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- #############################################################################################
- # This file contains custom permission sets which will be assigned to your players #
- # depending on their current status. This file uses YAML formatting. Do not include tabs #
- # and be very careful to align the spacing preceding the - symbols. Improperly editing this #
- # file will prevent Towny from loading correctly. #
- # #
- # This is all managed by towny and pushed directly to CraftBukkit's SuperPerms. #
- # These will be give in addition to any you manually assign in your specific permission #
- # plugin. Note: You do not need to assign any Towny permission nodes to your players in #
- # your server's permission plugin, ie: LuckPerms. #
- # #
- # You may assign any Permission nodes here, including those from other plugins. #
- # #
- # You may also create any custom ranks you require. Creating ranks can be done using the #
- # /ta townyperms townrank addrank [name] or by carefully editing this file. #
- # You can add permission to a rank/group using the #
- # /ta townyperms group [name] addperm [node] command. #
- # #
- # You may change the names of any of the ranks except: nomad, default, mayor, king, ranks, #
- # peaceful. #
- # #
- # If you want to, you can negate permissions nodes from nodes by doing the following: #
- # Ex: #
- # - towny.command.plot.* #
- # - -towny.command.plot.set.jail #
- # In this example the user is given full rights to all of the /plot command nodes, #
- # but has had their ability to set a plot to a Jail plot type disabled. #
- # #
- # The towns.ranks and nations.ranks sections support adding prefix and priorities, this #
- # is done using two nodes: towny.rankpriority.# and towny.rankprefix.<prefix_here>. #
- # Residents will have their ranks parsed until one rank is determined to be the highest #
- # priority, this rank will then be searched for a prefix node. This prefix can be shown #
- # using the %townyadvanced_resident_primary_rank% placeholder for PlaceholderAPI. A prefix #
- # from a Nation rank will take precendence over a prefix from a Town rank. #
- # Ex: #
- # - towny.rankpriority.100 #
- # - towny.rankprefix.&a<&2Sheriff&a> #
- # #
- #############################################################################################
- # The 'nomad' permissions are given to all players in all Towny worlds, townless and players who are part of a town.
- nomad:
- - towny.command.towny.map
- - towny.command.towny.prices
- - towny.command.towny.tree
- - towny.command.towny.time
- - towny.command.towny.universe
- - towny.command.towny.version
- - towny.command.towny.war
- - towny.command.town.online
- - towny.command.town.here
- - towny.command.town.new
- - towny.command.town.join
- - towny.command.town.list.*
- - towny.command.town.ranklist
- - towny.command.town.reslist
- - towny.command.plot.group.*
- - towny.command.plot.perm
- - towny.command.plot.perm.hud
- - towny.command.plot.trust
- - towny.command.nation.list.*
- - towny.command.nation.townlist
- - towny.command.nation.allylist
- - towny.command.nation.enemylist
- - towny.command.nation.ranklist
- - towny.town.resident
- - towny.town.spawn.public
- - towny.chat.general
- - towny.command.towny.war.hud
- # This section of permissions covers players who are members of a town.
- towns:
- # 'default' is the permission set which is auto assigned to any normal town member.
- default:
- - towny.command.resident.*
- - towny.command.plot.claim
- - towny.command.plot.unclaim
- - towny.command.plot.forsale
- - towny.command.plot.notforsale
- - towny.command.plot.toggle.*
- - towny.command.plot.set.perm
- - towny.command.plot.set.reset
- - towny.command.town.online
- - towny.command.town.leave
- - towny.command.town.deposit
- - towny.command.town.reclaim
- - towny.town.spawn.town
- - towny.chat.town
- # Mayors get these permissions in addition to the default set.
- mayor:
- - towny.tax_exempt
- - towny.command.towny.top
- - towny.command.town.*
- - towny.command.plot.*
- - towny.claimed.owntown.*
- - towny.command.nation.new
- - towny.outlaw.jailer
- - towny.command.nation.join
- - towny.command.nation.leave
- # Ranks contain additional permissions residents will be
- # granted if they are assigned that specific rank.
- ranks:
- vicemayor:
- - towny.command.town.jail
- - towny.command.town.say
- - towny.tax_exempt
- - towny.command.town.set.*
- - -towny.command.town.set.mayor
- - -towny.command.town.set.name
- - towny.command.town.bankhistory
- - towny.command.town.baltop
- - towny.command.town.claim.*
- - towny.command.town.unclaim
- - towny.command.town.buy
- - towny.command.town.set.outpost
- - towny.command.town.withdraw
- - towny.command.town.kick
- - towny.command.town.invite.add
- - towny.command.plot.*
- - towny.command.town.toggle.public
- - towny.claimed.owntown.switch.*
- - towny.command.town.rank.assistant
- - towny.command.town.rank.vip
- - towny.command.town.rank.helper
- - towny.outlaw.jailer
- - towny.command.town.trust
- # assistants are able to grant VIP and helper rank.
- assistant:
- - towny.tax_exempt
- - towny.command.town.claim.*
- - towny.command.town.invite.add
- - towny.command.plot.*
- - towny.command.town.toggle.public
- - towny.claimed.owntown.switch.*
- - towny.command.town.rank.vip
- - towny.command.town.rank.helper
- - towny.outlaw.jailer
- helper:
- - towny.claimed.townowned.switch.*
- # Sheriff rank is able to jail other town members.
- sheriff:
- - towny.command.town.jail
- - towny.command.town.unjail
- - towny.command.town.jail.list
- - towny.outlaw.jailer
- # This section of permissions covers players who are members of any town in a nation.
- nations:
- # All nation members get these permissions.
- default:
- - towny.command.nation.online
- - towny.command.nation.deposit
- - towny.command.nation.spawn
- - towny.nation.spawn.nation
- - towny.nation.spawn.ally
- - towny.town.spawn.nation
- - towny.town.spawn.ally
- - towny.chat.nation
- - towny.chat.alliance
- # Kings get these permissions in addition to the default set.
- king:
- - towny.command.nation.*
- - towny.command.nation.deposit.other
- ranks:
- coleader:
- - towny.command.nation.set.*
- - -towny.command.nation.set.king
- - -towny.command.nation.set.capital
- - -towny.command.nation.set.name
- - towny.command.nation.say
- - towny.command.nation.deposit
- - towny.command.nation.king
- - towny.command.nation.bankhistory
- - towny.command.nation.baltop
- - towny.command.nation.withdraw
- - towny.command.nation.rank.assistant
- - towny.command.nation.rank.sheriff
- - towny.command.nation.rank.helper
- - towny.command.nation.invite.add
- - towny.command.nation.ally.*
- - towny.command.nation.enemy
- - towny.command.nation.deposit.other
- assistant:
- - towny.command.nation.deposit
- - towny.command.nation.rank.helper
- - towny.command.nation.rank.sheriff
- - towny.command.nation.invite.add
- - towny.command.nation.ally.*
- - towny.command.nation.enemy
- - towny.command.nation.deposit.other
- helper:
- - towny.command.nation.deposit
- - towny.command.nation.add
- # Nodes that are given to players who are in a peaceful/neutral town or nation.
- peaceful:
- - towny.peaceful
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