DUAL VIEWPORT
Hydra Storm and RealityKit render the same scene simultaneously. Discrepancies that cost days in production surface in seconds.
UNIVERSAL SCENE DESCRIPTOR · INSPECTION SYSTEM
The quality gate for OpenUSD
Inspect, validate, and understand 3D assets in OpenUSD.
Hydra + RealityKit renderers side by side. Apple-native.
Every 3D asset has a story.
PREFLIGHT rewrites it.
“3D assets are the language
of what’s next. You shouldn’t
need a PhD to read them.”
Preflight is a macOS tool for 3D artists, developers, and pipeline engineers who work with OpenUSD. It gives you a clear view into any 3D asset — its structure, its validity, its render fidelity — without modifying the source file.
The dual renderer setup isn’t cosmetic. Hydra Storm and RealityKit produce fundamentally different results from the same source data. Seeing both simultaneously is how you catch the problems that cost days in a production pipeline.
Non-destructive by design. Preflight uses USD’s session layer architecture to hold all inspection state — zero risk to your originals.
Hydra Storm and RealityKit render the same scene simultaneously. Discrepancies that cost days in production surface in seconds.
Full USD compliance checking with plain-language diagnostics. Know exactly what breaks the pipeline, and why — every time.
Built-in MCP server lets AI agents traverse scene graphs alongside you. Diagnostics-first — not a chatbot bolted on.
Session layer architecture. Your originals are never touched.
Targeted geometry, material, and hierarchy fixes in-place.
Geometry stats, textures, skeleton data — every detail exposed.
One score for validation, render fidelity, and production readiness.
RealityKit previews from Finder. No app launch required.
SwiftUI, RealityKit, OpenUSD. Built for the Mac, not ported to it.
Beta access is rolling. macOS users prioritized in this wave.