perf: avoid reading asset content from file system#6747
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chenjiahan merged 2 commits intomainfrom Dec 10, 2025
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Pull request overview
This PR improves build performance by avoiding file system reads when calculating asset sizes. Instead of reading asset content from disk using fs.readFile(), it directly accesses asset content from the webpack/rspack compilation object using stats.compilation.assets[n].source().
Key Changes:
- Replaced file system reads with in-memory asset access via compilation stats
- Inlined
PrintFileSizeAssettype definition (moved from helpers to config types) - Removed the now-unused
getAssetsFromStatshelper function
Reviewed changes
Copilot reviewed 4 out of 4 changed files in this pull request and generated 1 comment.
| File | Description |
|---|---|
packages/core/src/types/config.ts |
Moved PrintFileSizeAsset type definition from helpers/stats.ts and added documentation |
packages/core/src/server/middlewares.ts |
Simplified asset listing to use Object.keys() directly instead of the removed helper |
packages/core/src/plugins/fileSize.ts |
Core change: uses value.source() to get asset content from memory instead of fs.readFile() |
packages/core/src/helpers/stats.ts |
Removed RsbuildAsset type and getAssetsFromStats helper (no longer needed) |
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Summary
Avoid reading asset content from file system, use
stats.compilation.assets[n].value()instead.Before
After
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