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The Aerusan Dragon and Kurzen Subspecies - Bluekite
Title can't be empty.
Title can't be empty.
And here we go! The ref is finally uploaded! Theres two versions for those of you just wanting to look at sext bits, so be sure to click the link below.
NSFW Version - https://www.sofurry.com/view/1089241
:ICONBluekite: did an amazing job on this picture. I had wanted to get a species ref for awhile, and combined with the ref I have coming I think it will be highly representative of Aerusan and Kurzen! So why am I making this? Well it was not till awhile ago that a few people requested if they could make their own Aerusans, and I actually did not have much to offer them on what they were aside from pictures..
Combined with the fact that I have had Aerusan and Kurzen originally planned as playable dragons in my game, it makes sense to get them out there! So everything you read and see here is acceptable for making your own spiky durg, and feel free to ask questions if you need help!
Art by :ICONBluekite:
Aerusan and Kurzen Species belong to :ICONSaybin~Iacere:
Do not Repost
MASSIVE WALL OF TEXT BELOW!!!!
-------
[B][U][I]The Aerusan Dragon and Kurzen Subspecies[/B][/U][/I]
[B][U]Intro[/B][/U]
Aerusan dragons and their similar looking Kurzen sub species are a race of inter-dimensional beings that entered our reality some several thousand years before recorded time. Large, imposing and similarity shaped to dragons of old tale, these creatures came to fit the very role of the stories they often stood in, and it is now know that many old fables and stories were actually referencing Aerusan and Kurzen sightings, conflicts and encounters. The following data entry details their biology, abilities, society, reproductive and personality traits that the UEG has documented since their integration into society.
[B][U]Biology and Appearance[/B][/U]
Aerusan are large feral creatures, generally around an average of 40 to 50 feet long from about to tailtip, and about 9 to 12 feet at the shoulder. Wings spans tend to fluctuate depending on geographical regions, but spans up to 80-90 feet have been recorded. As for appearance, Aerusan and Kurzen are incredibly similar - save for size. They are characterized by a large triangular head, round pupils staring out from under a large bone plate covering the top of every dragon. This bone plate often splays off into many different horns, usually ranging from one to five, though more have been recorded on rare occasions. Left ungroomed/untrimmed these horns can reach impressive lengths. Often such lengths compliment their sceather crests; long and pliable appendages that extend from their scalp. Combined with these flexible feather-like appendages and their crests, these dragons can communicate and express themselves with a wide variety of emotions and expressions. Covering the dragon are many scale-plates, covering mainly the back, forepaws, hindpaws and trailing along the sides of the dragon; usually finishing at the tail. Combined with retractable spines trailing from the neck to the tail, the plates and spines allow the dragon a great degree of protection. The hide of the dragon itself is very smooth, finely scaled, and while not as impervious as their scale plates, still affords some protection from the elements and hazards. These dragons commonly come in many different color patterns and it is rare to see two look exactly alike. Add on the recent advancements in cosmetic scale products and genetic splicing, and the dragon can change his/her appearance to whatever they desire. Spikes, frills and extra plating can all come in more/less variations depending on the geographical area the dragon was born in. Lastly, Aerusans are unique in that their front paws have opposable thumbs, along with four digits, vaguely resembling a human hand. This allows them dexterity in both their natural and morph forms.
It is important to note that the dragons commonly do not wear clothes, as they see little need unless climate demands, and most of their privates are generally hidden. However recent integration in society has prompted them to add some form of clothing. The Tasset, or Kilt seen on the Kurzen in the lower right corner of the visual reference is an excellent example. All of these garments are hand made by each dragon, often reflecting family, interests, and beliefs through complex symbols and geometric arrays. The Tasset is of big cultural importance to the Aerusan and Kurzen, and they are seldom seen without one.
[B][U]Personality[/B][/U]
Both species exhibit a myriad of of different personalities and beliefs, but generally Aerusans tend to to be bold, proud and often blunt; their every day lives often dealt with straight and to the point solutions and decisive actions. Aerusans tend to go out of their way to investigate and explore everything they can, often performing well as military and colonial scouts. Combined with their might it's not uncommon to see an Aerusan employed in construction, ship welding and other heavy duty jobs. Aerusans employed as such often save the companies that hire them several hundred thousand credits; which would have otherwise needed specialized heavy machinery. Those that are around them often feel empowered, confident and content; a side effect of their telepathic "Pack Mind" ability (See below).
Kurzen are rather energetic, full of curiosity, and tend to be very quick to action, sometimes for good or bad. Kurzen deal with problems and issues in a planned manner, approaching things step by step; dissecting every possible result and analyzing every outcome. This sharp contrast to Aerusans tends to have Kurzen placed in technical positions. Shipbuilders, mechanics, quartermasters, splicers and coders. If it's a technical job, it's highly likely a Kurzen will pursue it. Their curious and inquisitive nature also tends to get them in trouble more often then Aerusans, with some viewing Kurzen as nothing but shifty thieves. They too have the ability for “Pack Mind Telepathy”, and those around Kurzen often feel alert, cheerful and energetic.
Both species share most other traits. Views tend to be highly open and accepting, both species often delving into the challenge of learning a new skill, or doing their best to understand an outsider's cultural traditions. Aerusan and Kurzen society often has an honor system hidden deep among them, and it is often considered rude and shameful to not take the time to gain a better understanding of something. That side, the dragons are noted to “challenge” each other if said mutual understanding is not achieved. In the past it is known full on body contact and a fight to the death may have resulted, but in respect for modern times most disagreements are met with aggressive language. This includes sceather flaring, aggressive tail flicking and sometimes even vocal roaring. It should be noted that the Draconic government saves the “Right of Challenge” for the most dire and extreme cases. Two dragons, with the councils permission, may fight out their differences in a duel, and baring death can and has resulted in severe injury to both parties. This is the sole reason this old method is not practiced anymore, as in most cases the injuries sustained did not validate the issues brought up.
In regards to disagreements with non dragons, a challenge will never be seen, as it is illegal under the UEG Unification Act for a member of the Draconic species to challenge a human or humanoid in pyshical form. Disagreements must be handled traditionally and without bloodshed.
[B][U]Society[/B][/U]
Aerusan and Kurzen operate similarly when it comes to government and life. Short of the Elder Council of Seven, each Aerusan and Kurzen are treated equally within the eyes of the law and regarding rights; adopting a society similar to the one with the humans and other species they inhabit this universe with. Prior to them adopting said views, it is unknown largely how they governed themselves. Ancient and old records suggested a much more nomadic and tribal mindset, with established “leaders” of each pack. It was estimated that this form of hierarchy was abandoned after the they joined life alongside us, yet some form of it still lingers. The Council of Seven represent the 7 major factions of the Aerusan and Kurzen Collective body, and sees about their daily needs and issues within the oligarchy; however each leader still only has as much power as their peers, and the citizens may speak or add their voices to the decisions of the few in a challenge if they so wish. This may even extend to the previously mentioned “Right of Challenge”, but more often then not is not required. The Council usually has several decades worth of experience and learning over their younger citizens, and often talk out confrontations; not to mention Elders are often far more physically able then younger dragons to begin with.
As far as integration into UEG society, the Draconic members of society have the same rights and freedoms as we do. Aerusan and Kurzen citizens can now freely vote for their human representatives in the UEG, acquire healthcare, etc. With the UEG Unification Act, it is expected to have our Draconic friends fully absorbed within the next 10 years; and baring the councils wish to remain separate for cultural reasons both species will soon govern and look after one another.
[B][U]Powers and Abilities[/B][/U]
Being close to the mythical dragons of lore, Aerusan and Kurzen very closely remember the flying, fire-breathing terrors in tales of old. Although, in our modern society, t is highly suggested not to bring up said stories around them! As with traditional views on dragons, most Aerusans and some Kurzen are all capable of fire breath. Some talented individuals can even conjure up ice or electrical streams as well. What truly sets them apart from dragons of old is their own innate powers. Every Aerusan and Kurzen is unique, rarely any two having the same power or more; with the exception of the Elders (Explained below). Said powers can be telekinesis, illusions, magnetic field manipulation and more! Each Dragon starts to gain control and awareness of their unique ability around age 2 to 3, and from that point often spends the rest of their life honing their skill. Others, with enough practice and dedication can “learn” additional powers, but this is often a difficult and lengthy process; and not often seen outside of Elders, military personnel and gifted individuals. Other dragons may choose to perfect their one gift, such as Soul Healers, whose unique power of regeneration and healing not only extends to the body, but controversially to the mind and psyche, “soul”, as well. With such dire matters at hand its not hard to see why some choose to perfect their craft.
Each dragon often tends to seek work or employment that will augment their abilities. Soul Healers tend to make fantastic Doctors and Surgeons, with the added bonus of being psychological and spiritual professionals as well. Those gifted in telekinetic powers or matter manipulation might be found in shipyards or labor positions. Or perhaps a Kurzen or Aerusan with the gift of foresight might be found as a Air Traffic Controller for one of the many busy ship hubs; each dragon seeing a potential accident and solution several seconds or maybe minutes in advance!
The second ability is often the most noticeable and unique to Aerusans, yet hard to explain with current science. One might wonder how a 50 foot long dragon might operate in a field hospital, or on a human much smaller then itself. Each dragon has evolved a unique ability to solve this, and currently UEG scientists call it “Morph Form”. Aerusans are to “shrink” down to a humanoid or anthropomorphic form. While not quite understood, the Aersuan changes his/her physical structure, changing and shrinking down to a shape similar to a Kurzen. This allows them much greater mobility and utility in human and non-Aerusan friendly environments. In this form it should also be noted that the Aerusan retains all strength and stamina were he/she unmorphed. This is especially useful in labor and shipbuilding applications were high strength is required but needed in confined spaces. An Aerusan that is below-average strength in feral form is still several times stronger then a human when they are in morph, and often on par with Exo-Suits. This is a double edged sword however, as a Aerusan who has had little practice can easily crush bone, pulverize wood and rend metal if they are not accustomed to Morph. This same “problem” was used to great advantage in the Human-Draconic War. An Aerusan in Morph, and with Ad-Hoc body armor was absolutely lethal in close quarters, and the Aerusan commanders near the end of the war ended up pushing their soldiers to grab mounted machine guns from UEG vehicles and the like, fielding them with ease and power similar to a UEG soldier in a Exo-Suit or Power Armor. It is fortunate that the War ended before desperate actions were taken.
The Morph form is one of the Aerusans greatest strengths, often considered by many more so than each dragons unique “power” if just for it's utility alone. It is known there is a catch to the Morph Form, however. While the dragon retains all physical ability and shape in morph, he/she can only maintain the Morph as long as they are concentrating on it. While it is described by Aerusan as little effort as holding ones breath or the like; it still requires some conscious effort on the users part. There are several cases where a Aerusan has been knocked unconscious, fallen asleep, or became intoxicated and rapidly “Un-Morphed” in the vicinity of others. This has resulted in destroyed homes/ injured dragons and humans for both parties and even death. The most famous case you are likely aware of is Ares 7. Ares 7 had the first Aerusan Astronaut, equipped with specialized suit and survival systems. Unfortunately during ascent through the Earths atmosphere the spacecraft listed and entered a high-g turn before the emergency escaped pod activated. The crew likely would have survived, but the turn combined with the now tumbling pod caused the dragon to G-Lock, and her loss of consciousness resulted in her Un-morph. The resulting disintegration killed all 5 crew members. The latest in scientific advances however has curbed this potential nature of Morph form. Several pharmaceutical companies (some of them Aerusan-run) have since formulated several over the counter implants and drugs that allow an Aerusan to maintain Morph while unconscious. You can search this up in further detail on your Mobi-Glass.
The final “Ability” of the Aerusan and Kurzen has already been mentioned; The “Pack Mind”. All dragons are telepathic as far as we know, able to communicate and share with each other over great distances using telepathy. While this species telepathy is universal, the greatest connection or “Bond” forms best with the “Pack Mind”. This bond is still poorly understood by modern science, but can best be said to form with those the dragon works well with/loves and or cares for. Similar to dragon riders of lore the dragon forms a bond with one or several other members of its species, and this stronger connection is noted to also convey thought, feeling and emotion. What makes the pack mind unique is it extends to us humans fairly easily as well. It is now common to see or meet people in every day life who have bonded with a member of the draconic species, and such formed close working or even personal relationship with their dragon/dragons. While their seems to be no set amount of members in a pack, the smallest is 2, with the average being 3-4. The record for largest Pack Mind however is 32, belonging to the Aerusan Thunderwing Tumbleball team, consisting of all dragon members!
Aside from forming a deep personal bond with their dragon(s), a human might also undergo several pathological changes as well as physical. Enhanced speed, strength and reflexes are common, the human often passing into “super-human” feats of physiology. Stronger bones, greater cognition and the like are all features sought after, yet still misunderstood. We do not yet know why, or HOW this happens, but it is believed the Bond influences all in the Pack Mind to “adapt”. We know the dragons telepathy at a very low level can influence our genetic makeup and structure, and to some degree our DNA. It it hypothesized that their gestalt consciousness “rewrites” any “weaker” members genetic makeup to ensure the entire pack is fit and strong. This area of science is still under investigation.
Lastly, it is now at least commonly known or beginning to be seen to be socially acceptable for human-dragon relationships to be seen as valid. The Pack Mind is powerful, often forming a bond similarly seen in twins or lovers, and it is now socially normal for humans who have bonded with their draconic brethren to forfeit marriage and other relationships, as the Pack Mind often causes complications in a traditional relationship. It should be noted that some individuals have successfully married and maintained a Pack Mind with their draconic partners, and sometimes each partner with a separate Pack Mind!
[B][U]Mating and Reproduction[/B][/U]
Likely argued to be the sole reason that humanity won the Human-Draconic War, aside from our technology, was the slow reproductive rate of Aerusan/Kurzen. The dragons are of a therapsid/mammalian hybrid breed. Each female gives live birth and has often 1-2 welps. Gestation time is a long 11-12 months, and combined with their initially lower population number and gestation time, the dragons were losing more members than bringing into life. However, now that we are in peace time, Aerusan and Kurzen couples are actually legally encouraged to breed and mate, with subsidies and monetary support being offered in the way of healthcare and schooling for the younger welps as they come of age. Aerusan and Kurzen also fortunately have no seen “rut” or breeding season, mating at any time similarly to us, though it has been noted that female members of the species can enter heat if having gone on a long duration without mating. This is likely a recent adaptation of their gestalt pack mind, as their lower population numbers have only just begun to recover from the War.
Physically male members have a prehensile phallus, which is often hidden in their genital slit. When aroused the prehensile member protrudes, along with their testes which descend from the scrotal region. The above mentioned prehensile ability is thought to be a evolutionary adaptation, when the dragons older ancestors would often mate mid-air and court each other with acrobatic dances and feats. The female is fairly standard mammalian wise, with a vaginal slit that everts slightly and opens to receive the male when aroused, with four teats providing breast milk to welps once the welps are born. This breast feeding stage only lasts until the dragons infant teeth emerge after 4-5 months, at which point they switch to solid meals.
Socially Aerusan and Kurzen are seen as Pansexual, a their unique Pack Mind traits can commonly be seen influencing their relationships with humans and other species; as well as with each other. While they may breed to reproduce, homosexual and heterosexual mating for pleasure is commonly reported, as sex is often seen as a social bonding experience by them. At first seen as taboo shunned, it is now more widely known that the dragons are not choosy when frisky, and there are now many flourishing red light districts that take advantage of clients seeking more adventurous times with a dragon; Haven being one of the most notorious tropical tourist getaways for adult entertainment.
[B][U]In Closing[/B][/U]
Aerusan and Kurzen are fascinating creatures. Since their introduction to society, human life spans have tripled, jobs that would have never existed are otherwise flourishing and our species co-exsisting with theirs. While there are still the terrors of the insurrectionists and the perils our colonialism, many experts are beginning to wonder if we are approaching a Golden Age. Time will tell, but for now many can agree that the end of hostilities between us and them, and our subsequent build up for each other has left us better then we were before. Go forth with our draconic brethren to the stars! The UEG and Draconis Combine is counting on you for a better future for tomorrow!
NSFW Version - https://www.sofurry.com/view/1089241
:ICONBluekite: did an amazing job on this picture. I had wanted to get a species ref for awhile, and combined with the ref I have coming I think it will be highly representative of Aerusan and Kurzen! So why am I making this? Well it was not till awhile ago that a few people requested if they could make their own Aerusans, and I actually did not have much to offer them on what they were aside from pictures..
Combined with the fact that I have had Aerusan and Kurzen originally planned as playable dragons in my game, it makes sense to get them out there! So everything you read and see here is acceptable for making your own spiky durg, and feel free to ask questions if you need help!
Art by :ICONBluekite:
Aerusan and Kurzen Species belong to :ICONSaybin~Iacere:
Do not Repost
MASSIVE WALL OF TEXT BELOW!!!!
-------
[B][U][I]The Aerusan Dragon and Kurzen Subspecies[/B][/U][/I]
[B][U]Intro[/B][/U]
Aerusan dragons and their similar looking Kurzen sub species are a race of inter-dimensional beings that entered our reality some several thousand years before recorded time. Large, imposing and similarity shaped to dragons of old tale, these creatures came to fit the very role of the stories they often stood in, and it is now know that many old fables and stories were actually referencing Aerusan and Kurzen sightings, conflicts and encounters. The following data entry details their biology, abilities, society, reproductive and personality traits that the UEG has documented since their integration into society.
[B][U]Biology and Appearance[/B][/U]
Aerusan are large feral creatures, generally around an average of 40 to 50 feet long from about to tailtip, and about 9 to 12 feet at the shoulder. Wings spans tend to fluctuate depending on geographical regions, but spans up to 80-90 feet have been recorded. As for appearance, Aerusan and Kurzen are incredibly similar - save for size. They are characterized by a large triangular head, round pupils staring out from under a large bone plate covering the top of every dragon. This bone plate often splays off into many different horns, usually ranging from one to five, though more have been recorded on rare occasions. Left ungroomed/untrimmed these horns can reach impressive lengths. Often such lengths compliment their sceather crests; long and pliable appendages that extend from their scalp. Combined with these flexible feather-like appendages and their crests, these dragons can communicate and express themselves with a wide variety of emotions and expressions. Covering the dragon are many scale-plates, covering mainly the back, forepaws, hindpaws and trailing along the sides of the dragon; usually finishing at the tail. Combined with retractable spines trailing from the neck to the tail, the plates and spines allow the dragon a great degree of protection. The hide of the dragon itself is very smooth, finely scaled, and while not as impervious as their scale plates, still affords some protection from the elements and hazards. These dragons commonly come in many different color patterns and it is rare to see two look exactly alike. Add on the recent advancements in cosmetic scale products and genetic splicing, and the dragon can change his/her appearance to whatever they desire. Spikes, frills and extra plating can all come in more/less variations depending on the geographical area the dragon was born in. Lastly, Aerusans are unique in that their front paws have opposable thumbs, along with four digits, vaguely resembling a human hand. This allows them dexterity in both their natural and morph forms.
It is important to note that the dragons commonly do not wear clothes, as they see little need unless climate demands, and most of their privates are generally hidden. However recent integration in society has prompted them to add some form of clothing. The Tasset, or Kilt seen on the Kurzen in the lower right corner of the visual reference is an excellent example. All of these garments are hand made by each dragon, often reflecting family, interests, and beliefs through complex symbols and geometric arrays. The Tasset is of big cultural importance to the Aerusan and Kurzen, and they are seldom seen without one.
[B][U]Personality[/B][/U]
Both species exhibit a myriad of of different personalities and beliefs, but generally Aerusans tend to to be bold, proud and often blunt; their every day lives often dealt with straight and to the point solutions and decisive actions. Aerusans tend to go out of their way to investigate and explore everything they can, often performing well as military and colonial scouts. Combined with their might it's not uncommon to see an Aerusan employed in construction, ship welding and other heavy duty jobs. Aerusans employed as such often save the companies that hire them several hundred thousand credits; which would have otherwise needed specialized heavy machinery. Those that are around them often feel empowered, confident and content; a side effect of their telepathic "Pack Mind" ability (See below).
Kurzen are rather energetic, full of curiosity, and tend to be very quick to action, sometimes for good or bad. Kurzen deal with problems and issues in a planned manner, approaching things step by step; dissecting every possible result and analyzing every outcome. This sharp contrast to Aerusans tends to have Kurzen placed in technical positions. Shipbuilders, mechanics, quartermasters, splicers and coders. If it's a technical job, it's highly likely a Kurzen will pursue it. Their curious and inquisitive nature also tends to get them in trouble more often then Aerusans, with some viewing Kurzen as nothing but shifty thieves. They too have the ability for “Pack Mind Telepathy”, and those around Kurzen often feel alert, cheerful and energetic.
Both species share most other traits. Views tend to be highly open and accepting, both species often delving into the challenge of learning a new skill, or doing their best to understand an outsider's cultural traditions. Aerusan and Kurzen society often has an honor system hidden deep among them, and it is often considered rude and shameful to not take the time to gain a better understanding of something. That side, the dragons are noted to “challenge” each other if said mutual understanding is not achieved. In the past it is known full on body contact and a fight to the death may have resulted, but in respect for modern times most disagreements are met with aggressive language. This includes sceather flaring, aggressive tail flicking and sometimes even vocal roaring. It should be noted that the Draconic government saves the “Right of Challenge” for the most dire and extreme cases. Two dragons, with the councils permission, may fight out their differences in a duel, and baring death can and has resulted in severe injury to both parties. This is the sole reason this old method is not practiced anymore, as in most cases the injuries sustained did not validate the issues brought up.
In regards to disagreements with non dragons, a challenge will never be seen, as it is illegal under the UEG Unification Act for a member of the Draconic species to challenge a human or humanoid in pyshical form. Disagreements must be handled traditionally and without bloodshed.
[B][U]Society[/B][/U]
Aerusan and Kurzen operate similarly when it comes to government and life. Short of the Elder Council of Seven, each Aerusan and Kurzen are treated equally within the eyes of the law and regarding rights; adopting a society similar to the one with the humans and other species they inhabit this universe with. Prior to them adopting said views, it is unknown largely how they governed themselves. Ancient and old records suggested a much more nomadic and tribal mindset, with established “leaders” of each pack. It was estimated that this form of hierarchy was abandoned after the they joined life alongside us, yet some form of it still lingers. The Council of Seven represent the 7 major factions of the Aerusan and Kurzen Collective body, and sees about their daily needs and issues within the oligarchy; however each leader still only has as much power as their peers, and the citizens may speak or add their voices to the decisions of the few in a challenge if they so wish. This may even extend to the previously mentioned “Right of Challenge”, but more often then not is not required. The Council usually has several decades worth of experience and learning over their younger citizens, and often talk out confrontations; not to mention Elders are often far more physically able then younger dragons to begin with.
As far as integration into UEG society, the Draconic members of society have the same rights and freedoms as we do. Aerusan and Kurzen citizens can now freely vote for their human representatives in the UEG, acquire healthcare, etc. With the UEG Unification Act, it is expected to have our Draconic friends fully absorbed within the next 10 years; and baring the councils wish to remain separate for cultural reasons both species will soon govern and look after one another.
[B][U]Powers and Abilities[/B][/U]
Being close to the mythical dragons of lore, Aerusan and Kurzen very closely remember the flying, fire-breathing terrors in tales of old. Although, in our modern society, t is highly suggested not to bring up said stories around them! As with traditional views on dragons, most Aerusans and some Kurzen are all capable of fire breath. Some talented individuals can even conjure up ice or electrical streams as well. What truly sets them apart from dragons of old is their own innate powers. Every Aerusan and Kurzen is unique, rarely any two having the same power or more; with the exception of the Elders (Explained below). Said powers can be telekinesis, illusions, magnetic field manipulation and more! Each Dragon starts to gain control and awareness of their unique ability around age 2 to 3, and from that point often spends the rest of their life honing their skill. Others, with enough practice and dedication can “learn” additional powers, but this is often a difficult and lengthy process; and not often seen outside of Elders, military personnel and gifted individuals. Other dragons may choose to perfect their one gift, such as Soul Healers, whose unique power of regeneration and healing not only extends to the body, but controversially to the mind and psyche, “soul”, as well. With such dire matters at hand its not hard to see why some choose to perfect their craft.
Each dragon often tends to seek work or employment that will augment their abilities. Soul Healers tend to make fantastic Doctors and Surgeons, with the added bonus of being psychological and spiritual professionals as well. Those gifted in telekinetic powers or matter manipulation might be found in shipyards or labor positions. Or perhaps a Kurzen or Aerusan with the gift of foresight might be found as a Air Traffic Controller for one of the many busy ship hubs; each dragon seeing a potential accident and solution several seconds or maybe minutes in advance!
The second ability is often the most noticeable and unique to Aerusans, yet hard to explain with current science. One might wonder how a 50 foot long dragon might operate in a field hospital, or on a human much smaller then itself. Each dragon has evolved a unique ability to solve this, and currently UEG scientists call it “Morph Form”. Aerusans are to “shrink” down to a humanoid or anthropomorphic form. While not quite understood, the Aersuan changes his/her physical structure, changing and shrinking down to a shape similar to a Kurzen. This allows them much greater mobility and utility in human and non-Aerusan friendly environments. In this form it should also be noted that the Aerusan retains all strength and stamina were he/she unmorphed. This is especially useful in labor and shipbuilding applications were high strength is required but needed in confined spaces. An Aerusan that is below-average strength in feral form is still several times stronger then a human when they are in morph, and often on par with Exo-Suits. This is a double edged sword however, as a Aerusan who has had little practice can easily crush bone, pulverize wood and rend metal if they are not accustomed to Morph. This same “problem” was used to great advantage in the Human-Draconic War. An Aerusan in Morph, and with Ad-Hoc body armor was absolutely lethal in close quarters, and the Aerusan commanders near the end of the war ended up pushing their soldiers to grab mounted machine guns from UEG vehicles and the like, fielding them with ease and power similar to a UEG soldier in a Exo-Suit or Power Armor. It is fortunate that the War ended before desperate actions were taken.
The Morph form is one of the Aerusans greatest strengths, often considered by many more so than each dragons unique “power” if just for it's utility alone. It is known there is a catch to the Morph Form, however. While the dragon retains all physical ability and shape in morph, he/she can only maintain the Morph as long as they are concentrating on it. While it is described by Aerusan as little effort as holding ones breath or the like; it still requires some conscious effort on the users part. There are several cases where a Aerusan has been knocked unconscious, fallen asleep, or became intoxicated and rapidly “Un-Morphed” in the vicinity of others. This has resulted in destroyed homes/ injured dragons and humans for both parties and even death. The most famous case you are likely aware of is Ares 7. Ares 7 had the first Aerusan Astronaut, equipped with specialized suit and survival systems. Unfortunately during ascent through the Earths atmosphere the spacecraft listed and entered a high-g turn before the emergency escaped pod activated. The crew likely would have survived, but the turn combined with the now tumbling pod caused the dragon to G-Lock, and her loss of consciousness resulted in her Un-morph. The resulting disintegration killed all 5 crew members. The latest in scientific advances however has curbed this potential nature of Morph form. Several pharmaceutical companies (some of them Aerusan-run) have since formulated several over the counter implants and drugs that allow an Aerusan to maintain Morph while unconscious. You can search this up in further detail on your Mobi-Glass.
The final “Ability” of the Aerusan and Kurzen has already been mentioned; The “Pack Mind”. All dragons are telepathic as far as we know, able to communicate and share with each other over great distances using telepathy. While this species telepathy is universal, the greatest connection or “Bond” forms best with the “Pack Mind”. This bond is still poorly understood by modern science, but can best be said to form with those the dragon works well with/loves and or cares for. Similar to dragon riders of lore the dragon forms a bond with one or several other members of its species, and this stronger connection is noted to also convey thought, feeling and emotion. What makes the pack mind unique is it extends to us humans fairly easily as well. It is now common to see or meet people in every day life who have bonded with a member of the draconic species, and such formed close working or even personal relationship with their dragon/dragons. While their seems to be no set amount of members in a pack, the smallest is 2, with the average being 3-4. The record for largest Pack Mind however is 32, belonging to the Aerusan Thunderwing Tumbleball team, consisting of all dragon members!
Aside from forming a deep personal bond with their dragon(s), a human might also undergo several pathological changes as well as physical. Enhanced speed, strength and reflexes are common, the human often passing into “super-human” feats of physiology. Stronger bones, greater cognition and the like are all features sought after, yet still misunderstood. We do not yet know why, or HOW this happens, but it is believed the Bond influences all in the Pack Mind to “adapt”. We know the dragons telepathy at a very low level can influence our genetic makeup and structure, and to some degree our DNA. It it hypothesized that their gestalt consciousness “rewrites” any “weaker” members genetic makeup to ensure the entire pack is fit and strong. This area of science is still under investigation.
Lastly, it is now at least commonly known or beginning to be seen to be socially acceptable for human-dragon relationships to be seen as valid. The Pack Mind is powerful, often forming a bond similarly seen in twins or lovers, and it is now socially normal for humans who have bonded with their draconic brethren to forfeit marriage and other relationships, as the Pack Mind often causes complications in a traditional relationship. It should be noted that some individuals have successfully married and maintained a Pack Mind with their draconic partners, and sometimes each partner with a separate Pack Mind!
[B][U]Mating and Reproduction[/B][/U]
Likely argued to be the sole reason that humanity won the Human-Draconic War, aside from our technology, was the slow reproductive rate of Aerusan/Kurzen. The dragons are of a therapsid/mammalian hybrid breed. Each female gives live birth and has often 1-2 welps. Gestation time is a long 11-12 months, and combined with their initially lower population number and gestation time, the dragons were losing more members than bringing into life. However, now that we are in peace time, Aerusan and Kurzen couples are actually legally encouraged to breed and mate, with subsidies and monetary support being offered in the way of healthcare and schooling for the younger welps as they come of age. Aerusan and Kurzen also fortunately have no seen “rut” or breeding season, mating at any time similarly to us, though it has been noted that female members of the species can enter heat if having gone on a long duration without mating. This is likely a recent adaptation of their gestalt pack mind, as their lower population numbers have only just begun to recover from the War.
Physically male members have a prehensile phallus, which is often hidden in their genital slit. When aroused the prehensile member protrudes, along with their testes which descend from the scrotal region. The above mentioned prehensile ability is thought to be a evolutionary adaptation, when the dragons older ancestors would often mate mid-air and court each other with acrobatic dances and feats. The female is fairly standard mammalian wise, with a vaginal slit that everts slightly and opens to receive the male when aroused, with four teats providing breast milk to welps once the welps are born. This breast feeding stage only lasts until the dragons infant teeth emerge after 4-5 months, at which point they switch to solid meals.
Socially Aerusan and Kurzen are seen as Pansexual, a their unique Pack Mind traits can commonly be seen influencing their relationships with humans and other species; as well as with each other. While they may breed to reproduce, homosexual and heterosexual mating for pleasure is commonly reported, as sex is often seen as a social bonding experience by them. At first seen as taboo shunned, it is now more widely known that the dragons are not choosy when frisky, and there are now many flourishing red light districts that take advantage of clients seeking more adventurous times with a dragon; Haven being one of the most notorious tropical tourist getaways for adult entertainment.
[B][U]In Closing[/B][/U]
Aerusan and Kurzen are fascinating creatures. Since their introduction to society, human life spans have tripled, jobs that would have never existed are otherwise flourishing and our species co-exsisting with theirs. While there are still the terrors of the insurrectionists and the perils our colonialism, many experts are beginning to wonder if we are approaching a Golden Age. Time will tell, but for now many can agree that the end of hostilities between us and them, and our subsequent build up for each other has left us better then we were before. Go forth with our draconic brethren to the stars! The UEG and Draconis Combine is counting on you for a better future for tomorrow!
9 years ago
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