<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Saving Pebble(Alpha) Devlog - itch.io</title><link>https://lebreadconsumer.itch.io/saving-pebble</link><description>Help Piti the trifling bird to fight his way to Pebble.</description><item><guid>https://lebreadconsumer.itch.io/saving-pebble/devlog/679267/smol-updatetutorial</guid><title>Smol update(tutorial)</title><link>https://lebreadconsumer.itch.io/saving-pebble/devlog/679267/smol-updatetutorial</link><pubDate>Fri, 09 Feb 2024 10:05:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi all! This is a small update, here is what&#039;s changed: A small temporary tutorial added Fixed numerous small bugs...</p>]]></description></item><item><guid>https://lebreadconsumer.itch.io/saving-pebble/devlog/677274/we-are-hearing-you-guys-combat-test-update-1</guid><title>We are hearing you guy&#039;s! (combat test update #1)</title><link>https://lebreadconsumer.itch.io/saving-pebble/devlog/677274/we-are-hearing-you-guys-combat-test-update-1</link><pubDate>Mon, 05 Feb 2024 16:00:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi everyone! We got a lot of quality feedback from you guy&#039;s! It&#039;s good to read people liking different aspect of the game, like the art, sounds and the core idea. But we have to address that right no...</p>]]></description></item><item><guid>https://lebreadconsumer.itch.io/saving-pebble/devlog/675889/content-update-05</guid><title>Content update #0.5</title><link>https://lebreadconsumer.itch.io/saving-pebble/devlog/675889/content-update-05</link><pubDate>Fri, 02 Feb 2024 23:56:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi all yall! So we released this update a little sooner than we planned. The scheduled release would be tomorrow , but as the programmer I can&#039;t work on the game that day so we decided to give you the...</p>]]></description></item><item><guid>https://lebreadconsumer.itch.io/saving-pebble/devlog/675518/small-hot-fix-and-whats-next</guid><title>Small hot fix and what&#039;s next</title><link>https://lebreadconsumer.itch.io/saving-pebble/devlog/675518/small-hot-fix-and-whats-next</link><pubDate>Fri, 02 Feb 2024 11:20:08 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE0OTA2MzIyLnBuZw==/400x224%23c/WuWCXI.png"/><p>Hey hey people! First of all we want to thank every player for the feedbacks! Less than 12 hours more than a 120 people tried our game! :D For the first update we made some little bug fixes: damage up...</p>]]></description></item><item><guid>https://lebreadconsumer.itch.io/saving-pebble/devlog/673897/improve-my-game-jam-31-devlog-1</guid><title>Improve My Game Jam 31 devlog #1</title><link>https://lebreadconsumer.itch.io/saving-pebble/devlog/673897/improve-my-game-jam-31-devlog-1</link><pubDate>Thu, 01 Feb 2024 15:38:13 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE0ODY5MDgzLnBuZw==/400x224%23c/HXJ9kL.png"/><p>Hi yall! Welcome or first devlog, made for the Improve My Game Jam 31! A little bit about the game before we get in the meat of it. Saving Pebble is a small roguelike with turn based combat. Every fig...</p>]]></description></item></channel></rss>