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Assault
Title can't be empty.
Title can't be empty.
Imported from SF2 with no description.
17 years ago
2315 Views
4 Likes
Killer's in rare form here, the musculature looks great even though it's not as close up as "Precious Juices" or "Giving Show". His arms especially look good, and I would say the same for the abdominals/pectorals but it also appears that he's wearing something. Is his armor that form fitting?
The details are less distinguishable on Alexis because she's more into the background, but I'm glad you still included things like the crest on the jacket and the other straps and stuff on the uniform. The one thing I will say is that while I know she's in motion and just kneed a soldier in the face I think she should be standing a little straighter because right now it looks like she's off-balance.
Other than the main two characters, a lot of the other effects look great as well. While I didn't notice at first, the details on the trees in the upper-right corner is great, especially the shading that makes it seem darker the more you look into the forest, just like in real life. The other good landscapes features are the gentle slope the battle takes place on, and the scruff that details the grass is effective without being overdone.
The soldiers overall have good anatomy and generally look natural even if they all look a bit the same. The fact that you managed to portray them all in motion, even including speedlines in a couple of places is impressive. I'm glad you still included details on the uniforms even if they're only secondary characters. If you do want to try something different, I think the eyes on some of the soldiers could be moved down closer to their muzzles, like the first soldier on the left (not the one directly in the lower-left corner, but the fallen soldier slightly above him). Occasionally it seems like the eyes are too far up and back, encroaching on the ear.
The vehicles design is simple but clean, and I think it works well for what it is. Again, the speedlines and the dust clouds really help convey a sense of movement. The other equipment touches are nice too, although I can't say I recognize any firearm in particular the general details are good to see. And I agree with Kraven, I'm glad you kept the Wyvern sword's unique design, it's always good to see that make an appearance.
Overall, I do think the image looks good, and if it is a scene from one of the upcoming chapters of your story, I can't wait to read that chapter!