{"id":126570,"date":"2026-03-14T00:16:16","date_gmt":"2026-03-13T23:16:16","guid":{"rendered":"https:\/\/pcmod.pl\/?p=126570"},"modified":"2026-03-14T00:16:17","modified_gmt":"2026-03-13T23:16:17","slug":"wspolpraca-nvidia-microsoft","status":"publish","type":"post","link":"https:\/\/pcmod.pl\/wspolpraca-nvidia-microsoft.html","title":{"rendered":"Wsp\u00f3\u0142praca NVIDIA i Microsoft zapocz\u0105tkowuje now\u0105 er\u0119 tworzenia gier komputerowych"},"content":{"rendered":"\n<p><strong>NVIDIA<\/strong> we wsp\u00f3\u0142pracy z firm\u0105 <strong>Microsoft<\/strong> og\u0142osi\u0142a podczas <strong>GDC<\/strong> (<strong>Game Developers Conference<\/strong>), \u017ce wprowadza standardyzacj\u0119 w zakresie sprz\u0119towo przyspieszanej AI za po\u015brednictwem bibliotek DirectX. Wynikiem tej wsp\u00f3\u0142pracy b\u0119dzie zwi\u0119kszenie wydajno\u015bci kart graficznych, wyeliminowanie konieczno\u015bci zmian kontekstu, zapewnienie p\u0142ynniejszej rozgrywki, oraz ujednolicenie procesu pracy programist\u00f3w.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Wi\u0119cej informacji na temat wsp\u00f3\u0142pracy NVIDIA i Microsoft<\/h2>\n\n\n\n<p>Opieraj\u0105c si\u0119 na zaprezentowanej latem ubieg\u0142ego roku wersji zapoznawczej obs\u0142ugi kooperacyjnych wektor\u00f3w (Cooperative Vector), <strong>Microsoft<\/strong> planuje udost\u0119pni\u0107 rozszerzenie DirectX Linear Algebra oraz kompilator DirectX Compute Graph w celu przyspieszenia procesu tworzenia gier. Wi\u0119cej informacji na ten temat mo\u017cna znale\u017a\u0107 we wpisie na blogu <strong>Microsoft DirectX Developer<\/strong>: <a href=\"https:\/\/aka.ms\/GDC2026MLBlog\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/aka.ms\/GDC2026MLBlog<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped td-modal-on-gallery wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<div><a href=\"https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-api.webp\" class=\"td-modal-image\"><figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"910\" height=\"461\" data-id=\"126577\" src=\"https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-api.webp\" alt=\"Wsp\u00f3\u0142praca NVIDIA i Microsoft zapocz\u0105tkowuje now\u0105 er\u0119 tworzenia gier komputerowych\" class=\"wp-image-126577\" srcset=\"https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-api.webp 910w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-api-720x365.webp 720w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-api-829x420.webp 829w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-api-150x76.webp 150w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-api-300x152.webp 300w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-api-600x304.webp 600w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-api-696x353.webp 696w\" sizes=\"auto, (max-width: 910px) 100vw, 910px\" \/><\/figure><\/a><\/div>\n\n\n\n<div><a href=\"https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd.webp\" class=\"td-modal-image\"><figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1600\" height=\"900\" data-id=\"126578\" src=\"https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd.webp\" alt=\"Wsp\u00f3\u0142praca NVIDIA i Microsoft zapocz\u0105tkowuje now\u0105 er\u0119 tworzenia gier komputerowych\" class=\"wp-image-126578\" srcset=\"https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd.webp 1600w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-720x405.webp 720w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-1536x864.webp 1536w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-747x420.webp 747w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-1493x840.webp 1493w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-150x84.webp 150w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-300x169.webp 300w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-600x338.webp 600w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-696x392.webp 696w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-1392x783.webp 1392w, https:\/\/pcmod.pl\/wp-content\/uploads\/2026\/03\/wspolpraca-nvidia-microsoft-asd-1068x601.webp 1068w\" sizes=\"auto, (max-width: 1600px) 100vw, 1600px\" \/><\/figure><\/a><\/div>\n<\/figure>\n\n\n\n<p>Ponadto <strong>Microsoft<\/strong> i <strong>NVIDIA<\/strong> pracuj\u0105 nad rozwi\u0105zaniem dw\u00f3ch g\u0142\u00f3wnych problem\u00f3w w grach komputerowych, d\u0142ugiego czasu kompilacji i zacinania si\u0119 rozgrywki, poprzez udoskonalenie sposobu obs\u0142ugi shader\u00f3w. Chocia\u017c problemy te wynikaj\u0105 zazwyczaj z kompilacji shader\u00f3w w czasie ich wykonywania, technika <strong>Microsoft Advanced Shader Delivery<\/strong> (<strong>ASD<\/strong>) eliminuje to w\u0105skie gard\u0142o, dystrybuuj\u0105c wst\u0119pnie skompilowane shadery ju\u017c w momencie pobierania gry.<\/p>\n\n\n\n<p>W zwi\u0105zku z <strong>NVIDIA<\/strong> \u015bci\u015ble wsp\u00f3\u0142pracuje z firm\u0105 <strong>Microsoft<\/strong>, aby jeszcze w tym roku udost\u0119pni\u0107 technik\u0119 ASD u\u017cytkownikom kart GeForce RTX. Tw\u00f3rcy gier mog\u0105 zapozna\u0107 si\u0119 ze szczeg\u00f3\u0142ami odno\u015bnie Advanced Shader Delivery tutaj: <a href=\"https:\/\/aka.ms\/GDC2026ASDBlog\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/aka.ms\/GDC2026ASDBlog<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Dodatkowe informacje<\/h2>\n\n\n\n<p>Wi\u0119cej informacji mo\u017cna znale\u017a\u0107 w artykule na blogu technicznym <strong>NVIDIA<\/strong>: <a href=\"https:\/\/developer.nvidia.com\/blog\/nvidia-rtx-innovations-are-powering-the-next-era-of-game-development\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/developer.nvidia.com\/blog\/nvidia-rtx-innovations-are-powering-the-next-era-of-game-development\/<\/a>. Natomiast na naszym portalu o firmie powi\u0105zanej z kartami graficznymi pisali\u015bmy niejednokrotnie i <a href=\"https:\/\/pcmod.pl\/?s=NVIDIA\" target=\"_blank\" rel=\"noreferrer noopener\">tutaj<\/a> mo\u017cna odnale\u017a\u0107 list\u0119 wiadomo\u015bci w tym zakresie.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Microsoft i NVIDIA wprowadzaj\u0105 standardyzacj\u0119 AI w DirectX oraz technik\u0119 ASD, przyspieszaj\u0105c tworzenie gier i poprawiaj\u0105c p\u0142ynno\u015b\u0107 rozgrywki.<\/p>\n","protected":false},"author":2660,"featured_media":126579,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[604,606,8219,9215],"tags":[248,1427,13001,13010,13011,13012],"class_list":{"0":"post-126570","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-newsy","8":"category-gry","9":"category-informacja-prasowa","10":"category-gaming","11":"tag-nvidia","12":"tag-microsoft","13":"tag-gdc-2026","14":"tag-gdc","15":"tag-game-developers-conference","16":"tag-game-developers-conference-2026"},"_links":{"self":[{"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/posts\/126570","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/users\/2660"}],"replies":[{"embeddable":true,"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/comments?post=126570"}],"version-history":[{"count":7,"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/posts\/126570\/revisions"}],"predecessor-version":[{"id":126580,"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/posts\/126570\/revisions\/126580"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/media\/126579"}],"wp:attachment":[{"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/media?parent=126570"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/categories?post=126570"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pcmod.pl\/wp-json\/wp\/v2\/tags?post=126570"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}