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Assembly that is embedded within a source in another, higher language, such as x86 assembly embedded in C or C++.

Inline assembly is used in higher level language to provide access to features not exposed by intrinsics. and are the most common "host" languages that allow inline asm.

Don't use inline asm without being aware of the potential performance downsides, as well as the obvious maintainability / portability downsides. The compiler can't understand inline asm for constant-propagation and other optimizations. If you can get the compiler to generate equivalent asm from normal source code without inline asm, that is almost always preferable.

Resources

The tag wiki has tons of good stuff for that architecture, and the tag wiki also has a few links.

Making a function-call from inline asm: avoid if possible


Non-x86

GNU C inline asm works the same way for non-x86 architectures (you still use input and output operands with constraints to get data into / out of asm statements).

There are differences: many targets don't have a constraint syntax for requesting a specific register (e.g. x86's "a" for eax/rax).