Gluttony, a 2D action roguelike based on the "Beat 'em Up, Eat 'em Up" concept, features a unique combat system where you fight by eating. Players take on the role of a cute, gluttonous demon to invade Food Hell, inhabited by Food Devils, with the ultimate goal of claiming the throne.
You can dodge attacks from swarming enemies and absorb their abilities by devouring weakened foes, acquiring various Food Powers depending on the type of enemy consumed. A powerful ultimate skill is activated when your satiety is full, but since abilities reset after use, strategic utilization is crucial.
Upon clearing a stage, you can complete your build through random enhancement options, and special upgrades can be obtained by trading with allies. Additionally, you can use resources at your base to permanently strengthen your basic abilities and Food Power, preparing for increasingly stronger battles.