Learning lua and how grids work, and building functions to reduce repetition… came up with a grid script for any grid on any layout, and can be used to debug (see select values for select objects with various criteria), and also able to toggle boolean states of properties, and use nested get/set to access stuff like “parent.ID” or “values.text” or anything else… WIP.
NB: All the magic is in ControlGrid script, everything else I just dumped onto the template to demonstrate functionality (toggle parent visibility etc)
