Dungeon Generation System
The Project: Graduation internship at Ronimo Games
My Responsibilities: Programmer Intern
The Goal: Dungeon Generation System for an unreleased game
The Project: Graduation internship at Ronimo Games
My Responsibilities: Programmer Intern
The Goal: Dungeon Generation System for an unreleased game
The Project: 2D Game Engine
My Responsibilities: Programmer and Scrum Master
The Goal: Vertical Slice Game with all engine features
The Project: A text based game where you buy and sell goods
My Responsiblities: Programmer
The Goal: Demonstrate my abilities with the C++ idiom
The Project: Fighting Game prototype
Mijn Responsibilities: Lead Programmer
The Goal: Vertical Slice
The Project: A serious game about algorithms, made for a school project
My Responsibilities: Programmer
The Goal: Gather experience with Unity and learn about serious games
The Project: A Godot wrapper for the Rust rollback netcode library GGRSS
My Responsibilities: Lead Programmer
The Goal: Making a rollback netcode solution for Godot