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Determines whether a key is up or down at the time the function is called, and whether the key has been pressed since a previous call to GetAsyncKeyState.
Syntax
SHORT GetAsyncKeyState(
[in] int vKey
);
Parameters
[in] vKey
Type: int
The virtual-key code. For more information, see Virtual Key Codes.
You can use left- and right-distinguishing constants to specify certain keys. See the Remarks section for further information.
Return value
Type: SHORT
The most significant bit of the return value is set if the specified key is currently down. Since the most significant bit is the sign bit, a negative value indicates that the key is currently down.
For backward compatibility, the least significant bit is set if the specified key has been pressed since the most recent previous call in the session to GetAsyncKeyState for that key, but the value is unreliable. (See Remarks.)
All other bits of the result are reserved and should be ignored.
The return value is zero if the call fails. Reasons for failure include
- The current desktop is not the active desktop.
- UI Privilege Isolation (UIPI) prevents the calling thread from accessing the foreground thread.
- The foreground thread belongs to another process and the calling thread does not have DESKTOP_HOOKCONTROL or DESKTOP_JOURNALRECORD access to its desktop.
Remarks
The GetAsyncKeyState function works with mouse buttons. However, it checks on the state of the physical mouse buttons, not on the logical mouse buttons that the physical buttons are mapped to. For example, the call GetAsyncKeyState(VK_LBUTTON) always returns the state of the left physical mouse button, regardless of whether it is mapped to the left or right logical mouse button. You can determine the system's current mapping of physical mouse buttons to logical mouse buttons by calling GetSystemMetrics(SM_SWAPBUTTON),
which returns TRUE if the mouse buttons have been swapped.
Although the least significant bit of the return value indicates whether the key has been pressed since the last query, due to the preemptive multitasking nature of Windows, another application can call GetAsyncKeyState and receive the "recently pressed" bit instead of your application. The behavior of the least significant bit of the return value is retained for compatibility with 16-bit Windows applications (which are non-preemptive) and should not be relied upon because it can report false negatives.
You can use the virtual-key code constants VK_SHIFT, VK_CONTROL, and VK_MENU as values for the vKey parameter. This gives the state of the SHIFT, CTRL, or ALT keys without distinguishing between left and right.
You can use the following virtual-key code constants as values for vKey to distinguish between the left and right instances of those keys.
| Code | Meaning |
|---|---|
| VK_LSHIFT | Left-shift key. |
| VK_RSHIFT | Right-shift key. |
| VK_LCONTROL | Left-control key. |
| VK_RCONTROL | Right-control key. |
| VK_LMENU | Left-menu key. |
| VK_RMENU | Right-menu key. |
These left- and right-distinguishing constants are only available when you call the GetKeyboardState, SetKeyboardState, GetAsyncKeyState, GetKeyState, and MapVirtualKey functions.
Example
int APIENTRY WinMain(HINSTANCE hInst, HINSTANCE hInstPrev, PSTR cmdline, int cmdshow)
{
BOOL considerSafeMode = FALSE;
// If the user holds the CTRL key while the app is launching,
// then offer to enter Safe Mode.
if (GetAsyncKeyState(VK_CONTROL) < 0)
{
considerSafeMode = TRUE;
}
...
}
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 2000 Professional [desktop apps only] |
| Minimum supported server | Windows 2000 Server [desktop apps only] |
| Target Platform | Windows |
| Header | winuser.h (include Windows.h) |
| Library | User32.lib |
| DLL | User32.dll |