fix sync issues when using standalone http receivers#541
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n3wscott merged 1 commit intocloudevents:masterfrom Jun 26, 2020
Merged
fix sync issues when using standalone http receivers#541n3wscott merged 1 commit intocloudevents:masterfrom
n3wscott merged 1 commit intocloudevents:masterfrom
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Signed-off-by: Scott Nichols <snichols@vmware.com>
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vaikas
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Jun 25, 2020
| wg.Add(1) | ||
| go func() { | ||
| r.p.ServeHTTP(rw, req) | ||
| wg.Done() |
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I admittedly don't have the full context just saw this floating by so apologies for likely noise :)
Can't we just call this synchronously instead of in a func? Am I missing something? Perhaps worthy of a comment so it's easier to reason about, but it's probably just me :)
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There are internal details of the SDK that require these two parts to work in parallel based on how the bindings work is documented, so yeah the server needs to go and it will block until the receive call is finished which is the second block of blocking call, but the bug was the function can't exit until ServeHTTP has finished, which is blocked on the callback...
yikes
slinkydeveloper
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Jun 26, 2020
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fixes #537
Thanks for the repo-repo @maschmid it helped a lot to track this down.
The root cause was the function that delegated to the ServeHTTP was exiting too soon and closing the http connection, so the bindings message to event function was attempting to read the large body out of a closed http connection, throwing an error, attempting to return a 500, but unable to do that because the ... connection was already closed.
Adding a sync group to the standalone ServeHTTP method and also using sync.WaitGroup in the normal ServeHTTP to be consistent (I know, a little overkill, but I think it might be better than just a done channel. It gives options for batch mode in the near future.)