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SirSpud

110
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A member registered Aug 16, 2024 · View creator page →

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I played and rated yours, it was awesome. If you have a chance, a rating on mine would be appreciated. https://itch.io/jam/game-name-game-jam-1/rate/4474771

This was so incredibly fun! An addicting game loop, looks absolutely awesome, and somehow a game longer than most in the jam. Really well done, played it all the way through and enjoyed the whole thing.

This intern is a problem, but this concept is fun. Really cool theme interpretation, I enjoyed it.

I could really use another rating if you have a chance. I'll also take a look at yours.

https://itch.io/jam/game-name-game-jam-1/rate/4474771

This is an interesting idea, I like the visual style in particular, nicely done.

Thanks :D

This is cool, the attacks look really nice and I like the small quality of life features with the settings and pause menu. Maybe the player could have used an idle animation or something, but overall well done this was fun.

I'm currently on the hunt for ratings if you have some time: https://itch.io/jam/game-name-game-jam-1/rate/4474771

I'll take a look at yours now as well.

The main mechanic of this is creative and was fun to play with. I think the main things that could have been improved would have been in having background music, and maybe a little variety to the die skillchecks - maybe different dice could have different things. Overall though, this is a solid entry, nice job.

I'll take a look at yours now and leave some feedback.

Here's mine if you have a chance: https://itch.io/jam/game-name-game-jam-1/rate/4474771

I was able to give this a rate a couple days ago, it was decent fun.

If you have some time to rate mine, I'm trying to get a bit more feedback: https://itch.io/jam/game-name-game-jam-1/rate/4474771

I tried it out, definitely a unique concept. The visuals are quite nice, and the gameplay is cool.

Mine is at: https://itch.io/jam/game-name-game-jam-1/rate/4474771#post-15934247 if you could give it a rate that'd be awesome :)

Thanks! I felt like making projectile hitboxes smaller might make it a bit too easy, but then again smaller generally feels better to play with. Maybe I should shrink the player's hitbox a bit instead.

This was cool, the modifiers were an interesting idea and made it a hectic kind of fun.

This is a neat concept and it looks pretty nice, good job!

I could use another rating - https://itch.io/jam/game-name-game-jam-1/rate/4474771#post-15933375

Thanks!

This concept is cool, I like it. The impact when successfully parrying is really nice as well. I do just wish there was a checkpoint before the boss, as it was a bit annoying to be sent all the way back.

Thank  you! The feedback you've given on the lasso is consistent with a lot of people, so now I'm really wishing I'd used it a bit more lol, and definitely wish it was a little more polished.

Thanks for playing! Yeah, the only way to deal damage is the hearts in the speed phase - probably should have had a shield sound effect or smth when hitting the boss - the recoil is more meant to be a dodge mechanic than an obstacle, but a different game using it like that might be cool as well.

The juice on this is quite nice in visual effects and attack impact, nice job :)

Glad you enjoyed! I never thought of using the lasso like that while making it, but I wish that I did now, it definitely could've been cool :/

Yeah I see what you mean, the dodging becomes a bit too arrow key only focused at parts.  I didn't really think about having the lasso as a way to dodge in that part, but maybe I should've, it could've been cool to use with a few attacks. Thanks for the feedback, hope you enjoyed.

Thank you!

This is a cool take on the theme, neat idea. The models look pretty nice as well. Maybe add a way to change sens in future games?(I usually crank it up lol)

The enemies look really cool, and I loved the detail of the elevator sides falling like that. A restart button might be a nice addition, as I had to reload the page after dying to reset.

The different gems opening up new path was cool, and I liked the theme tie in with the enemies. Nice work!

Wow. This was insanely well done, the story went deep.  I was captivated fully.

The atmosphere is really cool in this. I'm not sure if I'm lucky or just predicted well, but I went on a crazy streak of getting them right for a bit before choosing three wrong in a row :| oh well

This was an interesting take on the theme, I didn't think about using it for anything like this. Something you could consider for the future might be adding particle effects to add an explosion for cars which hit you, Godot has really cool functionality for particles. Nice job :)

This was cool, the use of the different tiles and effects was fun to play around with.

This was cool, the atmosphere is nailed down really well with how everything works together, I particularly liked the lighting effects on the art.

Thank you, I'm glad you enjoyed it.

Thank you, I'll make sure to tell the artist. I haven't heard of RANGO before but maybe I'll have to check it out, glad you found it fun!

Ty :)

Glad you enjoyed!

I like this, the gameplay is fun and I got anticipated SO MANY times. Really nicely done.

Thanks a ton!

Thanks, glad you liked it!

This has some really nice gameplay with a creative core mechanic, I like it. It's also super well presented, well done!

Thank you, I'm glad you enjoyed it! I definitely took a bit of inspo from both JSAB and GD, as those are the major rhythm games I've played before.