Blender
- Weekly recap — 21 September 2025
- Weekly recap — 14 September 2025
- Weekly recap — 31 August 2025
- Weekly recap — 27 July 2025
- Weekly recap — 20 July 2025
- Google Summer of Code 2025 projects announced
- Weekly recap — 20 April 2025
- Weekly recap — 23 March 2025
- Weekly recap — 9 March 2025
- Weekly recap — 19 January 2025
- Weekly recap — 24 November 2024
- Weekly recap — 17 November 2024
- Weekly recap — 10 November 2024
- Weekly recap — 30 October 2023
- Weekly recap — 3 July 2023
- Weekly recap — 28 May 2023
- Weekly recap — 21 May 2023
- Weekly recap — 7 May 2023
- GSoC 2023 projects have been announced
- Weekly recap — 16 April 2023
- Weekly recap — 2 April 2023
- Weekly recap — 26 February 2023
- Weekly recap — 19 February 2023
- 2023 in preview
- Weekly recap — 18 December 2022
- Weekly-ish recap — 11 December 2022
- Weekly-ish recap — 7 December 2022
- Weekly-ish recap — 30 November 2022
- Weekly-ish recap — 28 February 2022
- Weekly-ish recap — 7 February 2022
- Introducing Watchtower
- Looking back at 2021, looking forward at 2022
- Weekly-ish recap — 7 December 2021
- Weekly-ish recap — 30 November 2021
- Halloween art 2021
- Weekly-ish recap — 31 October 2021
- Weekly-ish recap — 6 October 2021
- Weekly-ish recap — 7 September 2021
- Weekly-ish recap — 17 August 2021
- Week recap — 1 February 2021
- Week recap — 25 January 2021
- The art of Evelyne Schulz
- This is 2021: what's coming in free/libre software
- Week recap — 9 December 2020
- Week recap — 1 December 2020
- Multi-week recap — 25 November 2020
- Week recap — 3 November 2020
- Week recap — 23 October 2020
- Week recap — 18 August 2020
- Week recap — 21 July 2020
- Week recap — 9 March 2020
- Week recap — 2 March 2020
- Week recap — 3 February 2020
- Week recap — 29 December 2019
- Week recap — 10 December 2019
- Week recap — 3 December 2019
- Week recap — 27 November 2019
- Week recap — 24 September 2019
- Week recap — 10 September 2019
- Week recap — 3 September 2019
- Week recap — 28 August 2019
- Week recap — 19 August 2019
- Week recap — 12 August 2019
- Week recap — 4 August 2019
- Weekly-ish recap — 10 April 2019
- Weekly-ish recap — 25 March 2019
- Weekly-ish recap — 19 March 2019
- Weekly-ish recap — 11 March 2019
- Week recap — 25 February 2019
- Week recap — 18 February 2019
- Week recap — 4 February 2019
- Week recap — 28 January 2019
- Week recap — 21 January 2019
- Week recap — 14 January 2019
- Winter break recap — 8 January 2019
- Week recap — 23 December 2018
- Week recap — 16 December 2018
- Week recap — 9 December 2018
- Week recap — 2 December 2018
- Week recap — 25 November 2018
- Week recap — 18 November 2018
- Week recap — 11 November 2018
- Week recap — 4 November 2018
- Week recap — 28 October 2018
- Week recap — 21 October 2018
- Week recap — 14 October 2018
- Week recap — 7 October 2018
- Week recap — 30 September 2018
- Week recap — 22 September 2018
- 2018 in perspective
- The complete story of Paris-8 university going for Krita, Blender, Natron
- Weybec and Blender Institute release Monkaa open movie
- Blender returns to VIEW Conference 2014
- Playkot's SuperCity game graphics done with Blender, Krita, GIMP
- 10 best commercials made with Blender in 2013
- Making short animated film on zero budget — Chris Burton on En Passant
- Freestyle, Jot, and the future of non-photorealistic rendering
- Blender dives into 3D printing industry
- 3D worlds and characters by Jonathan Ball
- What free software projects will be sponsored by Google this summer?
- COLLADA becomes ISO standard, what does industry think?
- Beauty salon designed and visualized with Blender and Cycles
- Cronopios and Famas animation trailer released
- Pitchi Poy moves to Blender, releases Baldy Heights animation teaser
- Best commercials created with Blender in 2012
- Sokoban Garden, Android game created with free/libre software
- Simplified landscapes with Blender by Pierre-Abraham Rochat
- Emanuele Gissi on Blender Fire Dynamics Simulator
- What’s up with DWG adoption in free software?
- 3Delight exporter for Blender updated to feature new global illumination method
- Recast & Detour project getting ready for Blender 2.60
- Blender Foundation gives grants to two projects
- Thomas Krijnen on IfcOpenShell, Blender, and architecture
- Blender 2.59 is out with 3D Connexion Navigator support
- Blender Foundation announces plans for 2012
- Ian Hubert joins Mango project as director, schedule is announced
- Blender 2.58 released with fixes and small new features
- Wybren van Keulen introduces Epoque, unique hand made chair designed in Blender
- Blender 2.57a released, Brecht to return to Blender Institute
- Beta version of Ocean Sim for Blender is now available
- What’s up with free multimedia production tools in 2010
- Ocean Sim for Blender progresses at speed of light, accepts donations
- Plumiferos animation is finally released
- Blender 2.5 Alpha 0 released