{"id":6365,"date":"2020-07-07T19:17:40","date_gmt":"2020-07-07T17:17:40","guid":{"rendered":"https:\/\/pythonprogramming.altervista.org\/?p=6365"},"modified":"2020-07-07T19:17:40","modified_gmt":"2020-07-07T17:17:40","slug":"ray-casting","status":"publish","type":"post","link":"https:\/\/pythonprogramming.altervista.org\/ray-casting\/","title":{"rendered":"Ray casting"},"content":{"rendered":"<p>Here is an interesting project to make <strong>raycasting<\/strong> with pyhton. <strong>Raycasting<\/strong> is a tecnique to build pseudo 3-d world, used in <strong>Castle of Wolfenstein 3d<\/strong> and in <strong>Doom<\/strong>.<\/p>\n<p>Read the news on <a href=\"https:\/\/www.reddit.com\/r\/pygame\/comments\/hmgghr\/raycasting_pseudo3d_multiplayer_game\/\">reddit<\/a>.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lodev.org\/cgtutor\/images\/raycasttexture3.gif\" \/><\/p>\n<h2>A guide to raytracing<\/h2>\n<p><a href=\"https:\/\/lodev.org\/cgtutor\/raycasting.html\">Page 1<\/a> &#8211; The walls<\/p>\n<p><a href=\"https:\/\/lodev.org\/cgtutor\/raycasting2.html\">Page 2<\/a> &#8211; The floor and the ceiling<\/p>\n<p><a href=\"https:\/\/lodev.org\/cgtutor\/raycasting3.html\">Page 3<\/a> &#8211; The sprites<\/p>\n","protected":false},"excerpt":{"rendered":"Raytracing tecnique for &#8220;3D&#8221; games\n<a class=\"moretag\" href=\"https:\/\/pythonprogramming.altervista.org\/ray-casting\/\"> [...]<\/a>","protected":false},"author":1,"featured_media":6366,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","footnotes":""},"categories":[191],"tags":[],"class_list":["post-6365","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pygame"],"avopt_banners_inside_post":true,"avopt_banners_on_page":true,"av_copy_from":"","av_sharing_message":"","av_sharing_allowed":true,"av_sharing_on":{"fb":[],"tw":[]},"av_allow_affiliate_banner":false,"av_allow_affiliate_multi_banner":false,"av_show_affiliation_buy_button":false,"av_post_rating":true,"av_have_post_rating_value":false,"av_is_artificial_intelligence_content":false,"_links":{"self":[{"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/posts\/6365","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/comments?post=6365"}],"version-history":[{"count":1,"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/posts\/6365\/revisions"}],"predecessor-version":[{"id":6367,"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/posts\/6365\/revisions\/6367"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/media\/6366"}],"wp:attachment":[{"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/media?parent=6365"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/categories?post=6365"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pythonprogramming.altervista.org\/wp-json\/wp\/v2\/tags?post=6365"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}