Facebreaker [Balrog Fighter]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Facebreaker   Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height       12'4"  STR:  18/60  +4  +2  +2 18/140
 Race   Balrog        Weight   15st 12lb  INT:      9  -1  -1  +0      7
 Class  Fighter       Turns used:         WIS:     10  -4  -2  +1      5
 Title  Ironback      Game         35370  DEX:     16  +2  +1  +3  18/40
 HP     -16/365       Player       67225  CON:     10  +3  +1  +3     17
 SP     57/57         Active       38189  CHR:     11  -9  -3  +0      3

 Level                 27    Armor      [55,+50]    Saving Throw     66%
 Cur Exp            25307                           Stealth          Bad
 Max Exp            25307    Melee       2d3,+16    Disarm - phys.   37%
 Adv Exp            35000    To-hit       62,+18    Disarm - magic   23%
                             Blows      4.5/turn    Magic Devices     16
 Gold               13960                           Searching        43%
 Burden          156.0 lb    Shoot to-dam     +0    Infravision   140 ft
 Overweight      -23.9 lb    To-hit       36,+10    Speed         Normal
 MaxDepth     1250' (L25)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:........+..... Fear:...+..........
Elec:........+..... Blnd:..............
Fire:........+....+ Conf:..............
Cold:+.......+..+.- Stun:..............
Pois:.............+ HLif:.............+
Lite:.........+...-  Rgn:..............
Dark:.............+  ESP:.............!
Soun:.............. SInv:.............+
Shar:.......+...... FAct:...........+..
Nexu:..............  Lev:...........+.+
Neth:.............. SDig:.............+
Chao:........+..... Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:...-.......+.-
 -SP:.............+ Sear:..............
Afrd:.............. Infr:....+......+.+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............-
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............+ SOrc:..............
Unde:.............. BCld:+............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You take 42 damage.
> The elite uruk misses you. (x2)
> The elite uruk lashes at you with a whip of magical energy.
> You take 43 damage.
> You freeze the elite uruk for 25 damage.
> You freeze the elite uruk for 28 damage.
> You freeze the elite uruk for 34 damage.
> You have slain the elite uruk.
> The illusionist conjures up weird things.
> You retain your presence of mind.
> The elite uruk misses you. (x2)
> The elite uruk hits you for 24 damage.
> The elite uruk misses you. (x2)
> The elite uruk hits you for 22 damage.
> You die.

Killed by an elite uruk.


  [Character Equipment]

a) a Throwing Axe of Frost (2d3) (+8,+6) {Old Man Willow}
     Dropped by Old Man Willow at 1250 feet (level 25).

     Branded with cold.
     Provides resistance to cold.

     Combat info:
     4.5 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows/round.
     Average damage/round: 188.4 vs creatures susceptible to cold, 150.2 vs
     creatures susceptible to fire, 131.2 vs creatures not resistant to cold,
     112.1 vs creatures not resistant to fire, and 93 vs. others.
     Average thrown damage: 309.9 vs creatures susceptible to cold, 154.9 vs
     creatures not resistant to cold, and 51.6 vs. others.

c) a Ring of Dexterity <+3>
     Bought from a store on the surface.

     +3 dexterity.
     Sustains dexterity.

d) a Ring of the Dog <+1, -2>
     Bought from a store on the surface.

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

e) an Amulet of Infravision <+1, +4>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     +4 infravision.

f) a Lantern (Everburning) {Sangahyando of Umbar}
     Dropped by Sangahyando of Umbar at 1200 feet (level 24).

     Cannot be harmed by fire.
     Intensity 3 light. No fuel required.

g) Chain Mail (-2) [32,-3] {Kikimora}
     Dropped by Kikimora at 950 feet (level 19).

i) a Fur Cloak of Protection [3,+17] {Azog, the Great Orc}
     Dropped by Azog, the Great Orc, at 1250 feet (level 25).

     Provides resistance to shards.
     Cannot be harmed by acid, fire.

m) a Leather Shield of the Avari [8,+3] <+1>
     Found lying on the floor at 950 feet (level 19).

     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.

n) the Steel Helm of Tholaiach [9,+15] <+2> {Azog, the Great Orc}
     Dropped by Azog, the Great Orc, at 1250 feet (level 25).

     +2 strength.
     Provides resistance to light.
     Cannot be harmed by acid.

     When activated, it lights up a radius-2 area, or the entire room if you
     are in one, inflicting 2d8 points of damage on any light-sensitive
     creatures within the radius.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 88.7%

o) a Set of Leather Gloves [1,+4]
     Found lying on the floor at 950 feet (level 19).

p) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Found lying on the floor of a special room at 900 feet (level 18).

     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Makes you float just above the floor. Prevents paralysis.

q) a Shovel
     Found lying on the floor at 450 feet (level 9).


  [Character Quiver]

0) the Shuriken of Dilim (4d6) (+0,+0) {Sangahyando of Umbar}
     Slays demons (powerfully).
     Branded with lightning, cutting.
     Cannot be harmed by acid.
     Returns when thrown.

     Combat info:
     Average thrown damage: 142.7 vs demons, 85.6 vs creatures not resistant to
     lightning, 28.5 vs creatures not resistant to cutting, and 28.5 vs. others.


  [Character Inventory]

a) 5 Skillbooks [Mastery]
     You can read this book.

b) a Mushroom of Hallucination

c) a Mushroom of Shadows

d) a Flask of oil

e) 17 Potions of Cure Serious Wounds

f) 22 Potions of Cure Critical Wounds

g) 3 Potions of Speed

i) 38 Scrolls of Phase Door

m) 4 Scrolls of Magic Mapping

n) 2 Scrolls of Treasure Detection

o) 5 Scrolls of Detect Invisible

p) 4 Scrolls of Identify

q) 6 Scrolls of Word of Recall

r) 6 Scrolls of Blessing

s) 7 Scrolls of Life

t) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

u) 3 Scrolls of Monster Confusion

v) a Staff of Teleportation (8 charges)

w) a Ring of Dexterity <+3>
     Dropped by an unbeliever at 1000 feet (level 20).

     +3 dexterity.
     Sustains dexterity.

x) a Ring of Free Action
     Found lying on the floor at 1100 feet (level 22).

     Prevents paralysis.

y) a Lantern (12882 turns)
     Cannot be harmed by fire.
     Intensity 3 light.

z) an Old Wizard Hat [1,+6] <+2>
     Found lying on the floor at 1050 feet (level 21).

     +2 intelligence.

A) a Lucerne Hammer of *Slay Orc* (4d5) (+6,+3) <+1>
     Found lying on the floor at 800 feet (level 16).

     +1 dexterity.
     Slays orcs.
     Provides protection from fear.
     Sustains charisma.
     Grants the ability to sense orcs.

     Combat info:
     3.0 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +1 DEX you would get 3.3 blows/round.
     Average damage/round: 196 vs creatures susceptible to fire, 157.2 vs orcs,
     118.1 vs creatures not resistant to fire, and 79 vs. others.


  [Home Inventory]

a) a Ring of Protection [+12]
     Found lying on the floor at 950 feet (level 19).

b) a Ring of Protection [+11]
     Dropped by a gelatinous cube at 1000 feet (level 20).

c) a Mace of Frost (2d4) (+7,+4)
     Found lying on the floor of a labyrinth at 1000 feet (level 20).

     Branded with cold.
     Provides resistance to cold.

     Combat info:
     3.0 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +2 DEX you would get 3.3 blows/round.
     Average damage/round: 140.8 vs creatures susceptible to cold, 108.4 vs
     creatures susceptible to fire, 92.1 vs creatures not resistant to cold,
     75.7 vs creatures not resistant to fire, and 59.6 vs. others.


  [House List]


a) 3 Rings of Protection [+10] {~4000}
b) a Maul of Extra Attacks (4d4) (+4,+1) <+1>
c) a Pair of Steel Shod Boots of Free Action [7,+3] {~7500}
d) Black Dragon Scale Mail (-2) [16,+16] {~8500}
e) a Glaive of Acid (2d6) (+9,+7) {~3000}
f) a Pair of Leather Sandals of Stealth [1,+6] <+2> {~2500}
g) an Old Wizard Hat of Telepathic Awareness [1,-1] <+2> {~2000}
h) a Halberd of Venom (3d7) (+9,+7) {~5000}
i) a Trident of Venom (1d10) (+1,+4) {~3000}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:16   150ft     3     Defeated Lobelia Sackville-Baggins
00:00:17   250ft     4     Defeated Baba Yaga
00:00:17   250ft     5     Reached level 5
00:00:24   200ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:33   400ft     10    Reached level 10
00:00:38   450ft     10    Killed Wormtongue, Agent of Saruman
00:01:03   350ft     12    Defeated Farmer Maggot
00:01:16   450ft     13    Defeated Grip, Farmer Maggot's Dog
00:01:24   500ft     14    Killed Lagduf, the Snaga
00:01:31   550ft     15    Reached level 15
00:02:14   550ft     16    Defeated The wounded bear
00:02:20   550ft     16    Killed Vort the Kobold Queen
00:02:21   550ft     16    Killed Brodda, the Easterling
00:02:37   600ft     17    Killed Orfax, Son of Boldor
00:02:45   700ft     18    Killed Golfimbul, the Hill Orc Chief
00:02:46   700ft     18    Killed Grishnukh, the Hill Orc
00:02:46   700ft     18    Defeated Bullroarer the Hobbit
00:03:05   800ft     19    Defeated Solovei the Robber
00:03:05   800ft     19    Found the Pearl of Eiglairch (LOST)
00:03:07   800ft     20    Reached level 20
00:03:15   850ft     20    Defeated Shtukensia the Rogue
00:03:15   850ft     20    Found the Filthy Rag of Erchanru
00:03:17   850ft     20    Defeated Nar, the Dwarf
00:04:36   850ft     21    Killed Ulfast, Son of Ulfang
00:04:46   850ft     21    Found the Bolt of Dungirim
00:04:49   950ft     21    Killed Kikimora
00:04:57   1000ft    22    Killed The Rat King
00:05:51   900ft     23    Found the Pair of Leather Boots of Radagast
00:06:05   900ft     23    Killed Ufthak of Cirith Ungol
00:06:10   950ft     23    Killed Gorbag, the Orc Captain
00:06:54   1050ft    24    Killed Mauhur, the Orc Captain
00:06:54   1050ft    25    Reached level 25
00:06:55   1050ft    25    Found the Broad Sword of Rauleguin
00:07:05   Town      25    Found the Beaked Axe of Tathron
00:07:59   950ft     25    Killed Bloodfang, the Wolf
00:08:12   950ft     25    Killed Shagrat, the Orc Captain
00:08:23   1050ft    25    Killed Bolg, Son of Azog
00:08:35   1250ft    26    Killed Azog, the Great Orc
00:08:35   1250ft    26    Found the Steel Helm of Tholaiach
00:08:38   1250ft    26    Defeated Old Man Willow
00:09:42   1200ft    26    Killed Angamait of Umbar
00:09:43   1200ft    26    Killed Sangahyando of Umbar
00:09:43   1200ft    26    Found the Shuriken of Dilim
00:09:49   1250ft    27    Was killed by an elite uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

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      #*    #.....................p.........^.......................#..........
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             # *   *     >#....................................................

1250' (L25)  LF:4-2 Light 8 Afraid Fed 65 % ESP Open floor                      


  [Player information]

Player ID: Tala
Time: 13:17:54 03-12-2025
Server Turns: 1141591927
Timestamp: 1764757074
Account score: 29
Deeptown