<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Code Dungeon Devlog - itch.io</title><link>https://stealcase.itch.io/codedungeon</link><description>Fight your way through an audibly immersive dungeon. Blind Accessible.</description><item><guid>https://stealcase.itch.io/codedungeon/devlog/246133/very-minor-change</guid><title>VERY Minor Change</title><link>https://stealcase.itch.io/codedungeon/devlog/246133/very-minor-change</link><pubDate>Sat, 24 Apr 2021 13:25:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I just updated the Main Menu to accept W and S as navigation buttons, since I&#039;ve gotten a couple complaints that it&#039;s unintuitive to use the Arrow keys for menu navigation when everything else is WASD...</p>]]></description></item><item><guid>https://stealcase.itch.io/codedungeon/devlog/176460/game-design-process-video</guid><title>Game Design Process Video!</title><link>https://stealcase.itch.io/codedungeon/devlog/176460/game-design-process-video</link><pubDate>Sat, 05 Sep 2020 20:07:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We just published a video comparing our game design with the design of another game designer called miziziziz, who also made a blind accessible dungeon crawler in 2018! We make the dubious claim that...</p>]]></description></item><item><guid>https://stealcase.itch.io/codedungeon/devlog/174411/fixed-game-crashing</guid><title>Fixed Game Crashing</title><link>https://stealcase.itch.io/codedungeon/devlog/174411/fixed-game-crashing</link><pubDate>Sat, 29 Aug 2020 18:54:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Update 1.2.1 is Out! This is just a QUALITY OF LIFE update; It does NOT include new gameplay. If you&#039;ve played through the content already, its gonna be a little longer until there&#039;s a content update...</p>]]></description></item><item><guid>https://stealcase.itch.io/codedungeon/devlog/170085/fixing-some-gamebreakers</guid><title>Fixing some Gamebreakers!</title><link>https://stealcase.itch.io/codedungeon/devlog/170085/fixing-some-gamebreakers</link><pubDate>Fri, 14 Aug 2020 14:38:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey, we just did a hotfix that should make gameplay for players without Mice a little easier! Here are some of the fixes; -You can now use Shift + Q to snap to the closest Cardinal Direction. This is...</p>]]></description></item><item><guid>https://stealcase.itch.io/codedungeon/devlog/169641/we-released-the-game</guid><title>We Released the Game!</title><link>https://stealcase.itch.io/codedungeon/devlog/169641/we-released-the-game</link><pubDate>Wed, 12 Aug 2020 17:23:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzQwNDc2MTAucG5n/400x224%23c/bCZsZg.png"/><p>Code Dungeon is officially released, with the help of many people over on the Audiogames Forums!  Thanks to Wiktor Ravndal for being an amazing teammate! This is our first Blind Accessible Game, and w...</p>]]></description></item><item><guid>https://stealcase.itch.io/codedungeon/devlog/138489/big-movement-rework</guid><title>Big Movement Rework</title><link>https://stealcase.itch.io/codedungeon/devlog/138489/big-movement-rework</link><pubDate>Fri, 17 Apr 2020 15:47:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The project is now properly in first person, and no longer locked to a grid! Sorry for the wait, we hit a bunch of implementation snags that made it literally unplayable; We have to completely rework...</p>]]></description></item><item><guid>https://stealcase.itch.io/codedungeon/devlog/136183/movement-alpha</guid><title>Movement Alpha</title><link>https://stealcase.itch.io/codedungeon/devlog/136183/movement-alpha</link><pubDate>Wed, 08 Apr 2020 16:07:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We uploaded the earliest playable version of the game today.  The goal is to try to reach play testers and get some feedback on the movement controls, both from sighted players and visually impaired p...</p>]]></description></item></channel></rss>