{"id":3245,"date":"2026-03-23T22:08:49","date_gmt":"2026-03-24T06:08:49","guid":{"rendered":"https:\/\/renderstacks.com\/?p=3245"},"modified":"2026-03-23T22:08:49","modified_gmt":"2026-03-24T06:08:49","slug":"renderstacks-4-34","status":"publish","type":"post","link":"https:\/\/renderstacks.com\/renderstacks-4-34\/","title":{"rendered":"renderStacks 4.34"},"content":{"rendered":"<h4>4.34 \u2013 3\/23\/2026<\/h4>\n<ul>\n<li><span style=\"color: #ff6600;\"><strong>New<\/strong> <\/span>\u2013 Added \u201cPasses to show in the Render Check\u201d with 3 options: Selected, All, and None.<\/li>\n<li><span style=\"color: #ff6600;\"><strong>New<\/strong> <\/span>\u2013 Added total pass count display in Render Check.<br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3229 size-full\" src=\"http:\/\/renderstacks.com\/wp-content\/uploads\/2020\/09\/image-14.png\" alt=\"\" width=\"809\" height=\"260\" srcset=\"https:\/\/renderstacks.com\/wp-content\/uploads\/2020\/09\/image-14.png 809w, https:\/\/renderstacks.com\/wp-content\/uploads\/2020\/09\/image-14-300x96.png 300w, https:\/\/renderstacks.com\/wp-content\/uploads\/2020\/09\/image-14-768x247.png 768w\" sizes=\"auto, (max-width: 809px) 100vw, 809px\" \/><\/li>\n<li><span style=\"color: #ff6600;\"><strong>New<\/strong> <\/span>\u2013 Added the same \u201cPasses to show in the Render Check\u201d option to Preferences and save it as a user setting.<br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3230 size-full\" src=\"http:\/\/renderstacks.com\/wp-content\/uploads\/2020\/09\/image-15.png\" alt=\"\" width=\"396\" height=\"107\" srcset=\"https:\/\/renderstacks.com\/wp-content\/uploads\/2020\/09\/image-15.png 396w, https:\/\/renderstacks.com\/wp-content\/uploads\/2020\/09\/image-15-300x81.png 300w\" sizes=\"auto, (max-width: 396px) 100vw, 396px\" \/><\/li>\n<li><span style=\"color: #00ccff;\"><strong>Improved<\/strong> <\/span>\u2013 If rsUserRender() exists and Alt is not pressed, renderStacks will use that custom render function instead of opening the normal sanity check window.<\/li>\n<li><span style=\"color: #00ccff;\"><strong>Improved<\/strong><\/span> \u2013 Post-submit message output can now be suppressed when needed by setting <strong>::rsBlockPostSubmitMsg<\/strong> global variable and set to true.<\/li>\n<li><span style=\"color: #00ccff;\"><strong>Improved<\/strong><\/span> \u2013 Preview rendering now restores viewport and render view state more reliably.<\/li>\n<li><span style=\"color: #00ccff;\"><strong>Improved<\/strong> <\/span>\u2013 When settype == #all, all layers are explicitly turned on before processing.<\/li>\n<li><span style=\"color: #008000;\"><strong><span style=\"color: #00ccff;\">mproved <\/span><\/strong><\/span>\u00a0\u2013 Added guards to prevent unwanted UI updates while Render Check is opening.<\/li>\n<li><span style=\"color: #008000;\"><strong>Fixed<\/strong> <\/span>\u2013 Changed default VRay Deep merge ZDepth threshold from 45.0 to 1.0.<\/li>\n<li><span style=\"color: #008000;\"><strong>Fixed<\/strong> <\/span>\u2013 Duplicate output path validation no longer runs when passes are hidden.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>4.34 \u2013 3\/23\/2026 New \u2013 Added \u201cPasses to show in the Render Check\u201d with 3 options: Selected, All, and None. New \u2013 Added total pass&hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[7],"tags":[],"class_list":["post-3245","post","type-post","status-publish","format-standard","hentry","category-blog-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/posts\/3245","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/comments?post=3245"}],"version-history":[{"count":1,"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/posts\/3245\/revisions"}],"predecessor-version":[{"id":3246,"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/posts\/3245\/revisions\/3246"}],"wp:attachment":[{"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/media?parent=3245"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/categories?post=3245"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/renderstacks.com\/wp-json\/wp\/v2\/tags?post=3245"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}