Liminal Horror: Vampire Drift
(Unofficial Kit)
Vampire Girlfriend
Vampire Players
- You start the game mid vampire, like 50% done.
- Roll 2d6 HP.
- Your CTRL starts at 1 until you feed.
- Lose 1 STR per day until you feed.
- Irritated by the sun (1d6 dmg/turn).
- Grow fangs at will.
- Can sense despair.
- Crit dmg to enemies triggers ‘spraying blood’. It’s on the website.
- Gain no powers until killing a human and drinking their blood. STR returns and CTRL rises 1 per day. Gain all undead traits and vampire weaknesses.
- Vampires must feed to regain lost STR.
- Vampires can ease a party member’s stress with a successful CTRL save.
- roll for vampire bullshit
- Critter call - Whistle up some alley dogs or sewer rats. They gnaw whatever. Vanish when the noise stops.
- Smoke out - Go foggy. Re-form wherever.
- Eye fuck - They obey simple shit for a minute.
- Yeet fools - +4 STR.
- Speedy Gonzales - +4 DEX, move first-ish.
- Suck Dry - Pin ’em, drain ’em, heal big (like 2d6 with a temp overflow or whatever).
- roll for vampire bullshit (derogatory)
- Running water? - Hard stop.
- Cross panic - Holy crap freaks you out. Flee or stunned.
- Count freak - Add ’em up. Tiles, hairs, whatever. Turn’s gone.
- Doorman - They gotta say “come in.” Stoops and open doors don’t count for shit.
- Dirt debt - Must crash in a pile of your old block’s dirt.
- Stink tax - Garlic. Onions. Leeks. Anything that smells like grandma’s fridge burns.
I Never Promised You a Rose Garden
Claire Danes
Continues the biblical tradition of cutting people’s hair to control them, as a demon guided Delilah did to Samson, as does Claire, cutting the hair of politicians, their wives, etc.
Abillities
Demonic blood, advantage to saves against poison, mental control, etc, threats their demonic predecessor would be inpervious to.
Sixth Sense towards danger, hostility, and trauma, but it’s not always interpretted correctly.
The stigmata, an eye ball that took foorm in a bat-shaped bald spot on the back of her head, which she keeps hidden.
Advantage over all supernatural, occult, and psychic ability rolls.
Can locate anyone whose hair she has cut and collected.
Resistant to exorcism or summong ritualz but experience agony when her true name is uttered.
When Claire knows a holy symbol of any faith is nearby and can see it, she rolls with disadvantage; failure disorients her.
Scissor the Spirit: The target’s life deteriorates gradually over the next 24 hours. Their sanity and social bonds erode: jobs vanish, trust fades, friendships sour, and exposed secrets shame.