The Era of "Anarchy": Why Players Want to Play Beyond Your Game's Design

Part 2 of my deep dive into how we are building long-tail UGC platforms at Second Quest: We look at how in Creation Gaming: the way games are being played today is not how they were designed.
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Second Quest: Updates from the Yard

At Second Quest, we are building simulation games and UGC platforms for the next Billion players. On this blog, we chronicle our journey to achieving this vision.

Second Quest: Updates from the Yard