Real punches become actions. Every hit is triggered by your wrist. Every run is physical.
Punch in real life to strike in-game. Motion detection turns your movements into powerful attacks. It's not a fitness app. It's not a tap game. It's something else.
Start a workout session on your Watch and turn your gaming session into real exercise.
Track calories while you fight. Survive escalating waves, avoid pits, and crush bosses — all while your Apple Watch counts the burn. No complicated workout app required. Just play.
Fast arcade runs built for instant restarts. No loading screens.
Survive 21 waves across 3 missions of escalating pressure. Face 3 epic boss encounters. Power-ups drop mid-run and change how you play. Runs are quick, hits feel heavy, and retries are instant. Perfect for arcade action fans who want quick sessions.
Three ways to control the action. You choose.
Physical
Punch in real life to strike in-game. Motion detection turns your movements into powerful attacks.
Simple
Prefer something quieter? Press the watch button to punch instead. Same game, less movement. Perfect for discreet play.
Universal
No watch? No problem. Tap directly on your iPhone screen for the full experience. Apple Watch is optional — the game is complete on iPhone alone.
A fresh way to play fast action games with real physical input
Red Gauntlet: The Machine Wars is a gritty arcade brawl where your Apple Watch becomes your controller. Punch using motion detection to strike in-game, use the watch button for quieter play, or tap your iPhone screen — the choice is yours.
On iPhone, you are in a 2D side-scrolling auto-run brawl with wave-based pressure. Survive escalating waves, avoid pits, kick flying threats, and face bosses as the pace ramps up. Runs are quick, hits feel heavy, and retries are instant.
Power-ups drop mid-run and change how you play. Smash falling craters to trigger temporary boosts like reduced punch cooldown (rapid fire) or extended hit range (plasma range). Your watch HUD shows HP, score, and the current power-up so you stay locked in.
Unlocked in Mission 2 (Wave 8), Overdrive rewards rhythmic, mistake-free play with devastating power. Land 10 consecutive hits to activate — you'll get 3 high-power punches that release massive plasma waves, pierce through enemies, and grant temporary invincibility. Maintain your combo by landing hits within 3.2 seconds, but beware: taking damage or falling into pits costs you 3 combo hits.
Quick runs for arcade fans, fresh physical input for Watch players, waves and bosses for score chasers, and a light fitness boost without a complicated workout app.
Three war machines.
Mini-Boss
Boss
Finale
High health, ground slam shockwaves. An agile beast that rips you in half.
Ground-based mechanical titan. The war machine that ended cities.
Multi-phase aerial boss fight. The supreme commander of the machine wars.
Yes. Apple Watch: switch to button mode for low-movement, casual play. iPhone: use touch controls anytime if you want to play without watch motion input.
The demo includes waves 1-7 + first boss, so you can try the full gameplay loop.
A one time unlock opens missions 2 and 3 with waves 8-21, more enemy types, new patterns, and 2 additional boss fights.
There are no ads and no subscription. It's a one time unlock.
Yes, your progress continues. Unlocking just expands the available missions and waves.
The iPhone runs the game and shows the main screen. The Apple Watch acts as a controller and optional HUD companion.