Skip to main content

All Questions

Tagged with or
Filter by
Sorted by
Tagged with
0 votes
0 answers
60 views

I'm trying to create a First Person Shooter (FPS) game on Unity. I'm currently facing animation + sound effect (sfx) problems as they are not getting synced. The shooting sound effect is getting ...
Maan's user avatar
  • 1
0 votes
1 answer
91 views

I'm trying to create a save file that save the position and speed of all objects in the scene, however when OnSave() is called, the unity editor completely freezes and doesn't seem to do anything. ...
DeadBread's user avatar
2 votes
2 answers
68 views

So I have a simple struct that contains just a FixedString32Bytes and an int like so : [System.Serializable] public struct SimpleDataStruct : INetworkSerializable, IEquatable<SimpleDataStruct> { ...
Jibs's user avatar
  • 89
Advice
2 votes
0 replies
36 views

unity while in game mode playing my player once hits the spikes I come across a glitch like shake before it resets to start point, anyone knows how to help . I'm building game prototype, I would love ...
Shidonii's user avatar
0 votes
0 answers
24 views

I am currently using Unity IAP version 5.1.2 to retrieve the product list from the Google Play Store. The code is written like this, but the problem is that there is no response at all—neither success ...
누더기's user avatar
Advice
0 votes
2 replies
56 views

I have 3d scene but 2.5d view i have to rotate player according to mouse position and i want to move player according to wasd keys.I am using the new input system. I also want to make animations if ...
Vishnu's user avatar
  • 1
Advice
2 votes
0 replies
75 views

I am using the new input system, trying to make a decent camera controller. My current code is: private void RotateCam() { Vector2 look = InputManager.look; //lookAction.ReadValue<Vector2>();...
Miguel triani's user avatar
0 votes
0 answers
53 views

I have the following setup: btn.uxml: <ui:UXML xmlns:ui="UnityEngine.UIElements" noNamespaceSchemaLocation="../../../UIElementsSchema/UIElements.xsd" editor-extension-...
leyren's user avatar
  • 544
Advice
0 votes
0 replies
46 views

I've been running myself ragged trying to figure this out, since the documentation is rather sparse and the plugins are all somewhat out of date, but for a school project, I need to create a prototype ...
Sephun's user avatar
  • 1
0 votes
2 answers
97 views

I'm trying to create sort of a weapons database for a game in C#. I have already defined the properties that each weapon should have, so it's easy to keep adding weapons. But I'm having a hard time ...
user32461849's user avatar
Advice
1 vote
5 replies
88 views

I'm currently using Unity (and C#) in a direction comparison system I'm currently making. For a cut down example, these are some directions I have: {Up, {0,1,0}}, {UpRight, {1,1,0}}, {UpRightForward, {...
Lord Flumph's user avatar
0 votes
0 answers
47 views

I am building a "Virtual Human Front Desk" app in Unity 2022.3 (C#) for Android. The app flow: Download TTS audio (WAV or MP3) from a remote API Convert it to an AudioClip Play it using ...
InnoStayTech's user avatar
1 vote
1 answer
115 views

I'm using a PickUpObject script where you pick up objects. I've realised that the object, when held, does not follow relatively to myHands. Also, you can throw the object indefinitely. For more ...
idiotStackOverflow's user avatar
Best practices
0 votes
3 replies
60 views

I recently created a 3D map for my Unity game. The level is a cave, so I’m not using a skybox — the ceiling is part of the 3D model itself. For convenience, I divided the map into two separate objects:...
Atto's user avatar
  • 109
0 votes
0 answers
60 views

I am training a PPO agent using ML-Agents 4.0.2 on Unity 6.3 LTS and I am encountering a reproducible long-running stall that appears to be related to visual observations via RenderTexture. The setup ...
Ling's user avatar
  • 495

15 30 50 per page
1
2 3 4 5
5125