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spvt

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A member registered Feb 12, 2024 · View creator page →

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I didn't understand things at first, like that you can press a button multiple times and it'll perform the action multiple times lol. But then I figured out more and more things and it's actually a really well-done and really good game, one of the bests I've played!

Don't worry, he'll deliver sooner or later

Thank you so much, really appreciate it!

I think the Blorpo cutscene is a little too long but other than that it's really good!

It was a weird decision to make the tutorial 17 minutes long, also the first part of the game is a slop until it turns into an actual, digestable piece of media.

Insanely funny jokes of mine aside, this is genuinely incredible. THE QUALITY is crazy! The idea is crazy! I am crazy rlcneaishdmaoesjkfdl,

I could go on and on but everything was just great!

Too much water 7.8/10

Really creative idea and Ilike the art style but the camera control thing happened to me too. Also the platforming felt a little stiff and the music became a bit repetative but it's overall pretty neat.

I'm glad you liked it, I tried to sound passable! lol

Thanks and sure, it looks sick, I'll play and rate later!

I just played yours lol, also awesome!

It's a really decent game with a few issues. For example the timer should pause when you go outside the box I think, and the flamethrower can shoot throw which I don't think was intended lol. Other than that it's fun.

We made it even better, he shows up in real life

I'm down, here's our game:

Rate John Delivery's Last Dance by spvt, Kri for Bad Ideas Game Jam 2026 - itch.io

Thank you, glad it was fun! 

Thanks for the detailed review and thanks for playing up to stage 6! We're really glad you found most things awesome, yeah the being 1 second late thing has definitely happened to me too lol. And yeah I'd say stumbling around with the minigames is part of the experience, makes you take your eyes off the road and focus on the tasks. 

Thanks, we were going to add zombies, a safe zone and package-throwing but we ran out of time

The adapting music and procedural generation are really cool things! The speed tech with the revolver is also a neat thing to do.

Well we will surely honor it's last words... "Battery empty" 

The texting drives John Delivery

I started playing your game but then my headphones died so I wouldn't have been able to rate Audio and Pitch, but I'm rating your game first thing when I get out of bed tomorrow morning!

We're in.

Rate John Delivery's Last Dance by spvt, Kri for Bad Ideas Game Jam 2026 - itch.io

John Delivery: Thanks pal.

Hey guys did you see John Delivery anywhere? I'm looking for him and I swear he was just here. Anyways thanks for playing the game, yeah it is kinda like texting and driving, which you shouldn't do kids.

Really good idea! The game could've been expanded on, yeah, but you got a good foundation. The main msuic should've been more than just one beat lol.

It's a cozy time based on a creative idea, the art looks charming and cute. The dialogue is also something I liked, I think it's good. The game is not exactly my genre but I see the vision! Yeah it would've been neat to shoot while moving, and there could've been some more music and a bit more fleshed out ending, but it's already enjoyable, especially for a first game!

The game indeed is very- Oh. Someone else has already made that joke? Well anyways the art style is an instant 5 star, the movement turns from alright to peak, the songs are great. Some issues I have are that the intro cutscene is not skippable, the first power's (jump I mean) introduction is a little messy and the movement could've been developed faster. But the game was fun to play overall, greaaat job!

Heeey I'm just calling to check how you liked the game... wait what?... No, NO, NOOOO. Also yeah the difficulty might have officially become our most reoccuring feedback lol but glad to hear you liked how the game plays!

Yeah don't feel bad at all, the game is definitely difficult, we should've implemented different options for players to choose from depending how accustomed they are to games like this. Also yeah the driving is something else you might have to get used to if you're not that familiar with it. But we're glad you still enjoyed it despite these things!

Wow thanks for the kind words, we're jumping up and down with arms in the air lol. But seriously we appreciate it a lot. 

Yeah, sure, because that's WAIT HOW

We're glad you enjoyed it, it sounds like the minigames did their job lol

Also the orchestra sfx would work really well with like a coin flipping based streak type of thing, might patent that idea later 

Instagram enemy number one

I played like an hour and completed half the game. The puzzles are really smart and they make you think. The movement is a little sluggish but it's fine, the fast-forward makes up for it mostly. Now you're thinking with boxes.

Really creative idea lol. BUT. The enemies shouldn't have a hitbox in my humble opinion, one time an enemy was killed in a doorway and I was locked. But fun game, I liked it.

Alright what do I even comment? lol It's genuinely a banger with insane sound desingn and an amazing style. I haven't played a lot yet but this is one of the games where I know that what I'll get is what I've got already, just more, expanded. The only place where I can't give 5 stars is the creativity (I mean come on, it's JUST LIKE Sly Cooper 2)  but it doesn't make the game any worse. Really good job and next time make something worse so we can win please

Thanks, that midnight editing hit different lol also, glad you like the driving! 

Reaaally cool idea, I felt like the labyrinths were a little slow to get through, but they're not bad. I could figure the game out by myself and it has smart solutions. A labyrinth-related idea I have is that sometimes there could be unneeded  components blocking your way, that you have to move but not into the current terminal. But yeah that's just a bonus idea, the game is well-done.

We're glad to hear that, personally we made it our mission to get into the mind of a delivery worker so we each signed off to be a delivery guy for 2.5 years. One person on our team accidentally put 25 years so they will not participate in the next game jam. 

Yeah while playtesting we encountered too few crashes so we had to implement some. Jokes aside it's unfortunate that it crashed, but we're glad you still enjoyed it! There's an autosave feature that puts you right back at the start of the crashed level, in case you ever wanna revisit it, perhaps beat the game in chunks. And if it keeps crashing on that level, try getting rid of some enemies, it might help. (Guys that's a feature, trust) 

Guys the mind manipulation, it worked

Okay I don't wanna be rude... so I'm not gonna be. It's a really well done puzzle game that looks like an early compooper game. I'm about halfway through the levels and will probably finish the game.

I didn't die but I did sweat. I came close to getting defeated multiple times but don't feel bad, I'm a spider too and played with four arms. The art design is holy peak. The upgrade system is really cool too and a good idea, really fun.