<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Scribarchy Devlog - itch.io</title><link>https://scribarchy.itch.io/scribarchy</link><description>A persistent, structured play-by-post RPG where players create the story together.</description><item><guid>https://scribarchy.itch.io/scribarchy/devlog/1474752/starship-warden-session-7-you-cant-hide</guid><title>Starship Warden - Session 7 - You Can&#039;t Hide!</title><link>https://scribarchy.itch.io/scribarchy/devlog/1474752/starship-warden-session-7-you-cant-hide</link><pubDate>Tue, 31 Mar 2026 16:55:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Starship Warden - SESSION 7 - THE STORY SO FAR &quot;The Void Walker&quot; is on the Epsilon City deck. They were at &quot;The Walk At The Lake And The Stadium&quot; and there was only a single choice, &quot;Hide From The App...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/1469308/starship-warden-session-6-wither-thou-goest</guid><title>Starship Warden - Session 6 - Wither Thou Goest?</title><link>https://scribarchy.itch.io/scribarchy/devlog/1469308/starship-warden-session-6-wither-thou-goest</link><pubDate>Wed, 25 Mar 2026 21:22:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Starship Warden - SESSION 6 - Wither Thou Goest THE STORY SO FAR &quot;The Void Walker&quot; is on the Epsilon City deck. They are still in &quot;The Plaza At The Edge Of The Lake&quot; but now there is an additional cho...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/1466394/starship-warden-session-5-soaking-wet-and-still-at-the-plaza-at-the-edge-of-the-lake</guid><title>Starship Warden - Session 5 - Soaking Wet and Still at the Plaza At The Edge Of The Lake</title><link>https://scribarchy.itch.io/scribarchy/devlog/1466394/starship-warden-session-5-soaking-wet-and-still-at-the-plaza-at-the-edge-of-the-lake</link><pubDate>Sun, 22 Mar 2026 18:35:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Starship Warden - SESSION 5 - Soaking Wet and Still at the Plaza At The Edge Of The Lake THE STORY SO FAR &quot;The Void Walker&quot; is on the Epsilon City deck at an overgrown plaza next to an artificial lake...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/1451174/starship-warden-session-4-still-at-the-plaza-at-the-edge-of-the-lake</guid><title>Starship Warden - Session 4: Still at the Plaza At The Edge Of The Lake</title><link>https://scribarchy.itch.io/scribarchy/devlog/1451174/starship-warden-session-4-still-at-the-plaza-at-the-edge-of-the-lake</link><pubDate>Sun, 08 Mar 2026 18:11:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Starship Warden - SESSION 4 - Still at the Plaza At The Edge Of The Lake THE STORY SO FAR &quot;The Void Walker&quot; had taken the elevator to the lobby on the Epsilon City deck, and then left the lobby throug...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/1450420/starship-warden-session-3-the-plaza-at-the-edge-of-the-lake</guid><title>Starship Warden - Session 3: The Plaza At The Edge Of The Lake</title><link>https://scribarchy.itch.io/scribarchy/devlog/1450420/starship-warden-session-3-the-plaza-at-the-edge-of-the-lake</link><pubDate>Fri, 06 Mar 2026 17:11:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Starship Warden - Session 3: The Plaza At The Edge Of The Lake THE STORY SO FAR &quot;The Void Walker&quot; had taken the elevator to the lobby on the Epsilon City deck, and then left the lobby through the slid...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/1436709/starship-warden-session-2-the-city-elevator-lobby</guid><title>Starship Warden - Session 2: The City Elevator Lobby</title><link>https://scribarchy.itch.io/scribarchy/devlog/1436709/starship-warden-session-2-the-city-elevator-lobby</link><pubDate>Sun, 01 Mar 2026 19:12:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Starship Warden - Session 2: The City Elevator Lobby THE STORY SO FAR &quot;The Void Walker&quot; was inside a passenger elevator, and tried to jimmy the controls to go to the engineering deck. They failed and...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/1385811/starship-warden-session-1-in-the-passenger-elevator</guid><title>Starship Warden - Session 1: In The Passenger Elevator</title><link>https://scribarchy.itch.io/scribarchy/devlog/1385811/starship-warden-session-1-in-the-passenger-elevator</link><pubDate>Sat, 21 Feb 2026 16:34:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Starship Warden - Session 1: In The Passenger Elevator THE STORY SO FAR Our hero&#039;s name is &quot;The Void Walker&quot; ( I encourage players to use an epithet when naming their characters for thematic continuit...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/1382767/starship-warden-session-0-building-a-campaign-alone</guid><title>Starship Warden - Session 0: Building a Campaign Alone</title><link>https://scribarchy.itch.io/scribarchy/devlog/1382767/starship-warden-session-0-building-a-campaign-alone</link><pubDate>Sun, 15 Feb 2026 14:22:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Starship Warden - Session 0: Building a Campaign Alone MY DILEMMA I&#039;ve spent years building Scribarchy, a multiplayer tabletop RPG platform where players and GMs collaborate to tell stories. But I&#039;m o...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/1321509/new-beta-test-the-starship-warden</guid><title>New Beta Test: The Starship Warden</title><link>https://scribarchy.itch.io/scribarchy/devlog/1321509/new-beta-test-the-starship-warden</link><pubDate>Mon, 19 Jan 2026 13:20:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1MDg5OTc5LnBuZw==/400x224%23c/D9ArsU.png"/><p>I’m starting a new beta-test for Scribarchy, a collaborative storytelling platform I’ve been develo ping, and I wanted to share a bit about what’s changed and what I’m testing next. For this b...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/962733/updates-to-gameplay</guid><title>Updates to gameplay</title><link>https://scribarchy.itch.io/scribarchy/devlog/962733/updates-to-gameplay</link><pubDate>Sun, 08 Jun 2025 22:25:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I have tightened up the gameplay to reduce the number steps involved. Enjoy!...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/948314/vehicles-part-2</guid><title>Vehicles (Part 2)</title><link>https://scribarchy.itch.io/scribarchy/devlog/948314/vehicles-part-2</link><pubDate>Mon, 19 May 2025 15:02:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In the previous devlog, I described how a Place in Scribarchy can be used to simulate travel, like climbing aboard a starship and inching through space via a carefully hidden series of Choices. This t...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/947610/vehicles-part-1</guid><title>Vehicles (Part 1)</title><link>https://scribarchy.itch.io/scribarchy/devlog/947610/vehicles-part-1</link><pubDate>Sun, 18 May 2025 14:22:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today, we’re kicking off a two-part series on vehicles ; those narrative conveyances that get your Teams from one Place to another. In Part 1 , we’re going to show you how to use a Place as a vehi...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/946251/spammers-hate-this-one-trick</guid><title>Spammers Hate This One Trick</title><link>https://scribarchy.itch.io/scribarchy/devlog/946251/spammers-hate-this-one-trick</link><pubDate>Fri, 16 May 2025 14:28:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Greetings, Multiverse Curators! Have your players been clicking the same Choice over and over again, hoarding a suspiciously large pile of identical Things? Maybe they’ve stacked up 100 Phase Pistol...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/944540/play-by-post-part-2</guid><title>Play By Post (Part 2)</title><link>https://scribarchy.itch.io/scribarchy/devlog/944540/play-by-post-part-2</link><pubDate>Tue, 13 May 2025 23:29:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>You&#039;ve drunk the Kool-Aid and decided to GM a play-by-post RPG campaign on Scribarchy. First of all, congratulations, and possibly, condolences. Either way, you&#039;ve committed. So what now? Here’s you...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/943607/play-by-post-part-1</guid><title>Play By Post (Part 1)</title><link>https://scribarchy.itch.io/scribarchy/devlog/943607/play-by-post-part-1</link><pubDate>Mon, 12 May 2025 15:13:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I want to talk about a use case for Scribarchy that might be appealing: the Play-by-Post RPG campaign . Yes, play-by-post. The noble pastime of collaborative storytelling at a glacial pace. Wait...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/942323/the-road-not-taken</guid><title>The Road Not Taken</title><link>https://scribarchy.itch.io/scribarchy/devlog/942323/the-road-not-taken</link><pubDate>Sat, 10 May 2025 18:52:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In many tabletop role-playing games, character creation starts with the usual routine: roll some dice, assign stats, pick a class, maybe sprinkle in a few skills or a tragic backstory. It’s a time-h...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/940490/abstract-art</guid><title>Abstract Art</title><link>https://scribarchy.itch.io/scribarchy/devlog/940490/abstract-art</link><pubDate>Wed, 07 May 2025 22:16:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Scribarchy uses an abstraction called the Role to encompass almost everything in a Multiverse. A Role can be an occupation, a membership, a skillset, a trait, a quality, etc. But how do you represent...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/939833/none-of-the-above</guid><title>None Of The Above</title><link>https://scribarchy.itch.io/scribarchy/devlog/939833/none-of-the-above</link><pubDate>Tue, 06 May 2025 22:24:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I loved my time with Fallen London . At each location, you’re given a list of things to do. These options change depending on all sorts of factors&#039; your stats, items, past decisions, but ultimately...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/938447/the-shape-of-things</guid><title>The Shape Of Things</title><link>https://scribarchy.itch.io/scribarchy/devlog/938447/the-shape-of-things</link><pubDate>Sun, 04 May 2025 22:37:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In a fascinating article in The Alexandrian , the author draws a line between roleplaying games (RPGs) and storytelling games (STGs) ( read it here ). To summarize: RPGs use associated mechanics —ru...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/937490/exposition-through-choices</guid><title>Exposition Through Choices</title><link>https://scribarchy.itch.io/scribarchy/devlog/937490/exposition-through-choices</link><pubDate>Sat, 03 May 2025 14:22:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Scribarchy encourages concise writing by enforcing character count limits on names and descriptions. It&#039;s part of the challenge of the game. But sometimes, you’ve got more to say. So how do you sque...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/936836/make-good-choices</guid><title>Make Good Choices</title><link>https://scribarchy.itch.io/scribarchy/devlog/936836/make-good-choices</link><pubDate>Fri, 02 May 2025 14:46:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Creating a Choice in Scribarchy requires some planning: 1. Move a Character to the Right Place First, move one of your characters to the Place where you want to create your Choice . 2. Create Root Cho...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/935407/even-death-may-die</guid><title>Even Death May Die</title><link>https://scribarchy.itch.io/scribarchy/devlog/935407/even-death-may-die</link><pubDate>Wed, 30 Apr 2025 16:03:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In Scribarchy , your characters can&#039;t be killed (i.e. removed from their Multiverse). So how does a Curator deal with death when the narrative requires it? In a Multiverse I created (and have since re...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/935382/waste-not-want-not</guid><title>Waste Not Want Not</title><link>https://scribarchy.itch.io/scribarchy/devlog/935382/waste-not-want-not</link><pubDate>Wed, 30 Apr 2025 15:19:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In many MMORPGs and other multiplayer games, when a player logs out, his character disappears from the game world. In Scribarchy , however, a character persists in the Multiverse regardless of whether...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/933368/alert-replaced-with-modal</guid><title>alert() replaced with modal</title><link>https://scribarchy.itch.io/scribarchy/devlog/933368/alert-replaced-with-modal</link><pubDate>Sun, 27 Apr 2025 13:25:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Replacing alert() with a Modal Like a scrub, I was using alert() to display the results of Choices and other activities without realizing that some browser plug-ins and ad-blockers might have trouble...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/931699/getting-started-with-authoring</guid><title>Getting Started With Authoring</title><link>https://scribarchy.itch.io/scribarchy/devlog/931699/getting-started-with-authoring</link><pubDate>Thu, 24 Apr 2025 21:47:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Despite what the title of this devlog might imply, I have in no way figured out the best way to author a Multiverse in Scribarchy. I am very much still learning as I go. I have made several attempts (...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/930426/software-stack</guid><title>Software Stack</title><link>https://scribarchy.itch.io/scribarchy/devlog/930426/software-stack</link><pubDate>Tue, 22 Apr 2025 20:05:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Scribarchy front-end was developed using the Nuxt framework using Vuetify components using a static site approach. The static site is served from Amazon Web Services (AWS) S3 through a CloudFront...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/929503/full-disclosure-email-and-ai</guid><title>Full Disclosure (email and AI)</title><link>https://scribarchy.itch.io/scribarchy/devlog/929503/full-disclosure-email-and-ai</link><pubDate>Mon, 21 Apr 2025 13:35:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Full disclosure (e-mail required): This game requires individual user accounts. The AWS Cognito authentication system that Scribarchy uses requires an e-mail address to verify your account when your a...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/928884/what-are-the-players-in-your-multiverse-doing</guid><title>What are the players in your Multiverse doing?</title><link>https://scribarchy.itch.io/scribarchy/devlog/928884/what-are-the-players-in-your-multiverse-doing</link><pubDate>Sun, 20 Apr 2025 14:11:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The first character created by someone other than myself has arrived! Huzzah! As currently designed in Scribarchy , the Curator doesn&#039;t have a God&#039;s eye view of what is going on in their Multiverse. T...</p>]]></description></item><item><guid>https://scribarchy.itch.io/scribarchy/devlog/928606/welcome-to-scribarchy</guid><title>Welcome To Scribarchy</title><link>https://scribarchy.itch.io/scribarchy/devlog/928606/welcome-to-scribarchy</link><pubDate>Sun, 20 Apr 2025 00:17:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Welcome to Scribarchy Hey storytellers! Welcome to Scribarchy, a text-based online game where players explore multiverses created by others, or build their own. It&#039;s a space for collaborative storytel...</p>]]></description></item></channel></rss>