fix: less invasive solve_character_collision_impulses function#652
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sebcrozet merged 2 commits intodimforge:masterfrom Jun 23, 2024
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This was referenced Jun 12, 2024
Taking ownership of the elements is not necessary. It also conveys the information that elements are only read.
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sebcrozet
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Jun 23, 2024
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in
solve_character_collision_impulses, Taking ownership of theCharacterCollisionis not necessary, it's a problem if we're storing theCharacterCollisions in another struct, such as dimforge/bevy_rapier#523.This pull request would help avoid a copy of the
CharacterCollision.Using a reference is compatible with an owned
Vecand also conveys the information that elements are only read.