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Tune the Depth of Field example (splat budget + WebGPU)#8854

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mvaligursky merged 2 commits into
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mv-gsplat-dof-splat-budget
Jun 6, 2026
Merged

Tune the Depth of Field example (splat budget + WebGPU)#8854
mvaligursky merged 2 commits into
mainfrom
mv-gsplat-dof-splat-budget

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@mvaligursky mvaligursky commented Jun 6, 2026

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Follow-up to #8853 — performance tuning for the gaussian-splatting/depth-of-field example.

Changes:

  • Set app.scene.gsplat.splatBudget: 1M splats on mobile, 3M otherwise.
  • Default the example to WebGPU via the PREFERRED_DEVICE=webgpu config flag.
  • Use the GPU-sort raster renderer on WebGPU (CPU-sort on WebGL).

@mvaligursky mvaligursky changed the title Set splat budget in the Depth of Field example Tune the Depth of Field example (splat budget + WebGPU) Jun 6, 2026
@mvaligursky mvaligursky merged commit 1e93a61 into main Jun 6, 2026
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@mvaligursky mvaligursky deleted the mv-gsplat-dof-splat-budget branch June 6, 2026 20:33
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