Although polymorphism has already been explained in great detail in this post, I would like to emphasize the 'why' aspect of it.
Why Polymorphism is so important in any OOP language.
Let's build a simple TV application with and without inheritance/polymorphism. After implementing each version, we’ll conduct a brief retrospective.
Imagine you are a software engineer at a TV company tasked with developing software for volume, brightness, and color controllers, allowing users to adjust their values via commands. You start by writing classes for each feature, including the following methods:
set: Sets the controller's value (controller-specific logic).
get: Retrieves the controller's value (controller-specific logic).
adjust: Validates input and updates the controller (generic logic, independent of controllers).
User input mapping with controllers: Captures user input and invokes the corresponding controller.
Application Version 1
import java.util.Scanner;
class VolumeControllerV1 {
private int value;
int get() {
return value;
}
void set(int value) {
System.out.println("Old value of VolumeController \t"+this.value);
this.value = value;
System.out.println("New value of VolumeController \t"+this.value);
}
void adjust(int value) {
int temp = this.get();
if(((value > 0) && (temp >= 100)) || ((value < 0) && (temp <= 0))) {
System.out.println("Can not adjust any further");
return;
}
this.set(temp + value);
}
}
class BrightnessControllerV1 {
private int value;
int get() {
return value;
}
void set(int value) {
System.out.println("Old value of BrightnessController \t"+this.value);
this.value = value;
System.out.println("New value of BrightnessController \t"+this.value);
}
void adjust(int value) {
int temp = this.get();
if(((value > 0) && (temp >= 100)) || ((value < 0) && (temp <= 0))) {
System.out.println("Can not adjust any further");
return;
}
this.set(temp + value);
}
}
class ColourControllerV1 {
private int value;
int get() {
return value;
}
void set(int value) {
System.out.println("Old value of ColourController \t"+this.value);
this.value = value;
System.out.println("New value of ColourController \t"+this.value);
}
void adjust(int value) {
int temp = this.get();
if(((value > 0) && (temp >= 100)) || ((value < 0) && (temp <= 0))) {
System.out.println("Can not adjust any further");
return;
}
this.set(temp + value);
}
}
/*
* There can be n number of controllers
* */
public class TvApplicationV1 {
public static void main(String[] args) {
VolumeControllerV1 volumeControllerV1 = new VolumeControllerV1();
BrightnessControllerV1 brightnessControllerV1 = new BrightnessControllerV1();
ColourControllerV1 colourControllerV1 = new ColourControllerV1();
OUTER: while(true) {
Scanner sc=new Scanner(System.in);
System.out.println(" Enter your option \n Press 1 to increase volume \n Press 2 to decrease volume");
System.out.println(" Press 3 to increase brightness \n Press 4 to decrease brightness");
System.out.println(" Press 5 to increase color \n Press 6 to decrease color");
System.out.println("Press any other Button to shutdown");
int button = sc.nextInt();
switch (button) {
case 1: {
volumeControllerV1.adjust(5);
break;
}
case 2: {
volumeControllerV1.adjust(-5);
break;
}
case 3: {
brightnessControllerV1.adjust(5);
break;
}
case 4: {
brightnessControllerV1.adjust(-5);
break;
}
case 5: {
colourControllerV1.adjust(5);
break;
}
case 6: {
colourControllerV1.adjust(-5);
break;
}
default:
System.out.println("Shutting down...........");
break OUTER;
}
}
}
}
Now that our first version of the application is ready for deployment, it's time to analyze the work done so far.
Issues in TV Application Version 1
- The Adjust(int value) method is duplicated across all three classes. You want to minimize code duplication, but you haven't considered extracting common logic into a super-class to avoid redundancy.
You decide to accept the duplication as long as the application functions as expected.
After some time, your boss returns and asks you to add a reset functionality to the existing application. The reset feature should set all three controllers to their respective default values.
You begin writing a new class, ResetFunctionV2, to implement the new functionality and map the user input accordingly.
Application Version 2
import java.util.Scanner;
class VolumeControllerV2 {
private int defaultValue = 25;
private int value;
int getDefaultValue() {
return defaultValue;
}
int get() {
return value;
}
void set(int value) {
System.out.println("Old value of VolumeController \t"+this.value);
this.value = value;
System.out.println("New value of VolumeController \t"+this.value);
}
void adjust(int value) {
int temp = this.get();
if(((value > 0) && (temp >= 100)) || ((value < 0) && (temp <= 0))) {
System.out.println("Can not adjust any further");
return;
}
this.set(temp + value);
}
}
class BrightnessControllerV2 {
private int defaultValue = 50;
private int value;
int get() {
return value;
}
int getDefaultValue() {
return defaultValue;
}
void set(int value) {
System.out.println("Old value of BrightnessController \t"+this.value);
this.value = value;
System.out.println("New value of BrightnessController \t"+this.value);
}
void adjust(int value) {
int temp = this.get();
if(((value > 0) && (temp >= 100)) || ((value < 0) && (temp <= 0))) {
System.out.println("Can not adjust any further");
return;
}
this.set(temp + value);
}
}
class ColourControllerV2 {
private int defaultValue = 40;
private int value;
int get() {
return value;
}
int getDefaultValue() {
return defaultValue;
}
void set(int value) {
System.out.println("Old value of ColourController \t"+this.value);
this.value = value;
System.out.println("New value of ColourController \t"+this.value);
}
void adjust(int value) {
int temp = this.get();
if(((value > 0) && (temp >= 100)) || ((value < 0) && (temp <= 0))) {
System.out.println("Can not adjust any further");
return;
}
this.set(temp + value);
}
}
class ResetFunctionV2 {
private VolumeControllerV2 volumeControllerV2 ;
private BrightnessControllerV2 brightnessControllerV2;
private ColourControllerV2 colourControllerV2;
ResetFunctionV2(VolumeControllerV2 volumeControllerV2, BrightnessControllerV2 brightnessControllerV2, ColourControllerV2 colourControllerV2) {
this.volumeControllerV2 = volumeControllerV2;
this.brightnessControllerV2 = brightnessControllerV2;
this.colourControllerV2 = colourControllerV2;
}
void onReset() {
volumeControllerV2.set(volumeControllerV2.getDefaultValue());
brightnessControllerV2.set(brightnessControllerV2.getDefaultValue());
colourControllerV2.set(colourControllerV2.getDefaultValue());
}
}
/*
* so on
* There can be n number of controllers
*
* */
public class TvApplicationV2 {
public static void main(String[] args) {
VolumeControllerV2 volumeControllerV2 = new VolumeControllerV2();
BrightnessControllerV2 brightnessControllerV2 = new BrightnessControllerV2();
ColourControllerV2 colourControllerV2 = new ColourControllerV2();
ResetFunctionV2 resetFunctionV2 = new ResetFunctionV2(volumeControllerV2, brightnessControllerV2, colourControllerV2);
OUTER: while(true) {
Scanner sc=new Scanner(System.in);
System.out.println(" Enter your option \n Press 1 to increase volume \n Press 2 to decrease volume");
System.out.println(" Press 3 to increase brightness \n Press 4 to decrease brightness");
System.out.println(" Press 5 to increase color \n Press 6 to decrease color");
System.out.println(" Press 7 to reset TV \n Press any other Button to shutdown");
int button = sc.nextInt();
switch (button) {
case 1: {
volumeControllerV2.adjust(5);
break;
}
case 2: {
volumeControllerV2.adjust(-5);
break;
}
case 3: {
brightnessControllerV2.adjust(5);
break;
}
case 4: {
brightnessControllerV2.adjust(-5);
break;
}
case 5: {
colourControllerV2.adjust(5);
break;
}
case 6: {
colourControllerV2.adjust(-5);
break;
}
case 7: {
resetFunctionV2.onReset();
break;
}
default:
System.out.println("Shutting down...........");
break OUTER;
}
}
}
}
Your application is now ready with the reset feature. However, you are starting to realize that...
Issues in TV Application Version 2
- If a new controller is introduced to the product, the reset feature code must be updated.
- If the number of controllers grows significantly, maintaining references to all controllers could become problematic.
- The reset feature code is tightly coupled with the controller classes, as it relies on their methods to get and set default values.
- The ResetFunctionV2 class can access other methods of the Controller class (such as adjust), which is undesirable.
At the same time, you hear from your boss that you might need to add a feature where each controller, upon startup, checks for the latest driver version from the company’s hosted driver repository via the internet.
You start realizing that this new feature closely resembles the reset functionality, and the issues in Application V2 will multiply if you don’t refactor your code.
You start considering inheritance to leverage OOP's polymorphic capabilities and introduce a new abstract class, ControllerV3, which:
- Declares the signatures for the get and set methods.
- Contains the implementation of the adjust method, which was previously duplicated across all controllers.
- Declares the setDefault method to facilitate the reset feature using polymorphism.
With these improvements, version 3 of your TV application is now ready.
Application Version 3
import java.util.ArrayList;
import java.util.List;
import java.util.Scanner;
abstract class ControllerV3 {
abstract void set(int value);
abstract int get();
void adjust(int value) {
int temp = this.get();
if(((value > 0) && (temp >= 100)) || ((value < 0) && (temp <= 0))) {
System.out.println("Can not adjust any further");
return;
}
this.set(temp + value);
}
abstract void setDefault();
}
class VolumeControllerV3 extends ControllerV3 {
private int defaultValue = 25;
private int value;
public void setDefault() {
set(defaultValue);
}
int get() {
return value;
}
void set(int value) {
System.out.println("Old value of VolumeController \t"+this.value);
this.value = value;
System.out.println("New value of VolumeController \t"+this.value);
}
}
class BrightnessControllerV3 extends ControllerV3 {
private int defaultValue = 50;
private int value;
public void setDefault() {
set(defaultValue);
}
int get() {
return value;
}
void set(int value) {
System.out.println("Old value of BrightnessController \t"+this.value);
this.value = value;
System.out.println("New value of BrightnessController \t"+this.value);
}
}
class ColourControllerV3 extends ControllerV3 {
private int defaultValue = 40;
private int value;
public void setDefault() {
set(defaultValue);
}
int get() {
return value;
}
void set(int value) {
System.out.println("Old value of ColourController \t"+this.value);
this.value = value;
System.out.println("New value of ColourController \t"+this.value);
}
}
class ResetFunctionV3 {
private List<ControllerV3> controllers = null;
ResetFunctionV3(List<ControllerV3> controllers) {
this.controllers = controllers;
}
void onReset() {
for (ControllerV3 controllerV3 :this.controllers) {
controllerV3.setDefault();
}
}
}
/*
* so on
* There can be n number of controllers
*
* */
public class TvApplicationV3 {
public static void main(String[] args) {
VolumeControllerV3 volumeControllerV3 = new VolumeControllerV3();
BrightnessControllerV3 brightnessControllerV3 = new BrightnessControllerV3();
ColourControllerV3 colourControllerV3 = new ColourControllerV3();
List<ControllerV3> controllerV3s = new ArrayList<>();
controllerV3s.add(volumeControllerV3);
controllerV3s.add(brightnessControllerV3);
controllerV3s.add(colourControllerV3);
ResetFunctionV3 resetFunctionV3 = new ResetFunctionV3(controllerV3s);
OUTER: while(true) {
Scanner sc=new Scanner(System.in);
System.out.println(" Enter your option \n Press 1 to increase volume \n Press 2 to decrease volume");
System.out.println(" Press 3 to increase brightness \n Press 4 to decrease brightness");
System.out.println(" Press 5 to increase color \n Press 6 to decrease color");
System.out.println(" Press 7 to reset TV \n Press any other Button to shutdown");
int button = sc.nextInt();
switch (button) {
case 1: {
volumeControllerV3.adjust(5);
break;
}
case 2: {
volumeControllerV3.adjust(-5);
break;
}
case 3: {
brightnessControllerV3.adjust(5);
break;
}
case 4: {
brightnessControllerV3.adjust(-5);
break;
}
case 5: {
colourControllerV3.adjust(5);
break;
}
case 6: {
colourControllerV3.adjust(-5);
break;
}
case 7: {
resetFunctionV3.onReset();
break;
}
default:
System.out.println("Shutting down...........");
break OUTER;
}
}
}
}
Although most of the issues listed in the issue list for V2 have been addressed, one remains unresolved.
Issues in TV Application Version 3
- The reset feature class (ResetFunctionV3) can access other methods of the Controller class, such as adjust, which is undesirable.
Once again, you consider solving this problem, especially since you now need to implement another feature driver-updates at startup. If left unresolved, the issue will persist in future features implementation as well.
So you divide the contract defined in abstract class and write 2 interfaces for
- Reset feature.
- Driver Update.
And have your 1st concrete class implement them as below
Application Version 4
import java.util.ArrayList;
import java.util.List;
import java.util.Scanner;
interface OnReset {
void setDefault();
}
interface OnStart {
void checkForDriverUpdate();
}
abstract class ControllerV4 implements OnReset,OnStart {
abstract void set(int value);
abstract int get();
void adjust(int value) {
int temp = this.get();
if(((value > 0) && (temp >= 100)) || ((value < 0) && (temp <= 0))) {
System.out.println("Can not adjust any further");
return;
}
this.set(temp + value);
}
}
class VolumeControllerV4 extends ControllerV4 {
private int defaultValue = 25;
private int value;
@Override
int get() {
return value;
}
void set(int value) {
System.out.println("Old value of VolumeController \t"+this.value);
this.value = value;
System.out.println("New value of VolumeController \t"+this.value);
}
@Override
public void setDefault() {
set(defaultValue);
}
@Override
public void checkForDriverUpdate() {
System.out.println("Checking driver update for VolumeController .... Done");
}
}
class BrightnessControllerV4 extends ControllerV4 {
private int defaultValue = 50;
private int value;
@Override
int get() {
return value;
}
@Override
void set(int value) {
System.out.println("Old value of BrightnessController \t"+this.value);
this.value = value;
System.out.println("New value of BrightnessController \t"+this.value);
}
@Override
public void setDefault() {
set(defaultValue);
}
@Override
public void checkForDriverUpdate() {
System.out.println("Checking driver update for BrightnessController .... Done");
}
}
class ColourControllerV4 extends ControllerV4 {
private int defaultValue = 40;
private int value;
@Override
int get() {
return value;
}
void set(int value) {
System.out.println("Old value of ColourController \t"+this.value);
this.value = value;
System.out.println("New value of ColourController \t"+this.value);
}
@Override
public void setDefault() {
set(defaultValue);
}
@Override
public void checkForDriverUpdate() {
System.out.println("Checking driver update for ColourController .... Done");
}
}
class ResetFunctionV4 {
private List<OnReset> controllers = null;
ResetFunctionV4(List<OnReset> controllers) {
this.controllers = controllers;
}
void onReset() {
for (OnReset onreset :this.controllers) {
onreset.setDefault();
}
}
}
class InitializeDeviceV4 {
private List<OnStart> controllers = null;
InitializeDeviceV4(List<OnStart> controllers) {
this.controllers = controllers;
}
void initialize() {
for (OnStart onStart :this.controllers) {
onStart.checkForDriverUpdate();
}
}
}
/*
* so on
* There can be n number of controllers
*
* */
public class TvApplicationV4 {
public static void main(String[] args) {
VolumeControllerV4 volumeControllerV4 = new VolumeControllerV4();
BrightnessControllerV4 brightnessControllerV4 = new BrightnessControllerV4();
ColourControllerV4 colourControllerV4 = new ColourControllerV4();
List<ControllerV4> controllerV4s = new ArrayList<>();
controllerV4s.add(brightnessControllerV4);
controllerV4s.add(volumeControllerV4);
controllerV4s.add(colourControllerV4);
List<OnStart> controllersToInitialize = new ArrayList<>();
controllersToInitialize.addAll(controllerV4s);
InitializeDeviceV4 initializeDeviceV4 = new InitializeDeviceV4(controllersToInitialize);
initializeDeviceV4.initialize();
List<OnReset> controllersToReset = new ArrayList<>();
controllersToReset.addAll(controllerV4s);
ResetFunctionV4 resetFunctionV4 = new ResetFunctionV4(controllersToReset);
OUTER: while(true) {
Scanner sc=new Scanner(System.in);
System.out.println(" Enter your option \n Press 1 to increase volume \n Press 2 to decrease volume");
System.out.println(" Press 3 to increase brightness \n Press 4 to decrease brightness");
System.out.println(" Press 5 to increase color \n Press 6 to decrease color");
System.out.println(" Press 7 to reset TV \n Press any other Button to shutdown");
int button = sc.nextInt();
switch (button) {
case 1: {
volumeControllerV4.adjust(5);
break;
}
case 2: {
volumeControllerV4.adjust(-5);
break;
}
case 3: {
brightnessControllerV4.adjust(5);
break;
}
case 4: {
brightnessControllerV4.adjust(-5);
break;
}
case 5: {
colourControllerV4.adjust(5);
break;
}
case 6: {
colourControllerV4.adjust(-5);
break;
}
case 7: {
resetFunctionV4.onReset();
break;
}
default:
System.out.println("Shutting down...........");
break OUTER;
}
}
}
}
Now that all the issues you faced have been addressed, you realize that using inheritance and polymorphism allows you to:
- Keep various parts of the application loosely coupled:- The Reset and Driver Update feature components don’t need to be aware of the actual controller classes (Volume, Brightness, and Colour). Any class implementing OnReset or OnStart will be compatible with the Reset and Driver Update feature components, respectively.
- Simplify application enhancement:- Adding new controllers no longer impacts the Reset or Driver Update feature components, making it much easier to introduce new ones.
- Maintain a layer of abstraction:- The Reset feature interacts only with the setDefault method of controllers, while the Driver Update feature interacts only with the checkForDriverUpdate method of controllers.
I hope this helps :-)