<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>BOUNTY Devlog - itch.io</title><link>https://pixel-dust-dev.itch.io/bounty</link><description>Find the treasure from within the treasure!</description><item><guid>https://pixel-dust-dev.itch.io/bounty/devlog/120064/bounty-105-a-yo-ho-ho-har-the-manpoons-webgl-only</guid><title>BOUNTY 1.0.5 - A yo ho ho!! Har the Manpoons! (WebGL ONLY)</title><link>https://pixel-dust-dev.itch.io/bounty/devlog/120064/bounty-105-a-yo-ho-ho-har-the-manpoons-webgl-only</link><pubDate>Sat, 18 Jan 2020 20:43:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4ODY4NDQucG5n/400x224%23c/KJsqiV.png"/><p>Changelog: + Added controller support + Updated Chest Model + Added a new weapon: Harpoon (Default for now) + Fixed sound bugs + Added new sounds to enemy death + Added warning sound to dynamite befor...</p>]]></description></item><item><guid>https://pixel-dust-dev.itch.io/bounty/devlog/119702/bounty-104-arr-some-bugs-be-fixed-webgl-only</guid><title>BOUNTY 1.0.4 - Arr! Some bugs be fixed! (WebGL ONLY)</title><link>https://pixel-dust-dev.itch.io/bounty/devlog/119702/bounty-104-arr-some-bugs-be-fixed-webgl-only</link><pubDate>Thu, 16 Jan 2020 17:31:03 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Nzk5NTcucG5n/400x224%23c/VzCbG2.png"/><p>Changelog: + Fixed Missing Camera angle for when you are deep in the chest + Added gun visual + Allowed gun to shoot at dynamite + Increased gun bullet speed + Added gun graphic to UI + Set up true tw...</p>]]></description></item><item><guid>https://pixel-dust-dev.itch.io/bounty/devlog/119535/bounty-103-general-improvements</guid><title>BOUNTY 1.0.3 - General Improvements</title><link>https://pixel-dust-dev.itch.io/bounty/devlog/119535/bounty-103-general-improvements</link><pubDate>Wed, 15 Jan 2020 16:55:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelog: + Adjusted Jump to be closer to a &quot;mario&quot; implementation. Tap for a small jump, hold for a larger one + Set pistol bullets to not fall on the Y axis. They will always shoot straigh + Added...</p>]]></description></item></channel></rss>