<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>HELLBOUND Devlog - itch.io</title><link>https://kyplaystm.itch.io/hellbound</link><item><guid>https://kyplaystm.itch.io/hellbound/devlog/946921/hellbound-available-for-download</guid><title>HELLBOUND available for download</title><link>https://kyplaystm.itch.io/hellbound/devlog/946921/hellbound-available-for-download</link><pubDate>Sat, 17 May 2025 12:27:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>HELLBOUND is now available to the public...</p>]]></description></item><item><guid>https://kyplaystm.itch.io/hellbound/devlog/946880/level-1-and-fixes</guid><title>Level 1 and fixes</title><link>https://kyplaystm.itch.io/hellbound/devlog/946880/level-1-and-fixes</link><pubDate>Sat, 17 May 2025 10:45:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In Todays developer ill be going over many very small details, to start, the credits page on the main menu now contains details and credits to all assets used to make this game, this can be seen below...</p>]]></description></item><item><guid>https://kyplaystm.itch.io/hellbound/devlog/944195/combat-tutorial-additions</guid><title>Combat Tutorial &amp; Additions</title><link>https://kyplaystm.itch.io/hellbound/devlog/944195/combat-tutorial-additions</link><pubDate>Tue, 13 May 2025 11:40:46 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIxMTcxOTQ1LnBuZw==/400x224%23c/J2u2Ct.png"/><p>In this update for HELLBOUND the movement &amp; combat tutorials were both completely finished and merged into one single tutorial, the combat tutorial covering how to use special abilities and how to app...</p>]]></description></item><item><guid>https://kyplaystm.itch.io/hellbound/devlog/942388/movement-tutorial-additions</guid><title>Movement Tutorial &amp; Additions</title><link>https://kyplaystm.itch.io/hellbound/devlog/942388/movement-tutorial-additions</link><pubDate>Sat, 10 May 2025 20:43:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In todays HELLBOUND update a large portion of the beginning tutorial was complete, this is a full comprehensive movement guide for the game and players will need to complete this before progressing an...</p>]]></description></item><item><guid>https://kyplaystm.itch.io/hellbound/devlog/936826/audio-updates-additions</guid><title>Audio updates &amp; additions</title><link>https://kyplaystm.itch.io/hellbound/devlog/936826/audio-updates-additions</link><pubDate>Fri, 02 May 2025 14:46:38 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIxMDAwNDE3LmdpZg==/original/xvX1OU.gif"/><p>In this update for HELLBOUND i felt as if the game lacking audio was impacting how it felt to play massively, so as of now HELLBOUND has a ton of audio for both the player and enemies, a list of which...</p>]]></description></item><item><guid>https://kyplaystm.itch.io/hellbound/devlog/918058/rage-mode</guid><title>Rage Mode</title><link>https://kyplaystm.itch.io/hellbound/devlog/918058/rage-mode</link><pubDate>Thu, 03 Apr 2025 10:00:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In todays developer log for HELLBOUND i&#039;m happy to announce that a new way to play is the latest edition to the project! this comes in the form of RAGE. RAGE is a state that players will be forced int...</p>]]></description></item><item><guid>https://kyplaystm.itch.io/hellbound/devlog/909713/drone-enemy</guid><title>Drone Enemy</title><link>https://kyplaystm.itch.io/hellbound/devlog/909713/drone-enemy</link><pubDate>Fri, 21 Mar 2025 16:11:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwMzY2NDcwLnBuZw==/400x224%23c/OR1x0W.png"/><p>Added a brand new enemy! this is a done enemy that fires in triple burst and will then move to try &quot;avoid&quot; the player, below is a still image of the drone alongside its movement and firing mode. this...</p>]]></description></item><item><guid>https://kyplaystm.itch.io/hellbound/devlog/896315/art-styles-and-enemies</guid><title>Art styles and Enemies</title><link>https://kyplaystm.itch.io/hellbound/devlog/896315/art-styles-and-enemies</link><pubDate>Fri, 28 Feb 2025 16:36:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>HELLBOUND 1.0.1 In this log I&#039;m happy to announce that HELLBOUND&#039;s first enemy has been completely integrated into the tutorial level, this is a golem with some decent AI, nothing too complex, this go...</p>]]></description></item><item><guid>https://kyplaystm.itch.io/hellbound/devlog/892843/guns-</guid><title>GUNS! &amp;</title><link>https://kyplaystm.itch.io/hellbound/devlog/892843/guns-</link><pubDate>Sun, 23 Feb 2025 09:32:56 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE5OTk0NDQyLmpwZWc=/400x224%23c/X3MNh9.jpeg"/><p>This update is all about finally starting HELLBOUND&#039;s combat system, using a model from the unity asset store (will be referenced in the games final state) for a gun i was able to get some pretty sign...</p>]]></description></item><item><guid>https://kyplaystm.itch.io/hellbound/devlog/891792/hellbounds-creation</guid><title>HELLBOUND&#039;S CREATION</title><link>https://kyplaystm.itch.io/hellbound/devlog/891792/hellbounds-creation</link><pubDate>Fri, 21 Feb 2025 17:24:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE5OTYyMDQzLnBuZw==/400x224%23c/hRt4br.png"/><p>HELLBOUND 1.0.0 First ever devlog! Admittedly a long time coming, thus far HELLBOUND consists of a start menu, basic save system, movement system and an unfinished &quot;Tutorial&quot; scene first off, a look a...</p>]]></description></item></channel></rss>