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Wait with naming yourself.
Maybe there is someone out there who knows who you are and can help you out, like this Benevolence character. What sort of name is that, anyway?
Perhaps it is time to find a way out of here.
There is an unopened door in the alcove (ENTRANCE HALLWAY!!!).
Attempt to open the unopened door.
You open it. What did you expect?
Outside is a hallway that puts your precious entrance hallway to shame. It is brightly lit but scarcely decorated. Your own door has a plaque with the number 202 written on it. There are five other doors in the hallway that follow the number scheme, going from 201 to 206. It remains quiet.
HOW TO PLAY
Comment below with suggested actions for our hitherto unknown Corgi-weasel protagonist. I will then advance the story with said suggestions.
Are the doors all identical aside from the labels, are there any cracks or keyholes you can peek through? Do you hear anything with your half canine hearing? Are all of the dorrs real with functional handles and hinges, as far as you can tell?
Next details on the hallway. Any carpet or wallpaper? Where does it place on a scale of filthy, decaying apartment complex to breamy, expensive hotel? Any stairs, windows elevator, or anything like an exit? Any lamps, vases, or tables in the hallway?
If no hints for the inside of any rooms are there, and nobody responds to knocks, try to open door 201. Might as well start from the begining.