
Game Development Generalist
I'm a highly motivated game development generalist with over five years of self-taught experience in everything game development involves. Specializing in Unreal Engine and Blender, I also have extensive knowledge of FL Studio (music), Audacity (SFX), GIMP (image editing), and DaVinci Resolve (video editing).
My focus is on creating technically and visually optimized game environments. Thanks to my in-depth knowledge of Unreal Blueprints, I can not only create assets but also integrate them into game mechanics and develop complex gameplay systems.
I have a particular passion for 5th-generation video games (N64, PlayStation) and love turning my creative ideas into reality. My goal is to make a living, working on games that I feel passionate about.
What I can do:
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