467 questions
0
votes
0
answers
74
views
Canvas UI not showing on Magic Leap 2 (MRTK3 + Vuforia Digital Eyewear Sample)
Environment:
Device: Magic Leap 2
Unity Version: 6000.0.037f1
Magic Leap SDK: 2.6.0
MRTK3 Version: 1.4.0
OpenXR Plugin: 1.14
Vuforia Engine: 11.3.4
Vuforia Digital Eyewear Sample: 11.3.4
Issue:
...
1
vote
1
answer
76
views
MRTK3 RayInteractor hover works, but click doesn't select (Editor only, XR Device Simulator)
I'm using Unity 2022.3.21f1, MRTK 4.0.0-pre.1
For testing, I'm using the XR Device Simulator in the editor.
I'm encountering an issue where hover using RayInteractor works fine, but selection via ...
2
votes
0
answers
116
views
Magic Leap 2 - Image Target Misalignment Issue with Vuforia & Unity6
Environment:
Unity Editor Version: 6000.0.037f1
Magic Leap SDK Version: 2.6.0
Magic Leap MRTK3 Version: 1.4.0
OpenXR Plugin Version: 1.14
Vuforia Engine AR Version: 10.27.3
Issue Description:
I am ...
0
votes
1
answer
155
views
MRTK2 to MRTK3: Grab Events on ObjectManipulator
I am trying to migrate my Unity project from MRTK2 to MRTK3 and running into some problems.
Background
I wrote a script to show or hide an object depending on how far the hands are from it. To make ...
0
votes
1
answer
266
views
I am developing a hololens app.I get error "property _InnerGlowColor already exists in the property sheet with a different type: 2 in boundingbox.cs"
This is the component I use.
I get the following error reported:
error:
Property _InnerGlowColor already exists in the property sheet with a different type: 2
UnityEngine.Material:SetFloatArray (...
0
votes
2
answers
155
views
Hololens 2: Save/export spatial mesh as obj
I need to map out the spatial structure of a building to a high degree of accuracy, export it, and modify it in an editor. The best option that comes to mind for me is the Hololens 2, which has ...
0
votes
1
answer
85
views
How do I hide my virtual objects behind real-life objects using MRTK 3?
I have a unity app (2021.3 LTS) for hololens 2 where I use MRTK 3.
In my app I have an avatar (that I don’t control, I just see it move around) that moves around and a few buttons.
How do I make my ...
-1
votes
1
answer
203
views
Unity Hololens 2 gameobjects not appearing
I followed the following tutorial step-by-step: https://learn.microsoft.com/en-us/training/modules/learn-mrtk-tutorials/1-7-exercise-hand-interaction-with-objectmanipulator
Basically I added two cubes ...
0
votes
0
answers
123
views
Struggling to Implement Eye Gaze for HoloLens 2 in Holographic Remoting
I am currently working on a project for the Hololens 2 and wanted to incorporate Eye Gaze for Holographic Remoting. I feel like I'm so close to fixing it and I'm just missing one checkbox or something....
0
votes
1
answer
97
views
MRTK2 Interactable I Which Receiver should I use?
So I am trying to create my own button in unity with MRTK2 for the Hololens2 but my problem is, that I do not know which receiver I should use in the interactable component. Usually I use ...
0
votes
1
answer
169
views
The local machine does not support running projects complied for the ARM64 architecture
I'm facing this issue while trying to finish build. I have all the necessary packages .
I'm searching all the possible reasons and solutions for this. I'm trying to fix this error for the past 1 week ...
0
votes
0
answers
53
views
Text Mesh Pro object cannot be interacted with via gaze - unity 2022+mrtk3
In my project, I have two elements- a textmeshpro object and a sphere game object. For my use case, I should be able to make the text mesh object visible (initially invisible) by hovering over/ gazing ...
0
votes
1
answer
103
views
Can we use HoloLens 2 research mode functions in unity editor for play mode?
When I use Holographic Remoting in Unity play mode,the background of the Game window is black, I want it to be the scenes that the camera captured. Is this possible?
I'm new to develop HoloLens 2 app ...
1
vote
2
answers
503
views
How to enable QR code tracking on Hololens2 using MRTK3?
I am a beginner and have been working with Unity 2022, Hololens 2, OpenXR, and MRTK3. For my project, I am trying to enable QR code tracking such that every time a QR code is detected by the Hololens, ...
1
vote
1
answer
52
views
MRTK - Line up gameObjects depending on rotation of Parent
I implement a MRTK application. I want to line up N gameobjects next to a parent gameobject if i click on a button.
the child-gameobject get created.
The problem is quite sure the calculation of "...