STEAM GROUP
Bonus Stage Publishing Bonus Stage
STEAM GROUP
Bonus Stage Publishing Bonus Stage
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Founded
28 April, 2020
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English
Location
Finland 
ABOUT Bonus Stage Publishing

No BS – Just Good Publishing

We publish great games from great indie devs!

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Website[bonusstage.co]

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RECENT ANNOUNCEMENTS
The gates are open. New Demo available now!
Give your opponents a taste of the arena's sands.

Do you have what it takes to survive the arena? Face the gladiators in the free demo for Gladio Mori, available now on Steam!

Wishlist now and prepare for the fight across platforms with complete crossplay between the Early Access build and the demo on Steam, PlayStation 5 and XBOX Series S/X. Find your teachers and opponents on the official Discord server[discord.gg].

GET THE DEMO NOW

https://store.steampowered.com/app/2689120/Gladio_Mori/

Early Access client patch notes

The Early Access client has been updated to be compatible with the demo build; the patch notes are as follows:

Patch Notes

0.21.9.5

  • New Arena: Castle

  • Added materials to character skins view

  • Option "Character model": allows for swapping between low poly and high poly character

  • Option "Use character materials": allows users to disable the new materials 

  • Option for UI volume

  • Slightly improved the way blood spatters blend with ground (does not impact blue blood)

  • New background images for campaign portraits

  • New sound effects for equipping and unequipping equipment

  • Removed abandon run button from game menu (available in the fight preview screen)

  • Stamina bars are hidden when game menu is visible

  • Added sound effects for winning and losing a round

  • Removed highlight colour from save button in options

  • Fixed an issue where start button was not the default selected button in campaign preview screen when using a controller

  • A confirm dialog is displayed to the user if they try to navigate away from options without saving

  • Fixed dropdown lists not scrolling automatically when item is selected

  • Replay, texture and moveset names are now validated for illegal characters the moment user inputs them

  • Fixed an issue that caused the time indicator in moveset editor to show wrong time

  • When a client disconnects in multiplayer their character dies

  • Added player report type "Inappropriate player behaviour"

  • Changed the highlight on Discord button to be more noticeable

  • Fixed an issue where clicking cancel button on controller while editing input field did not correctly stop edit mode

  • Added player names to multiplayer lobby above the player characters

  • Added background texture to multiplayer lobby, campaign moveset select and moveset editor moveset select

  • Included back and ready/select buttons in top row menu navigation (Q/E or LB/RB)

  • Backgrounds in multiplayer lobbys player list now change color based on player status (not ready, ready, spectator)

  • Spectators are now treated as "ready" players when checking if the game should start in lobby

  • One non-spectator is needed in lobby to start the game

  • Keybinds in tutorial task list are highlighted (bold and black)

  • Fixed wrong font being used for input fields and in tutorial

  • Fixed some game settings not being disabled for clients in multiplayer

  • Fixed an issue that caused preview characters in multiplayer lobby to sometimes occupy the same spot

  • Moved ui elements around in Multiplayer lobby list view

  • Edit mode for ui sliders

  • Free camera (replay and multiplayer spectator) is prevented from moving more than 200 meters away from the center of the arena (base game arenas only)

  • Fixed replay tool tip text not updating after binding changed

  • Updated options keybind ui

  • Limited keybinds to 4 per action

  • Added a compatibility tooltip item to multiplayer lobby that lists settings needed to play with demo version

  • Fixed mod.io mods local metadata not updating

  • Fixed placeholder platform icon showing when player joined mid round

  • Cleaned up unnecessary memory allocations in crossplay netcode

  • Updated moveset "Community fighter"

Lost Lures Public Playtest now open!

It’s finally here, the Lost Lures Steam page is live, and it would help us a ton if you cast that line towards the wishlist button if you’re interested in cozy Finnish fishing, by yourself or with your friends!

The Playtest has been available via Patreon but now more accessible via this route. We’re looking forward to seeing you reel in those fish and share your feedback on how we can improve Lost Lures further!

https://store.steampowered.com/app/4234930/Lost_Lures/

2 Comments
3 May, 2023 @ 9:26pm 
Dino Mercs looks awesome but I strongly believe your should rework the tags to focus more on targeting deckbuilding, roguelite instead of dinosaurs, military :) looking forward to the game!
12 Aug, 2021 @ 1:34am 
first, Kappa
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