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Practice your Dark Age efficiency and stick to a solid build order.
- Play on 2 lumber camps most games as woodlines are very small
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Prioritize managing your own economy over damaging your opponent’s.
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Never idle your Town Center.
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Take safer resources, ideally those located toward the back of your base.
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Secure your base early with short walls connecting to your Town Center until the edge of the map.
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Scout your opponent well and adapt your strategy accordingly.
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Play to your civilization’s strengths, whether it’s military units or economic bonuses.
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Don’t hesitate to build a defensive tower in Feudal Age, dying with 200 stone in the bank is a waste!
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In Castle Age, play for map control and punish greedy booms with a forward castle.
- Expand to the middle of the map once the map control is secured, go to the spot where there is more space and avoid building under your opponent’s hill
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Use castles to control the middle as the game progresses.
- Push from the top of the hill in imperial age, it’s located all around the map.
Recommended Build Orders:
For Low ELO Players:
For Mid ELO Players:
For High ELO Players:
Suggested Gameplan:
Dark Age:
Feudal Age:
Castle Age:
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Build a second Town Center on a good woodline, treat it like a large lumber camp.
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Stick to two Town Centers to maintain military pressure.
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Add more counter units as needed.
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Take map control and put pressure on the front of your opponent’s base.
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Once you gain map control, take a lot of stone and look to drop a forward castle near your opponent to hit his base, it could be in the middle of the map if he has a town center there.