Exposed the color band width parameter for radial reveal effect#8414
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mvaligursky
commented
Jan 28, 2026
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- replaced hardcoded number by attribute / uniform
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Pull request overview
This PR exposes the color band width parameter for the radial reveal effect, allowing developers to customize the width of the color bands for dot and lift waves. Previously, these widths were hardcoded values (1.0 for dot wave, 1.5 for lift wave leading edge, 0.5 for lift wave trailing edge).
Changes:
- Added
uBandWidthuniform to both GLSL and WGSL shader implementations - Replaced all hardcoded band width values with expressions using the new uniform
- Added
bandWidthattribute to theGsplatRevealRadialclass with a default value of 1.0 for backward compatibility
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LeXXik
reviewed
Jan 28, 2026
willeastcott
approved these changes
Jan 28, 2026
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