I didn't understand things at first, like that you can press a button multiple times and it'll perform the action multiple times lol. But then I figured out more and more things and it's actually a really well-done and really good game, one of the bests I've played!
spvt
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It was a weird decision to make the tutorial 17 minutes long, also the first part of the game is a slop until it turns into an actual, digestable piece of media.
Insanely funny jokes of mine aside, this is genuinely incredible. THE QUALITY is crazy! The idea is crazy! I am crazy rlcneaishdmaoesjkfdl,
I could go on and on but everything was just great!
Too much water 7.8/10
I'm down, here's our game:
Rate John Delivery's Last Dance by spvt, Kri for Bad Ideas Game Jam 2026 - itch.io
Thanks for the detailed review and thanks for playing up to stage 6! We're really glad you found most things awesome, yeah the being 1 second late thing has definitely happened to me too lol. And yeah I'd say stumbling around with the minigames is part of the experience, makes you take your eyes off the road and focus on the tasks.
It's a cozy time based on a creative idea, the art looks charming and cute. The dialogue is also something I liked, I think it's good. The game is not exactly my genre but I see the vision! Yeah it would've been neat to shoot while moving, and there could've been some more music and a bit more fleshed out ending, but it's already enjoyable, especially for a first game!
The game indeed is very- Oh. Someone else has already made that joke? Well anyways the art style is an instant 5 star, the movement turns from alright to peak, the songs are great. Some issues I have are that the intro cutscene is not skippable, the first power's (jump I mean) introduction is a little messy and the movement could've been developed faster. But the game was fun to play overall, greaaat job!
Yeah don't feel bad at all, the game is definitely difficult, we should've implemented different options for players to choose from depending how accustomed they are to games like this. Also yeah the driving is something else you might have to get used to if you're not that familiar with it. But we're glad you still enjoyed it despite these things!
Alright what do I even comment? lol It's genuinely a banger with insane sound desingn and an amazing style. I haven't played a lot yet but this is one of the games where I know that what I'll get is what I've got already, just more, expanded. The only place where I can't give 5 stars is the creativity (I mean come on, it's JUST LIKE Sly Cooper 2) but it doesn't make the game any worse. Really good job and next time make something worse so we can win please
Reaaally cool idea, I felt like the labyrinths were a little slow to get through, but they're not bad. I could figure the game out by myself and it has smart solutions. A labyrinth-related idea I have is that sometimes there could be unneeded components blocking your way, that you have to move but not into the current terminal. But yeah that's just a bonus idea, the game is well-done.
Yeah while playtesting we encountered too few crashes so we had to implement some. Jokes aside it's unfortunate that it crashed, but we're glad you still enjoyed it! There's an autosave feature that puts you right back at the start of the crashed level, in case you ever wanna revisit it, perhaps beat the game in chunks. And if it keeps crashing on that level, try getting rid of some enemies, it might help. (Guys that's a feature, trust)
