Tysm for playing! Your voice is amazing, I might reach out to you in the future for voice acting hire roles if you're ever interested xD
rinucomics
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At the moment, I can’t really add options to skip mini-games entirely, because the gameplay and interaction are part of what makes it a game rather than just a visual novel/story experience.
I’m not fully sure which section you mean specifically, but if you’re referring to the arrow mini-game to open the door, it was intended to be a fairly simple mechanic. That said, I completely understand that different players have different comfort levels with gameplay difficulty and puzzle mechanics.
For future episodes, I’ll definitely look into accessibility and difficulty settings with my assistant to help create an easier experience for players who mainly want to focus on the story.
Thank you for playing regardless
Thank you so much for playing!! And oh noo, you managed to download the buggy version before I was able to update it xD That version was literally only out for like 12 hours before I realised the bug and you downloaded it before then, which is a shame cause you would of had so much of a better game experience. I plan to do a MAJOR update soon of the game, with like 50 new cutscenes and new mini-games, so feel free to stay tuned for it, it's gonna flesh the heck out of the game!!
Hello! Tysm for playing! After talking to my assistant, we realised it's probably because you didn't realise you're supposed to use your mouse to DRAG the trash, which is why you think the freezes, because it won't let you exit from the trash mini-game until you have moved the trash to find the screwdriver xD
Thank you for reporting the issue. After looking into it, we've found that the broken masking you experienced is related to a system incompatibility with WebGL. It seems that your computer's GPU may not be fully supporting WebGL, which is why the visual issue is happening.
As a workaround, I recommend checking if your system supports WebGL properly or if it is falling back to Canvas, which might not support masking the same way. You could also try updating your GPU drivers or adjusting system settings to better handle WebGL.
SPOILER
Nope, you got the DOB part wrong.
3YY + 2MM + 1DD is = 01 (Miglena's year) + 04 (Katlina's month) + 24 (Stefania'day) = 28
The order for DOB is in the subjects missing posters, see if you can see now :)
T9(T3-T2) = 38(39-34)=190 Which you did correctly!
28 x 190 = 5320
Huge apologies for the confusing puzzle, I'll be updating it in the updated game version and make it easier to avoid confusions.
So happy to hear you enjoyed, I liked your gameplay, you're really fun to watch. And thank you so much for the feedback, I'll definently keep it in mind for episode 2. RPG MAKER engine can sometimes be super limiting, so we did the best we can. We'll be moving to GODOT engine for episode 2, so the game quality should significantly increase. Again, thanks for giving my game a shot, and I hope to see you soon for episode 2 <3
