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New Efa rig demo
Title can't be empty.
Title can't be empty.
Quick animation test for the new Efa rig. She's been tidied up a bit, made modifications to her mouth (she has a proper one now), tail (it's actually attached like a lizards tail would be), and feet. The rig has also been tweaked for about 2 days to give an almost full range of movement and limits to stop limbs bending too much. Plus I've added bits for facial animation. Her eyelids close properly now, she has a working tongue and she can pull faces.
Also done a bit of work on the clothing. It's now set up to work a lot quicker than the old ones, and the new method of setting clothing up means it pretty much sits on her like real clothing would, with only a couple of pins instead of many. Only thing left to do is go through all the body parts and make sure it's properly weighted, though I've always found the best way to do that is to actually animate and alter the weighting when something weird pops up.
Anyway, here she is being all chatty. Now I have a working model, I can dig on in to the story a bit more!
Also done a bit of work on the clothing. It's now set up to work a lot quicker than the old ones, and the new method of setting clothing up means it pretty much sits on her like real clothing would, with only a couple of pins instead of many. Only thing left to do is go through all the body parts and make sure it's properly weighted, though I've always found the best way to do that is to actually animate and alter the weighting when something weird pops up.
Anyway, here she is being all chatty. Now I have a working model, I can dig on in to the story a bit more!
6 years ago
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