These are short, powerful, and focused 5-10 minute episodes designed for busy educators who want quick insights into:
✅ Virtual Reality in Education
✅ Exciting Trends in EdTech
✅ Game-Changing Tools for Quality Instruction
In just a few minutes, you’ll gain actionable insights into how VR and emerging technologies are transforming learning—no fluff, just the good stuff!
🔥 Want to be featured? If you’re an edtech innovator, VR developer, or education leader, let’s connect! I’d love to showcase your work.

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#36

Immersive Learning Unplugged with Dave Dolan

Host Shannon welcomes back Dave Dolan — immersive learning veteran and VR-in-education advocate — for a wide-ranging conversation about the real challenges and possibilities of bringing VR into classrooms worldwide.Topics covered:The "just" problem — Dave's framework for why ed tech vendors consistently underestimate the burden they place on teachers, and why most educators see VR's value but won't adopt it under current conditions.The four stakeholders — Students, teachers, IT, and admin each have distinct needs that must all be satisfied for a successful VR rollout.Champion teacher trap — Most companies sell to the enthusiastic early adopter, leaving the other 25–30 teachers in a school behind — and when that champion leaves, the program collapses (illustrated by a real-world Estonia case study).VR as a calculator — Dave's vision: VR should be as unremarkable and accessible as a calculator. One device per 10 students, offline-capable, picked up and used as needed — not a monthly event in the gymnasium.Gaming vs. education devices — A deep dive into why consumer/gaming headsets create hidden costs through MDM solutions, connectivity dependencies, and biometric data collection that should give schools pause.Student data and privacy — As VR shifts from behavioral data to biometric data, Dave raises serious concerns about devices tied to social media platforms and what that means for student privacy.Graphics quality vs. content quality — The real measure of a VR experience is its word count (actual learning content), not photorealism. Good enough graphics + rich content beats stunning visuals with nothing to do.AR glasses hype — Both hosts are skeptical of the current rush toward AR glasses for education: battery life, AI hallucinations, data ownership, and misuse potential in schools are all unresolved.VR vs. XR terminology — Dave argues that lumping VR, AR, and MR under "XR" degrades the unique value of each technology. VR's power is immersion and distraction removal — fundamentally different from AR/MR.Links:Shannon's Links:Putman XRLinkedIn: Dr. Shannon PutmanDave's Links:Sensible VRLinkedIn: Dave Dolan
#33

Reimagining Communication Practice Through Virtual Reality With VIZQ

Shannon welcomes Benjamin Albaum (CEO/Founder) and John Mina (CIO/Founder) of VIZQ to discuss their revolutionary speech therapy technology.Key Topics:The Generalization Problem: John explains how students master skills in therapy but struggle to transfer them to real-world settings—the core problem Viscu aims to solve.What is VIZQ?: A VR-based digital extension of speech therapy that collects real-time data and personalizes treatment, creating continuity of care between therapy, home, and school.Speech Therapy Scope: John clarifies that SLPs work on far more than lisps—including speech sounds, fluency, voice, and the critical area of language (expressive, receptive, and pragmatic/social skills).Why Toothbrushing?: The team chose this as their first activity because it incorporates receptive language, cognition, sequencing, and behavior—all foundational skills wrapped in one essential daily task.Research-Based Approach: VIZQ uses systematic prompting and evidence-based special education practices, making it adaptable for any learner, not just those with disabilities.Real Results: Deployed in 10+ Kentucky schools across 5 counties, students are requesting to use VIZQ, cheering each other on, and—most importantly—10 of 11 kids in a study showed independent toothbrushing at 1 and 3-month follow-ups.Future Vision: Expanding to life skills like laundry and coffee-making that double as job skills, with the ultimate goal of creating "a therapist in your pocket" for lifelong independence.