Lets take a look at the various types of artificial intelligence out there: content generators, application AI, academic AI, and game AI.
Recent Articles
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Debugging is a critical skill for any developer, but it can be especially challenging for junior developers. In this post, we’ll explore some techniques for debugging that go beyond simply…
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Here’s a collection of my top recommendations for learning Unity as of 2023.
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Let’s walk through the basics of working with the Unity editor to build a small environment. We’ll cover the scene view, controlling the user interface, positioning cameras in your game…
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Here’s a handful of lines of Python code that let you integrate the latest transformer-based models from OpenAI
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Let’s talk about all the little decisions you need to make – and the things you need to install – to get started developing games with the Unity game engine.
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I spend my days teaching new developers how to code at Tech Elevator’s fantastic programming bootcamp. My evenings and weekends, however, belong to my study of data science, artificial intelligence, and…
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Let’s take a look at Polyglot Notebooks and explore how we can use them to write C# code in an interactive and sharable notebook format.
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Dotnet is wonderful, but it’s 20+ years old. C# continues to grow and this causes learning issues. Here’s a set of settings that I believe leads to a more beginner-friendly dotnet development experience.
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Over the weekend I discovered a new feature in Visual Studio 2022 for C# code. This feature, which I’m referring to as “Inline Diagnostics” allows you to see compiler warnings and errors in your editor window without needing to hover over the tooltips.
