171: “Three levels of happiness”

Wed, 2 Feb 2022 18:00:00 +0000

Continued discussions around using SwiftUI for custom animations and layouts, more on phased rollouts and prioritizing bug fixes, content exclusivity and acquisitions, and various ways of sharing code across Apple’s platforms.

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Links

Yoshi's Instagram

Asset catalog namespacing

“Microsoft buys Activision Blizzard for $68.7B” — Polygon

“Sony acquiring Bungie, creators of Destiny, in $3.6B deal” — Polygon

Wordle

Eero

Call of Duty

Starfield

Customizing how an external Swift type is encoded or decoded

Using compiler directives in Swift

Bridging SwiftUI with UIKit or AppKit

Dave DeLong’s article about building cross-platform frameworks

Managing dependencies using the Swift Package Manager