{"id":6642,"date":"2014-03-18T11:04:07","date_gmt":"2014-03-18T18:04:07","guid":{"rendered":"http:\/\/www.seedcode.com\/?p=6642"},"modified":"2014-03-18T11:04:07","modified_gmt":"2014-03-18T18:04:07","slug":"game-developer-wanted","status":"publish","type":"post","link":"https:\/\/seedcode.com\/game-developer-wanted\/","title":{"rendered":"Game Developer Wanted (to be)"},"content":{"rendered":"<div class=\"lightbox\">Much as I think usability is the virtue we hold most dear, it&#8217;s likely <em>playability<\/em> instead.<\/div>\n<div class=\"lightbox\"><\/div>\n<p><img fetchpriority=\"high\" decoding=\"async\" class=\"aligncenter size-large wp-image-6643\" alt=\"key2\" src=\"http:\/\/www.seedcode.com\/wp-content\/uploads\/2014\/03\/key2-1024x768.jpg\" width=\"1024\" height=\"768\" srcset=\"https:\/\/seedcode.com\/wp-content\/uploads\/2014\/03\/key2-1024x768.jpg 1024w, https:\/\/seedcode.com\/wp-content\/uploads\/2014\/03\/key2-300x225.jpg 300w, https:\/\/seedcode.com\/wp-content\/uploads\/2014\/03\/key2-768x576.jpg 768w, https:\/\/seedcode.com\/wp-content\/uploads\/2014\/03\/key2.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>That&#8217;s the restroom key at <a href=\"http:\/\/devlocal.io\">DevLocal<\/a>\u00a0where <a href=\"http:\/\/www.meetup.com\/FileMaker-Seattle\">FileMaker-Seattle<\/a> meets.<\/p>\n<p>Are we all just frustrated <a title=\"I Wish I Could Make A Video Game\" href=\"http:\/\/www.seedcode.com\/javascript-event-loop-animations\/\">game developers<\/a>? I know that&#8217;s what first got me coding, and I wonder how much of that original impulse still motivates what we do.\u00a0Is that why we&#8217;re so into the\u00a0<a title=\"Best-Of: FileMaker 13 Animations \u2014 Go To Layout\" href=\"http:\/\/www.seedcode.com\/go-to-layout-animation\/\">animations<\/a>\u00a0and\u00a0<a title=\"GoZync Demo\" href=\"http:\/\/www.seedcode.com\/gozync-demo\/\">effects<\/a>\u00a0afforded by FileMaker 13?<\/p>\n<p>Is that why folks found FileMaker IWP so frustrating for so many years: because it could make nice *looking* apps but couldn&#8217;t make things that had nice <strong>behaviors<\/strong>? How does <a href=\"https:\/\/www.filemaker.com\/products\/filemaker-server\/webdirect.html\">Web Direct<\/a> score on behaviors vs appearances?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Much as I think usability is the virtue we hold most dear, it&#8217;s likely playability instead. That&#8217;s the restroom key at DevLocal\u00a0where FileMaker-Seattle meets. Are we all just frustrated game developers? I know that&#8217;s what first got me coding, and I wonder how much of that original impulse still motivates what we do.\u00a0Is that why we&#8217;re so into the\u00a0animations\u00a0and\u00a0effects\u00a0afforded by FileMaker 13? Is that why folks found FileMaker IWP so frustrating for so many years: because it could make nice *looking* apps but couldn&#8217;t make things that had nice behaviors? How does Web Direct score on behaviors vs appearances?<\/p>\n","protected":false},"author":1,"featured_media":6647,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[27],"class_list":["post-6642","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Game Developer Wanted (to be) - SeedCode<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/seedcode.com\/game-developer-wanted\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Game Developer Wanted (to be) - SeedCode\" \/>\n<meta property=\"og:description\" content=\"Much as I think usability is the virtue we hold most dear, it&#8217;s likely playability instead. That&#8217;s the restroom key at DevLocal\u00a0where FileMaker-Seattle meets. Are we all just frustrated game developers? I know that&#8217;s what first got me coding, and I wonder how much of that original impulse still motivates what we do.\u00a0Is that why we&#8217;re so into the\u00a0animations\u00a0and\u00a0effects\u00a0afforded by FileMaker 13? Is that why folks found FileMaker IWP so frustrating for so many years: because it could make nice *looking* apps but couldn&#8217;t make things that had nice behaviors? 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