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Mars - the Arrival 1.6.1 - App Store




About Mars - the Arrival

Settle on MARS in a mixture of game and scientific simulation. Take control over a tiny group of 10 settlers and choose a landing site on the barren Mars. Develop your venture from one single landing module into a...

Settle on MARS in a mixture of game and scientific simulation. Take control over a tiny group of 10 settlers and choose a landing site on the barren Mars. Develop your venture from one single landing module into a thriving settlement with hundreds of specialized buildings and even more inhabitants. Research & development of new technologies as well as exploration of the Red Planet are key for establishing a permanent presence in this hostile environment. And you are not alone. Other settlements, each one controlled by a real human somewhere on Earth, are starting to grow everywhere and a competition for being the most successful Mars colony has already begun. Features: - Scientific orientated building & simulation of a Mars settlement - Background story in 6 phases with according phase goals - Mars simulation in 30x real time (even running when app is not active) - Choosing one of 7 Earth organizations providing (dis-)advantages - Research & development of 152 individual technologies - Construction, maintenance & repair of 51 individual building - 35 individual building enhancements (no level 1,2,3...) - Sending Mars exploration teams and analyzing found soil samples - Production & dispatching of 23 different resource/module types - Assignment of 5 settler types to all activities in the settlement - Settler life cycle including children and elders - 3D view of own settlement in authentic Mars topography - Panning & zooming of the Mars surface in high resolution 3D - 100% usable without Internet connection - Optional online: ranking list & other settlements on Mars surface - Unlocking of advanced app functionalities step by step - Tutorial explaining all app functionalities - Contains some Ads but only after 15 Minutes of game and very decent - Contains In-App-Purchases but NO PAY TO WIN! - This is a peaceful app! NO FIGHTING, NO KILLING, NO WAR!

Version History FIXED - Simulation times of Mars settlements on same server could differ - Showing wrong server time during register to server - Sometimes Mars globe appeared as white ball - Sometimes register to server ended with showing Mars globe without UI - Crash to desktop on very old devices with low memory - Incorrect time-stamp in ranking list on some devices 1.6.1 6d ago GIFT - 1 free real-time month of MAA Gold Membership, Sponsors Contract & Logistics Contract for all existing players NEW - new server infrastructure - faster & always-on server FIXED - Gradual loss of other settlements when app was closed directly after "Report to MAA" was finished - Problem with aging of settlers in late games - Displaying of many explorations/shipments/analyses could take very long - Server registration with an opened grid view in the background doesn't switch to globe view and thus the settlement location cannot be changed - 2nd attempt of cancelled server registration must chose another location because the settlement from 1st try is still blocking placement at same location in the 2nd try - 2nd attempt of cancelled server registration must chose another name because the name from 1st try is still blocking the name 1.6.0 Jun 15 NEW - Enhancements for storage buildings - Hierarchical display of storage effects FIXED - Crash when starting 3D view on very, very large settlements, app is warning now and aborts with dialog box - Frames of disabled/orange buttons sometimes was a mix of orange & green - 8-digit storage capacity sum was rounded - Some minor text corrections BALANCING - Doubled power output of RTGs - Halved the anti-crime effects of all habitats 1.5.0 12/27/2022 NEW - In-App gift system FIXED - App-Startup after failed previous startup resets memory-critical settings to prevent deadlocks 1.4.2 02/28/2022 NEW - Support for Spanish, Portuguese, French & Italian language FIXED - "Report to MAA" of very big settlements now properly work - Logbook entries for "Report to MAA" were not displayed - Logbook icons for analysis now results reflect type of soil sample - Adapted progress bars to setting "Text/icon size" - Wrong calculation of remaining shipment time when app starts with dashboard or 3D settlement view - On/Off status of buildings in 3D settlement view - Missing settlement symbols in 3D Mars view - Failed loading of height maps for 3D settlement view with slow internet connection - No memory restraint on 3D settlement view - Tech "Martian fertilizers" did not display unlocked R&D - Aborting "New Settlement" no longer deletes the known settlement list - App doesn't ask for camera permission on first install anymore 1.4.1 02/23/2022 NEW - 3D view of settlement in authentic topography - Buildings now return to on/off state from before maintenance SIMULATION - Shipments contain less construction modules but more electric modules - Some buildings got bigger and require more modules for construction FIXED - Purchase expiries done before registration with the Mars server were not correctly handled - Aging of settlers is no calculated & displayed correctly - Settlement bonus was not properly applied to data collected during explorations - Server registration denial sometimes caused a registration error - Calculation of remaining time to full/empty for power showed too high values 1.3.0 01/01/2022 CHANGED - Reduced borders all dialogs SIMULATION - Completed explorations slowly reduce the yield rate of future explorations FIXED - Calculation of happiness malus for lack of living space didn't consider settlers that are on explorations (and not needing living space) - Big dialog boxes did not consider screen notches and rounded screen corners properly - Fader now also covers area outside safe area - Text fixes 1.2.2 06/27/2021 NEW - Extended the runtime of all In-App-Purchases from 3 to 5 simulation years. Prices didn't change! - Settler life cycle with births, aging and retirement - Academy providing courses to (re)train settlers - 12 new techs, 4 new settlement boni & 2 new analysis results around life cycle - Changed way 'Martian hospital' enhancement 'DNA repair treatment' is working - Compacted displaying of changes by building enhancements & analysis boni into submenus - Changed some icons BALANCING - Shipments contain more electric modules & less construction modules - Reduced negative effects of nuclear power buildings FIXED - Settlement status of Non-Gold-Members are not sent to Mars Server any more - "Sponsors contract" and "Logistics contract" now clearly inform about limited runtime BEFORE purchase - Error box that sometimes appeared when report to MAA - Settlement icon in 3D view now instantly adapts to changed screen orientation - Dashboard now correctly displays the bars in situation with full storage and no water/chemicals - Dashboard texts don't overlap scrolling area any more - Intro texts are no longer overlapped by iPhone-Notch 1.2.1 06/20/2021 NEW: - Mars textures significantly improved - New technology "Dashboard" unlocking an overview screen - New setting "View on app start" in "User interface" - Resource storages now show a forecast of when empty/full level is reached BALANCING: - Factories/workshops: Output reduced, operating crews increased - Infirmary & Martial hospital: health effect increased - (Martian) Community center: Happiness effect increased - All residential buildings: Health/happiness effects reduced - Lander: Health/happiness effects added - Autonomy: Happiness effect reduced - Asian Space Organization: Tech "Community center" now allowed for enabling upcoming politics system - Balanced ranking score: land license was too strong, settler/building/tech count to weak FIXED: - Building maintenance progress sometimes stuck - Calculation for chances of events - Calculation for settlement bonus "Building wear & tear" - Report to MAA: Unreachable server didn't bring up dialog box 1.1.0 01/27/2021 SIMULATION - Shipments from Earth contain slightly increased amounts of some module types - Construction/maintenance/repair of wastewater processors don't need chemicals anymore (possible deadlock in late settlement phase) FIXED - Maintenance progress bar of buildings stopped progressing in rare cases - Sometimes no repair icons appeared next to broken buildings 1.0.4 10/01/2020 SIMULATION - Shipments from Earth contain slightly more modules FIXED - It was possible to send more explorations then supported by settlement population - Ressource production/consumption (e.g. power) was not correctly calculated in some cases - Added alternative way for sending log files if default way fails for some reason - Re-starting settlement sometimes showed new phase or ad dialog overlapping intro - Re-starting settlement showed yellow dots in 3D view from previous settlement - Intro-texts during re-starting settlement were sometimes too big - Entering numbers was not possible in restore settlement dialog 1.0.3 06/16/2020 SIMULATION - Material & repair now require more modules - Some advanced buildings now require more modules to build FIXED - Starting the app after a longer time of absence sometimes crashed - Building break-down, sickness, dying etc. after a longer time of absence were all entered into the logbook on the day of the re-login - Activate building button was sometimes not disabled when lacking ops crews - Mars planet renderer having too much metallic gloss effect 1.0.2 06/06/2020 NEW: - Button for restart new settlement from scratch - Improved user guidance in the case the settlement died - Tapping on settlement name in ranking dialog now jumps to settlement in 3D - Direct feedback of all changes in 3D & Audio settings dialog - Confirmation dialog for sending log files FIXED: - Opening ranking list sometimes crashed - Ads not starting correctly sometimes - Logbook marker is sometimes not correctly updated - Hint texts 1.0.1 05/04/2020 1.0.0 04/21/2020



Previous Versions

Here you can find the changelog of Mars - the Arrival since it was posted on our website on 2021-12-18 08:52:34. The latest version is 1.6.1 and it was updated on 2026-06-29 15:46:08. See below the changes in each version.

Mars - the Arrival version 1.6.1
Updated At: 2026-06-29
Changes: Version History FIXED - Simulation times of Mars settlements on same server could differ - Showing wrong server time during register to server - Sometimes Mars globe appeared as white ball - Sometimes register to server ended with showing Mars globe without UI - Crash to desktop on very old devices with low memory - Incorrect time-stamp in ranking list on some devices 1.6.1 6d ago GIFT - 1 free real-time month of MAA Gold Membership, Sponsors Contract & Logistics Contract for all existing players NEW - new server infrastructure - faster & always-on server FIXED - Gradual loss of other settlements when app was closed directly after "Report to MAA" was finished - Problem with aging of settlers in late games - Displaying of many explorations/shipments/analyses could take very long - Server registration with an opened grid view in the background doesn't switch to globe view and thus the settlement location cannot be changed - 2nd attempt of cancelled server registration must chose another location because the settlement from 1st try is still blocking placement at same location in the 2nd try - 2nd attempt of cancelled server registration must chose another name because the name from 1st try is still blocking the name 1.6.0 Jun 15 NEW - Enhancements for storage buildings - Hierarchical display of storage effects FIXED - Crash when starting 3D view on very, very large settlements, app is warning now and aborts with dialog box - Frames of disabled/orange buttons sometimes was a mix of orange & green - 8-digit storage capacity sum was rounded - Some minor text corrections BALANCING - Doubled power output of RTGs - Halved the anti-crime effects of all habitats 1.5.0 12/27/2022 NEW - In-App gift system FIXED - App-Startup after failed previous startup resets memory-critical settings to prevent deadlocks 1.4.2 02/28/2022 NEW - Support for Spanish, Portuguese, French & Italian language FIXED - "Report to MAA" of very big settlements now properly work - Logbook entries for "Report to MAA" were not displayed - Logbook icons for analysis now results reflect type of soil sample - Adapted progress bars to setting "Text/icon size" - Wrong calculation of remaining shipment time when app starts with dashboard or 3D settlement view - On/Off status of buildings in 3D settlement view - Missing settlement symbols in 3D Mars view - Failed loading of height maps for 3D settlement view with slow internet connection - No memory restraint on 3D settlement view - Tech "Martian fertilizers" did not display unlocked R&D - Aborting "New Settlement" no longer deletes the known settlement list - App doesn't ask for camera permission on first install anymore 1.4.1 02/23/2022 NEW - 3D view of settlement in authentic topography - Buildings now return to on/off state from before maintenance SIMULATION - Shipments contain less construction modules but more electric modules - Some buildings got bigger and require more modules for construction FIXED - Purchase expiries done before registration with the Mars server were not correctly handled - Aging of settlers is no calculated & displayed correctly - Settlement bonus was not properly applied to data collected during explorations - Server registration denial sometimes caused a registration error - Calculation of remaining time to full/empty for power showed too high values 1.3.0 01/01/2022 CHANGED - Reduced borders all dialogs SIMULATION - Completed explorations slowly reduce the yield rate of future explorations FIXED - Calculation of happiness malus for lack of living space didn't consider settlers that are on explorations (and not needing living space) - Big dialog boxes did not consider screen notches and rounded screen corners properly - Fader now also covers area outside safe area - Text fixes 1.2.2 06/27/2021 NEW - Extended the runtime of all In-App-Purchases from 3 to 5 simulation years. Prices didn't change! - Settler life cycle with births, aging and retirement - Academy providing courses to (re)train settlers - 12 new techs, 4 new settlement boni & 2 new analysis results around life cycle - Changed way 'Martian hospital' enhancement 'DNA repair treatment' is working - Compacted displaying of changes by building enhancements & analysis boni into submenus - Changed some icons BALANCING - Shipments contain more electric modules & less construction modules - Reduced negative effects of nuclear power buildings FIXED - Settlement status of Non-Gold-Members are not sent to Mars Server any more - "Sponsors contract" and "Logistics contract" now clearly inform about limited runtime BEFORE purchase - Error box that sometimes appeared when report to MAA - Settlement icon in 3D view now instantly adapts to changed screen orientation - Dashboard now correctly displays the bars in situation with full storage and no water/chemicals - Dashboard texts don't overlap scrolling area any more - Intro texts are no longer overlapped by iPhone-Notch 1.2.1 06/20/2021 NEW: - Mars textures significantly improved - New technology "Dashboard" unlocking an overview screen - New setting "View on app start" in "User interface" - Resource storages now show a forecast of when empty/full level is reached BALANCING: - Factories/workshops: Output reduced, operating crews increased - Infirmary & Martial hospital: health effect increased - (Martian) Community center: Happiness effect increased - All residential buildings: Health/happiness effects reduced - Lander: Health/happiness effects added - Autonomy: Happiness effect reduced - Asian Space Organization: Tech "Community center" now allowed for enabling upcoming politics system - Balanced ranking score: land license was too strong, settler/building/tech count to weak FIXED: - Building maintenance progress sometimes stuck - Calculation for chances of events - Calculation for settlement bonus "Building wear & tear" - Report to MAA: Unreachable server didn't bring up dialog box 1.1.0 01/27/2021 SIMULATION - Shipments from Earth contain slightly increased amounts of some module types - Construction/maintenance/repair of wastewater processors don't need chemicals anymore (possible deadlock in late settlement phase) FIXED - Maintenance progress bar of buildings stopped progressing in rare cases - Sometimes no repair icons appeared next to broken buildings 1.0.4 10/01/2020 SIMULATION - Shipments from Earth contain slightly more modules FIXED - It was possible to send more explorations then supported by settlement population - Ressource production/consumption (e.g. power) was not correctly calculated in some cases - Added alternative way for sending log files if default way fails for some reason - Re-starting settlement sometimes showed new phase or ad dialog overlapping intro - Re-starting settlement showed yellow dots in 3D view from previous settlement - Intro-texts during re-starting settlement were sometimes too big - Entering numbers was not possible in restore settlement dialog 1.0.3 06/16/2020 SIMULATION - Material & repair now require more modules - Some advanced buildings now require more modules to build FIXED - Starting the app after a longer time of absence sometimes crashed - Building break-down, sickness, dying etc. after a longer time of absence were all entered into the logbook on the day of the re-login - Activate building button was sometimes not disabled when lacking ops crews - Mars planet renderer having too much metallic gloss effect 1.0.2 06/06/2020 NEW: - Button for restart new settlement from scratch - Improved user guidance in the case the settlement died - Tapping on settlement name in ranking dialog now jumps to settlement in 3D - Direct feedback of all changes in 3D & Audio settings dialog - Confirmation dialog for sending log files FIXED: - Opening ranking list sometimes crashed - Ads not starting correctly sometimes - Logbook marker is sometimes not correctly updated - Hint texts 1.0.1 05/04/2020 1.0.0 04/21/2020
Mars - the Arrival version 1.5.0
Updated At: 2026-05-29
Changes: Version History NEW - Enhancements for storage buildings - Hierarchical display of storage effects FIXED - Crash when starting 3D view on very, very large settlements, app is warning now and aborts with dialog box - Frames of disabled/orange buttons sometimes was a mix of orange & green - 8-digit storage capacity sum was rounded - Some minor text corrections BALANCING - Doubled power output of RTGs - Halved the anti-crime effects of all habitats 1.5.0 12/27/2022 NEW - In-App gift system FIXED - App-Startup after failed previous startup resets memory-critical settings to prevent deadlocks 1.4.2 02/28/2022 NEW - Support for Spanish, Portuguese, French & Italian language FIXED - "Report to MAA" of very big settlements now properly work - Logbook entries for "Report to MAA" were not displayed - Logbook icons for analysis now results reflect type of soil sample - Adapted progress bars to setting "Text/icon size" - Wrong calculation of remaining shipment time when app starts with dashboard or 3D settlement view - On/Off status of buildings in 3D settlement view - Missing settlement symbols in 3D Mars view - Failed loading of height maps for 3D settlement view with slow internet connection - No memory restraint on 3D settlement view - Tech "Martian fertilizers" did not display unlocked R&D - Aborting "New Settlement" no longer deletes the known settlement list - App doesn't ask for camera permission on first install anymore 1.4.1 02/23/2022 NEW - 3D view of settlement in authentic topography - Buildings now return to on/off state from before maintenance SIMULATION - Shipments contain less construction modules but more electric modules - Some buildings got bigger and require more modules for construction FIXED - Purchase expiries done before registration with the Mars server were not correctly handled - Aging of settlers is no calculated & displayed correctly - Settlement bonus was not properly applied to data collected during explorations - Server registration denial sometimes caused a registration error - Calculation of remaining time to full/empty for power showed too high values 1.3.0 01/01/2022 CHANGED - Reduced borders all dialogs SIMULATION - Completed explorations slowly reduce the yield rate of future explorations FIXED - Calculation of happiness malus for lack of living space didn't consider settlers that are on explorations (and not needing living space) - Big dialog boxes did not consider screen notches and rounded screen corners properly - Fader now also covers area outside safe area - Text fixes 1.2.2 06/27/2021 NEW - Extended the runtime of all In-App-Purchases from 3 to 5 simulation years. Prices didn't change! - Settler life cycle with births, aging and retirement - Academy providing courses to (re)train settlers - 12 new techs, 4 new settlement boni & 2 new analysis results around life cycle - Changed way 'Martian hospital' enhancement 'DNA repair treatment' is working - Compacted displaying of changes by building enhancements & analysis boni into submenus - Changed some icons BALANCING - Shipments contain more electric modules & less construction modules - Reduced negative effects of nuclear power buildings FIXED - Settlement status of Non-Gold-Members are not sent to Mars Server any more - "Sponsors contract" and "Logistics contract" now clearly inform about limited runtime BEFORE purchase - Error box that sometimes appeared when report to MAA - Settlement icon in 3D view now instantly adapts to changed screen orientation - Dashboard now correctly displays the bars in situation with full storage and no water/chemicals - Dashboard texts don't overlap scrolling area any more - Intro texts are no longer overlapped by iPhone-Notch 1.2.1 06/20/2021 NEW: - Mars textures significantly improved - New technology "Dashboard" unlocking an overview screen - New setting "View on app start" in "User interface" - Resource storages now show a forecast of when empty/full level is reached BALANCING: - Factories/workshops: Output reduced, operating crews increased - Infirmary & Martial hospital: health effect increased - (Martian) Community center: Happiness effect increased - All residential buildings: Health/happiness effects reduced - Lander: Health/happiness effects added - Autonomy: Happiness effect reduced - Asian Space Organization: Tech "Community center" now allowed for enabling upcoming politics system - Balanced ranking score: land license was too strong, settler/building/tech count to weak FIXED: - Building maintenance progress sometimes stuck - Calculation for chances of events - Calculation for settlement bonus "Building wear & tear" - Report to MAA: Unreachable server didn't bring up dialog box 1.1.0 01/27/2021 SIMULATION - Shipments from Earth contain slightly increased amounts of some module types - Construction/maintenance/repair of wastewater processors don't need chemicals anymore (possible deadlock in late settlement phase) FIXED - Maintenance progress bar of buildings stopped progressing in rare cases - Sometimes no repair icons appeared next to broken buildings 1.0.4 10/01/2020 SIMULATION - Shipments from Earth contain slightly more modules FIXED - It was possible to send more explorations then supported by settlement population - Ressource production/consumption (e.g. power) was not correctly calculated in some cases - Added alternative way for sending log files if default way fails for some reason - Re-starting settlement sometimes showed new phase or ad dialog overlapping intro - Re-starting settlement showed yellow dots in 3D view from previous settlement - Intro-texts during re-starting settlement were sometimes too big - Entering numbers was not possible in restore settlement dialog 1.0.3 06/16/2020 SIMULATION - Material & repair now require more modules - Some advanced buildings now require more modules to build FIXED - Starting the app after a longer time of absence sometimes crashed - Building break-down, sickness, dying etc. after a longer time of absence were all entered into the logbook on the day of the re-login - Activate building button was sometimes not disabled when lacking ops crews - Mars planet renderer having too much metallic gloss effect 1.0.2 06/06/2020 NEW: - Button for restart new settlement from scratch - Improved user guidance in the case the settlement died - Tapping on settlement name in ranking dialog now jumps to settlement in 3D - Direct feedback of all changes in 3D & Audio settings dialog - Confirmation dialog for sending log files FIXED: - Opening ranking list sometimes crashed - Ads not starting correctly sometimes - Logbook marker is sometimes not correctly updated - Hint texts 1.0.1 05/04/2020 1.0.0 04/21/2020
Mars - the Arrival version 1.5.0
Updated At: 2022-12-27
Changes: Dec 27, 2022 Version 1.5.0 NEW - Enhancements for storage buildings - Hierarchical display of storage effects FIXED - Crash when starting 3D view on very, very large settlements, app is warning now and aborts with dialog box - Frames of disabled/orange buttons sometimes was a mix of orange & green - 8-digit storage capacity sum was rounded - Some minor text corrections BALANCING - Doubled power output of RTGs - Halved the anti-crime effects of all habitats
Mars - the Arrival version 1.5.0
Updated At: 2022-12-27
Changes: NEW - Enhancements for storage buildings - Hierarchical display of storage effects FIXED - Crash when starting 3D view on very, very large settlements, app is warning now and aborts with dialog box - Frames of disabled/orange buttons sometimes was a mix of orange & green - 8-digit storage capacity sum was rounded - Some minor text corrections BALANCING - Doubled power output of RTGs - Halved the anti-crime effects of all habitats
Mars - the Arrival version 1.4.2
Updated At: 2022-02-28
Changes: Feb 28, 2022 Version 1.4.2 NEW - In-App gift system FIXED - App-Startup after failed previous startup resets memory-critical settings to prevent deadlocks
Mars - the Arrival version 1.4.1
Updated At: 2022-02-23
Changes: Feb 23, 2022 Version 1.4.1 NEW - Support for Spanish, Portuguese, French & Italian language FIXED - "Report to MAA" of very big settlements now properly work - Logbook entries for "Report to MAA" were not displayed - Logbook icons for analysis now results reflect type of soil sample - Adapted progress bars to setting "Text/icon size" - Wrong calculation of remaining shipment time when app starts with dashboard or 3D settlement view - On/Off status of buildings in 3D settlement view - Missing settlement symbols in 3D Mars view - Failed loading of height maps for 3D settlement view with slow internet connection - No memory restraint on 3D settlement view - Tech "Martian fertilizers" did not display unlocked R&D - Aborting "New Settlement" no longer deletes the known settlement list - App doesn't ask for camera permission on first install anymore
Mars - the Arrival version 1.3.0
Updated At: 2022-01-01
Changes: Jan 1, 2022 Version 1.3.0 NEW - 3D view of settlement in authentic topography - Buildings now return to on/off state from before maintenance SIMULATION - Shipments contain less construction modules but more electric modules - Some buildings got bigger and require more modules for construction FIXED - Purchase expiries done before registration with the Mars server were not correctly handled - Aging of settlers is no calculated & displayed correctly - Settlement bonus was not properly applied to data collected during explorations - Server registration denial sometimes caused a registration error - Calculation of remaining time to full/empty for power showed too high values
Mars - the Arrival version 1.2.2
Updated At: 2021-06-27
Changes: Jun 27, 2021 Version 1.2.2 CHANGED - Reduced borders all dialogs SIMULATION - Completed explorations slowly reduce the yield rate of future explorations FIXED - Calculation of happiness malus for lack of living space didn't consider settlers that are on explorations (and not needing living space) - Big dialog boxes did not consider screen notches and rounded screen corners properly - Fader now also covers area outside safe area - Text fixes


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Downloads: 1
Updated At: 2026-06-29 15:46:08
Publisher: Stefan Nyul
Operating System: IOS
License Type: Free