fix: crash calling OSR shared texture release() after texture GC'd#50502
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MarshallOfSound merged 1 commit into42-x-yfrom Mar 26, 2026
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The weak persistent tracking the OffscreenReleaseHolderMonitor was tied to the texture object, but the release() closure holds a raw pointer to the monitor via its v8::External data. If JS retained texture.release while dropping the texture itself, the monitor would be freed on GC and a later release() call would crash. Track the release function instead of the texture object. Since the texture holds release as a property, this keeps the monitor alive as long as either is reachable. Co-authored-by: Sam Attard <sattard@anthropic.com>
MarshallOfSound
approved these changes
Mar 25, 2026
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Backport of #50473
See that PR for details.
Notes: Fixed a crash when calling an offscreen shared texture's
release()after the texture object was garbage collected.