&apos;t your bag, you can keep your character neutral and play it straight. If you want to join to find a ship and play a little IC drama and hurt-comfort...well, there&apos;s plenty of opportunities for that.&lt;br /&gt;&lt;br /&gt;Any type of playing or combination of playing styles is welcome, and we&apos;d love any type of player or character to join us in our fun.&lt;br /&gt;&lt;br /&gt;So check it out. See if it suits you, or make it suit you. The choice is yours.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Communities&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;main community: &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;sirenspull&quot; lj:user=&quot;sirenspull&quot; &gt;&lt;a href=&quot;https://sirenspull.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://sirenspull.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;sirenspull&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;logs community: &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;sirenspull_logs&quot; lj:user=&quot;sirenspull_logs&quot; &gt;&lt;a href=&quot;https://sirenspull-logs.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://sirenspull-logs.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;sirenspull_logs&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;ooc community: &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;sirenspull_ooc&quot; lj:user=&quot;sirenspull_ooc&quot; &gt;&lt;a href=&quot;https://sirenspull-ooc.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://sirenspull-ooc.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;sirenspull_ooc&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;agi community: &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;loyaltoagi&quot; lj:user=&quot;loyaltoagi&quot; &gt;&lt;a href=&quot;https://loyaltoagi.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://loyaltoagi.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;loyaltoagi&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;sero community: &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;loyaltosero&quot; lj:user=&quot;loyaltosero&quot; &gt;&lt;a href=&quot;https://loyaltosero.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://loyaltosero.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;loyaltosero&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;rebel community: &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-deleted  i-ljuser-type-C     &quot;  data-ljuser=&quot;loyaltous&quot; lj:user=&quot;loyaltous&quot; &gt;&lt;a href=&quot;https://loyaltous.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://loyaltous.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;loyaltous&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;table width=&quot;70%&quot; border=&quot;0&quot; cellpadding=&quot;10&quot; cellspacing=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Getting Started&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/2192.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;game premise&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;frequently asked questions&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world information: faq style&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;
&lt;td&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Information Links&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world information&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc information and contact&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting in siren&apos;s port&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Joining the Game&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;character reserves&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;character application&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment assignments&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact information (friends locked)&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;
&lt;td&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Player Interactive&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicle lists&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/font&gt;&lt;/font&gt;&lt;/table&gt;</description>
  <comments>https://thepull-mods.livejournal.com/2192.html?view=comments#comments</comments>
  <category>premise</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
  </item>
  <item>
  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/2002.html</guid>
  <pubDate>Thu, 19 Nov 2009 14:54:12 GMT</pubDate>
  <title>siren&apos;s pull; housing, jobs, schooling and vehicles</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/2002.html</link>
  <description>&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; bgcolor=&quot;#a4a4a6&quot; align=&quot;center&quot;&gt;&lt;tr&gt;&lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;THE YELLOW PAGES&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;A list of where characters live, work, study and what they drive in Siren&apos;s Pull. &lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;big&gt;&lt;big&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/9685.html&quot; target=&quot;_blank&quot;&gt;Housing Listing&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/9914.html&quot; target=&quot;_blank&quot;&gt;Job Listing&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/11008.html&quot; target=&quot;_blank&quot;&gt;Business Listing&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/10415.html&quot; target=&quot;_blank&quot;&gt;Student Listing&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/10122.html&quot; target=&quot;_blank&quot;&gt;Vehicle Listing&lt;/a&gt;&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;Main Page&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Welcome to the technical page for Housing, Jobs, Businesses, Studies and DMV. Because of LJ size restrictions this page has been broken up in five easy to follow pages. If you wish to fill out one of the forms below and reply to this page a list keeper will updated the appropriate list as soon as they can. If you are simply updating information already on the list, please place in the subject title “Update” so we know what you want updated and how. &lt;br /&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;FOR HOUSING&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;blockquote&gt;If you&apos;ve found a home for your character outside of the &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;starter apartments&lt;/a&gt;, please fill out the information in the text box below. Your comment will show up as a text box to make it easier for mods to update the list, so don&apos;t worry about that!&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;textarea cols=&quot;30&quot; rows=&quot;5&quot;&gt;
&amp;lt;textarea&amp;gt;
&amp;lt;blockquote&amp;gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Housing&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;
&amp;lt;b&amp;gt;Character&apos;s Name:&amp;lt;/b&amp;gt; (of all living there)
&amp;lt;b&amp;gt;Character Journal:&amp;lt;/b&amp;gt; &amp;lt;lj user=&quot;&quot;&amp;gt; (of all living there) 
&amp;lt;b&amp;gt;Home Location:&amp;lt;/b&amp;gt; (please provide the sector and type of dwelling)
&amp;lt;/blockquote&amp;gt;
&lt;/textarea&gt;&lt;br /&gt;&lt;/center&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;FOR JOBS&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;blockquote&gt;If you&apos;ve found a job for your character, please fill out the information in the text box below. Your comment will show up as a text box to make it easier for mods to update the list, so don&apos;t worry about that!&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;textarea cols=&quot;30&quot; rows=&quot;5&quot;&gt;
&amp;lt;textarea&amp;gt;
&amp;lt;blockquote&amp;gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;(Jobs)&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;
&amp;lt;b&amp;gt;Character&apos;s Name:&amp;lt;/b&amp;gt; (your character&apos;s name and (in some cases) alias if they took one)
&amp;lt;b&amp;gt;Character Journal:&amp;lt;/b&amp;gt; &amp;lt;lj user=&quot;&quot;&amp;gt; (your character&apos;s journal name)
&amp;lt;b&amp;gt;Occupation:&amp;lt;/b&amp;gt; (job title or location?)
&amp;lt;b&amp;gt;Qualifications:&amp;lt;/b&amp;gt; (Optional: if applicable. a job as a grocer or cashier, for example probably doesn&apos;t need this, but a scientist or doctor would. can be used for other notes) 
&amp;lt;/blockquote&amp;gt;
&lt;/textarea&gt;&lt;br /&gt;&lt;/center&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;FOR BUSINESSES&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;blockquote&gt;NEW! With player built and run businesses cropping up more and more we&apos;re giving them their own page. Please only fill this out if you are the owner/founder/manager of a business.&lt;br /&gt;&lt;br /&gt;If you&apos;ve started/taken over a business with your character, please fill out the information in the text box below. Your comment will show up as a text box to make it easier for mods to update the list, so don&apos;t worry about that!&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;textarea cols=&quot;30&quot; rows=&quot;5&quot;&gt;
&amp;lt;textarea&amp;gt;
&amp;lt;blockquote&amp;gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;(***Business Name Here***)&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;
&amp;lt;b&amp;gt;Business Type:&amp;lt;/b&amp;gt; (What is it? Coffee Shop? Club? Clothing Store? Music shop? Bar? Personal security? Investigations? What kind of business are you running?)
&amp;lt;b&amp;gt;Character&apos;s Name:&amp;lt;/b&amp;gt; (your character&apos;s name and position. Owner? Manager? Founder?)
&amp;lt;b&amp;gt;Character Journal:&amp;lt;/b&amp;gt; &amp;lt;lj user=&quot;&quot;&amp;gt; (your character&apos;s journal name)
[optional] &amp;lt;b&amp;gt;IC Contact:&amp;lt;/b&amp;gt; (If business is out of home, list IC contact here)
&amp;lt;b&amp;gt;Location:&amp;lt;/b&amp;gt; (Where is it located? What sector?)
&amp;lt;b&amp;gt;Affiliation:&amp;lt;/b&amp;gt; (AGI? SERO? Neutral? Is the business backed/supported by someone other then the one running it?)
&amp;lt;b&amp;gt;Hours of Business:&amp;lt;/b&amp;gt; (If it&apos;s a store or club what hours are you open. If it&apos;s a self run business when can you be contacted?)
&amp;lt;b&amp;gt;Description:&amp;lt;/b&amp;gt; (This is where you tell what the building looks like, what kind of business goes on here, the type of locals one might see here, and so on. Is it a safe place/ seedy? Friendly or dangerous? Give a small description or links if you have them to show off the place.)
&amp;lt;b&amp;gt;Job Openings:&amp;lt;/b&amp;gt; (Are there jobs here? Do you pay well? What positions are there for other players? Clerk, waitress, bouncer, cook, investigator, whipping boy? Name it! Someone might be interested to work for you.)
&amp;lt;b&amp;gt;Other Notes:&amp;lt;/b&amp;gt; (List anything else you feel needs to be known) 
&amp;lt;/blockquote&amp;gt;
&lt;/textarea&gt;&lt;br /&gt;&lt;/center&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;FOR STUDENTS&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;blockquote&gt;If your characters is enrolled in school, please fill out the information in the text box below. Your comment will show up as a text box to make it easier for mods to update the list, so don&apos;t worry about that!&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;textarea cols=&quot;30&quot; rows=&quot;5&quot;&gt;
&amp;lt;textarea&amp;gt;
&amp;lt;blockquote&amp;gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;(Students)&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;
&amp;lt;b&amp;gt;Character&apos;s Name:&amp;lt;/b&amp;gt; (your character&apos;s name and (in some cases) alias if they took one)
&amp;lt;b&amp;gt;Character Journal:&amp;lt;/b&amp;gt; &amp;lt;lj user=&quot;&quot;&amp;gt; (your character&apos;s journal name)
&amp;lt;b&amp;gt;Grade/Year:&amp;lt;/b&amp;gt; (K-12, college or level of graduate study?)
&amp;lt;b&amp;gt;Field of Study:&amp;lt;/b&amp;gt; (Do they have a major? What kind of classes are they taking?)
&amp;lt;b&amp;gt;School Name:&amp;lt;/b&amp;gt; (SPU (Neutral), Hillsdale (SERO) &amp; Hawthorne (AGI) are the local universities, feel free to make up the names of other local schools for lower grade levels, and if they have any affiliation.)
&amp;lt;/blockquote&amp;gt;
&lt;/textarea&gt;&lt;br /&gt;&lt;/center&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;FOR VEHICLES&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;blockquote&gt;If your character has purchased (or stolen) a vehicle, please fill out the information in the text box below. Your comment will show up as a text box to make it easier for mods to update the list, so don&apos;t worry about that!&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;textarea cols=&quot;30&quot; rows=&quot;5&quot;&gt;
&amp;lt;textarea&amp;gt;
&amp;lt;blockquote&amp;gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;(Vehicles)&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;
&amp;lt;b&amp;gt;Character&apos;s Name:&amp;lt;/b&amp;gt; 
&amp;lt;b&amp;gt;Character Journal:&amp;lt;/b&amp;gt; &amp;lt;lj user=&quot;&quot;&amp;gt;
&amp;lt;b&amp;gt;Type of Vehicle:&amp;lt;/b&amp;gt; (applies to motorcycles, cars, trucks, boats, or scooters - anything that runs from fuel or is motorized)
&amp;lt;b&amp;gt;How was the vehicle acquired?&amp;lt;/b&amp;gt; (let us know how your character got their vehicle? is it stolen? did they save up for it? take out a loan?)
&amp;lt;/blockquote&amp;gt;
&lt;/textarea&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;~*~&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;faq&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;reserves&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;applications&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment listing&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicles&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc info and contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting info&lt;/font&gt;&lt;/a&gt;]&lt;/small&gt;&lt;/center&gt;&lt;/blockquote&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;a name=&apos;cutid1-end&apos;&gt;&lt;/a&gt;</description>
  <comments>https://thepull-mods.livejournal.com/2002.html?view=comments#comments</comments>
  <category>jobs</category>
  <category>vehicle registration</category>
  <category>housing</category>
  <lj:security>public</lj:security>
  <lj:reply-count>16</lj:reply-count>
  </item>
  <item>
  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/1045.html</guid>
  <pubDate>Thu, 19 Nov 2009 14:50:36 GMT</pubDate>
  <title>siren&apos;s pull; rules</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/1045.html</link>
  <description>&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;
&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; align=&quot;center&quot; cellpadding=&quot;25&quot; cellspacing=&quot;0&quot; bgcolor=&quot;#A4A4A6&quot;&gt;
&lt;tr&gt;
&lt;td&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1E1E1E&quot;&gt;&lt;center&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;RULES&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Everyone knows that rules are important to make a game function. A lot of these rules are set in stone, but please keep in mind that if you find a rule is seriously inhibiting your gameplay or is keeping you from having fun, we will consider bending or changing some of them. Maybe not all of them, but some of them. Please contact the mods if you have this kind of concern and don&apos;t assume a rule is bendable until you have. :)&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;u&gt;&lt;b&gt;General Game Rules&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;&lt;u&gt;1. Leave the drama for your llama.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;This much is obvious - every mod dreams of having a &lt;b&gt;drama-free game&lt;/b&gt;. We know this isn&apos;t always possible, since RP games are basically loose groups of people who may not always get along. But there&apos;s a &lt;b&gt;lot you can do&lt;/b&gt; to help take down the drama levels. The most important is this, please be open and approachable with your fellow players. &lt;b&gt;We&apos;re all here to have fun&lt;/b&gt;, and everyone should be able to respect everyone else&apos;s right to have fun. Always remember that there &lt;b&gt;will be feelings involved&lt;/b&gt; with RP, no matter how much we want to say there isn&apos;t, and respect other people&apos;s feelings. On the flipside, &lt;b&gt;RP is not serious business&lt;/b&gt; and every problem can be discussed, whether it&apos;s with the person you&apos;re having a problem with or with a mod who can step in and be a diplomatic third party for any conflict.&lt;br /&gt;&lt;br /&gt;One of the most basic rules for any game is that you must &lt;b&gt;remember that the person you are playing with or talking to is another human being with feelings&lt;/b&gt;. Treat each other as human and not a bunch of letters on a screen. Pretend you&apos;re talking the issue out in a coffee shop face to face, and use your grown-up manners and logic. Every player, including the mods, deserves the respect due to another human being.&lt;br /&gt;&lt;br /&gt;And please, try to talk things out with a mod or another player before running off to RP!S? Thanks.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;2. No god-modding or powertripping.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;This means that those characters with particularly strong powers or abilities should not be played as invincible, nor should they be treated as if they can always beat everyone. This goes all across the spectrum - a powerful fighter will not land every blow, a smart investigator will not figure out every puzzle in two seconds, an agile character will not be able to dodge everything. Remember your character&apos;s weaknesses, as these are things that make your character just as interesting, or moreso, than their strengths.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;3. IC does not equal OOC. OOC does not equal IC.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;This rule comes in two parts.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Firstly&lt;/b&gt; - if your character and another person&apos;s character don&apos;t get along, or if another character insults your character, it does not, and should not mean that the other player dislikes you or you dislike the other player. A character&apos;s actions in character should remain in character. Please don&apos;t hold grudges over things that were done to your character within the game. On the flipside of this, do not treat other players&apos; characters badly because you dislike them or don&apos;t interact with them out of character. If you have a problem with a person, you should approach them, contact a mod, or if the problem is not solvable, avoid that character in game if you cannot control your urges to take out your grievances in character.&lt;br /&gt;&lt;br /&gt;To sum up: &lt;b&gt;characters are characters and players are players, please be aware of the difference&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Secondly&lt;/b&gt; - this is a game that has heavy plot development, and for some players it&apos;s a heavily tactical game. If you have out of character knowledge of another character&apos;s plans or something that&apos;s brewing on the other side (between SERO and AGI) please keep that knowledge out of character. These sorts of secrets and out of character knowledge, from the smallest to biggest thing, must never be revealed in game unless there is a believable reason for them to be so released. This ranges from a character straight up revealing a secret for no reason to a character &apos;figuring something out&apos; much faster than makes logical sense. Please don&apos;t spoil the fun for players who enjoy these tactical and plot-heavy aspects of the game.&lt;br /&gt;&lt;br /&gt;To sum up: &lt;b&gt;keep out of character knowledge out of character, and don&apos;t have your character &apos;figure out&apos; plot points faster than is logical&lt;/b&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;4. Keep your character in character&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;While we feel that this is one of those common sense rules, there are a few aspects of keeping it in character that we want to address. In character applies to &lt;b&gt;more than just character interaction&lt;/b&gt;. Please keep your character&apos;s &lt;b&gt;realistic abilities&lt;/b&gt; in mind with regards to things like figuring out puzzles or plot points, hacking, and other things like that. A character with an unrealistic level of hacking skill at the start of the game, for example, or a character who&apos;s more of a fighter than a problem solver figuring out where an artifact is in two minutes - things like this will be considered OOC.&lt;br /&gt;&lt;br /&gt;If you notice a character is being out of character, please post to their HMD post rather than taking it to RP!S or an anon meme. We will also be having monthly HMD memes, so you may use these as well. If you feel another player will react badly to critique, please approach a mod and the mod will offer the critique to the player&apos;s HMD post for you with the mod account and your identity will not be revealed.&lt;br /&gt;&lt;br /&gt;Finally, if a character is consistently out of character to the point where it is inhibiting the enjoyment of other players (most frequently castmates), and the problem has not been solved through HMD, please bring this to the mods and we will discuss it with the player in question. There &lt;b&gt;will be consequences&lt;/b&gt; for persistent out of character action, especially if it&apos;s inhibiting other players&apos; enjoyment of the game. The consequences will range from a game &apos;time out&apos; so the player can do canon review to expulsion of the character, so please keep that in mind when making choices with your character.&lt;br /&gt;&lt;br /&gt;Remember: you have chosen to play within the framework of an existing character, and you have the responsibility to portray that character in a realistic way. Development happens, but it takes time. Please keep it in character.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;5. Guidelines on applications, rejections, and app challenges.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;Applications&lt;/b&gt; are going to be &lt;b&gt;run in cycles&lt;/b&gt; to make it easier for new characters to become accustomed to the plot heavy method of play.&lt;br /&gt;&lt;br /&gt;The application page will always state when applications are open or closed.&lt;br /&gt;&lt;br /&gt;Applications will be being run on a &lt;b&gt;bi-monthly schedule&lt;/b&gt; as of May 1st, with applications being open for the first seven days of every other month OR the first 100 applications. Because of increasing numbers an application cap of 100 has been put into place. This may be changed as time goes on. Keep an eye on the Reserve page and application page for more info. &lt;br /&gt;&lt;br /&gt;New in July: You may reserve TWO characters on the reserves page but as of July you may one apply for one character at a time. In order to give everyone a fair chance to get a character into the game we ask that one character an application cycle my be applied for. &lt;br /&gt;&lt;br /&gt;Applications are processed by an application team, with the support of the mod team.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Rejected applications&lt;/b&gt; will generally be given a revision notice or rejected full stop. Mods will make the effort to always give a reason for the rejection or request for revision to help the player. If your app receives a &lt;b&gt;revision request&lt;/b&gt;, you have &lt;b&gt;one week&lt;/b&gt; to do the required revision &lt;b&gt;before the app is considered rejected&lt;/b&gt;. If your app receives a &lt;b&gt;rejection notice&lt;/b&gt; you may attempt to re-apply for the character &lt;b&gt;at the next open application cycle&lt;/b&gt;. You may attempt to apply for the same character a total of &lt;b&gt;three times&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;App challenges&lt;/b&gt; are an option in Siren&apos;s Pull, but there are a few guidelines. Apps &lt;b&gt;can be challenged in the reserve stage&lt;/b&gt;. If two people reserve for the same character, the applications will be judged when both are posted, so long as they are posted &lt;b&gt;within the same application cycle&lt;/b&gt;. Apps &lt;b&gt;cannot be challenged in the application stage&lt;/b&gt;. If someone has already posted an app for a character, that app cannot be challenged unless the already posted app has been rejected.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;More information on character limit, activity check requirements, types of characters allowed, and other guidelines, can be found in &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;the FAQ.&lt;/font&gt;&lt;/a&gt;&lt;/u&gt;&lt;/b&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;u&gt;&lt;b&gt;Chatroom Usage Rules&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;&lt;u&gt;1. Keep it civil.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Remember that the OOC chat is a casual place to discuss the game in a group setting. Please respect everyone that joins the chat and give everyone a chance to join in the conversation. Please avoid using chat as a venue to talk about any player behind their back or attacking a player over differences in opinion. Keeping it civil also means &lt;b&gt;not flooding the chat with a single fandom or a single character&lt;/b&gt; to the exclusion of others. Remember, not everyone in chat is interested in the same things you are, so give everyone a chance to talk about their favourite subjects.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;2. Keep it on-topic.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;We understand if players in the game are interested in other games or subjects completely unrelated to Siren&apos;s Pull, but please keep conversation about these other subjects to a minimum. It&apos;s no fun for anyone to join a game specific chat and come across the people in chat discussing another game. The chat is primarily to socialize with other members of the game, to create plot, and to discuss the game itself. &lt;b&gt;Please avoid flooding it with advertisements or chatter about other games, personal IM or musebox plots, or characters not in-game,&lt;/b&gt; though of course, discussing reserved characters or characters in the apping process are fine. But talking about games or plots that aren&apos;t in Siren&apos;s Pull game canon just encourages cliques and leaves people feeling excluded - that&apos;s the exact opposite of the reason we decided on a game chat, so please avoid doing it.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;3. Respect others.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Not everyone is comfortable with rape as a joke, not everyone is comfortable with the use of discriminatory or derogatory words as jokes (eg. faggot or nigger), not everyone is comfortable with excessive profanity, not everyone is comfortable with hearing about a drunken weekend or internet wank. Please keep this kind of thing in mind when entering chat - chat is the equivalent of speaking in a public place, so please try to avoid taboo topics. We&apos;re definitely not saying you can&apos;t swear or touch on adult subjects - look what kind of game it is! Just remember that not everyone may have the same comfort level as you...and this goes for very conservative people as well. Please don&apos;t freak out about every little thing that gets said.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Mods cannot be in chat at all times, but we will be in the chat room quite frequently. Please keep these rules in mind. If you feel that these rules are being broken, please approach a mod to air your grievances rather than bringing it up in chat.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;~*~&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;faq&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;reserves&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;applications&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment listing&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicles&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc info and contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting info&lt;/font&gt;&lt;/a&gt;]&lt;/small&gt;&lt;/center&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;/table&gt;</description>
  <comments>https://thepull-mods.livejournal.com/1045.html?view=comments#comments</comments>
  <category>rules</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
  </item>
  <item>
  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/960.html</guid>
  <pubDate>Thu, 19 Nov 2009 04:39:14 GMT</pubDate>
  <title>siren&apos;s pull; basic world faq</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/960.html</link>
  <description>&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; bgcolor=&quot;#a4a4a6&quot; align=&quot;center&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;SIREN&apos;S PORT: BASIC WORLD INFORMATION - FAQ STYLE&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/font&gt;&lt;/center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;This is basic necessary information on the world of Siren&apos;s Pull and how to function within it. For world nerds, another post with far more in-depth information, history, and other tidbits and factoids about the world will go up in a separate post.&lt;br /&gt;&lt;br /&gt;However, this post should contain everything you need to get started and play in the world of Siren&apos;s Pull.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;big&gt;&lt;u&gt;&lt;b&gt;Quick Links&lt;/b&gt;&lt;/u&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Siren&apos;s Port Overview&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;a href=&quot;#world&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What world is Siren&apos;s Pull set in?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#canada&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What era is Siren&apos;s Pull set in? Where in the world is it? What&apos;s the climate like?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#pd&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Why is my character here? What is keeping characters here?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#thepull&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Tell me more about the Pull? Can my character just resist it?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#darkness&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Tell me more about the Darkness? Can my character be safe at night?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#darknessproof&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Darkness-proofing? What&apos;s that? How does it work?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#monsters&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What about monsters? What happens if I fight them?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#people&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Does everyone in the City have superpowers? Do they feel the Pull? What if my character is normal?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#voids&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;I keep hearing about beings called &amp;ldquo;Nulls&amp;rdquo; and &amp;ldquo;Voids&amp;rdquo;. Why are they so powerful and where do they come from? Can you tell me more about them?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#transit&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;How big is the City? Does it have public transit?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Surviving in Siren&apos;s Port&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;a href=&quot;#arrival&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;How does my character arrive in the City?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#homesjobs&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Where does my character live after arriving? How will my character make money and survive in the City?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#2factions&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What are SERO and Afterglow, Inc?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#sero&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Tell me about SERO.&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#agi&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Tell me about Afterglow, Inc.&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#neutral&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;My character is too noble or self-centered to be loyal to either of those. Can my character stay neutral?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#currency&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What currency is used in the City and how is the economy?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#shelters&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;If my character is down on his or her luck, is there any assistance available?&lt;/font&gt;&lt;/a&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;SIREN&apos;S PORT: OVERVIEW&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;world&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;So, what world is Siren&apos;s Pull set in?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;Siren&apos;s Pull is set in an original city created by aaron and Tori back in November of 2009 and opened January 2nd, 2010. The city is called &lt;b&gt;Siren&apos;s Port&lt;/b&gt; or colloquially referred to as &lt;b&gt;the City&lt;/b&gt;. It is located on Earth.&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;canada&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Tell me more about Siren&apos;s Port. What era is it set in? Where in the world is it? What is the climate like?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;Siren&apos;s Port is a fictional city located on a fictional island somewhere off the shore of British Columbia, Canada. Though the City is located in southern Canada, it is not ruled by the government of Canada, and it is not affiliated with any country - Siren&apos;s Port is completely self-ruling with its own laws and economy. In the game setting, the governments of Canada and the USA are both aware of the City, and make every attempt to cover up its presence and the nature of the City itself. Despite this, minor importing and exporting is available to supply the City with necessary items - though this is done at a very high price, resulting in a higher level of inflation than the outside world.&lt;br /&gt;&lt;br /&gt;The general era in the City is &lt;b&gt;current day&lt;/b&gt;, albeit with &lt;b&gt;a higher level of technology&lt;/b&gt;. This is mostly due to the fact that so many people with special abilities and high levels of expertise are all crammed into the same small area - naturally, the technological level has increased. Things like holograms and virtual reality have been discovered and are either in testing for immediate use or already in regular use, and everything is just slightly more advanced than a normal city - except where it&apos;s run down and eroding around the edges. Even in a city like this there are bound to be places that have been neglected as well as places of high importance. It&amp;rsquo;s like a normal city that way.&lt;br /&gt;&lt;br /&gt;The climate is similar to &lt;b&gt;southern British Columbia&lt;/b&gt;, the sort of climate you might see in Vancouver, or alternately in Seattle. Moderate to cool temperatures throughout the year, a lot of rain, some snow in the winter. However, because of the strange concentration of various energies and chemicals around the City, the climate has been affected, leaving it just that bit colder in winter, just that bit hotter in summer, just that bit more rain - always slightly more uncomfortable than the outside world. The weather can be as unpredictable as those that inhabit the island itself.&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;pd&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;So, if it&apos;s just a city on an island, why is my character here? What&apos;s keeping these people in this City? Why is it so special?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;Well, to make a long story short, the City is a little different from most cities. A long time ago, a device was created or discovered, called &lt;b&gt;the Siren&lt;/b&gt; or &lt;b&gt;the Core&lt;/b&gt; and placed at the center of the city. Nobody knows for sure where the Core originally came from, be it alien technology, ancient magic, some combination of the two, or something altogether unknown. Either way, the assumed purpose of the Core was to call all of the supernatural, non-human, or meta-human people in the world and trap them in one place, so as to free society from the old superstitions and fear of the supernatural and super powered, as well as to keep these people with special abilities from taking over. Any creature or person with powers beyond that of a normal human were drawn to this city on this island and confined there by a force called &lt;b&gt;the Pull&lt;/b&gt;. Any creature called by the Siren was brought to the Island by a ferry boat and once they were all in place, the ferry fell out of use other than to transport goods and other supplies to Siren&apos;s Port. Any of the residents of the City who tried to leave, if they managed to withstand the Pull and keep consciousness, were captured again and brought back to the island for fear of contaminating the world with their supernatural genes. .&lt;br /&gt;&lt;br /&gt;The Island was found back in 1909 by accident, a mysterious uncharted island in the middle of nowhere. On April 19th, 1910 the town of Missionworth was founded, thus beginning the start of the city we now know as Siren&amp;rsquo;s Port. Though the history of this time is generally fuzzy if not missing altogether, some structures (like the Missionworth Lighthouse) have stood for this long giving some form of history. Around 1918 there was a malfunction in the Core, and somewhere in the vicinity of 1930, there was another malfunction in the Core; whether it was technological failure, or just the Core getting old has been lost to history. Suffice to say, this sparked a series of failures that ended up destroying every living person in the City while leaving the buildings and other non-living entities present. This disaster also caused &lt;b&gt;the Darkness&lt;/b&gt;, a deep and penetrating nighttime occurrence marked by sirens that go off at sunset and sunrise to mark the start and end.&lt;br /&gt;&lt;br /&gt;After this disaster, the City regained a sort of balance, and repopulated itself in short order, calling non-humans who&apos;d evaded the Pull during the malfunctions to itself and trapping them there. Despite this, the Core is still considered to be malfunctioning - almost all the people who maintained and understood it had died, most of the information on it was scattered to the four corners of the City, and no one knew how to fix it.&lt;br /&gt;&lt;br /&gt;As the Core gets older, it continues to malfunction in new and special ways. It mutates any normal humans unfortunate enough to get trapped in the City, turning them into super-humans. It causes occasional blackouts and mass hysteria. Most importantly, for your character, it has recently started reaching out to other worlds and drawing in people, whiplashing them through the void and depositing them in the City. No one is sure how to fix this situation but very few citizens are pleased with this new wave of malfunction and want it to stop.&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;thepull&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Tell me more about the Pull. Can my character just resist it and leave the City?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;The Pull is an &lt;b&gt;irresistible force&lt;/b&gt; that manifests to each character trapped in the City as an undefinable pulling sensation behind the breastbone and deep down into ones guts. It lies dormant while a character is in range of the Core, easy to ignore and barely present, like white noise or a low hum. It might take a while to get used to, but after a bit, it&apos;s easy to pretend it&apos;s not there. However, the further away from the Core a character gets, the harder it is to resist the Pull dragging you back into the City like some sort of compulsion, a need, an addiction.&lt;br /&gt;&lt;br /&gt;Some characters, however, might have a particularly strong will, and choose to resist the Pull and start out on their own, past the City&apos;s limits, towards the far-off continent. As if it wasn&apos;t hard enough with the cold water, lack of proper boats, whirlpools a kilometer out into the ocean, and other hazards, once your character gets a certain distance away from the city, the Pull will &lt;b&gt;become physically painful&lt;/b&gt;, it will make the character nauseous, feverish, and delirious. Eventually even the strongest of characters, even characters with regeneration abilities, will fall unconscious, leaving their airplanes or flying abilities to crash into the ocean, or leaving their boats to get sucked into the whirlpools or undertow. If your character attempts to leave by flying, swimming, or getting on a boat, it will result in an in-game death unless the character turns back before passing out. Once a character has returned to the City&apos;s limits, all symptoms will decrease back to normal over the course of a day.&lt;br /&gt;&lt;br /&gt;Some other characters may have the ability to shift between dimensions or times, teleport long distances, or have other abilities that would allow them to instantly leave the City. Please note that &lt;b&gt;people with these types of abilities would be affected&lt;/b&gt; in the same way as if they&apos;d tried to leave the Island physically. Attempting to use an ability that would instantly take them from Siren&apos;s Port (either to another dimension, another time, or physically to the mainland) &lt;b&gt;would result in an in-game death&lt;/b&gt; due to the Pull.&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;darkness&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Tell me more about the Darkness. I heard there were monsters to fight? Is there any way to be safe during the Darkness?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;The Darkness was created when the Core melted down, nearly a hundred years ago. It was a result of the Core&apos;s strange otherworldly energy and the massive amount of death that occurred. Every creature encountered in the Darkness was once a person, plant or an animal that resided in the City, and even if they are killed it is never permanent - they&apos;ll just come back the next night. Think of them as a form of spirit trapped and in constant pain, hunger, rage or resistance, looking to relieve their issues or make issues for others. They are vengeful and upset; most of which strive off of their pains.&lt;br /&gt;&lt;br /&gt;A day in the City generally goes as follows: A siren goes off at dawn, signalling the end of the previous night&apos;s darkness. During the day, the City is relatively normal, people go about their business, attend their jobs, socialize, go out for coffee, or do any of the normal things that people do in the City during the day. However, when the sun sets, as the last bit of light leaves the sky, a siren will go off to signify the Darkness falling.&lt;br /&gt;&lt;br /&gt;Nights in the City are pitch black with next to no visible stars, the moon always an extremely pale shape in the sky giving off little light on most nights. When the Darkness falls, everything appears to decay slightly, looking more dirty, more rundown, garbage seems to crawl out of the gutters and mud or slime appear where there was none during the day. The decay seems to slowly seep out from shadows and rot the world around it; taking the first ten minutes or so of the night, it will leak into any crack in a wall or through a window, ruining buildings, streets, parks and all open structures. Shortly after this, the monsters come out, twisted humanoid creatures that attack at random, the only humanity left being their pain, anger, and sorrow. These creatures and monsters can be killed, but there will always be a creature out there that&apos;s stronger than any particular character unfortunate enough to be out in the Darkness - and those creatures stronger than you, or that exploit your biggest weakness...they will always be drawn to you. Anyone unlucky enough to be out at night will face the Darkness, and it will be a life and death struggle until the morning, when the sirens go off again, and the world becomes safe and normal.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;A sample of what the siren sounds like can be found on YouTube &lt;a href=&quot;http://www.youtube.com/watch?v=Zeeq2fYbfGY&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;HERE&lt;/font&gt;&lt;/a&gt;.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;If your character wishes to avoid the Darkness...well, the people of the City have been dealing with it for a long time, and they have a lot of coping mechanisms. Most buildings in the City have been Darkness-proofed with windows and entrances reinforced to hold off the creatures. Many clubs and bars have been Darkness-proofed as well, and you can ride out the night with alcohol, dancing, and concerts so long as you get inside before the night siren goes off, and leave after the morning siren. If clubs aren&apos;t your type of thing, an underground mall has recently been built that serves the same purpose - shop till you drop, go to a movie, hit up the food court - everything available in a normal mall, only available at night!&lt;br /&gt;&lt;br /&gt;Just bear this in mind: not all Darkness-proofing is 100% reliable, wherever you happen to be at night.&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;darknessproof&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Darkness-proofing? What&apos;s that? How does it work?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;Darkness-proofing might sound complicated, but it isn&apos;t, really. &lt;b&gt;Darkness-proofing is, essentially, reinforcing existing barriers between the indoors and outdoors&lt;/b&gt; to keep monsters out. It is purely a physical thing - bars on the windows, bullet-proof glass, heavy metal doors, stronger walls, thicker locks and chains, etc. To Darkness-proof a space, a person needs to make sure that it is a fortress. Most inhabited buildings in the City have bars on the windows and are built from stronger material than the buildings in normal cities to provide Darkness-proofing. Staying inside a Darkness-proofed space during the night sirens and afterwards keeps out the decay of non-living materials that accompanies the sirens - while the outer walls of your home may look degraded, mouldy, rusty, or otherwise compromised, your Darkness-proofing will ensure that the space inside your home looks the same as it does during the day. &lt;b&gt;The only exceptions&lt;/b&gt; are things that enter your home from the outside, the most prominent example being the water. Darkness affects the pipes themselves, which means the water coming through the tap will be dirty, rusty, and undrinkable at night.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;If a window or door is left open during night sirens, or if that window or door is compromised after sirens&lt;/b&gt;, the degradation of non-organic material will be able to spread inside near the compromised area. If a window is left open, the part of the room near the window will be compromised, and monsters can get inside. Closing the window and restoring Darkness-proofing will keep monsters out, but it won&apos;t repair the Darkness degradation until it repairs itself with the morning sirens.&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;monsters&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;So the monsters are not permanently killable? What happens if I fight them? Tell me more about the types of monsters I might run into.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;The monsters, as stated before, are &lt;b&gt;manifestations of the souls&lt;/b&gt; of people who died in the first City meltdown - physical manifestations of spirits or ghosts. They are trapped souls. They can be killed nightly, but they will always be reawakened with the next night&apos;s siren - it is possible to run into the same monsters over and over again, and they may remember you in their small shred of remaining intelligence. &lt;b&gt;When a monster is killed&lt;/b&gt; its body will return to the ghost form, but will respawn the next night. Monsters generally &lt;b&gt;respawn in the place closest to where their original life ended in the first City meltdown&lt;/b&gt;. This can be incredibly difficult to track if you want to find a monster over several nights for study or for any other reason, as the monsters tend to move around a lot. Monsters &lt;b&gt;can be knocked out and studied in Darkness-proofed areas&lt;/b&gt;, but the body will disappear with the morning sirens and respawn in their original location, just like a monster located anywhere else in Siren&apos;s Port. This means that anyone trying to study or domesticate a monster will have only the time during that night&apos;s Darkness to do so.&lt;br /&gt;&lt;br /&gt;A monster will always be drawn to a character who has a weakness they can exploit. For example, a character with the ability to repel supernatural creatures will be swarmed by monsters immune to this ability, a character who can fly will be swarmed by flying monsters. At night, every advantage is balanced out to leave an even playing field with the monsters. &lt;b&gt;Please remember that even the most skilled fighter will have trouble fighting the creatures at night.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Trapped souls or not, however, these monsters cannot be exorcised, sent over to the other side, or otherwise freed from their trapped state. Not as long as the Core is malfunctioning. As often as people have tried there is just no freeing those lost to the night.&lt;br /&gt;&lt;br /&gt;You have to be really careful during the Darkness for another poignant reason - there&apos;s an old legend that if you die during the Darkness, your soul goes to the same place as those unfortunate people who died to create it...you&apos;ll become an undying, eternal monster in the Darkness, doomed to crawl the City in search of prey...&lt;br /&gt;&lt;br /&gt;Please check out the &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Bestiary&lt;/font&gt;&lt;/a&gt; for a rundown of common monsters seen in the City. However, feel free to make up any kind of monster you can imagine for your character to fight should they be out in the Darkness. After all, you know best what will scare or threaten your character the most...&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;people&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Enough about monsters, let&apos;s get back to people. Are there normal people in the City? Or does everyone have powers? Wouldn&apos;t the Core make applying for a normal human character a waste of time?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;Strangely enough, the City does house a few normal human people. Generally, they are humans who found out about the secret City and were shipped off to live there, or freaks of genetics born to non-human parents. &lt;b&gt;Normal humans are incredibly rare in the City.&lt;/b&gt; Official sources suggest that the current number of normal non-powered humans in the City is under 100, and this number shrinks frequently, as the Core tends to start mutating abilities into people who come into the City nearly as soon as they enter the boundaries of the Pull.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;What does this mean for player characters in the City?&lt;/b&gt; Basically, when interacting with civilian NPCs, the random people your character runs into in the street, gets into a bar brawl with, tries to rob, or helps across the street...&lt;b&gt;remember that all of them have abilities&lt;/b&gt;. From homeless bums to street thugs to food-service workers to police officers to high-powered CEOs to politicians - nearly all of them have abilities. And it&apos;s very rare to run into someone who doesn&apos;t.&lt;br /&gt;&lt;br /&gt;NPC abilities can run the same gamut as player character abilities and chosen dormant abilities, both physical and mental, and can range from not-so-powerful to extremely powerful. Much like the monsters, &lt;b&gt;there will always be an NPC who can best your character somewhere in the City, no matter how powerful&lt;/b&gt;. Another thing to keep in mind? These people have had their abilities since birth and are very good at using them. NPCs are also generally bitter and jaded from a life in a City with Darkness and in a lot of cases from being displaced from their own homes. So watch out who you aggravate in the streets - there&apos;s a good chance that grandma you just knocked over in your rush to catch the bus can kick your ass.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;When human player characters are drawn into the City, their bodies are changed and they are given an ability&lt;/b&gt;, whether it is dormant or active, whether they use it or avoid using it, whether they even know of its presence, the ability will be there. If you choose to apply for a normal human character, please assume that this dormant ability was mutated into your character during the trip from their own world into the City. Your character will always experience the Pull regardless of whether they had an ability in their own canon or not.&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;voids&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;I keep hearing about beings called &amp;ldquo;Nulls&amp;rdquo; and &amp;ldquo;Voids&amp;rdquo;. Why are they so powerful and where do they come from? Can you tell me more about them?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;Many decades ago SERO labs had a break through on human genetic experimentation. They found a way to build a better human, to use to their own advantages granting them the ability to nullify powers. Using DNA from other powered people they were able to inject infants with this new formula and help them grow into &lt;b&gt;humans who hold control over others powers&lt;/b&gt;. Thus were born Nulls, people who have the &lt;b&gt;ability to nullify powers around them and only around them&lt;/b&gt;. Nulls grew and aged like normal people, employed to SERO but with the freedom to live their lives as they pleased. Some have taken employment with the Government as well as the police department.&lt;br /&gt;&lt;br /&gt;Upon further research and genetic testing, a new form of nullifying being was created. Test tube babies so to speak, born in labs like clones with no parental heritage other then their own creators. Voids were one step up from a Null giving them a strong ability to cancel out powers around then AS WELL as the powers of selected people. Where a Null only cancels out all powers around them, a Void may block out a large area around them, or hone in on a single person (or selected people) out of a group and take their power away alone.&lt;br /&gt;&lt;br /&gt;Voids, being cultivated and not born, were created with a lack of certain emotions making them &lt;b&gt;the perfect military force&lt;/b&gt; for the SERO Company. With years spent into training each Void the company has spawned a force that is not easy to take down. Each are trained with years of hand to hand combat, weapons training, insertion, infiltration, pressure point and other defense skills. Voids that do not fall in line with the training are &amp;ldquo;retired&amp;rdquo; from the SERO Corporation and sold to the Government or alternatively... destroyed. Each Void is listed as a Number and Rank with no name.&lt;br /&gt;&lt;br /&gt;Those with special sight will see a black area around the Voids space. Those who get too close will &lt;b&gt;lose all power and feel a cold chill in their body&lt;/b&gt;. All forms of &lt;b&gt;spiritual energy, Chi, Chakra, Haki, and other forms of energy, power, elemental or not, mutant or not &lt;i&gt;will&lt;/i&gt; melt away&lt;/b&gt;. No physical changes will happen; in example a person that has a tail and cat ears and breaths fire will lose the ability to breathe fire but the physical features will not be taken away unless they are part of the power.&lt;br /&gt;&lt;br /&gt;The saying that &amp;ldquo;&lt;i&gt;There is always something or someone stronger then you in Siren&amp;rsquo;s Port&lt;/i&gt;&amp;rdquo; should definitely come to mind when dealing with Nulls and Voids. SERO is heavily armed with their creation, as well as the City Government. In some cases AGI and other rich people have Voids in employment. One should &lt;b&gt;speak to a mod for further details when dealing with either being&lt;/b&gt; in large plots and story lines.&lt;br /&gt;&lt;br /&gt;Government buildings, police stations, prisons and other locations of law enforcement as well as most SERO laboratories will have some form of these humans working for them to ensure a common control within the building.&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;transit&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;So how big is the City? Does it have public transit?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1e1e1e&quot;&gt;The City is &lt;b&gt;comparable in size to most large cities throughout North America&lt;/b&gt;. It has all the various buildings and amenities that most cities have, as well as all the same rotten spots (okay, so maybe more than the average amount of rotten spots).&lt;br /&gt;&lt;br /&gt;The City &lt;b&gt;does have a highly functional transit system&lt;/b&gt;. There are &lt;b&gt;buses&lt;/b&gt; that run to just about everywhere, though the number of routes through the slums are highly limited, and there are express buses that go to the industrial and farming districts for anyone who works out there. There is also a central &lt;b&gt;subway system&lt;/b&gt; that runs during the day for quick transit from one side of the city to the other. Buses tend to arrive in 15 minute or half hour intervals, and the subway runs a car through every 10 minutes. These systems, however, only function from morning siren to evening siren, so during the Darkness you&apos;re mostly out of luck where transit is concerned.&lt;br /&gt;&lt;br /&gt;Fares for the daytime transit run at &lt;b&gt;$5 per ticket&lt;/b&gt;, and the ticket lasts for &lt;b&gt;two hours&lt;/b&gt;. It is usable on any bus or the monorail within the daytime transit system. Tickets are not transferable to the Darkness subway.&lt;br /&gt;&lt;br /&gt;There is also a &lt;b&gt;Darkness subway system&lt;/b&gt; that operates only during the Darkness. This uses the &lt;b&gt;same route&lt;/b&gt; as the subway used during the day, though it substitutes heavily armoured cars to protect passengers and staff from monster attacks, as well as heavily guarded by transit workers who protect the doors while passengers are loading and unloading. &lt;b&gt;Keep in mind that this Darkness subway may not go anywhere close to your home&lt;/b&gt; and may not be a safe bet at night - though it is a reasonable place to hide if you&apos;re caught out at night and you have the money to pay your fares.&lt;br /&gt;&lt;br /&gt;Fares for the Darkness subway run at &lt;b&gt;$10 per ticket&lt;/b&gt; (due to the necessary extra protection) and the ticket lasts for &lt;b&gt;two hours&lt;/b&gt;. Tickets are not transferable to the daytime transit.&lt;br /&gt;&lt;br /&gt;There are heavy fines ranging from $100 to $500 for sneaking onto transit, depending how many citations you have for it. The transit systems are run by &lt;b&gt;AGI&lt;/b&gt; however, so if you&apos;re loyal to AGI, you may catch a break on these fines.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Monthly passes&lt;/b&gt; are available that cover &lt;b&gt;both transit system&lt;/b&gt; and entitle you to unlimited rides on either system, but they run at the steep sum of &lt;b&gt;$175 per month&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;A map of the subway route and a list of stops can be found &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html#map3&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;/font&gt;.&lt;/font&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;SIREN&apos;S PORT: SURVIVING IN THE CITY&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;arrival&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;How does my character arrive in the City?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;When each character is drawn from their own canon, it feels like a whiplash, like being plucked up into the sky and sucked through a very tight dark space before being deposited rather roughly in the City. Your character will be &lt;b&gt;disoriented, dizzy, slightly nauseous, and very sore upon arriving in the City&lt;/b&gt;. It is your choice whether your character arrives during the safety of the day or the danger of night.&lt;br /&gt;&lt;br /&gt;Until recently, no one knew why, but every new arrival to the City from another world gets deposited in the dead center of an abandoned, graffittied baseball diamond. It has been discovered that deep down under the abandoned field is the location of the once long lost Core. It is assumed that because of this, Newcomers show up in this single location. Since the discovery of the Core there have been new developments. Instead of signs plastered around it with bad advice for newcomers (several signs that said &apos;you&apos;re fucked now, newmeat&apos; or give bad advice and wrong directions), the fences and signs have now been replaced with information, memorials and welcome signs, frequently kept up by Newcomers as encouragement (though from time to time some form of degrading tag might appear here or there).&lt;br /&gt;&lt;br /&gt;A person is thrown from their pull somewhere within the fenced in baseball field, either in the dirty unkept infield or tossed rolling into the over grown dirty outfield (complete with craggy pits that appear to be evidence of larger crashing Newcomers). Standing on second base and facing home plate, one will see a rotten, old and deteriorating backstop and chain link fencing, much like any little league baseball field. Broken down bleachers, made of worn out green painted wood can be seen in disarray behind this and some old trees line the wall and fencing along the right side.&lt;br /&gt;&lt;br /&gt;To your left is a walled in Dugout with a secured door. The dugouts are made of thick concrete and set low into the earth. This one has been outfitted as a safe place to enter during the night to hide and wait out the morning. Sometimes Greeters can be found here, waiting for people to show up.&lt;br /&gt;&lt;br /&gt;The Dugout to the right has, since April of 2011, been remodeled. The discovery of an entrance to the Core has forced the construction of a high security building over this dugout. This is a well lit and guarded area.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;NOTE:&lt;/b&gt; &lt;i&gt;Current Status (Updated July 1st) - The Baseball Diamond is held by the&lt;strong&gt; Neutral Government&lt;/strong&gt;, allowing greeters access to the infield while the small building constructed over the right dugout is still guarded heavily by government-controlled Voids, to block public access to the Core. Those who cooperate with greeters will be treated fairly and be given helpful information, lead to the Tower Apartments and offered a month&apos;s lodging. Those who put up a fight will be met with Voids and detained by police.&lt;br /&gt;&lt;br /&gt;Just beyond the fence, in the Tower Apartments parking lot and lobby, SERO and AGI recruiters will be passing out informational leaflets presenting compan&lt;/i&gt;&lt;em&gt;y propaganda, including discounted coupon booklets and travel-sized toiletries as a &amp;quot;Newcomer Welcome Package&amp;quot;.&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Other then the light around the Core building there is one single light that remains on even in the Darkness, that has been running for years without being changed, and if your character arrives at night, that&apos;s the only light they&apos;ll see otherwise. Still standing on second and facing home plate one will find an open walkway that leads into a parking lot. This is the parking lot to the Tower Apartment. As you walk out (or are escorted out) you will see the right side of the apartments. Cross the apartment and enter through the since set of doors here to enter the lobby of the apartments. The office of the Landlord is well marked just ahead.   &lt;br /&gt;&lt;br /&gt;Though these services are provided by SERO and/or Afterglow, Inc they are now run buy the Newcomers themselves. With heavy funding and support contacts from both companies the building is in a current state of slow remodel. Both SERO and AGI have staff within the building for Core Research purposes but the Newcomers are the ones now running the building. &lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;homesjobs&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Where does my character live after arriving? How does my character make money and survive in the City?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;When your character first arrives in the City, they will be led to the sponsored apartment building for new arrivals. It is a semi-rundown but very powerfully Darkness-proofed 13 story apartment building. There are no working elevators (though this is being worked out now), just stairs, and the front door is locked at night. The main office is located in the lobby with a well marked sign simply saying &amp;ldquo;Office&amp;rdquo; in red print. Your character may live in these apartments for free for the first month they are in the City, and they may continue living there after that if they choose to pay rent. However, they are strongly encouraged to move out when they are able to make room for other Newcomers who might show up. There is limited space in the complex.&lt;br /&gt;&lt;br /&gt;After your character leaves the starter apartments, there is a whole City full of options on where to live and work. Any type of dwelling that is available in a normal city is available in Siren&apos;s Port - rundown apartment buildings that are cheap to rent but may not be safe at night, higher-class apartments, condos, and houses that cost more but are definitely safer. There&apos;s even the option of remaining homeless, passing the Darkness in the mall or clubs and sleeping in the park during the day. Another option is the shelters, Darkness-proofed rooms full of cots for down-on-their-luck people with no other option. Be careful in shelters, though, your character is very likely to be robbed, attacked, or raped at night in a place like that.&lt;br /&gt;&lt;br /&gt;As for making money, well, there&apos;s all the normal jobs available in any city - fast food, waiting tables, tech support, barista - any number of normal jobs that your character might be qualified for (no references required for newcomers!). There are also other ranges of not-so-normal jobs available - night security watching the door at a club or the mall for monster attacks, stripper, bounty hunter, part-time slave, slave trader, brothel worker - anything goes in Siren&apos;s Port. If you can imagine it and it&apos;s IC, your character can do it as a job.&lt;br /&gt;&lt;br /&gt;There is one major point about jobs, though. No matter where your character tries to get work, they will find people asking them if they&apos;re &amp;quot;SERO&amp;quot; or &amp;quot;AGI&amp;quot; - the two factions that run the City have their own distinct territory, their own distinct businesses, and you have to have chosen that faction&apos;s side to get a job at their businesses or in their territory. There are some places that are neutral, but they tend not to pay as well, and they&apos;re mighty hard to find. If you&apos;re going to freelance and start your own business...well, you&apos;d best be a very tough or very charming character indeed, since SERO and Afterglow, Inc. don&apos;t take kindly to newbies moving in on their territory.&lt;br /&gt;&lt;br /&gt;One of the few safe and moderately acceptable neutral jobs is that of a &lt;b&gt;Greeter&lt;/b&gt;, a paid person with the strength to withstand the Darkness and a desire to fill in any newcomers arriving at night on their new situation. Greeters are moderately paid and generally safe from harassment by either faction. Note that giving your character the job of a Greeter would mean hitting up a lot of new players&apos; first entries and filling the new characters in about the nature of the City.&lt;br /&gt;&lt;br /&gt;When you have chosen a &lt;b&gt;job&lt;/b&gt; and &lt;b&gt;housing&lt;/b&gt; for your character, please post this information up on the appropriate tracking posts. Be sure to keep your character&apos;s job and income realistic for their talents.&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;2factions&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Wait a minute. What is SERO? What is AGI?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;SERO and Afterglow, Inc. (also commonly called AGI) are the two major factions that run the city. Some combination of corporation, military, mafia, and gangs, these two factions are &lt;b&gt;the feuding Montague and Capulet of Siren&apos;s Port&lt;/b&gt;. Both entities are working toward the same goal - freeing the people in the City of the Pull and allowing everyone to go free. Recently, these goals have started to include returning newcomers to their own worlds.&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;sero&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Alright, tell me about SERO.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;b&gt;SERO&lt;/b&gt; is a military and research corporation run by Robert &amp;quot;RJ&amp;quot; Judas Stone III, the cousin of Afterglow, Inc.&apos;s head, young Lord Italy &amp;quot;Tully&amp;quot; deDrago. SERO&apos;s goal is to &lt;b&gt;fix and rebuild the Core&lt;/b&gt; in hopes that by fixing it they will free the citizens of Siren&apos;s Port and activate the door to send all the newcomers back to their own worlds. This high minded goal is preached frequently over the airwaves and via posters and other propaganda placed up around the City. SERO seeks out research, resources, and machinery that can be used to aid the goal of fixing the Core and setting City residents free.&lt;br /&gt;&lt;br /&gt;SERO also contributes to the maintenance of the newcomer facilities, and helps finance the salaries for the Greeters, one of the few cooperative projects between SERO and AGI.&lt;br /&gt;&lt;br /&gt;SERO &lt;b&gt;isn&apos;t all good&lt;/b&gt; though. SERO is widely known for &lt;b&gt;human experimentation on those with powers&lt;/b&gt;, capturing them at random to probe and test their abilities, to see if it will aid in the cause of repairing the Core. They believe that this is necessary for the greater good, even if their experimentation &lt;b&gt;tends to leave victims dead&lt;/b&gt; or permanently messed up both psychologically and physically. DNA/Blood/Sperm banks can be found here and there thought the city for those wishing to donate to assist their research.&lt;br /&gt;&lt;br /&gt;Most scientific discoveries in port (and a lot of them across the world) have been developed in SERO laboratories over the years. Such discoveries as plutonium, vaccinations, and the design for Sputnik were first found here.&lt;br /&gt;&lt;br /&gt;SERO stands for the four founding scientists who banded together to fight the &amp;lsquo;Nightmares&amp;rsquo; (later dubbed Darkness) at night. Arthur &lt;b&gt;S&lt;/b&gt;tone, Eleonore &lt;b&gt;E&lt;/b&gt;berhardt, Reginald &lt;b&gt;R&lt;/b&gt;edgrave and Henrik &lt;b&gt;O&lt;/b&gt;berst. The group gathered together in 1932 when they started to study the creatures of the dark, learning what kills them and how to push them back, discovering how to keep monsters out at night and how to handle them.  &lt;br /&gt;&lt;br /&gt;Working for SERO is easier than working neutral, but you may have to find yourself doing odd jobs or questionable tasks to start off, to give them what they want. You may also face the danger of being experimented on and altered. Job examples could be anywhere from scientific research, filing, coding, computer sciences, human sciences, medical developments, military developments, creature research, darkness research and other science minded jobs  to, perhaps, simple jobs such as a clerk at a local SERO aligned arcade, flower shop, clothing store, uniform store, a SERO supported strip mall or car wash. The possibilities are endless and not all SERO aligned jobs have to be research minded.&lt;br /&gt;&lt;br /&gt;SERO&apos;s propaganda is heavily slanted toward &lt;b&gt;freedom through fixing the Core and equality&lt;/b&gt;. Upon further inspection, one will find strong &lt;b&gt;anti-human&lt;/b&gt; sentiments in their advertising and propaganda - down with humans, up with powered people! It is highly likely that they will attempt to take over the world through scientific and military force should they get free of the City.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Random Facts: &lt;/strong&gt;&lt;br /&gt;-Developed in 1932, SERO has had a huge hand in helping develop the island which might also explain why the Governmental buildings are found in sector two.&lt;br /&gt;&lt;br /&gt;- Company Colors are Blue and Slate Gray. Recruiters, researchers and representatives have been known as &amp;ldquo;Whitecoats&amp;rdquo; not just because of laboratory coats but because for a while most SERO recruiters as well as heads of military operations wore a long white coat with blue or gray trim.&lt;br /&gt;&lt;br /&gt;- Company philosophy is very synergy-based, and geared toward equality through deindividuation, or groupthink. Despite this, most higher-end SERO projects are developed individually by contracted researchers who put in their time as affiliate researchers signing onto other people&amp;rsquo;s projects, and then apply for grants to head up their own. In their R&amp;amp;D departments, status is measured by the completion of successful projects.&lt;br /&gt;&lt;br /&gt;- SERO is actually very militarily developed having their hand in most military forces developed on the island. Training in weapons, engineering, explosives, sciences and other developed forms of security are just a few examples of military training. Scientists work strongly with the best of the best from their security services. building a better human has always appealed to those looking for proper protection form the outside world.&lt;br /&gt;&lt;br /&gt;- Because of advanced breakthroughs with DNA and sciences SERO has developed a super solider called a Void, a test tube being developed for perfect control over almost every power in the city. &lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;agi&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Eesh! So what about Afterglow, Inc.?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;Afterglow, Inc. (frequently shortened to AGI) is a corporation/mafia run by young Lord Italy &amp;quot;Tully&amp;quot; deDrago, cousin to SERO&apos;s head Robert &amp;quot;RJ&amp;quot; Judas Stone III. AGI&apos;s goal is to &lt;b&gt;keep the Core from being fixed&lt;/b&gt; and &lt;b&gt;find an alternate solution to the Pull&lt;/b&gt;. AGI believes that if the Core is fixed, another meltdown will occur and destroy all life in the City. This is heavily advertised in their propaganda, and any AGI loyalist will tell you about the destruction that will happen if SERO fixes the Core. AGI is working to keep the research, machinery, and resources to fix the core out of the hands of SERO and use them to find an alternative solution.&lt;br /&gt;&lt;br /&gt;Afterglow, Inc. also contributes to the maintenance of the newcomer facilities, and helps finance the salaries for the Greeters, one of the few cooperative projects between SERO and Afterglow, Inc.&lt;br /&gt;&lt;br /&gt;However, AGI &lt;b&gt;isn&apos;t all good either&lt;/b&gt;. Afterglow, Inc. is widely known for running one of the largest slave-renting companies in the City. They are supportive of slave owners and traders. Additionally, AGI really enjoys its entertainment. Most red light districts, brothels, clubs, and other forms of entertainment are Afterglow, Inc. territory, as well as most TV stations and movie companies. Working for AGI may seem safer and easier than SERO on the surface, but there are some serious risks - you could end up a slave!&lt;br /&gt;&lt;br /&gt;Most trade routes and off shore exports and imports were thanks to AGI founder Robert deDrago who washed up on shore from a crashed ship in 1931, settling on the northern shores to build his home. Months later he had found ways off the island, ignoring the pull as best he could to meet with other ship captains, slowly developing off-shore trade. The Black Market originally got its start because of these secret-off shore trades. deciding the island needed a bit of entertainment value, deDrago started the first brothel, Afterglow Inc. xXx&lt;br /&gt;&lt;br /&gt;Working for AGI is easier than working neutral, but you may have to find yourself doing odd jobs or questionable tasks to start off, to give them what they want. You may also face the danger of being enslaved to them in more then one meaning of the word. Job examples could be anywhere from working as a secretary, answering phones, public relations, slave handlers, slave traders, auctioneers, business representatives, loans and club managers to simply running a grocery store, a clerk at an arcade, a movie theatre, security at a club to even dealing with selling the next &amp;lsquo;big thing&amp;rsquo; over the phone while someone is having dinner.&lt;br /&gt;&lt;br /&gt;AGI&apos;s propaganda is heavily skewed towards &lt;b&gt;the dangers of fixing the core, hedonism, and &amp;ldquo;family&amp;rdquo; ties&lt;/b&gt;. Upon further investigation, much like with SERO, one will find strong anti-human sentiments. Afterglow, Inc. tends to be much more welcoming to people with special abilities, and more inclined to enslave &apos;norms.&apos; It is highly likely that AGI will attempt to monopolize big business through shady means when the City is freed.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Random Facts: &lt;/strong&gt;&lt;br /&gt;-The first deDrago washed up on shore in 1931, a trade captain of a ship wreck. The city&amp;rsquo;s first brothel, Afterglow xXx, was opened in 1934. deDrago imported 12 girls to the island and claimed ownership over them, giving them shelter, food, clothing and care while they entertained those trapped on the island. Afterglow, Inc. built itself as an entertainment monolith around this flagship, which has since expanded and is still in operation.&lt;br /&gt;&lt;br /&gt;- Company colors are Red and Black. A small simple black or gold dragon can sometimes be noted as a deDrago clan symbol and sometimes found mixed in with AGI logos.&lt;br /&gt;&lt;br /&gt;- The deDrago clan has formally adopted many of it&amp;rsquo;s higher-ranking members, and the title is often bestowed as an honorary status for long-term loyal service to the company. The entire board of executives is &amp;lsquo;family&amp;rsquo; by either blood, marriage or adoption. Nepotism has been a staple of company practice. You are more likely to be hired or promoted because of strong social connections with loyal affiliates. Family and business partnership go hand in hand. To insult a member is to invite the entire clan&amp;rsquo;s wrath. AGI holds longer and deeper personal grudges than SERO.&lt;br /&gt;&lt;br /&gt;- AGI&amp;rsquo;s tradition of institutionalized indentured servitude has been carried on since 1936, when the city signed over its debtors prison to Afterglow Inc, to highly profitable turnarounds within six months of the company putting them to work. Though slavery of criminals had been practiced before, de Drago pushed to make it official, bringing paper work into the system. Only about 8% of contracted debtors enslaved to AGI or their following ever legally complete their debt and earn their freedom.&lt;br /&gt;- While SERO favors trained military tactics in their special security units, and utilizes VOIDs when possible, AGI agents are more likely to operate solo or in small groups with compatible abilities. Most of these groups will have a definite smooth-talking front-man, or &amp;ldquo;Face&amp;rdquo;. These leading agents are extremely socially savvy, and are hand-selected from those with supernaturally charismatic abilities, specializing in mind or emotional manipulation. They are usually flanked by &amp;ldquo;heavies&amp;rdquo;, who favor of abilities of body constriction or puppet-like manipulation, and/or other physical powers. Working together, they make a highly intimidating force feared by local neutral business owners.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;neutral&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Forget that! My character is too noble or self-centered to be involved with and loyal to either of those factions. Tell me about being neutral.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;It&apos;s perfectly plausible to remain completely neutral in Siren&apos;s Port. There&apos;s a lot of &lt;b&gt;benefits to being neutral&lt;/b&gt; - you don&apos;t have to get involved in the debates or warfare between the sides, you won&apos;t be compelled to gather research or items for either side. Most importantly, you run a much lower risk of being taken in as a slave or a subject of human experimentation.&lt;br /&gt;&lt;br /&gt;However, there are also a lot of &lt;b&gt;drawbacks to being neutral&lt;/b&gt;. As previously stated, it&apos;s a lot harder to get a job and find income - you have to do a lot of pavement pounding to find positions in neutral clubs and businesses, because most of them are &lt;b&gt;in the underground&lt;/b&gt;. Nearly everything around you is run by SERO or AGI. You will generally be paid less and have less street credibility - people&apos;s opinions of you and treatment of you will go down. Also, if you &lt;b&gt;start your own neutral business&lt;/b&gt;, you run the risk of &lt;b&gt;raids by SERO&lt;/b&gt; or &lt;b&gt;extortion of safety fees by AGI&lt;/b&gt; in order to keep your business running.&lt;br /&gt;&lt;br /&gt;Again, one of the &lt;b&gt;safest ways of surviving while being neutral&lt;/b&gt; is to take a position as a &lt;b&gt;Greeter or to work in the starter apartments&lt;/b&gt; as a maintenance person, filer, bookkeeper, janitorial, or other staff. Neither of the factions will bother you, since both factions contribute to these efforts. Alternatively, your neutral character can be a &lt;b&gt;double-agent&lt;/b&gt;, leaking information  or items from one faction to the other, or act as a &lt;b&gt;freelance bounty hunter&lt;/b&gt; to both sides - just keep in mind that these types of jobs will require gaining the trust of members from both sides.&lt;br /&gt;&lt;br /&gt;If you choose to keep your character neutral and would like to start your own company, freelance business, or other job that might threaten either faction, feel free to contact either mod for any plots you&apos;d like regarding SERO or Afterglow, Inc. meddling in your affairs. Also, any suggestions for safe neutral jobs are more than welcome!&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;currency&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Okay, so we&apos;ve covered jobs. What kind of currency is being used in the City? How is the economy?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;Siren&apos;s Port, being an offshoot of Canada and the USA, even if it&apos;s not affiliated with either government, &lt;b&gt;uses a currency very similar to the Canadian dollar&lt;/b&gt;. What does this mean? The City uses dollars and cents, pennies, nickels, dimes, quarters, one dollar coins, two dollar coins, and 5, 10, 20, 50, and 100 dollar bills. Being similar to Canada, &lt;b&gt;yes, the City uses different coloured bills&lt;/b&gt;. They will be the equivalent to the colours of Canadian bills, though they will not be marked &apos;Canada&apos; but &apos;Siren&apos;s Port.&apos;&lt;br /&gt;&lt;br /&gt;The economy is much different than a normal first world country, however. Because of the slightly more limited resources in the City and the difficulty of import and export, there is a high rate of inflation. Expect to pay $10 for a loaf of bread instead of $3. Fortunately, wages are also slightly higher than expected in the City, and standards for employment are much easier to comply with. Jobs are given more freely, and the average &apos;minimum wage&apos; of a job (though there are no strict minimum wage rules in the City) is about $15 an hour.&lt;br /&gt;&lt;br /&gt;To sum up: &lt;b&gt;it is a bit more difficult to get by in the City than it might be in other cities, but it is definitely manageable&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;For more information on the Canadian currency system and an image of the various bill denomination colours, please see &lt;a href=&quot;http://en.wikipedia.org/wiki/Canadian_dollar#Terminology&quot; target=&quot;_blank&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;this Wikipedia link.&lt;/font&gt;&lt;/a&gt; (opens in a new window)&lt;/font&gt;&lt;/blockquote&gt;&lt;font face=&quot;arial&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;shelters&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What if my character is down on his or her luck, can&apos;t find a job, and can&apos;t scrape together food and shelter? Is living on the streets the only option?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/font&gt;&lt;blockquote&gt;&lt;font face=&quot;arial&quot;&gt;For characters who are down on their luck or otherwise out of other options, there are the same sort of food bank and shelter opportunities provided in the City. There are &lt;b&gt;food banks and shelters sponsored by AGI and SERO, as well as one neutral one&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;Keep in mind, though, that these shelters and food banks &lt;b&gt;can be dangerous&lt;/b&gt; and have a very high crime rate possibility, so your character may be attacked or robbed or any other number of things happen while using them. These are probably best used as a temporary survival option.&lt;br /&gt;&lt;br /&gt;Churches tend to be good locations for handouts, shelter or food banks. The Cathedral of Jonova especially seems to have open doors to assisting Newcomers.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;~*~&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;faq&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;reserves&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;applications&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment listing&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicles&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc info and contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting info&lt;/font&gt;&lt;/a&gt;]&lt;/small&gt;&lt;/font&gt;&lt;/center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;br /&gt;&lt;/font&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;a name=&apos;cutid1-end&apos;&gt;&lt;/a&gt;</description>
  <comments>https://thepull-mods.livejournal.com/960.html?view=comments#comments</comments>
  <category>world info: general</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/691.html</guid>
  <pubDate>Thu, 19 Nov 2009 03:02:22 GMT</pubDate>
  <title>siren&apos;s pull; faq</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/691.html</link>
  <description>&lt;br /&gt;&lt;table width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;
&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; align=&quot;center&quot; cellpadding=&quot;25&quot; cellspacing=&quot;0&quot; bgcolor=&quot;#A4A4A6&quot;&gt;
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&lt;td&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1E1E1E&quot;&gt;&lt;center&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;FREQUENTLY ASKED QUESTIONS&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Quick Links&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;General FAQ&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;a href=&quot;#panfandom&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What is panfandom/multi-fandom? What characters are allowed to be applied for?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#oc&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Can I play an original character?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#charlimit&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;How many characters am I allowed to play in Siren&apos;s Pull?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#ac&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;How does the activity check work?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#agelimit&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Is there an age limit?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#time&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What is the in-game timeline? What time zone is Siren&apos;s Pull set in?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#rating&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What is the rating of the game? What is allowed and what isn&apos;t?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#events&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Does this game have random events? Are they mandatory?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#plot&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What sort of plot should we expect? What plots need mod approval?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#chat&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Is there an OOC chat room? Is there an IC chat room? Is chat a requirement to play?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Character FAQ&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;a href=&quot;#animals&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Can I play non-humanoid or mute characters?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#pets&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;My character canonly has a pet or other non-humanoid companion, can I bring it here?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#pdas&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;My character has a cell phone/iPod/PDA/laptop in canon? Will that work in Siren&apos;s Port?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#drops&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What happens to dropped characters? What happens if I apply for a dropped character?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#multiples&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Are multiple versions of the same character allowed?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#importing&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Am I able to import my character from another game? How does it work?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#canonupdate&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Can we canon update characters? How does it work?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#reset&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Can we do a character reset? How does it work?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#athome&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What has happened to my character within their canon timeline? Will canonmates notice they were missing?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#charage&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Is there an age limit for characters?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#powers&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Are there power limitations in Siren&apos;s Pull?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#dormancy&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What if my character has no special abilities? Won&apos;t he or she be at a disadvantage?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#fourth&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;My character canonly reads manga/plays video games/has a lot of knowledge about fictional people. Can my character break the fourth wall?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#death&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What if my character dies? Do I have to start all over?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Posting FAQ&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;a href=&quot;#nofriends&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;How are journal entries posted in a community-based game?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#ooclogs&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;How are OOC posts and logs posted?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#factions&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;How do the faction-specific communities work for SERO and Afterglow, Inc?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#loyalto&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What sort of posts should be done on faction-specific communities?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#charjournal&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What should my character&apos;s journal be used for? Are there required posts?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#nv&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;How do journal posts work in-character? What is my character using to post? What type of posts can be made?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#action&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Can quick action posts be done on character journal entries?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#tags&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;What are tags, and how are they used in Siren&apos;s Pull?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;#hacking&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Are private or filtered posts allowed? Are characters able to hack?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;#imlogs&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Are logs done over IM acceptable? What about in-character IM conversations?&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;GENERAL FAQ&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;panfandom&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What is panfandom/multi-fandom? What characters are allowed to be applied for?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;Panfandom&lt;/b&gt; is a type of game that allows characters from different series to mingle in the same setting. In Siren&apos;s Pull, characters from any series are allowed, whether it&apos;s manga/animé, video games, books, movies, cartoons, sitcoms, live action series, webcomics - you name it, we accept it. So long as the &lt;b&gt;source material has been published&lt;/b&gt;, and there is at least one strong English resource (whether an information link or the source material itself), you can apply for the character.&lt;br /&gt;&lt;br /&gt;Please note: Due to a number of questions regarding this type of thing, we have decided that protagonists in first person shooter and similar games, where the player decides the majority of the character&apos;s decisions, gender, appearance, or other similar qualities at the start of the game are &lt;b&gt;not allowed&lt;/b&gt; to be played, due to the subjective nature of their characterization. Examples of this type of character would be the protagonists of Fallout 3, Mass Effect, or Rookie from Halo. Examples of the type of silent protagonist who &lt;b&gt;would be allowed&lt;/b&gt; include Souji Seta from Persona 4 (there is supplementary manga information) or Link from the Legend of Zelda series (there is supplementary manga and player choices for his actions are very limited).&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;oc&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Can I play an original character?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;We have made an executive decision to &lt;b&gt;disallow original characters&lt;/b&gt; from Siren&apos;s Pull, to avoid complications. All non-fandom City residents will be assumed to be NPCs.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;charlimit&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;How many characters am I allowed to play in Siren&apos;s Pull?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Players may &lt;b&gt;initially&lt;/b&gt; apply for &lt;b&gt;two characters&lt;/b&gt;; however, after passing your first activity check, the character limit will rise to &lt;b&gt;five characters&lt;/b&gt;. In the case of people who want more than five, we may consider adding a sixth slot if the player has all five previous characters active and we feel they&apos;re capable of handling another.&lt;br /&gt;&lt;br /&gt;Additionally, players may only apply for &lt;b&gt;two characters from any given canon&lt;/b&gt;. As with the overall character limit, though, there may be some exceptions to this rule depending on particular canon situations, but these exceptions must be discussed with a mod. &lt;b&gt;Please keep in mind&lt;/b&gt; that two characters from one canon may not be closely related to the extent that they would need to interact directly, or have to interact indirectly through another character.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;ac&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Speaking of activity check, how does that work?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;We will be posting an activity check &lt;b&gt;once a month&lt;/b&gt; where we will request links to your characters&apos; &lt;b&gt;recent activity&lt;/b&gt; in the game, as well as a quick rundown of your characters&apos; &lt;b&gt;plot involvement&lt;/b&gt;. This is to ensure that no character is getting &apos;squatted&apos; on or left to go inactive. Please note: if we notice a character is consistently posting only once or twice directly before Activity Check in order to stay in the game and is otherwise inactive, we may contact the player in question and discuss activity guidelines.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;agelimit&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What sort of player restrictions are there? Is there an age limit?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;All players must be &lt;b&gt;16 years of age or older&lt;/b&gt; because of various adult themes that may be present in the game. It is set in a gritty place with not a lot of morals, and many things are legal in Siren&apos;s Port that may not be elsewhere - from brothels to slaving to drugs. Because of this, we&apos;d like to be sure all players are old enough to be allowed to deal with these kinds of topics.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;time&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What is the in-game timeline at Siren&apos;s Pull? What time zone is it set in?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;In Siren&apos;s Pull, time runs &lt;b&gt;one in-game day to one real life day&lt;/b&gt; or realtime. The game is set just off the coast of British Columbia, Canada, so it will be running on the &lt;b&gt;PST time zone&lt;/b&gt; (west coast time, to make it easier for players located in North America). Please keep this in mind when making posts, as your character will be operating in PST even if you aren&apos;t.&lt;br /&gt;&lt;br /&gt;On this note, feel free to work in initial jet lag or other similar concerns for characters who are located in other time zones or on other planets. It might be fun to play out!&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;rating&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What is the rating of this game? What&apos;s allowed and what&apos;s not?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;This game is rated &lt;b&gt;NC-17&lt;/b&gt; or something similar. Nearly anything is allowed, though please check with the mods for anything that might be squicky/taboo or doesn&apos;t make biological sense (such as incest, rape, child abuse, mpreg). Other adult topics are allowed without impunity - all sexual preferences or genders are allowed and welcomed, characters may experiment with drugs or other substances, violence and gang warfare are a given considering the setting. Sex, drugs, and rock&apos;n&apos;roll are welcome, but please friends-lock the sex and drugs. Rock&apos;n&apos;roll doesn&apos;t require a friends-lock, no matter how bad your garage band is.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;events&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Does this game have random events? Are they mandatory?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Siren&apos;s Pull &lt;b&gt;will have random events&lt;/b&gt;. They may be serious, they may be cracky and funny, depending on what the game needs or the mood going on at any given time. These events &lt;b&gt;are not mandatory&lt;/b&gt;, and we will always leave a way that your character can avoid being part of an event if you choose not to participate. Most events will be strange status effects or changes to your character on a &lt;b&gt;temporary basis&lt;/b&gt; due to various experiments, chemical leaks, a mysterious vendor, or other reasons, so you can avoid them if you choose to have your character avoid the source of the weird circumstances.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;plot&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What sort of plots can we expect? Does every plot need to be run by a mod? What can I plan on my own?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;While the game does &lt;b&gt;have a major overarcing plot&lt;/b&gt; and two sides that are competing for the same end, making it effectively a war game, it is perfectly possible to play in the structure of the game without getting involved in either the major plot of the game or the competition. This game is here to have fun in, and whatever level of involvement in world plot you choose is perfectly acceptable, from in-depth megalomaniacal scheming to joining just to play a ship out. Most character and player driven plots &lt;b&gt;will be accepted&lt;/b&gt; and we more than encourage players to make plot for themselves in any way they see fit. The only time that mods request to be involved in these plots is if they destroy more of the city than one apartment building, or if they make major changes to how Siren&apos;s Port works in general.&lt;br /&gt;&lt;br /&gt;Mind you, you don&apos;t have to contact us just so we can say no - we, as mods, welcome large player-driven plots that have a chance of changing the world of Siren&apos;s Pull. We&apos;d just like to know these things in advance so we can adapt the overarching plot to accommodate. We can&apos;t guarantee a yes every time, but believe us when we say we&apos;re good at plot adaptation...and we love a challenge. :)&lt;br /&gt;&lt;br /&gt;To give an example of what sort of things are completely acceptable to approach a mod with and have a chance of succeeding: in the FAQ stage of the game, we have been approached by prospective players asking whether they could assassinate the heads of the factions, or hack their way out of the City network to send a message to the outside world. In both cases, we&apos;ve come up with functional plot adaptations that, while having a tangible effect on the world of Siren&apos;s Pull to show that the players have accomplished something, still fit the overall plot of the game, in a way that allowed us to say &apos;yes, if your character can realistically do it, then by all means, do it.&apos;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;chat&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Is there an OOC chat room? Is the chat room required to play in the game? Will there be an IC chat room?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;We&apos;re setting up an OOC chat room &lt;b&gt;on AIM&lt;/b&gt; for &lt;b&gt;socializing, plotting, and discussing the game and characters&lt;/b&gt;. The chat room will be called &lt;b&gt;sirenspull&lt;/b&gt; and is completely optional. We just tend to find that having a chat room allows players to get better acquainted and figure out overarching plots in a relaxed environment.&lt;br /&gt;&lt;br /&gt;Rules for use of the chat room will be listed on the rules page.&lt;br /&gt;&lt;br /&gt;We may have occasional IC chat rooms set in a neutral location for random character interactions, with the logs to be posted afterward, but these will not be mandatory.&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;CHARACTER FAQ&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;animals&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Can I play non humanoid characters like sentient animals? What about mute characters or characters unable to communicate?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;These types of characters are &lt;b&gt;definitely allowed&lt;/b&gt; in the game, so long as you can come up with a creative and functional way for them to communicate and become involved in the game as a playable character. Some &lt;b&gt;examples&lt;/b&gt; of non-humanoid creatures that could be apped as playable characters: Mushu from Disney&apos;s Mulan, Meowth from the Pokémon animated series, Kon from Bleach, Cait Sith from Final Fantasy VII, Luna from Sailor Moon, many Digimon from Digimon&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;pets&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;My character canonly has a pet or other non-humanoid companion, can I bring it here?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Characters who have a &lt;b&gt;non-sentient&lt;/b&gt; companion animal or other creature &lt;b&gt;may bring that creature&lt;/b&gt; to Siren&apos;s Port. Please use common sense regarding what sort of pet would be sentient, as some of them might have enough characterization to become a playable character. Some &lt;b&gt;examples&lt;/b&gt; of pets considered non-sentient: Morph from Disney&apos;s Treasure Planet, Mugetsu or Tanpopo from xxxHolic, Carpet from Disney&apos;s Aladdin, Ship from Ben Ten, Nagini/Hedwig/Crookshanks/other familiar animals from Harry Potter, Ein from Cowboy Bebop, many Pokémon from the Pokémon animated series&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;pdas&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;My character has a cell phone/PDA/laptop computer/game system they&apos;re constantly using in canon. Will it still work in Siren&apos;s Pull?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Your character &lt;b&gt;may keep&lt;/b&gt; any PDA, cell phone, laptop, game system, or other nifty portable device they have on them when they&apos;re pulled from canon. These devices &lt;b&gt;will be functional&lt;/b&gt; and you can assume that a charger can be purchased or built on commission within the City. Please keep in mind that if your character is from a very advanced or alien home canon, they will have to commission a charger to be altered or specially built, and it will be &lt;b&gt;very costly&lt;/b&gt;. For something like a Sony PSP, iPod, current cell phone, or any normally available current day laptop, finding a charger would be as easy as going into the local electronics shop and buying one. Games for current modern gaming systems would also be available - if your gamer nerd wants to buy more games for their DS Lite or Sony PSP, games would be available in the City.&lt;br /&gt;&lt;br /&gt;However, any devices &lt;b&gt;with internet connectivity&lt;/b&gt; such as laptops with wireless, &lt;b&gt;will receive an error message when trying to connect&lt;/b&gt;. This &lt;b&gt;also applies to cell phones&lt;/b&gt; - you can keep your games and address books, but you will be unable to make a phone call. &lt;b&gt;Non-City electronics are incompatible with the network in the City&lt;/b&gt; and cannot connect to do posts or dial out of the City. Basically, they will behave as if they were in a cell or internet dead zone, unable to get bars or find a network.&lt;br /&gt;&lt;br /&gt;Any of these types of devices with net capability that are purchased within the City would have the same posting functions as the NV. (See Posting FAQ below; for more information on net usage in the City and the WIReD network, please see &lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;the world info section&lt;/font&gt;&lt;/a&gt;)&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;drops&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What happens to dropped characters? What happens if I apply for a dropped character?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Dropped characters in Siren&apos;s Pull are &lt;b&gt;presumed permanently dead and taken by the Darkness until the character is applied for again&lt;/b&gt;, whether or not the player dropping decides to play out their character&apos;s death or not. The character will simply disappear or die, and other characters are free to notice their absence. If you decide to apply for a previously dropped character, you will be &lt;b&gt;restarting the character&lt;/b&gt;, so no need to read up on previous character relations or other things the character has done, though you need to be aware that &lt;b&gt;other characters in the game may already know your character&lt;/b&gt; and have pre-conceived ideas about them.&lt;br /&gt;&lt;br /&gt;Additionally, as a little perk to re-appers of dropped characters, Siren&apos;s Pull provides the &lt;b&gt;option&lt;/b&gt; of a character &lt;b&gt;running into a monster version of themselves&lt;/b&gt; in the Darkness because of the previous character drop. This is entirely optional, but if you&apos;re the type of player who&apos;d enjoy a mind game like that for your character, feel free to play it out as much as you like!&lt;br /&gt;&lt;br /&gt;More information on the Darkness and Monsters can be found in the &quot;&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;World FAQ&lt;/font&gt;&lt;/a&gt;&quot; section.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;multiples&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Are multiple versions of the same character allowed? Can I play the younger or older version of a character already in the game?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;We&apos;ve decided to limit character applications in Siren&apos;s Pull to &lt;b&gt;only one version of every character&lt;/b&gt;. This means that older or younger versions, alternate versions, or AU versions of characters already existing in the game cannot be applied for, to avoid complications. For example, if 12-year-old Naruto is already in the game, Shippuden Naruto cannot be apped; if FFVII Yuffie is already in the game, Kingdom Hearts Yuffie cannot be apped.&lt;br /&gt;&lt;br /&gt;However, there is one &lt;b&gt;exception:&lt;/b&gt; if multiple versions or clones exist within the canon your character is taken from, and the versions are different enough from each other to have different characterization, then all versions may be apped. For example, both real!Syaoran and clone!Syaoran from Tsubasa Reservoir Chronicles could be apped at Siren&apos;s Pull, but one of Naruto&apos;s clones from Naruto could not be apped.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;importing&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;I&apos;ve played my character for a while in another game, and I&apos;d like to keep the development I had there while still playing in Siren&apos;s Pull. Can I import a character from another game?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Characters that have been previously played in another game &lt;b&gt;can be applied for&lt;/b&gt;, and there are guidelines for extra information that we as mods would need for this type of character covered on the application form. However, there are &lt;b&gt;a few guidelines&lt;/b&gt; for characters who have previous development in another game.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Characters previously played in an AU game cannot be brought into Siren&apos;s Pull.&lt;/b&gt; If you had to make up an alternate universe version of your character to join the previous game, with a history set in the canon of that game, you cannot bring that character to Siren&apos;s Pull. Though we&apos;re not singling out any games in particular, some examples of this type of game include &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;kingdoms_rp&quot; lj:user=&quot;kingdoms_rp&quot; &gt;&lt;a href=&quot;https://kingdoms-rp.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://kingdoms-rp.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;kingdoms_rp&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;, &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;13shades_rp&quot; lj:user=&quot;13shades_rp&quot; &gt;&lt;a href=&quot;https://13shades-rp.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://13shades-rp.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;13shades_rp&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;, and &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;thespiderswalk&quot; lj:user=&quot;thespiderswalk&quot; &gt;&lt;a href=&quot;https://thespiderswalk.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://thespiderswalk.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;thespiderswalk&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;This is because AU games change the character&apos;s history a great deal, and may affect characterization to an extent we&apos;d like to avoid dealing with on an application form.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Any CR with non-canonmate characters in the previous game will be forgotten by your character upon joining Siren&apos;s Pull.&lt;/b&gt; That is, they will quickly forget any friendships they had with characters from the previous game. They may remember they were friends with someone, but they won&apos;t be able to place a face or name to the memory, even if that character is freshly apped. The same goes for canonmates - if you applied for a character who&apos;d grown much closer to a canonmate over the course of the previous game, your character will forget that special development when they enter Siren&apos;s Port. &lt;b&gt;There is one exception to this&lt;/b&gt; - if the &lt;b&gt;same other character is apped by the same mun from the same game canon&lt;/b&gt; then the character development will stick.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;For example:&lt;/b&gt; Character A from Fandom A became best friends with Character B from Fandom B in Game C. Character A is brought from Game C to Siren&apos;s Pull, and Character B is applied for straight from canon. In this case, Character A would forget the CR with Character B. &lt;b&gt;However,&lt;/b&gt; if Character A and Character B were both applied for from Game C, then they would retain all CR from the previous game.&lt;br /&gt;&lt;br /&gt;This is to avoid players from feeling obligated to continue CR from a game they were not part of with a mun they are unfamiliar with.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Characters cannot be pulled from fully friends-locked games, museboxes, or private storylines.&lt;/b&gt; If you&apos;ve developed canon characters on a personal musebox or in a private IM storyline, that version of the character cannot be apped. The character must have been played in a functional game with an application process in order to be imported into Siren&apos;s Pull.&lt;br /&gt;&lt;br /&gt;This is because characters from locked games, private storylines, or museboxes may not have enough visible in-game development for mods to judge the level to which the character is developed. We as mods will be investigating into the character&apos;s previous posts, and we need to be able to see them in order to do so.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Please remember, when importing a character from another game, that even a great deal of development in another game will not alter the character&apos;s basic personality, so please don&apos;t use importing as an excuse for OOC.&lt;/b&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;canonupdate&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Oh man! Something really epic happened in my character&apos;s canon and I want to play with it! Can I canon update?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Canon updating is &lt;b&gt;definitely allowed&lt;/b&gt; in Siren&apos;s Pull. If you choose to canon update your character, we request that you pull them out of the game for at least a day (other characters may notice them missing) to do appropriate canon review. The character will feel as if they were whisked home, lived through the time they missed in canon, and then placed back into Siren&apos;s Pull. They will arrive again in the same place they arrived the first time, but all their belongings, homes, bank accounts, items, jobs, and other things will still be intact. There is no need to re-apply when canon updating a character, but it would be nice if you could update the character&apos;s information post and note differences in the OOC comm for other players&apos; and mod convenience.&lt;br /&gt;&lt;br /&gt;You have the option of either canon updating &lt;b&gt;with or without keeping memories&lt;/b&gt; of Siren&apos;s Pull. This means that if you choose, your character can return with all memories of having friends/jobs/knowledge that they had when they left, or you can reset the character as if they&apos;d been dropped and re-applied for.&lt;br /&gt;&lt;br /&gt;Canon updated characters &lt;b&gt;do not&lt;/b&gt; have a monster version of themselves in the Darkness, but they &lt;b&gt;do&lt;/b&gt; keep all belongings and items, regardless of whether they remember or not.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;reset&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;That&apos;s fine, but what if I&apos;ve backed my character into an RP corner, and I want to just reset the character without canon updating?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;This is also an &lt;b&gt;acceptable option&lt;/b&gt;. In this case, you wouldn&apos;t have to drop and re-app, but we do request that you take the character out of play for at least a day before putting them back in. You may choose whether or not your character keeps all items, jobs, and belongings, but otherwise it will be treated as a drop and re-app.&lt;br /&gt;&lt;br /&gt;However, because the character was not officially dropped, there will be &lt;b&gt;no monster version&lt;/b&gt; of the character in the Darkness.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;athome&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;So what has happened to my character within their canon timeline? If someone else applies for a canon mate from a later canon point, will they notice my character was missing?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Please assume that your character has &lt;b&gt;not been missing from their original timeline&lt;/b&gt;. Any character who arrives in Siren&apos;s Pull and then returned at a later time will return to the same moment they left from to avoid any complications in the timeline of canon source materials. If a character is permanently dropped, restarted, or canon updated without memories, then assume the character has lost all memory of Siren&apos;s Port and in-game events the moment they arrive back in their canon. The &lt;b&gt;only exception&lt;/b&gt; is when a character is canon updated &lt;b&gt;with memories&lt;/b&gt; in which case they would remember Siren&apos;s Port but be unable to talk about it or let it affect their actions so as not to mess up their canon timeline and actions.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;charage&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;I know there&apos;s an age restriction on players, but is there an age restriction on characters? Is my character too young?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;There is &lt;b&gt;no age restriction&lt;/b&gt; on characters, since we know a lot of fandoms feature characters who are young but can handle a lot. We also know that young characters can be played sensitively enough in this kind of setting, so there is no distinct limitation. &lt;b&gt;However&lt;/b&gt;, for characters &lt;b&gt;under 13&lt;/b&gt;, we will require a paragraph or so in the application on how the character is appropriate for the setting or, if the character is not appropriate, how the character will be played in a setting that may traumatize a young character. Always remember the sensitivity of other players and anyone following the game when plotting for extremely young characters.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;powers&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What are the power restrictions in this game? Will my character have his or her special abilities?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;We have chosen &lt;b&gt;not to limit abilities&lt;/b&gt; in Siren&apos;s Pull. Characters will still retain all abilities they had in their canon at the point they&apos;re pulled from. However, for players of any super high powered characters, please remember not to godmode and that no character can win every fight every time, be it against NPCs, other player characters, or monsters. Additionally, any plot requiring destruction on a scale &lt;b&gt;larger than one apartment building&lt;/b&gt; must be run by the mods. Anything the size of an apartment building and down can go ahead &lt;b&gt;so long as the building/area is inhabited only by NPCs&lt;/b&gt;. If player characters live in the area to be destroyed, the plot must be passed by every player affected.&lt;br /&gt;&lt;br /&gt;There is &lt;b&gt;one exception&lt;/b&gt; thus far to the lack of power restrictions. Due to some concerns raised, the mods have decided that generally, &lt;b&gt;summons that call another entity separate from the character him or herself&lt;/b&gt; from another physical space or dimension (for example, Shiva or Bahamut from FFVII) would be &lt;b&gt;prohibited&lt;/b&gt; due to complications with the premise, which involves changes in dimensions. Summons that &lt;b&gt;physically alter the character him or herself&lt;/b&gt;, or are stored within the character&apos;s mind (for example, Personas from the Persona games), would generally be &lt;b&gt;allowed&lt;/b&gt;. However, these will be dealt with on a &lt;b&gt;case by case basis&lt;/b&gt;, and players or prospective players are more than welcome to contact a mod if they have a concern about whether their character&apos;s summons would be affected by this.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;dormancy&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What if my character has no special abilities? Won&apos;t he or she be at a big disadvantage?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;In order to even things out, we&apos;ve decided that every character that does not have canon special abilities will have &lt;b&gt;a player-chosen dormant ability&lt;/b&gt; provided by the same glitch that brought the characters here in the first place. Characters must &lt;b&gt;train and learn how to use this ability&lt;/b&gt; before it becomes full-fledged, just as a character with abilities might in their own canon. If you would prefer to play a non-powered character in this setting, just have your character refrain from noticing the power and it will remain dormant. There will be a specific question for this on the application form, and all dormant abilities must be approved by the mods before they&apos;re put into play.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;fourth&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;My character canonly reads manga/plays video games/has an extensive knowledge of fictional characters. Can my character break the fourth wall?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;There are some pretty strict &lt;b&gt;guidelines&lt;/b&gt; about fourth walling in Siren&apos;s Pull. Basically, we want to &lt;b&gt;keep fourth walling to a minimum&lt;/b&gt;, just to spare character sanity. We know it&apos;s pretty funny to have your character fourth walled, sometimes, but there are a lot of players that would prefer their characters to remain more &apos;real&apos; in their own minds. To facilitate the highest comfort level for other players in the game &lt;b&gt;please avoid fourth walling if at all possible&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;There are a &lt;b&gt;couple of exceptions&lt;/b&gt;, because we know some characters canonly have extensive knowledge of certain fandoms, or a broad spectrum of knowledge on a certain type of fictional world or characters. For example, your character might be a canon video game nerd, a huge Star Wars fan, or a regular reader of Shounen Jump.&lt;br /&gt;&lt;br /&gt;If your character has &lt;b&gt;stated outright in canon&lt;/b&gt; that they have knowledge of a certain other canon, then your character &lt;b&gt;may fourth wall&lt;/b&gt;, but &lt;b&gt;only with the permission of the player of the character you&apos;re fourth walling&lt;/b&gt;. If the other player would prefer their character to not be fourth walled, please be respectful and find a way around it. If your character canonically &lt;b&gt;has a generalized type of knowledge about other canons&lt;/b&gt;, such as playing &apos;a lot&apos; of video games, or &apos;reading comics,&apos; then please &lt;b&gt;do not fourth wall, regardless of permissions&lt;/b&gt; and assume that the comics or video games in your character&apos;s canon are &apos;alternate universe&apos; canons that are not the same as the Earth Siren&apos;s Pull is set in.&lt;br /&gt;&lt;br /&gt;To sum up, &lt;b&gt;if you have to assume that your character would &apos;probably&apos; know the other character&apos;s canon, do not fourth wall&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;Some examples:&lt;br /&gt;&lt;br /&gt;Watanuki and Doumeki of xxxHolic have stated in canon that they know the first Star Wars movie, comparing something they saw happen to the &apos;help me Obi-Wan Kenobi&apos; scene, and mentioning that Star Wars movie specifically. These characters &lt;b&gt;may&lt;/b&gt; fourth wall characters from &lt;b&gt;the first Star Wars movie only&lt;/b&gt; if the other player gives their permission. &lt;br /&gt;&lt;br /&gt;On a similar note, Gintoki from Gin Tama is known to canonly regularly read Shounen Jump, so he &lt;b&gt;would&lt;/b&gt; be able to fourth wall any characters from current Shounen Jump run manga, but &lt;b&gt;only with the other player&apos;s permission&lt;/b&gt;. &lt;br /&gt;&lt;br /&gt;On the other hand, Matt from Death Note canonically plays a lot of video games and is constantly seen tapping away at a handheld console, but because he has not stated specifically in canon what games he plays or has knowledge of, this character &lt;b&gt;may not fourth wall any old video game character&lt;/b&gt; he sees posting. The player would assume that the video games Matt plays are different than the ones on our own normal Earth, considering it an alternate world.&lt;br /&gt;&lt;br /&gt;For situations more complicated than this, please contact a mod for clarification.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Please make sure to use common sense with fourth walling&lt;/b&gt; when it comes to educating other characters about canons your character may know, or other complicated situations. We want to avoid fourth walling because of the devastating mental effect that knowing they&apos;re fictional in someone else&apos;s world may have on any fourth walled character. &lt;b&gt;Always ask permission, don&apos;t assume, and try to keep it as avoidable as possible when it does happen.&lt;/b&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;death&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What happens if my character dies in-game? Do I have to start all over again?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;If a character dies in the game by losing a fight, getting attacked, murdered, or otherwise killed, there will be &lt;b&gt;a penalty period&lt;/b&gt; during which the character cannot be played as a normal character. This will &lt;b&gt;increase with the number of deaths&lt;/b&gt; but otherwise, nothing else will be lost. For the first death, the character may return after 12 hours, for the second death 24 hours, the third 36 hours, and so on. After this period, your character will wake up in their own home feeling approximately half the pain of what killed them, but no visible injuries.&lt;br /&gt;&lt;br /&gt;However, &lt;b&gt;while the character is in this penalty period&lt;/b&gt; they may be played &lt;b&gt;during the Darkness only&lt;/b&gt; in a monster form (backlogging is fine). You may terrorize friends of your character, attack other characters as you might while alive, or make strange posts on your character&apos;s journal as a monster while dead. Your character will retain only fuzzy memories, or no memories of the period while dead, depending on player choice.&lt;br /&gt;&lt;br /&gt;When a character dies, their body can be handled in any number of ways, depending on player choice. Players have the option of either &lt;b&gt;having the body disappear&lt;/b&gt;, &lt;b&gt;having the body remain physical until nightfall and then disappear&lt;/b&gt;, &lt;b&gt;having the body remain physical OR disappear and then return as a monster at night&lt;/b&gt;, or, in the case of characters who die at night, &lt;b&gt;having the body immediately turn into monster form&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;More information on the Darkness and Monsters can be found in the &lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;World FAQ&lt;/font&gt;&lt;/a&gt; section and the &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;Bestiary&lt;/font&gt;&lt;/a&gt;.&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;POSTING FAQ&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;nofriends&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;So how do we post journal entries in this game? There doesn&apos;t seem to be a friends-add list.&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;blockquote&gt;Siren&apos;s Pull is a &lt;b&gt;community-based game&lt;/b&gt;, meaning that any journal entries would be posted to the main community &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;sirenspull&quot; lj:user=&quot;sirenspull&quot; &gt;&lt;a href=&quot;https://sirenspull.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://sirenspull.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;sirenspull&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;. This is to ease up on the workload for both the mods and the players - no more clicking the friends add button every time a new character joins the game, and &lt;b&gt;all posts would be immediately visible&lt;/b&gt; to all other players to avoid characters not getting replies to their first entries because of a slow friend add.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;ooclogs&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Alright, so that&apos;s journal entries. How about OOC posts and logs?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;There are communities set up for prose-style logging and OOC posts such as hiatus notices, plot planning, and memes. These communities are, predictably, &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;sirenspull_logs&quot; lj:user=&quot;sirenspull_logs&quot; &gt;&lt;a href=&quot;https://sirenspull-logs.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://sirenspull-logs.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;sirenspull_logs&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; and &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;sirenspull_ooc&quot; lj:user=&quot;sirenspull_ooc&quot; &gt;&lt;a href=&quot;https://sirenspull-ooc.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://sirenspull-ooc.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;sirenspull_ooc&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;. Please be sure to join all the necessary communities when you&apos;re accepted!&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;factions&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;I see that there are communities specifically for SERO and Afterglow, Inc. What&apos;s the deal with those? Should I join them when I get accepted? How are they used?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;The communities &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;loyaltoagi&quot; lj:user=&quot;loyaltoagi&quot; &gt;&lt;a href=&quot;https://loyaltoagi.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://loyaltoagi.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;loyaltoagi&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; and &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;loyaltosero&quot; lj:user=&quot;loyaltosero&quot; &gt;&lt;a href=&quot;https://loyaltosero.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://loyaltosero.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;loyaltosero&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;, as well as the rebel community &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-deleted  i-ljuser-type-C     &quot;  data-ljuser=&quot;loyaltous&quot; lj:user=&quot;loyaltous&quot; &gt;&lt;a href=&quot;https://loyaltous.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://loyaltous.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;loyaltous&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; are &lt;b&gt;friends-locked communities for secret plotting&lt;/b&gt;. Each community will be used for both journal entry type posts and log-style posts that contain &lt;b&gt;privileged information&lt;/b&gt; pertaining to each faction&apos;s quests, secret plots, or other related things. These communities &lt;b&gt;can only be used by characters who are affiliated with one or the other faction&lt;/b&gt;, or in the case of double agents, both. Every character &lt;b&gt;starts out neutral&lt;/b&gt; and must gain entry to these locked communities &lt;b&gt;through in-character interaction and plotting&lt;/b&gt;, that is, by getting a job affiliated with one side or the other, or by gaining the trust of a character who&apos;s already affiliated with the faction.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;loyalto&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;So, I&apos;ve joined a faction and gotten into the friends-locked community for it. What sort of thing should be posted on that community?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;The only type of entry that should be posted on &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;loyaltoagi&quot; lj:user=&quot;loyaltoagi&quot; &gt;&lt;a href=&quot;https://loyaltoagi.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://loyaltoagi.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;loyaltoagi&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;, &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;loyaltosero&quot; lj:user=&quot;loyaltosero&quot; &gt;&lt;a href=&quot;https://loyaltosero.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://loyaltosero.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;loyaltosero&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;, or &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-deleted  i-ljuser-type-C     &quot;  data-ljuser=&quot;loyaltous&quot; lj:user=&quot;loyaltous&quot; &gt;&lt;a href=&quot;https://loyaltous.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://loyaltous.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;loyaltous&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; should be an entry &lt;b&gt;containing privileged or secret information&lt;/b&gt; that your character would not share with neutral characters, characters not involved in the active rebellion, or characters from another faction. &lt;b&gt;Please refrain from doing most of your playing on these friends-locked communities&lt;/b&gt;, and carefully think about whether a post you&apos;re about to do could be posted on the neutral communities. Even very plot-oriented characters &lt;b&gt;should make a significant number of posts on the neutral communities&lt;/b&gt; (that is, &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;sirenspull&quot; lj:user=&quot;sirenspull&quot; &gt;&lt;a href=&quot;https://sirenspull.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://sirenspull.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;sirenspull&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; and &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-C     &quot;  data-ljuser=&quot;sirenspull_logs&quot; lj:user=&quot;sirenspull_logs&quot; &gt;&lt;a href=&quot;https://sirenspull-logs.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/community.png?v=556&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://sirenspull-logs.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;sirenspull_logs&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;, as the rebel community is considered a third faction and not a neutral community) in order to foster interaction with neutral characters and characters from the other faction. After all, how can we support those people who want affiliations or to play double agents if everyone posts only on the friends-locked communities?&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;charjournal&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;So, if I&apos;m not using my character&apos;s journal to post in, what is it there for? Can I use it in other games?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Since this is a community-based game, &lt;b&gt;you may use your Siren&apos;s Pull journal to join other community-based games&lt;/b&gt;, so long as you can keep your games straight. We do request at least three entries on your character&apos;s personal journal - an &lt;b&gt;HMD/concrit post, an IC contact box for messages left for your character, and a character info post&lt;/b&gt;. The character info post can be as big or small as you like, but we would like to request that you &lt;b&gt;at least&lt;/b&gt; put the contents of your application there, so others can learn about your character. Anything else you want to toss up on your character&apos;s journal is totally fine, whether it be memes or rp-related fanfic or anything else you want there.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;nv&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;How do the journal posts work in-character? What is my character using to post? What types of posts can be made?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Every character taken to Siren&apos;s Port is given a &lt;b&gt;NetVice&lt;/b&gt; or NV for short, which is a device that connects to an in-city Network. That means they can&apos;t access the outside internet, only the intranet set up in the City. &lt;b&gt;The NV can take on any form that would be familiar or comfortable to your character&lt;/b&gt;, from a &quot;magical journal&quot; to a PDA or portable game system to a netbook computer - basically any portable device that your character would be comfortable using. Every NV, regardless of the shape or form it&apos;s in, is capable of &lt;b&gt;text, voice, video, and holographic posts&lt;/b&gt;. &lt;br /&gt;&lt;br /&gt;Text would include your typical text LiveJournal style entry, but text-based IMs or chat rooms are available for characters to use on their NVs. Voice would be a simple voice recording type entry. Video entries would consist of a video of the character and their surroundings, as well as sound. Holographic entries would be a small, slightly staticky image of your character (but not your character&apos;s surroundings) that would hover above the NV and mimic what your character is doing in real life. Think Princess Leia&apos;s &quot;help me Obi-Wan Kenobi&quot; message from Star Wars. This enables your character to make video-type posts without giving away their location.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;action&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What about action posts on journal entries if our characters opt to meet up in person for a quick chat?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Any action posts are &lt;b&gt;allowed&lt;/b&gt; on the journal entries of any characters. Any action posts that happen in person are assumed to not be recorded by the NV and &lt;b&gt;not common knowledge&lt;/b&gt; to other characters unless otherwise noted in the action log itself. When an action post occurs on your entry, please tag the entry with the &quot;*action post&quot; tag so action posts can be easily kept track of.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;tags&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;What&apos;s a tag? And how do we use them in Siren&apos;s Pull?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Tags are Livejournal&apos;s way of letting us keep track of posts that have similar subjects. It&apos;s as easy as clicking the &apos;tag&apos; link or image in every entry posted, and typing in a keyword. Later, when that tag in the entry is clicked, LJ will show every entry tagged with the same thing. We would like to request that every character have a tag for journal entries and logs in the format &quot;!: (character&apos;s name)&quot; - and use that tag every time they post to make it easy to find entries by that character. We also request that if your character replies to someone else&apos;s entry, you tag the entry with &quot;c: (character&apos;s name).&quot; This would mean that every character has &lt;b&gt;two tags&lt;/b&gt; on the main community, and &lt;b&gt;one tag&lt;/b&gt; on the logs community, preferably in &lt;b&gt;Western name order&lt;/b&gt;, though we will allow Japanese name order for characters who canonically use it. Every player is responsible for their own character&apos;s tags in every entry, and every player is responsible for the tags in their own entries when it comes to action log or other admin tags.&lt;br /&gt;&lt;br /&gt;So, for example: Shizuka Doumeki makes a journal entry on the main community, and Terrence Ward replies to it. Shizuka&apos;s player would tag the entry &quot;!: doumeki shizuka&quot; and Terrence&apos;s player would tag the entry &quot;c: terrence ward.&quot; The two decide to meet up for a quick action log, so Shizuka&apos;s player would tag the entry with &quot;*action post.&quot; Then the two decide to leave on an epic adventure to the other side of town, and make a log for it in the logs community. Each player would individually tag &quot;doumeki shizuka&quot; and &quot;terrence ward&quot; in that log.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;hacking&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Are we allowed to have private or filtered entries? Can my character hack another character&apos;s private entry?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Filtered and private entries &lt;b&gt;are allowed&lt;/b&gt;, and these entries &lt;b&gt;are hackable&lt;/b&gt;. Obviously, characters who don&apos;t have experience at that kind of thing are going to be worse at hacking or filtering entries than those with lots of experience. Please label all filtered or private posts with a hacking difficulty level, at least &quot;easy,&quot; &quot;moderate,&quot; or &quot;difficult.&quot; Always keep in mind what your character&apos;s skill level at hacking or filtering would be, and keep it in-character with how much or little they&apos;re able to hack - remember, IC rules over how handy something would be to a plot. Your character may definitely improve their skills through practice, lessons, or research, so feel free to play that out and improve them slowly. Just always keep in mind what is in character for who you&apos;re playing.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;a name=&quot;imlogs&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;Are in-character IM logs or logs written over IM acceptable? Where would I post a log like this?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;In-character IM logs are definitely an acceptable alley to use for roleplaying in Siren&apos;s Pull. Every NV has the capability of real time instant messaging, and you may do an in-character IM log at any point. These logs may be posted on the logs community along with other logs, just please be sure to clarify through the &apos;screen name&apos; who is talking at what time for ease of reading.&lt;br /&gt;&lt;br /&gt;Some people &lt;b&gt;prefer to do prose logs via IM&lt;/b&gt; and this is a perfectly acceptable format. If you wish to post your logs in this form rather than using comment threads, feel free to paste the block of roleplay into an entry and post it on the logs community.&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;~*~&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;faq&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;reserves&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;applications&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment listing&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicles&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc info and contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting info&lt;/font&gt;&lt;/a&gt;]&lt;/small&gt;&lt;/center&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name=&apos;cutid1-end&apos;&gt;&lt;/a&gt;&lt;/font&gt;&lt;/font&gt;&lt;/table&gt;</description>
  <comments>https://thepull-mods.livejournal.com/691.html?view=comments#comments</comments>
  <category>faq: general</category>
  <lj:security>public</lj:security>
  <lj:reply-count>301</lj:reply-count>
  </item>
  <item>
  <guid isPermaLink='true'>https://thepull-mods.livejournal.com/282.html</guid>
  <pubDate>Thu, 19 Nov 2009 02:02:06 GMT</pubDate>
  <title>siren&apos;s pull; mod information</title>
  <author>thepull_mods</author>
  <link>https://thepull-mods.livejournal.com/282.html</link>
  <description>&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; background=&quot;https://i818.photobucket.com/albums/zz110/sirenspull/bg3.jpg&quot; align=&quot;center&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;25&quot; bgcolor=&quot;#A4A4A6&quot; align=&quot;center&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;font face=&quot;arial&quot;&gt;&lt;font color=&quot;#1E1E1E&quot;&gt;&lt;center&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;MOD INFORMATION&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;First Off: The mods are here for the players of the game. We do our best to be approachable and concerned about &lt;i&gt;everyone&apos;s&lt;/i&gt; enjoyment in Siren&apos;s Pull. We&apos;ll strive not to play favorites and do our best to support any player ideas and player-run plots. Feel free to harass us at any time.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The &lt;b&gt;shared mod email account&lt;/b&gt; is &lt;b&gt;sirens.pull.mods@gmail.com&lt;/b&gt;, and this can be used to contact the mods as a group.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Moderators&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Kelly&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;small&gt;[Head Mod]&lt;/small&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;u&gt;Contact Info&lt;/u&gt;&lt;br /&gt;&lt;i&gt;Personal Journal&lt;/i&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;magicnme&quot; lj:user=&quot;magicnme&quot; &gt;&lt;a href=&quot;https://magicnme.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://magicnme.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;magicnme&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;i&gt;AIM&lt;/i&gt; magicnme4e&lt;br /&gt;&lt;i&gt;Personal email&lt;/i&gt; magicnme @ gmail .com&lt;br /&gt;&lt;i&gt;Plurk&lt;/i&gt; magicnme&lt;br /&gt;&lt;br /&gt;&amp;gt;Kelly, AKA magicnme, is the game&apos;s Head Mod. Duties include player plot coordination, world plot ideas, application processing, maintaining drops, providing idea-vomit, newsfeed and helping to keep order in the real world while causing chaos in the world of Siren&apos;s Port. &lt;br /&gt;&lt;br /&gt;She manages city infrastructures, politics &amp; newsfeed, liberally sprinkling chaos dust on your Port!&lt;br /&gt;    &lt;br /&gt;Kelly enjoys food, planning shenanigans, and loading the dishwasher as efficiently as humanly possible. &lt;br /&gt;    &lt;br /&gt;Warning: May be perpetually over-analyzing things. &lt;br /&gt;&lt;br /&gt;Got a question about what&apos;s doable? Kelly manages general plots and can be contacted about anything!&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Tori&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;small&gt;[Co-Mod]&lt;/small&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;u&gt;Contact Info&lt;/u&gt;&lt;br /&gt;&lt;i&gt;Personal Journal&lt;/i&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;classicdestiny&quot; lj:user=&quot;classicdestiny&quot; &gt;&lt;a href=&quot;https://classicdestiny.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://classicdestiny.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;classicdestiny&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;i&gt;AIM&lt;/i&gt; TheLastRobotica or GraceOfLions&lt;br /&gt;&lt;i&gt;Personal email&lt;/i&gt; tori.bear @ gmail&lt;br /&gt;&lt;i&gt;Plurk&lt;/i&gt; redlionspride&lt;br /&gt;&lt;br /&gt;Tori, aka Tori-bear, is one of the original co-founders of the game. Tori&apos;s primary duties are collaborating on plot ideas and world creation, plot adaptation for player plot, world information building and writing, bestiary, maps, answering player questions regarding the details of the world of Siren&apos;s Pull, and application processing. Additional tasks include playing NPC characters, upkeep of FAQ, and other generalized upkeep.&lt;br /&gt;&lt;br /&gt;She is our resident Darwin Watts, Siren&apos;s Port Historian &amp; expert in all things Darkness related!&lt;br /&gt;&lt;br /&gt;Tori enjoys the little details, drawing and writing, and is a game info geek.&lt;br /&gt;&lt;br /&gt;Warning: May overload you with world info. &lt;br /&gt;&lt;br /&gt;Tori manages &lt;b&gt;Darkness Lore&lt;/b&gt; and can be contacted about plot related to it.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Shelly&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;small&gt;[Co-Mod]&lt;/small&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;u&gt;Contact Info&lt;/u&gt;&lt;br /&gt;&lt;i&gt;Personal Journal&lt;/i&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;yuffie_9&quot; lj:user=&quot;yuffie_9&quot; &gt;&lt;a href=&quot;https://yuffie-9.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://yuffie-9.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;yuffie_9&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;i&gt;AIM&lt;/i&gt; Bellsandtrinkets&lt;br /&gt;&lt;i&gt;Personal email&lt;/i&gt; Poptartenvy_9 @ yahoo&lt;br /&gt;&lt;br /&gt;Shelly, aka Shellzabellz, is a Co-mod. Her duties include world expansion ideas, tags maintenance, enforcement of rules, mediating player issues, application processing, plot idea contribution, playing NPC characters, contributing to news reports, and other general support.&lt;br /&gt;&lt;br /&gt;In addition to leading the Siren&apos;s Port Police Department, she has control over those &apos;other&apos; people unaffiliated with corporate factions. She takes no sides and intends to make Neutral the new black. &lt;br /&gt;&lt;br /&gt;Shelly enjoys gaming, trying to write while on the subway, and giant headphones. &lt;br /&gt;&lt;br /&gt;Warning: likely to be either beyond hyper on coffee or asleep at computer.&lt;br /&gt;&lt;br /&gt;Shelly manages neutral affairs, the &lt;b&gt;SPPD&lt;/b&gt; and the rebel community, and can be contacted about plot related to it.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;GG&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;small&gt;[Co- Mod]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;u&gt;Contact Info&lt;/u&gt;&lt;br /&gt;&lt;i&gt;Personal Journal&lt;/i&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;ggmoonycrisco&quot; lj:user=&quot;ggmoonycrisco&quot; &gt;&lt;a href=&quot;https://ggmoonycrisco.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://ggmoonycrisco.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;ggmoonycrisco&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;i&gt;AIM&lt;/i&gt; fullarmoredgg&lt;br /&gt;&lt;i&gt;Personal email&lt;/i&gt; theggning @ gmail&lt;br /&gt;&lt;br /&gt;GG is a co-mod. Her duties include activity check, application processing, contributing to news reports, and other general support.&lt;br /&gt;&lt;br /&gt;When not on the internet or playing the vidya games, GG enjoys tea, crocheting, petting her cat, &lt;i&gt;Murder She Wrote&lt;/i&gt; and other elderly pursuits.&lt;br /&gt;&lt;br /&gt;Warning: Known to shake her cane and get all you kids off the damn porch&lt;br /&gt;&lt;br /&gt;GG is the evil cyborg genius running &lt;b&gt;SERO&lt;/b&gt; these days, and can be contacted about SERO plotting.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Liam&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;small&gt;[Co- Mod]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;u&gt;Contact Info&lt;/u&gt;&lt;br /&gt;&lt;i&gt;Personal Journal&lt;/i&gt; &lt;span  class=&quot;ljuser  i-ljuser  i-ljuser-type-P     &quot;  data-ljuser=&quot;alienchrist&quot; lj:user=&quot;alienchrist&quot; &gt;&lt;a href=&quot;https://alienchrist.livejournal.com/profile/&quot;  target=&quot;_self&quot;  class=&quot;i-ljuser-profile&quot; &gt;&lt;img  class=&quot;i-ljuser-userhead&quot;  src=&quot;https://l-stat.livejournal.net/img/userinfo_v8.png?v=17080&amp;v=923.1&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://alienchrist.livejournal.com/&quot; class=&quot;i-ljuser-username&quot;   target=&quot;_self&quot;   &gt;&lt;b&gt;alienchrist&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;br /&gt;&lt;i&gt;AIM&lt;/i&gt; serial nostalgia&lt;br /&gt;&lt;i&gt;Personal email&lt;/i&gt; theboyharuka @ yahoo .com&lt;br /&gt;&lt;br /&gt;Liam is a co-mod. His duties include reserves page, enforcement of rules, mediating player issues, application processing, contributing to news reports, and other general support.&lt;br /&gt;&lt;br /&gt;He enjoys attending concerts and anime conventions, wearing dapper hats, and karaoke.&lt;br /&gt;    &lt;br /&gt;Warning: Easily bribed with the promise of beer or coffee.&lt;br /&gt;&lt;br /&gt;Liam has been handed a pinstriped fedora and named the newest Mafia Don of &lt;b&gt;Afterglow Inc&lt;/b&gt;, so please contact him for all your AGI plotting!&lt;br /&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;List Upkeep and Application Team&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;List Upkeep&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;These players&apos; duties involve helping to maintain the many lists in Siren&apos;s Pull, including the Taken Characters, Starter Apartment Lists, Player Contact Information, and many other important references. We really appreciate their help.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;u&gt;List Upkeep&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Amy&lt;/i&gt;- Taken Characters, Player Contact Info, Starter Apartments, Jobs/Housing/Vehicles.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Iconography&lt;/u&gt;&lt;br /&gt;&lt;i&gt;Scrib&lt;/i&gt;- A special thank you for designing our AGI &amp; SERO logos!&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Application Team&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The application team&apos;s duties involve reading and providing feedback on applications to speed up the application process. They, along with the mod team, provide valuable feedback, and we really appreciate their input.&lt;br /&gt;&lt;br /&gt;Please note that, while this app team is in place to evaluate applications, any questions about application processing and how it works, or questions about revisions or rejections should be directed to one of the mod team members rather than members of the application team.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;App Team&lt;/u&gt;&lt;br /&gt;&lt;i&gt;Cee&lt;/i&gt;&lt;br /&gt;&lt;i&gt;Kytha&lt;/i&gt;&lt;br /&gt;&lt;i&gt;Pana&lt;/i&gt;&lt;br /&gt;&lt;i&gt;Annie&lt;/i&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;&lt;u&gt;Special Mentions&lt;/u&gt;&lt;/b&gt;&lt;/big&gt;&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;&lt;u&gt;aaron&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;small&gt;[past head mod]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The original Head Mod of Sirens Pull and Co-creator, the world was developed between Aaron and Tori in late October of 2009, opening January 2010.  On March 20, 2011 we watched as Aaron stepped back from this island in order to take care of real life, passing the torch off to co creator and co mods to try and keep it alive. Thank you Aaron for the hard work and year and a half devotion to the game, the world, the news, the people and plots. &lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Kano&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;small&gt;[pre-game help]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Special mention also goes out to Kano for putting a huge amount of work into proofreading and editing the information sections throughout the game, as well as offering second opinions in the formation stages of the game.&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;~*~&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/1045.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;rules&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/691.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;faq&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/282.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;mod information&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3288.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;player contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6231.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;suggestion box&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/2672.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;wanted characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3536.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;taken characters&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/1468.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;reserves&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/12803.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;applications&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/5566.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;drop/hiatus&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6549.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;starter apartment listing&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2002.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;housing/jobs/vehicles&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/3945.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;affiliation list/request&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/7320.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;news notification post&lt;/font&gt;&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;[&lt;a href=&quot;http://thepull-mods.livejournal.com/960.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;basic world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2864.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;in-depth world info&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5122.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;maps and locations&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/2520.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bestiary&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/5723.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;npc info and contact&lt;/font&gt;&lt;/a&gt; | &lt;a href=&quot;http://thepull-mods.livejournal.com/6086.html&quot; target=&quot;_blank&quot;&gt;&lt;font color=&quot;#960000&quot;&gt;bounty hunting info&lt;/font&gt;&lt;/a&gt;]&lt;/small&gt;&lt;/center&gt;&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;a name=&apos;cutid1-end&apos;&gt;&lt;/a&gt;&lt;/blockquote&gt;</description>
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