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    <title>Android on Roger Chapman</title>
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    <description>Recent content in Android on Roger Chapman</description>
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      <title>Running Go Code on iOS and Android</title>
      <link>https://rogchap.com/2020/09/14/running-go-code-on-ios-and-android/</link>
      <pubDate>Mon, 14 Sep 2020 14:51:26 +1000</pubDate>
      <author>rogchap@gmail.com</author>
      <guid>https://rogchap.com/2020/09/14/running-go-code-on-ios-and-android/</guid>
      <description>In this tutorial we&amp;rsquo;ll be building a simple Go package that you can run from an iOS application (Swift) and also an Android application (Kotlin).
This tutorial does NOT use the Go Mobile framework; instead it uses Cgo to build the raw static (iOS) and shared (Android) C library that can be imported into your mobile project (which is what the Go Mobile framework does under-the-hood).
Setup For this tutorial we&amp;rsquo;ll create a simple monorepo with the following structure:</description>
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