PRESS START
Welcome to my
Hello WORLD! š
Iām Noah, a Software Engineer at ZEISS! I have a passion for programming and video games. š® I have years of development experience, starting out with basic Python all the way up to advanced programming with data structures in C++. I love learning new things, hiking, spending time with loved ones and lots of coffee. ā Feel free to review my GitHub Portfolio to see what Iām currently working on! āļø
ExperienceExperience

ZEISS Medical Technology
Responsible for core software deliverables for next-generation medical device. Worked with several languages, libraries, and frameworks including C++, C#, WPF, Unity, Unreal Engine 5, React, & React Native.

Omnicell
Summer internship with the Interface Engineering team. Objective was to port an existing on-premise solution (patient health record translation into a consumable format, such as JSON) to a cloud environment. Created wireframes for the single-page web application. Worked on UI development with Angular, creating a SPA for Interface Services.

Hackingtons
As an Instructor, I was responsible in assisting students aged 8-15 learn programming skills in a fun and friendly environment. At Hackingtons, I taught students how to create games with Scratch, how to create websites with HTML & CSS, JavaScript for DOM manipulation and to create games with the Canvas. I also taught students Python, with our higher level instruction videos teaching how to web scrape with Python as well as site development with Django. Finally, I also taught students how to create 2D and 3D video games with the Unity Engine and C#. As an Instructor, I assisted students with their projects; I helped debug any issues that arise with their projects as well as provide feedback on their work.
Projects



EducationEducation
Bachelors of Science, Computer Science
At WGU, I learned about programming, discrete math, and more! Graduated in 2021.
Masters of Science, Computer Science
Coursework in Data Structures, Algorithms, Design Patterns, Software Architecture, Computer Architecture, and AI/ML. Graduated in 2025.


